Bev7787 Posted September 7, 2015 Share Posted September 7, 2015 Is this compatible with RSS Link to comment Share on other sites More sharing options...
NathanKell Posted September 7, 2015 Share Posted September 7, 2015 Any part mod is compatible with RSS. RSS doesn't touch parts.If you meant "Does RO include patches for these?" then the answer is yes. Link to comment Share on other sites More sharing options...
Trolllception Posted September 14, 2015 Share Posted September 14, 2015 Love the US probes pack but had a couple questions on how they are supposed to operate. I have a couple questions regarding the Pioneer probes. The Pioneer 0/1/2 probes have both a normal solid fuel engine as well as the decoupling retro rockets. How would this have been used in real life if the probe has no attitude control? What sequence would they be fired in? I also used the Pioneer 6/7/8/9 probes which have a small store of Nitrogen in the probe body as well as a single RCS port. I can't seem to use the RCS for any useful attitude control, what was this used for on the original probe or perhaps this changed with RSS/RO? Great mod! Link to comment Share on other sites More sharing options...
LordMarsvin Posted September 18, 2015 Share Posted September 18, 2015 Hi. I have 2 minor issues with the Molniya probe, The first is that it seems to lack any antenna, not a big issue, I can add an extra. The other problem is that the block L can not be restarted, it has several ignitions, but only enough TEATEB to ignite once and I can't get to orbit without using it a bit. To get it to work I have to edit the save file and re-add the TEATEB and then it works like a charm and gets to a good molniya orbit at once. BTW this is with RSS installed. Link to comment Share on other sites More sharing options...
TMBakeNaut Posted September 18, 2015 Share Posted September 18, 2015 Pioneer 0-2 were spin stabilized and the retro rockets were intended for final boost into Lunar orbit, the top one to later insert it into orbit. Historically all 3 were failures and I know on my end I have only succeeded once in I don't want to comment on how many tries.- - - Updated - - -Check to see that you have the Soviet_Probes_RT.cfg installed or in the correct place, that should resolve the Molniya antennae issue. Also I believe you should be able to modify the TEATB levels in the VAB through the RF GUI. Link to comment Share on other sites More sharing options...
Noah_Blade Posted September 19, 2015 Share Posted September 19, 2015 I am HYPED for the new US rockets pack! Link to comment Share on other sites More sharing options...
NathanKell Posted September 19, 2015 Share Posted September 19, 2015 TMBakeNaut I'd be very interested on any more info you had on them, from the reports I *still* couldn't tell whether they had coldgas nitrogen for orientation or not. Link to comment Share on other sites More sharing options...
JJJacksonTyler Posted September 19, 2015 Share Posted September 19, 2015 Am so glad there is going to be a U.S rockets pack - and the Surveyor looks absolutely fantastic. Now I can finally live out my fantasy of recreating an Apollo lunar landing next to a Surveyor, as was the case in 12. Link to comment Share on other sites More sharing options...
TMBakeNaut Posted September 19, 2015 Share Posted September 19, 2015 NathanKell, (re: Pioneer 6-9?) I've not had much success researching that either. Other than finding they were also spin stabilized, possibly the RCS was used for the spin up? "The spacecraft is spin-stabilized at approximately 60 rpm, with the spin axis perpendicular to the ecliptic plane." I'll dig around some more after RL things are complete.I completely agree with JJ on the Surveyor it is wonderfully modeled and will be a joy to land. Link to comment Share on other sites More sharing options...
Korb Biakustra Posted September 20, 2015 Share Posted September 20, 2015 (edited) Any part mod is compatible with RSS. RSS doesn't touch parts.If you meant "Does RO include patches for these?" then the answer is yes.It might be a bit off-topic, but since someone brought that and you answered... I'm new to RSS and Realism Overhaul, but I installed them yesterday, and figured I'd try the good old Soyuz ASTP with it. Plus I've read here that it's supported by RO, so why not.However, turns out it seems not to be scaled properly to RSS, in terms of power. The TWR is so low it barely lifts off, I can't ascend properly. The ship is pre-built so it's obviously not a building error, I probably did something wrong with mod installations instead. Is it patched by RO only for stock solar system? Are there different configurations for RO patches when using RSS? Edited September 20, 2015 by Korb Biakustra Link to comment Share on other sites More sharing options...
NathanKell Posted September 20, 2015 Share Posted September 20, 2015 Are you opening the craft file that comes with this mod, or the craft file that comes with RO? Link to comment Share on other sites More sharing options...
Probus Posted September 21, 2015 Author Share Posted September 21, 2015 Updated US Probes Pack with TDRS A/B/C/D/E/F/G Link to comment Share on other sites More sharing options...
Sampa Posted September 21, 2015 Share Posted September 21, 2015 Downloading later Link to comment Share on other sites More sharing options...
Bev7787 Posted September 23, 2015 Share Posted September 23, 2015 Well, now I have to update some stuff. I Can't wait to get all of these when 1.1 rolls over. It just lags a bit when it comes to gameplay due to detail even with ATM. Also how do you get the sunshade on Skylab? Link to comment Share on other sites More sharing options...
Probus Posted September 26, 2015 Author Share Posted September 26, 2015 (edited) Salyut Stations-Soyuz Ferries Updated to add Soyuz 7k-lok and LK lander. Sept. 26th, 2015 Javascript is disabled. View full albumJavascript is disabled. View full albumJavascript is disabled. View full albumJavascript is disabled. View full album Edited September 26, 2015 by Probus Link to comment Share on other sites More sharing options...
davidy12 Posted September 26, 2015 Share Posted September 26, 2015 The LOK and LK aren't structured like that though. I think you know which is which. Link to comment Share on other sites More sharing options...
StoryMusgrave Posted September 26, 2015 Share Posted September 26, 2015 davidy12, what are you talking about? Link to comment Share on other sites More sharing options...
Guest Posted September 26, 2015 Share Posted September 26, 2015 The LOK and LK aren't structured like that though. http://www.astronautix.com/graphics/a/apolvsl3.gifI think you know which is which.The picture Probus is using obviously portrays the LOK and LK docked after the LK's ascent from the surface. You do realise that is part of the normal mission profile? Link to comment Share on other sites More sharing options...
Probus Posted September 26, 2015 Author Share Posted September 26, 2015 The picture Probus is using obviously portrays the LOK and LK docked after the LK's ascent from the surface. You do realise that is part of the normal mission profile?What he said. Link to comment Share on other sites More sharing options...
komatozz Posted September 27, 2015 Share Posted September 27, 2015 OMG LOK!!! what about N-1? Link to comment Share on other sites More sharing options...
Sampa Posted October 3, 2015 Share Posted October 3, 2015 Ok, I recently discovered a bug in the Proton. Here's a pick that best show's what I am being shown in the VAB. What keeps happening, right at gravity turn, the rocket suddenly flips out uncontrollably and eventually crashes. Link to comment Share on other sites More sharing options...
Sampa Posted October 3, 2015 Share Posted October 3, 2015 ok, solved the issue. I think that the .craft file provided is at fault- - - Updated - - -nevermind, no it doesn't, the fairings are at fault! Link to comment Share on other sites More sharing options...
Lazy8 Posted October 3, 2015 Share Posted October 3, 2015 I've been trying to recreate the pioneer missions but having an issue with spin stabilization. How do you keep the probe spinning or with no RCS reorient the probe to make a proper retro burn???? Link to comment Share on other sites More sharing options...
Sampa Posted October 3, 2015 Share Posted October 3, 2015 I've been trying to recreate the pioneer missions but having an issue with spin stabilization. How do you keep the probe spinning or with no RCS reorient the probe to make a proper retro burn????if you watch some of Felbourn's Alexandria series, he tells you that they used counterweights to keep it spinning using Newton's laws. By the sound of the problem, it seems like you are having the "on rails" problem in which, when you go into time warp, the satellite stops its rotation. I believe there is a mod that prevents this from happening, but I can't remember what it's called or even if it's up to date. Link to comment Share on other sites More sharing options...
frostsid Posted October 3, 2015 Share Posted October 3, 2015 if you watch some of Felbourn's Alexandria series, he tells you that they used counterweights to keep it spinning using Newton's laws. By the sound of the problem, it seems like you are having the "on rails" problem in which, when you go into time warp, the satellite stops its rotation. I believe there is a mod that prevents this from happening, but I can't remember what it's called or even if it's up to date.It's called Persistent Rotation, and it works with 1.04. Link to comment Share on other sites More sharing options...
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