StormxWolf Posted January 18, 2023 Share Posted January 18, 2023 (edited) I found a bug, not sure how to replicate but it causes crippling lag. When I activate and de-activate the landing legs, the plugin scans for parts about 20-30 times in a second. It made my game lock up. After a moment, it stops and the game returns to normal. Edited January 18, 2023 by StormxWolf Quote Link to comment Share on other sites More sharing options...
StormxWolf Posted January 25, 2023 Share Posted January 25, 2023 Another update, I know your mods are not well supported anymore but for those curious: I can not get EVA fuel transfer to work. I can place it, get the UI option, but the part never goes into attachment mode for another vessel. Quote Link to comment Share on other sites More sharing options...
davidmakurin Posted August 14, 2023 Share Posted August 14, 2023 will science relay work on 1.12.4 ????? Quote Link to comment Share on other sites More sharing options...
tagehring Posted November 15, 2023 Share Posted November 15, 2023 On 12/13/2021 at 5:12 PM, linuxgurugamer said: For anyone looking for a fix for the missing textures for the FlexoDocking adapters in 1.12, I have a patch here: The problem happened because Squad moved the old docking port textures into a zDeprecated directory. Unzip this into you game (it has a GameData in the zip file) and then follow the instructions in the file: Texture import README.txt https://www.dropbox.com/s/0hndpskc9dficw8/FlexoDocking1.12Patch.zip?dl=0 This link doesn't seem to work anymore. Is the file available somewhere else? Quote Link to comment Share on other sites More sharing options...
Salnonax Posted February 25, 2024 Share Posted February 25, 2024 I like all these, but is there any easy way to get One Window to have a Blizzy toolbar button? Having to navigate the stock mod list to use it is literally the only downside to using it. Quote Link to comment Share on other sites More sharing options...
Rakete Posted March 5, 2024 Share Posted March 5, 2024 Does the science relay mod work correctly in KSP. 1.12.x ? Quote Link to comment Share on other sites More sharing options...
Ker Ball One Posted March 22, 2024 Share Posted March 22, 2024 (edited) On 2/2/2022 at 3:26 PM, canisin said: ...using One Window (in 1.12) and it seems to be eating all of my messages Same here. The 4th button in the top-left corner (looks like music shuffle icon) is supposed to toggle the setting to keep showing the message in its original location on-screen. Occasionally it does show the messages, but a bit delayed, but most messages will not show. I want to use One Window as an archive in case I'm not looking when messages appear for a few seconds, so I can look back at what happened and when. But I do not want to keep the window open to see messages. So this mod is broken on 1.12.5 Edited March 22, 2024 by Ker Ball One Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted May 26, 2024 Share Posted May 26, 2024 Would it be possible to make EVA struts work with the regular strut part? Quote Link to comment Share on other sites More sharing options...
CirrusNova Posted December 23, 2024 Share Posted December 23, 2024 (edited) Hello, I have downloaded the Science Relay mod and while it works in gereral, there's some instances where if I send data from a probe to a far off ship with a MPL, the scence does then not have the option to load that data into the MPL fo processing. It seems to work for some ships/MPL I transmit to but not others. I couldn't understand if the expirment transmission rules affectet this. Also, how do I update / change the settings? Thanks Edit: Seems like the issue was that I had the wrong type of Kerbal in th e MPL. I moved a scientist there and it's working fine now. I'm still not sure where the settings are though. Edited December 24, 2024 by CirrusNova Quote Link to comment Share on other sites More sharing options...
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