Geschosskopf Posted December 19, 2017 Share Posted December 19, 2017 2 minutes ago, Angel-125 said: I have a couple more labels to make, like the Booze Brothers' Vodka, and "Hydrazine" (reference to @Kuzzter's comics) LOL, that label's great Quote Link to comment Share on other sites More sharing options...
Kosmonaut Posted December 19, 2017 Share Posted December 19, 2017 1 hour ago, Angel-125 said: There is a scene in the Expanse where the bartender pours a drink and the liquor arcs into the glass. I’d imagine it would be like that. That show is visually stunning Also the bird on the Asteroid that flapped slowly Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted December 19, 2017 Author Share Posted December 19, 2017 (edited) In the "Wild Blue Verse" (for lack of a better name), @Kuzzter Industries is a major powerhouse, making such things as their widely successful kPad, the Kuzzter Instruments Three Thousand (K.I.T.T.) artificially intelligent shipboard computer found in the Clydesdale and Danube Delta, and some of the best liquor in the solar system: Edited December 19, 2017 by Angel-125 Quote Link to comment Share on other sites More sharing options...
Geschosskopf Posted December 19, 2017 Share Posted December 19, 2017 2 hours ago, Angel-125 said: some of the best liquor in the solar system: Looks great! I assume there are restraining bars across the front of the shelves for during launch and maneuvers, but are removed during business hours Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted December 20, 2017 Author Share Posted December 20, 2017 I finished the disco ball and dance floor: Just need to make the jukebox and overlay, and some minor texture tweaks, then the Nautilus Centrifuge will be done at last! Quote Link to comment Share on other sites More sharing options...
AccidentalDisassembly Posted December 20, 2017 Share Posted December 20, 2017 8 hours ago, Angel-125 said: In the "Wild Blue Verse" (for lack of a better name) [. . .] I think there's only one better name possible: The Wild Blueniverse. HA! I'll see myself out. Quote Link to comment Share on other sites More sharing options...
Sudragon Posted December 20, 2017 Share Posted December 20, 2017 2 hours ago, Angel-125 said: I finished the disco ball and dance floor: Just need to make the jukebox and overlay, and some minor texture tweaks, then the Nautilus Centrifuge will be done at last! 'Bob! Watch out for the Whiskey...I've only had one, but the room is already spinning!' Quote Link to comment Share on other sites More sharing options...
SpaceMouse Posted December 20, 2017 Share Posted December 20, 2017 (edited) 11 hours ago, Angel-125 said: In the "Wild Blue Verse" (for lack of a better name), @Kuzzter Industries is a major powerhouse, making such things as their widely successful kPad, the Kuzzter Instruments Three Thousand (K.I.T.T.) artificially intelligent shipboard computer found in the Clydesdale and Danube Delta, and some of the best liquor in the solar system: I was amused to see Hydrazine right next to Whiskey in typical Kerbal fashon then, slightly sad that the bottle said Vodka. Edited December 20, 2017 by SpaceMouse Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted December 20, 2017 Author Share Posted December 20, 2017 11 hours ago, Sudragon said: 'Bob! Watch out for the Whiskey...I've only had one, but the room is already spinning!' If you think the whiskey is bad, wait until he tries the 190-proof "Hydrazine" Quote Link to comment Share on other sites More sharing options...
Mandella Posted December 20, 2017 Share Posted December 20, 2017 I just wanted to drop in and let you know how much I appreciate your dedication to providing fun and useful IVAs. It really works well with my playstyle, and does a lot to enhance my experience with your already externally visually interesting models. They're really cool, is what I'm trying to say. Thanks for taking the time to do them! Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted December 20, 2017 Author Share Posted December 20, 2017 (edited) @Mandella Thanks! IVAs are a royal pain, and I'm glad that this is the last one for DSEV, but I'm also glad they're getting use. Introducing the Space Bar: Closeup of the cheesy 1970s jukebox: Once I wire up the plugin, you'll be able to play .wav files if you put them in the 000WildBlueTools/Music folder. It'll come with a few CC-BY-NC-SA licensed disco-like music files... Edited December 20, 2017 by Angel-125 Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted December 21, 2017 Author Share Posted December 21, 2017 Working jukebox: Almost done with the centrifuge! Quote Link to comment Share on other sites More sharing options...
Kosmonaut Posted December 21, 2017 Share Posted December 21, 2017 yass Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted December 21, 2017 Author Share Posted December 21, 2017 Last bit: the overlay: What's fun is that you can see the disco floor animate during overlay mode. The Nautilus Centrifuge is done! I still have more to do though, but it's one more part that I can cross off my list. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted December 22, 2017 Author Share Posted December 22, 2017 New part: 10m spherical storage with the typical Wild Blue ability to switch resources. Quote Link to comment Share on other sites More sharing options...
Kosmonaut Posted December 22, 2017 Share Posted December 22, 2017 (edited) Love the texturing there Edited December 22, 2017 by Kosmonaut Quote Link to comment Share on other sites More sharing options...
Space Kadet Posted December 22, 2017 Share Posted December 22, 2017 17 hours ago, Angel-125 said: New part: 10m spherical storage with the typical Wild Blue ability to switch resources. yes! i was gonna ask for this, but though id been too much of a pest recently Quote Link to comment Share on other sites More sharing options...
Sudragon Posted December 22, 2017 Share Posted December 22, 2017 22 hours ago, Angel-125 said: New part: 10m spherical storage with the typical Wild Blue ability to switch resources. For this part, much tanks. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted December 23, 2017 Author Share Posted December 23, 2017 (edited) Finished the Nautilus Tank Cluster: The Tank Cluster is a 7.5m part that consists of 7 tanks and 6 radiators. It has built-in adapters for 5m, 3.75m, and 2.5m parts, and it has up to 7 engine mounts. While I won't be making the VASIMR engine found on the NAUTILUS-X- the very low thrust would drive me nuts when making burns- the propulsion module is supposed to be modular on NASA's design. So instead, the reference design uses a trio of Trinity motors. Anyway, more to do, but for the Nautilus, I'm down to the automated construction hangar and the hangar adapter part. Almost there! Edited December 23, 2017 by Angel-125 Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted December 23, 2017 Author Share Posted December 23, 2017 Rolling through the parts tonight, here's the Type 2 D2 Truss to Hex Truss: Quote Link to comment Share on other sites More sharing options...
Space Kadet Posted December 23, 2017 Share Posted December 23, 2017 5 hours ago, Angel-125 said: Rolling through the parts tonight, here's the Type 2 D2 Truss to Hex Truss: now thats sexy! Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted December 23, 2017 Author Share Posted December 23, 2017 Not much to show for this part of DSEV's update, but I'm revising the truss parts to hopefully speed up render performance. Things have changed and the current version of the parts will be deprecated. Your existing craft will be fine, but new vessels will need the new versions of the trusses. The readme will explain. Anyway, here's how the different mesh options look: Fuel Tank (default): Classic option to store resources in. Hollow: Hollow gives you an open space in which to attach equipment. Empty: Nothing inside, but it's a solid piece. Crew Tube: Also a solid piece, but with a crew tube. I've redone the quarter, half, full size, and double-size hex trusses and the D2 trusses will get the same treatment. I've also redone the adapter pieces; hopefully with these changes the game will render your ships faster. Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted December 23, 2017 Author Share Posted December 23, 2017 New Multi Hex Truss. This works like the stock payload fairing where you can attach parts to the trusses: At max length: Quote Link to comment Share on other sites More sharing options...
Space Kadet Posted December 23, 2017 Share Posted December 23, 2017 so you mean to say all my existing craft with these parts will need to be .......exploded Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted December 23, 2017 Author Share Posted December 23, 2017 19 minutes ago, Space Kadet said: so you mean to say all my existing craft with these parts will need to be .......exploded Existing craft will be fine, but your craft files won't work unless you do the conversions. Quote Link to comment Share on other sites More sharing options...
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