Vados462 Posted August 3, 2019 Share Posted August 3, 2019 Thank,s bro) Quote Link to comment Share on other sites More sharing options...
Maxime10 Posted August 3, 2019 Share Posted August 3, 2019 Hello, I loaded an old ship and i got an error with the Ct65 'Yucatan' Cryogenic Rocket Engine. I can't find it anymore. Has it been deleted/replaced ? Thank you Quote Link to comment Share on other sites More sharing options...
mikegarrison Posted August 3, 2019 Share Posted August 3, 2019 Without paying too much attention to details, I installed this new update. I also installed cryo restock without thinking much of it, except kind of wondering "Hmm, I don't remember any stock cryo engines. I wonder what this does." Then I launched a previously saved ship design, and "oops!", the Skipper engine on the middle stage has turned into a hydrogen engine. "Oh, so that's what cryo restock was..." Revert to VAB. Quote Link to comment Share on other sites More sharing options...
SpaceFace545 Posted August 4, 2019 Share Posted August 4, 2019 hey how do I get these engines to burn liquid hydrogen instead of liquid fuel and how do I get methalox Quote Link to comment Share on other sites More sharing options...
chateaudav Posted August 5, 2019 Share Posted August 5, 2019 Last version is not detecded by ckan Quote Link to comment Share on other sites More sharing options...
blowfish Posted August 5, 2019 Share Posted August 5, 2019 13 minutes ago, chateaudav said: Last version is not detecded by ckan As was correctly surmised on the previous page, this is because CKAN pulls CryoEngines from Spacedock and version 1.0.2 does not appear to be there. Quote Link to comment Share on other sites More sharing options...
chateaudav Posted August 5, 2019 Share Posted August 5, 2019 Ok thanks. I was not sure. =) Quote Link to comment Share on other sites More sharing options...
Nertea Posted August 5, 2019 Author Share Posted August 5, 2019 I resolved the issue, looks like SpaceDock had a bit of downtime when I released the update. On 8/3/2019 at 8:41 AM, Maxime10 said: Hello, I loaded an old ship and i got an error with the Ct65 'Yucatan' Cryogenic Rocket Engine. I can't find it anymore. Has it been deleted/replaced ? Thank you It has been hidden and is invisible by default in the editor. It can still be found though and will not affect any ships in flight. Quote Link to comment Share on other sites More sharing options...
pirx8 Posted August 6, 2019 Share Posted August 6, 2019 (edited) I have question. is "cradle" truss from which fuel tank can be ejected, visible on this screen part of this mod? Unfortunetly i cannot check right now myself. Edited August 6, 2019 by pirx8 Quote Link to comment Share on other sites More sharing options...
KerbalKore Posted August 6, 2019 Share Posted August 6, 2019 7 minutes ago, pirx8 said: I have question. is "cradle" truss from which fuel tank can be ejected, visible on this screen part of this mod? It’s Near Future Construction. It has those trusses, along with other kinds of truss. I’m pretty sure that those are tweakscaled down to fit with the SSPXR habitat, but I could be wrong. Quote Link to comment Share on other sites More sharing options...
pirx8 Posted August 6, 2019 Share Posted August 6, 2019 9 minutes ago, KerbalKore said: It’s Near Future Construction. It has those trusses, along with other kinds of truss. I’m pretty sure that those are tweakscaled down to fit with the SSPXR habitat, but I could be wrong. Thanks for info. I plan to use this truss to store lander on interplanetary mission. Otherwise i would need to store it either in front of ship or by the side - and in that case i would need counterbalance on the other side. And regular payload bays are too heavy, no need for fully enclosed space. Quote Link to comment Share on other sites More sharing options...
KerbalKore Posted August 6, 2019 Share Posted August 6, 2019 1 minute ago, pirx8 said: Otherwise i would need to store it either in front of ship or by the side - and in that case i would need counterbalance on the other side. And regular payload bays are too heavy, no need for fully enclosed space Not to mention it looks a whole lot better in a fancy truss than stuck to the side Quote Link to comment Share on other sites More sharing options...
AmpCat Posted August 10, 2019 Share Posted August 10, 2019 On 8/5/2019 at 10:18 PM, pirx8 said: I have question. is "cradle" truss from which fuel tank can be ejected, visible on this screen part of this mod? Unfortunetly i cannot check right now myself. Slightly off topic, but the rendering of this looks way better than normal. Has a nice bloom to it. There a mod that makes KSP look this much better? Quote Link to comment Share on other sites More sharing options...
Friznit Posted August 10, 2019 Share Posted August 10, 2019 10 minutes ago, AmpCat said: Slightly off topic, but the rendering of this looks way better than normal. Has a nice bloom to it. There a mod that makes KSP look this much better? Quote Link to comment Share on other sites More sharing options...
AmpCat Posted August 10, 2019 Share Posted August 10, 2019 1 minute ago, Friznit said: Got it. I had it installed to try it but wasn't getting much. Turns out the latest rev it's all switched off by default. Thanks! Quote Link to comment Share on other sites More sharing options...
Eridan Posted August 26, 2019 Share Posted August 26, 2019 I've never updated to 1.7.x due to issues with other mods. Are there any other users of Cryoengines 1.0.2 (built against 1.7) out there still using 1.6.1? How's the mod treating you? Quote Link to comment Share on other sites More sharing options...
Joker58th Posted September 1, 2019 Share Posted September 1, 2019 On 7/27/2019 at 2:37 AM, Zorg said: I will be submitting a backwards compatibility fix but just grabbing the new release from the link above will actually fix the problem. @Zorg Does this fix mean that Realplume 11.1 would still work without errors? I'm stuck at 11.1 due to JetSoundsContinued at the moment. Quote Link to comment Share on other sites More sharing options...
Virtualgenius Posted September 7, 2019 Share Posted September 7, 2019 On 8/6/2019 at 1:18 PM, pirx8 said: I have question. is "cradle" truss from which fuel tank can be ejected, visible on this screen part of this mod? Unfortunetly i cannot check right now myself. Does anyone have a craft file for this i would like to use it for my game. Thanks in advance Quote Link to comment Share on other sites More sharing options...
KerbalKore Posted September 7, 2019 Share Posted September 7, 2019 20 minutes ago, Virtualgenius said: Does anyone have a craft file for this I believe that photo was taken by @Orbital_phoenix, you’d have to ask them. Quote Link to comment Share on other sites More sharing options...
Guest Posted September 8, 2019 Share Posted September 8, 2019 Or you can recreate if from the picture. This design is about as straightforwards as it gets, if you played with NF a while you should recognize all the parts right away. Literally everything on that ship is in full view. Quote Link to comment Share on other sites More sharing options...
The-Doctor Posted September 8, 2019 Share Posted September 8, 2019 On 8/10/2019 at 5:12 PM, Friznit said: I have a similar question, are there specific configs, altered settings you used? You're seems a lil different, unique, and also how'd you get clouds in rss, send me a private message if this is a bit too ofttopic Quote Link to comment Share on other sites More sharing options...
Friznit Posted September 8, 2019 Share Posted September 8, 2019 8 hours ago, The-Doctor said: I have a similar question, are there specific configs, altered settings you used? You're seems a lil different, unique, and also how'd you get clouds in rss, send me a private message if this is a bit too ofttopic Obviously the screenshot we're talking about isn't mine but many of us use OrbitalPhoenix's guide as a starting point then tweak to taste. Quote Link to comment Share on other sites More sharing options...
Capt. Hunt Posted September 9, 2019 Share Posted September 9, 2019 On 8/10/2019 at 9:01 AM, AmpCat said: Slightly off topic, but the rendering of this looks way better than normal. Has a nice bloom to it. There a mod that makes KSP look this much better? Scatterer and planetshine help, but I think that's an artist's rendition, not a screenshot of anything in KSP. Quote Link to comment Share on other sites More sharing options...
Zorg Posted September 9, 2019 Share Posted September 9, 2019 3 hours ago, Capt. Hunt said: Scatterer and planetshine help, but I think that's an artist's rendition, not a screenshot of anything in KSP. The picture is 100% KSP. Those are clearly CryoTanks, SSPXr, Near Future Construction, Near Future Solar and ReStock parts. The main reason it looks so much better than a regular Scaterrer and Planetshine install is KS3P with a custom config and a custom Kopernicus sunlight boost for more contrast. The way Orbital Phoenix does this is in the link posted by Friznit above. Yes KSP can look this good if you put in a bit of effort! This is my own recreation of a Copernicus mission following Orbital's settings for KS3P. Maybe not quite as nice as Orbitals screens but its not difficult to achieve this look if you follow his instructions. Quote Link to comment Share on other sites More sharing options...
GrandProtectorDark Posted September 9, 2019 Share Posted September 9, 2019 (edited) 14 hours ago, Capt. Hunt said: but I think that's an artist's rendition The MK1-3 capsule at the front and the Mk2-Landercan in the truss, should kinda give away that that is a ksp screenshot (No idea why that got send twice) Edited September 9, 2019 by GrandProtectorDark Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.