ElektronikCZ Posted August 18, 2015 Share Posted August 18, 2015 As kottabos stated (https://youtu.be/hMgkPbSZZOc?t=9m42s) I would like if the generator was removed and perhaps part of the hull would be solar panel or something in these lines. Link to comment Share on other sites More sharing options...
Randazzo Posted August 28, 2015 Author Share Posted August 28, 2015 Just a bit of an update on why there's been no update:The impending upgrade to Unity 5 brings with it a wheel collider overhaul, and I'm waiting for that to drop before moving forward. Why do wheel colliders matter? The main body has an invisible landing leg to dampen impact forces to tolerable levels, and currently landing legs in KSP are just wheels with the brakes eternally active. Seeing as that's one of the most necessary components of the whole shebang, I'm not eager to sink time into it only to find out it's going to be broken. As kottabos stated (https://youtu.be/hMgkPbSZZOc?t=9m42s) I would like if the generator was removed and perhaps part of the hull would be solar panel or something in these lines.Assuming I can continue with this, one of the ideas I have is an upgradeable device. Meaning it could start without a generator, and be unlocked earlier in the tree, later gaining the more advanced experiments and parts. As for a solar panel, one must consider the impact forces this thing undergoes. Things bolted to the side risk destruction. The generator comes from the real-world design ideas, as it's really intended to be a mostly autonomous device. I could make it something one could turn on and off, I suppose. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 18, 2015 Share Posted December 18, 2015 any chance of getting this upgraded to 1.0.5? Link to comment Share on other sites More sharing options...
Randazzo Posted December 18, 2015 Author Share Posted December 18, 2015 I don't plan on doing anything more with this until 1.1 and Unity 5. It does still work in 1.0.5 though. Link to comment Share on other sites More sharing options...
Atlas2342 Posted December 22, 2015 Share Posted December 22, 2015 (edited) Do I have to actually install KAS in KSP or just download it? Many thanks..., Atlas2342 Edited December 22, 2015 by Atlas2342 Link to comment Share on other sites More sharing options...
Randazzo Posted December 22, 2015 Author Share Posted December 22, 2015 (edited) 8 hours ago, Atlas2342 said: Do I have to actually install KAS in KSP or just download it? Many thanks..., Atlas2342 KAS is a dependency. You must have it for this to function. It would probably survive impacts and such but it would bounce comically without the KAS grapple node working. Edited December 22, 2015 by Randazzo Link to comment Share on other sites More sharing options...
Atlas2342 Posted December 23, 2015 Share Posted December 23, 2015 Downloaded it but only the tiny airbrakes show up......no engine, no fuel tank, no penetrator...... Link to comment Share on other sites More sharing options...
Randazzo Posted December 23, 2015 Author Share Posted December 23, 2015 1 hour ago, Atlas2342 said: Downloaded it but only the tiny airbrakes show up......no engine, no fuel tank, no penetrator...... Have you unlocked the appropriate nodes? Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 23, 2015 Share Posted December 23, 2015 On 12/18/2015 at 0:07 PM, Randazzo said: I don't plan on doing anything more with this until 1.1 and Unity 5. It does still work in 1.0.5 though. In that case, can you update Kerbalstuff to mark it as 1.0.5 compatible? That way CKAN will see it and make it available. Thanks Link to comment Share on other sites More sharing options...
Randazzo Posted December 23, 2015 Author Share Posted December 23, 2015 12 minutes ago, linuxgurugamer said: In that case, can you update Kerbalstuff to mark it as 1.0.5 compatible? That way CKAN will see it and make it available. Thanks Done Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 23, 2015 Share Posted December 23, 2015 Thank you Link to comment Share on other sites More sharing options...
Atlas2342 Posted December 24, 2015 Share Posted December 24, 2015 16 hours ago, Randazzo said: Have you unlocked the appropriate nodes? Do you mean in the tech tree because I play sandbox Link to comment Share on other sites More sharing options...
Randazzo Posted December 24, 2015 Author Share Posted December 24, 2015 (edited) 7 hours ago, Atlas2342 said: Do you mean in the tech tree because I play sandbox That is what I meant. As I have this installed and the parts are all present, I have to assume it's something on your end. Ensure the folder is installed in the correct location, and either check your output log for errors related to the parts or put it up somewhere so I can look at it. Edited December 24, 2015 by Randazzo Link to comment Share on other sites More sharing options...
Atlas2342 Posted December 25, 2015 Share Posted December 25, 2015 17 hours ago, Randazzo said: That is what I meant. As I have this installed and the parts are all present, I have to assume it's something on your end. Ensure the folder is installed in the correct location, and either check your output log for errors related to the parts or put it up somewhere so I can look at it. Where is the correct location and where do you get the output log?..... PS: Sorry if I'm annoying. Its my first time handling these stuff.... Link to comment Share on other sites More sharing options...
Randazzo Posted December 25, 2015 Author Share Posted December 25, 2015 15 hours ago, Atlas2342 said: Where is the correct location and where do you get the output log?..... PS: Sorry if I'm annoying. Its my first time handling these stuff.... You're not annoying me, I just needed more information to offer any help. The log file you sent me is showing the file path as "Kinetic_Penetrator_by_Vanguard_Astrodynamics-0.11a (2)/GameData/VanguardAstrodynamics/KineticPenetrator/". You'll need to delete that. Navigate to your main Kerbal Space Program folder. Open the GameData folder Open the .zip file, then open the GameData folder inside. You should see a VanguardAstrodynamics folder. Drag the VanguardAstrodynamics folder directly into Kerbal Space Program/GameData/ The folder structure should be ...Kerbal Space Program\GameData\VanguardAstrodynamics\KineticPenetrator once it's installed. Link to comment Share on other sites More sharing options...
Atlas2342 Posted December 26, 2015 Share Posted December 26, 2015 Many thanks Randazzo, it works now.... Awesome mod, would recommend to others..... Link to comment Share on other sites More sharing options...
Randazzo Posted December 26, 2015 Author Share Posted December 26, 2015 15 hours ago, Atlas2342 said: Many thanks Randazzo, it works now.... Awesome mod, would recommend to others..... Cool beans, glad it worked out Link to comment Share on other sites More sharing options...
Vanamonde Posted February 26, 2016 Share Posted February 26, 2016 Closed by OP's request. Link to comment Share on other sites More sharing options...
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