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SELV - Stockalike Expendable Launch Vehicles V.1.4 - Updated 25/09/2015


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KKwG50T.png

Hello guys! This is a modpack which includes stockalike rockets, which are (a little) based on real world rockets, but with the KSP-Touch on them.


On the beginning, I was working on only one stockalike rocket, but making it was quite funny, so I packed that into this project. As the name says, the goal of this project is to add (more or less) stockalike rockets, which are partly based on real world rockets.

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License: All rights reserved.

Note: You may edit parts of this mod and upload it to the public, if I gave you the permission for this. To get a permission, please write me a PM.

DOWNLOAD FROM KERBALSTUFF

Since this is my first stockalike mod, I would be really grateful about feedback, which things are good and what needs to be improved! :)

Modpacks made for this:

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[TR]

[TD]Aura Texture Pack 1.0 by Fr3aKyHDx


A really great looking visual overhaul of the Aura parts. Complete new textures and new FX for an even better playing experience!


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Download from Mediafire[/TD]

[/TR]

[/TABLE]

Edited by Kartoffelkuchen
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The FX are alittle ways from the engines and did you mean to leave the blender file in the folder ? Other then that great job very nice little launcher :)

EDIT- Kerbal up your files :)screenshot0.png

Edited by Mecripp2
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Oh thanks for the applause guys! :] :D

@MeCripp:Oh, erm no the blend files shoudn't be included! :/ I don't know how they found their way into the zip file. :# And that flag on the interstage is nice! Though the fairing looks wrong...^^

And yeah, aura is indeed based on the Delta's, you are right sp1989! :)

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Yep used the texture on the interstage for the fairing which you can see are alittle darker might try and use a tank texture for the fairing and see how it looks.

EDIT- LOL looks like it's already been used and got alittle hot on the fairing.

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I love the Idea of this mod, however, where do I put the Whizzy Liquid Engine Cluster-5576 file? I put the SELV file in KSP's Gamedata, but I am confused as to where I put the Cluster engine model.

Thanks for your time!

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If it is a .blend file, simply delete it. Somehow the have found their way into the zip file, I can't delete them right now because I am kinda on holiday until Monday. Only folders, pngs mu files and cfg files should be in your gamedata folder. ;)

Thanks for all your very positive feedback guys! :]

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So, I have started a new career and put this mod in. Haven't had a chance to try it yet but I did have a chance to get that first 4 nozzle engine. With 100 thrust. And 391 VAC ISP.

You sir are my hero! I would give you more rep but I think it is too soon since last time. Let me try anyway.

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Version 1.1 released!

What's new?

  • 2.5m Engine (LV-65 "Peacewalker")

  • 2.5m Long Fuel Tank

Doesn't sound too much, though it makes really fun to play with it and it offers many new possibilites, for example an ICBM:

Atlas-B_ICBM.jpgn4jafsZ.png

or an early Atlas rocket:

270px-DF-SC-99-00074_cropped_and_rotated.jpeg0Jo2VEf.pngFL4yJvv.png

or the Mercury - Atlas variation:

Mercury-Atlas_3_launch.jpgtnSI3ok.png

You can download the new version from Kerbalstuff

Note: Those parts are not correctly embedded in the techtree yet, they will get included later but for now they are not!

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I really do wish we had a better upperstage rocket with this pack. The upper stage rocket engine as is is far too weak to launch higher payloads into a full orbit. The poodle is 250 in vac, and the LV is 60, while yours is only 100. Could you possibly make something like a skipper for heavier payloads?

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