Rory Yammomoto Posted March 5, 2017 Share Posted March 5, 2017 15 minutes ago, Hay said: No DAMN. Quote Link to comment Share on other sites More sharing options...
DiscoSlelge Posted March 5, 2017 Share Posted March 5, 2017 Skylab on his way! A big thanks to @Drakenex for the ATM adaptation <3 Quote Link to comment Share on other sites More sharing options...
Rory Yammomoto Posted March 5, 2017 Share Posted March 5, 2017 (edited) Found a use for the LR87-LH2: the HydroDelta. It has successfully propelled a 289 kg payload to the Mun in a 2.5x scaled solar system. I think I an get 750 kg of third stage and payload to orbit. Also, the Extending RL-10 (Thanks for putting it back, BTW) does not actually list in the 'engines' tab. My next stop is to put a half-length Inon on the top, and add Sapphire boosters instead of Discouris. Edited March 6, 2017 by Rory Yammomoto Quote Link to comment Share on other sites More sharing options...
minepagan Posted March 5, 2017 Share Posted March 5, 2017 6 hours ago, Rory Yammomoto said: Has anyone found a use for the LR87-LH2? I used it as an upper stage engine in one of my careers before I got the Centaur Quote Link to comment Share on other sites More sharing options...
Abrecan Posted March 5, 2017 Share Posted March 5, 2017 is there a reason the Skylab panels auto-deploy in the VAB and lose their right-click capability? Quote Link to comment Share on other sites More sharing options...
alpha tech Posted March 6, 2017 Share Posted March 6, 2017 is there a reason the LEM's ascent stage is missing its docking target Quote Link to comment Share on other sites More sharing options...
Daelkyr Posted March 6, 2017 Share Posted March 6, 2017 1 hour ago, Abrecan said: is there a reason the Skylab panels auto-deploy in the VAB and lose their right-click capability? Do you have WildBlueTools installed? Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted March 6, 2017 Author Share Posted March 6, 2017 7 minutes ago, Daelkyr said: Do you have WildBlueTools installed? yeah, that is re-added as a dependency for a lot of the Skylab functionality. We haven't added it back to the repo. Good news, it's just the plain plugin and not the full MOLE package. Quote Link to comment Share on other sites More sharing options...
Abrecan Posted March 6, 2017 Share Posted March 6, 2017 ty for the info Quote Link to comment Share on other sites More sharing options...
Drakenex Posted March 6, 2017 Share Posted March 6, 2017 13 hours ago, _Krieger_ said: I finished up the Saturn and Apollo USA textures I was working on a while back. Now includes Saturn I, Saturn IB, Saturn V and the Apollo CSM Download Link: http://bit.ly/2n24w0R Enjoy! Again, amazing work! Can you please share the "USA" image? I want to add it to the S-IVB of the Saturn IC Quote Link to comment Share on other sites More sharing options...
alpha tech Posted March 6, 2017 Share Posted March 6, 2017 (edited) cool usa textures why does the LEM's interior look grey with nothing in it when I have seen photos of something there v1.1.0 bdb v1.2.2 ksp Edited March 6, 2017 by alpha tech Quote Link to comment Share on other sites More sharing options...
Daelkyr Posted March 6, 2017 Share Posted March 6, 2017 31 minutes ago, alpha tech said: cool usa textures why does the LEM's interior look grey with nothing in it when I have seen photos of something there v1.1.0 bdb v1.2.2 ksp Because the IVA never got finished. There's someone who's (slowly) working on an IVA but none will be done by @CobaltWolf because it's not a priority or necessity. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted March 6, 2017 Author Share Posted March 6, 2017 1 hour ago, Daelkyr said: Because the IVA never got finished. There's someone who's (slowly) working on an IVA but none will be done by @CobaltWolf because it's not a priority or necessity. I'm not sure why I haven't seen any progress on a while, but yeah nothing to report on that. It should still be happening. Quote Link to comment Share on other sites More sharing options...
Abrecan Posted March 6, 2017 Share Posted March 6, 2017 is there a link to the WBT plugin? Quote Link to comment Share on other sites More sharing options...
Drakenex Posted March 6, 2017 Share Posted March 6, 2017 8 hours ago, Abrecan said: is there a link to the WBT plugin? https://github.com/Angel-125/WildBlueTools/releases Quote Link to comment Share on other sites More sharing options...
Hay Posted March 6, 2017 Share Posted March 6, 2017 On 5-3-2017 at 6:23 PM, DiscoSlelge said: A big thanks to @Drakenex for the ATM adaptation <3 I need this. Where can I find it? Quote Link to comment Share on other sites More sharing options...
DiscoSlelge Posted March 6, 2017 Share Posted March 6, 2017 28 minutes ago, Hay said: I need this. Where can I find it? You should ask him via PM Quote Link to comment Share on other sites More sharing options...
Jestokost Posted March 6, 2017 Share Posted March 6, 2017 How do I use the extra .cfg file with the real-world part names? It's not in any of the documentation in the download or on GitHub. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted March 6, 2017 Author Share Posted March 6, 2017 1 hour ago, Jestokost said: How do I use the extra .cfg file with the real-world part names? It's not in any of the documentation in the download or on GitHub. Drop it in your gamedata folder, same with any other pure MM mod. Quote Link to comment Share on other sites More sharing options...
Drakenex Posted March 7, 2017 Share Posted March 7, 2017 There was a post sometime ago with the layout and nodes to add universal storage tanks to the service module, does anyone remember that? thanks! Quote Link to comment Share on other sites More sharing options...
Rory Yammomoto Posted March 7, 2017 Share Posted March 7, 2017 22 minutes ago, Drakenex said: There was a post sometime ago with the layout and nodes to add universal storage tanks to the service module, does anyone remember that? thanks! nope. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted March 7, 2017 Author Share Posted March 7, 2017 2 hours ago, Drakenex said: There was a post sometime ago with the layout and nodes to add universal storage tanks to the service module, does anyone remember that? thanks! https://github.com/CobaltWolf/Bluedog-Design-Bureau/tree/master/Gamedata/Bluedog_DB/Compatibility/UniversalStorage Quote Link to comment Share on other sites More sharing options...
Cdw2468 Posted March 7, 2017 Share Posted March 7, 2017 (edited) Where in the world is the extendable RL10? I've spent a good 10 min combing through the VAB menu and cant find it Edit: Did some config searching and found it. Why tease us and put it in the tech tree and not give it in game? Edited March 7, 2017 by Cdw2468 Quote Link to comment Share on other sites More sharing options...
RabbitOfDogs Posted March 7, 2017 Share Posted March 7, 2017 Thanks for all the goods @CobaltWolf, my stations are much nicer now! Quote Link to comment Share on other sites More sharing options...
Drakenex Posted March 7, 2017 Share Posted March 7, 2017 10 hours ago, CobaltWolf said: https://github.com/CobaltWolf/Bluedog-Design-Bureau/tree/master/Gamedata/Bluedog_DB/Compatibility/UniversalStorage ohhhh!! hehe Thanks, is not working but I'll add them manually. Quote Link to comment Share on other sites More sharing options...
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