Starbuckminsterfullerton Posted October 4, 2016 Share Posted October 4, 2016 @CobaltWolf Congrats on finishing Saturn and a year of modding! I'd like to suggest using the orange exhaust FX from the NASA parts for the F-1 engines instead of the standard blue one. Maybe limit it to like 60% throttle like KW did if the effect looks too big. Quote Link to comment Share on other sites More sharing options...
pTrevTrevs Posted October 4, 2016 Share Posted October 4, 2016 More Gemini 3 pictures. Spoiler Can I take a moment to recognize just how good the Titan II and Gemini parts are in this pack? Probably my favorite rocket thus far (Although I'm hoping the Saturn V will change that). Also a dishonorable mention to the FASA umbilical towers for being broken as hell. As you can see only one managed to swing out of the way this time. First stage separated. Too bad hot starting the engine causes it to destroy the entire rocket, it was always one of the coolest parts of a Gemini launch. Gemini 3 on orbit one. To reflect earlier Gemini missions I refrained from using the fuel cell on this flight (it wasn't used until Gemini 5 anyway), so I spent most of the flight drifting to conserve energy. The orbital maneuver was performed late in orbit one and raised the apogee of Gemini 3's orbit from 75 km to 110 km. Descent to the waters of the Pacific Ocean, after just about two hours in space. Splashdown. The spacecraft's batteries barely made it through reentry, conservative as I was with electricity. I guess I'm gonna use the fuel cell on Gemini 4 (eh, wasn't really planning on doing Gemini 5 anyway). Oh yeah, is the Saturn hype still a thing or are we not doing it anymore? Spoiler Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 4, 2016 Author Share Posted October 4, 2016 I think the Titan 1/2 and Apollo are my favorite pieces of the pack. The Titan first stage tanks in particular still impress me with how they turned out, especially after the specular and normal mapping. The Titan SRBs feel a bit lacking, and Titan IV is all wrong and needs a texture pass. Quote Link to comment Share on other sites More sharing options...
minepagan Posted October 4, 2016 Share Posted October 4, 2016 54 minutes ago, Cdw2468 said: That's weird, it shows up on my screen. Oh well, here we go https://imgur.com/gallery/5eSd1 Isn't that the one at the Space and Rocket Center? Quote Link to comment Share on other sites More sharing options...
skyhawkmlt Posted October 4, 2016 Share Posted October 4, 2016 The latest beta version available on github doesn't seem to be loading properly on 1.1.3... stops while trying to load some antenna file Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 4, 2016 Author Share Posted October 4, 2016 (edited) 5 minutes ago, skyhawkmlt said: The latest beta version available on github doesn't seem to be loading properly on 1.1.3... stops while trying to load some antenna file On 9/30/2016 at 10:59 PM, CobaltWolf said: NOTE: ONLY FOR KSP 1.2 PRERELEASE Sorry my dude. We don't have time to backport it to 1.1.3, and that would probably introduce bugs. Edited October 4, 2016 by CobaltWolf Quote Link to comment Share on other sites More sharing options...
skyhawkmlt Posted October 4, 2016 Share Posted October 4, 2016 2 minutes ago, CobaltWolf said: Sorry my dude. We don't have time to backport it to 1.1.3, and that would probably introduce bugs. and it seems it's missing some parts, trying to build the Kane module, and I can't seem to find the heatshield, the docking probe, etc Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 4, 2016 Author Share Posted October 4, 2016 19 minutes ago, skyhawkmlt said: and it seems it's missing some parts, trying to build the Kane module, and I can't seem to find the heatshield, the docking probe, etc 1.2 has new part categories causing those not to late. And I already told you it doesn't work on 1.1.3, didn't I? Quote Link to comment Share on other sites More sharing options...
skyhawkmlt Posted October 4, 2016 Share Posted October 4, 2016 Just now, CobaltWolf said: 1.2 has new part categories causing those not to late. And I already told you it doesn't work on 1.1.3, didn't I? testing it on 1.2, whenever I go to the manufacturer's section and go to bddesign, I cannot find some parts, including the ones mentioned above, let me check again... Quote Link to comment Share on other sites More sharing options...
Avalon304 Posted October 4, 2016 Share Posted October 4, 2016 Just now, skyhawkmlt said: testing it on 1.2, whenever I go to the manufacturer's section and go to bddesign, I cannot find some parts, including the ones mentioned above, let me check again... Search for Kane. Yould find everything for the Kane CSM. Quote Link to comment Share on other sites More sharing options...
skyhawkmlt Posted October 4, 2016 Share Posted October 4, 2016 2 minutes ago, Avalon304 said: Search for Kane. Yould find everything for the Kane CSM. Quote Link to comment Share on other sites More sharing options...
Avalon304 Posted October 4, 2016 Share Posted October 4, 2016 Just now, skyhawkmlt said: You are missing SEVERAL part categories... are you sure youre on 1.2... Quote Link to comment Share on other sites More sharing options...
skyhawkmlt Posted October 4, 2016 Share Posted October 4, 2016 19 minutes ago, Avalon304 said: 14 minutes ago, Avalon304 said: You are missing SEVERAL part categories... are you sure youre on 1.2... I hadn't realised my KSP needed updating, thanks, solved ^^ Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 4, 2016 Author Share Posted October 4, 2016 (edited) 10 minutes ago, skyhawkmlt said: I told you that you'd need the KSP 1.2 prerelease to play it T.T EDIT: Also, just a little heads up. I'm probably going to be taking a bit of time off after the release. Focus a bit more on my senior project. I am feeling a bit burnt out, since this past dev cycles has been intense nearly every day for 2 1/2 months. I enjoyed it but need a bit of time to breath. I'll be back soon, don't worry. But probably not at the same speed as before. Apollo easily could have took far longer to do. With that in mind, what would everyone like to see next? I'm feeling a bit paralyzed right now since there's so much I can do. Bear in mind that we are now missing parts for any non-basic centaurs, and the Atlas engines will have to be redone before the Saturn 1C can be made. Edited October 4, 2016 by CobaltWolf Quote Link to comment Share on other sites More sharing options...
legoclone09 Posted October 4, 2016 Share Posted October 4, 2016 4 minutes ago, CobaltWolf said: I told you that you'd need the KSP 1.2 prerelease to play it T.T He might have had an earlier one. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 4, 2016 Author Share Posted October 4, 2016 4 minutes ago, legoclone09 said: He might have had an earlier one. that command module texture was only released after we locked on 1.2. Quote Link to comment Share on other sites More sharing options...
Avalon304 Posted October 4, 2016 Share Posted October 4, 2016 1 minute ago, CobaltWolf said: that command module texture was only released after we locked on 1.2. I think he meant an earlier 1.2 build? Maybe? I dunno. Quote Link to comment Share on other sites More sharing options...
legoclone09 Posted October 4, 2016 Share Posted October 4, 2016 2 minutes ago, CobaltWolf said: that command module texture was only released after we locked on 1.2. Yeah, he might have the current version of the pre-release but using an earlier version on 1.2. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 4, 2016 Author Share Posted October 4, 2016 5 minutes ago, Avalon304 said: I think he meant an earlier 1.2 build? Maybe? I dunno. 5 minutes ago, legoclone09 said: Yeah, he might have the current version of the pre-release but using an earlier version on 1.2. oh! That's it, the categories were in one of the most recent 1.2 builds. My apologies! Quote Link to comment Share on other sites More sharing options...
komodo Posted October 4, 2016 Share Posted October 4, 2016 18 minutes ago, CobaltWolf said: With that in mind, what would everyone like to see next? A well rested CW. This has been a monumental effort/crunch/push, and you ought to take all the time you need. We've got more than enough toys here to occupy us for more than a little while I've got some MM things rumbling around as well, FWIW. If a answer regarding parts is mandatory, I'm always a probe and utility fanatic. And also not so picky Quote Link to comment Share on other sites More sharing options...
Avalon304 Posted October 4, 2016 Share Posted October 4, 2016 23 minutes ago, CobaltWolf said: With that in mind, what would everyone like to see next? I'm feeling a bit paralyzed right now since there's so much I can do. Well... since you asked... and since they arent done yet (as far as I know): the 3.75m fairing for the S-IVB and the 5.625m fairing for the S-IC/S-II... and the hold down clamps (and maybe some launch towers). You know... since you asked. (Real talk: Take a rest first.) Quote Link to comment Share on other sites More sharing options...
_Krieger_ Posted October 4, 2016 Share Posted October 4, 2016 Go for launch! Quote Link to comment Share on other sites More sharing options...
Rory Yammomoto Posted October 4, 2016 Share Posted October 4, 2016 6 hours ago, CobaltWolf said: With that in mind, what would everyone like to see next? I'm feeling a bit paralyzed right now since there's so much I can do. CENTAUR! Quote Link to comment Share on other sites More sharing options...
minepagan Posted October 4, 2016 Share Posted October 4, 2016 55 minutes ago, Rory Yammomoto said: CENTAUR! Crowd sourced centaur? Give CW a break, he deserves it Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted October 4, 2016 Author Share Posted October 4, 2016 10 hours ago, Starbuckminsterfullerton said: @CobaltWolf Congrats on finishing Saturn and a year of modding! I'd like to suggest using the orange exhaust FX from the NASA parts for the F-1 engines instead of the standard blue one. Maybe limit it to like 60% throttle like KW did if the effect looks too big. Thanks! Does this look better? I just uploaded it to Github. Quote Link to comment Share on other sites More sharing options...
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