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Space Shuttle Pack for ksp 1.0.4 dev thread


Mike-NZ

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Honestly I will believe that when I see it. I know dragon has his qualms with these forums but little to no work has been done by dragon in months. I am fully aware he is not obligated to. Don't misconstrue my tone with arrogance or entitlement. It's just this project has taken so long to revive because of dragon. Because of delays, because of dragons relationship with the moderators and the ksp community. I guess what I am saying is that you shouldn't abandon your projects because they are too beautiful hiwever there are better modders and coders in the community and if you are waiting for dragon it's probably not gonna happen. Just FYI

You did not understand me. As I recall Jovzin working on a model, and over Dragon CFG for its addon. Dragon raised Shuttle old, and made him an outstanding job. Should we expect from this duo's outstanding performance? I think worth it.

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Honestly I will believe that when I see it. I know dragon has his qualms with these forums but little to no work has been done by dragon in months. I am fully aware he is not obligated to. Don't misconstrue my tone with arrogance or entitlement. It's just this project has taken so long to revive because of dragon. Because of delays, because of dragons relationship with the moderators and the ksp community. I guess what I am saying is that you shouldn't abandon your projects because they are too beautiful hiwever there are better modders and coders in the community and if you are waiting for dragon it's probably not gonna happen. Just FYI

I don't want this to get too tangled up in anything.

I like the idea that this mod is (outdated and now just a previous model) a work of the community and its development is powered by ideas from different people and of course to get it functional for the current release of KSP.

it is undergoing improvements for gameplay enjoyability and realism factors and to continue what was not completed from its original release in the form of parts and intended plans(Thanks DECQ)

I am more than happy to be the one to help put this together and to figure out the coding and whatever is needed to get it to its fans.

although it may seem I am being competitive with official releases I am not intending it to be that way. but by adding extra development to this version may seem like it is, and I would rather add some originality if anything

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You should just dump the plugins from the download. Make them dependencies and post links to them. But for ETC you might have issues with a link. Drop FASA all together.(The clamps are bugged anyway.)

I beat you to it!

the first page it seems is now mostly licensing and links. looks ugly but its needed

I dropped a few mods too

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to all concerned: please read first page

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Yea thats what I said.

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Better proof read it Mike lol RPM link is under KJR. Other than that looks ok to me.

thanks mate. lol you so good at bug finding you even find them in the forum posts!

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I have today been working on the control surfaces to operate better and will do the canadarm nodes next

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looking to make the tail, tail control, airbraking all one part

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and include the Columbia tail variant included all as one part

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For the abandon or not discussion: if you like doing a mod, do it. Dont devote your work to the 'need n demand' of the community. I said that before, Jovzin: if you want to make a space shuttle, go for it! Several examples have been made about mods which resemble the same theme, everyone unique without hijacking another. Id love to see a highly detailed model of it the same way i look foeward ti get CSS running. Iz doesnt matter what others need or not, do YOU want to work on it?

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Tossing this out there, for some parts NASA actually provides you models that are free to use. You might be able to get some textures or parts from it. http://nasa3d.arc.nasa.gov/detail/sso-3ds and http://nasa3d.arc.nasa.gov/models#S

I know the SRB license was in question so there is also this

http://nasa3d.arc.nasa.gov/detail/shuttle-parts-hi-res

Internal IVA Textures from NASA

http://nasa3d.arc.nasa.gov/detail/ov-102-panels

Note that all NASA resources distributed are for educational use and do not need permission to use.

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interesting. thank you so much. I will check out the booster model if I cannot use the spice one

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I am just awaiting a reply regarding the booster use. we may have to use another set guys. I will let you know

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Wait whats going on? If this is a discussion about wheather or not we should ditch dragon then I have to say yes.... He has done nothing for over a year and has only slowed down progress for the new shuttles. (even before Mike appeared and people were trying to fix it) It may seem a bit harsh but it is the truth....

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I notice a collision problem between wings and enginemount. will fix now.

tail SILTS meshswitch works 100 %

tailcontrol works 100%. yaw only.

textureswitch still works

this is all one piece

also bodyflap reconfigured. is now only pitch

please let me know if I should add roll to tail too...

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I will do the same to the wings too. one piece

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