Nhawks17 Posted February 1, 2016 Author Share Posted February 1, 2016 43 minutes ago, selfish_meme said: I don't get that horizon line with just scatterer installed, or with EVE, only with SVE Interesting..... Link to comment Share on other sites More sharing options...
selfish_meme Posted February 1, 2016 Share Posted February 1, 2016 (edited) 2 minutes ago, Nhawks17 said: Interesting..... Also I think you are already aware of the scatterer vs Scatterer folder naming thing in Linux? Really @blackrack should rename his, for proper naming, but you are providing configs for his so I suppose it's up to to make it work? Edited February 1, 2016 by selfish_meme Link to comment Share on other sites More sharing options...
Nhawks17 Posted February 1, 2016 Author Share Posted February 1, 2016 2 minutes ago, selfish_meme said: Also I think you are already aware of the scatterer vs Scatterer folder naming thing in Linux? Really @blackrack should rename his, for proper naming, but you are providing configs for his so I suppose it's up to to make it work? Yeah, next release will have the correct naming so Linux users don't run into issues Link to comment Share on other sites More sharing options...
selfish_meme Posted February 1, 2016 Share Posted February 1, 2016 19 minutes ago, Nhawks17 said: Yeah, next release will have the correct naming so Linux users don't run into issues Probably just in time for him to rename his! Link to comment Share on other sites More sharing options...
blackrack Posted February 1, 2016 Share Posted February 1, 2016 27 minutes ago, selfish_meme said: Also I think you are already aware of the scatterer vs Scatterer folder naming thing in Linux? Really @blackrack should rename his, for proper naming, but you are providing configs for his so I suppose it's up to to make it work? wait, what? Link to comment Share on other sites More sharing options...
Nhawks17 Posted February 1, 2016 Author Share Posted February 1, 2016 13 minutes ago, blackrack said: wait, what? In my download I have the scatter folder with an uppercase S, so its Scatterer. On Linux everything is case sensitive so when they install my Scatterer config it doesn't go to your scatterer folder and overwrite things, it just has its own separate folder that doesn't do anything. I.e. on Linux it'd be like GameData/scatterer/config/files and then it'd also have a GameData/Scatterer/config/files that doesn't overwrite the first one. Link to comment Share on other sites More sharing options...
selfish_meme Posted February 1, 2016 Share Posted February 1, 2016 (edited) But with proper naming it should be Scatterer, blackracks folder I mean Edited February 1, 2016 by selfish_meme Link to comment Share on other sites More sharing options...
blackrack Posted February 1, 2016 Share Posted February 1, 2016 50 minutes ago, Nhawks17 said: In my download I have the scatter folder with an uppercase S, so its Scatterer. On Linux everything is case sensitive so when they install my Scatterer config it doesn't go to your scatterer folder and overwrite things, it just has its own separate folder that doesn't do anything. I.e. on Linux it'd be like GameData/scatterer/config/files and then it'd also have a GameData/Scatterer/config/files that doesn't overwrite the first one. I see, but doesn't this actually make it more confusing? Link to comment Share on other sites More sharing options...
Nhawks17 Posted February 1, 2016 Author Share Posted February 1, 2016 4 minutes ago, blackrack said: I see, but doesn't this actually make it more confusing? Does what make it more confusing? Link to comment Share on other sites More sharing options...
kleyten Posted February 2, 2016 Share Posted February 2, 2016 okay now its crashing... can you maybe watch my error and output log? Error Log output log i had to put the output log on a different webside because its bigger the 512kb i dont know how to read them.. so i cant figure out what caused the error Link to comment Share on other sites More sharing options...
Nhawks17 Posted February 2, 2016 Author Share Posted February 2, 2016 1 hour ago, kleyten said: okay now its crashing... can you maybe watch my error and output log? Error Log output log i had to put the output log on a different webside because its bigger the 512kb i dont know how to read them.. so i cant figure out what caused the error You hit the 32-bit memory cap Link to comment Share on other sites More sharing options...
kleyten Posted February 3, 2016 Share Posted February 3, 2016 3 hours ago, Nhawks17 said: You hit the 32-bit memory cap oh okay, how can i increase that? or how can i change that Link to comment Share on other sites More sharing options...
Nhawks17 Posted February 3, 2016 Author Share Posted February 3, 2016 1 hour ago, kleyten said: oh okay, how can i increase that? or how can i change that You can try forcing the game to use OpenGL or DirectX 11. You can also try using Dynamic Texture Loader. If that all fails there is always the 64-bit workaround but if you use that you will run into the problem of most mod developers not offering you help if you encounter a bug as it is likely caused by using the workaround. Link to comment Share on other sites More sharing options...
selfish_meme Posted February 3, 2016 Share Posted February 3, 2016 6 minutes ago, Nhawks17 said: You can try forcing the game to use OpenGL or DirectX 11. You can also try using Dynamic Texture Loader. If that all fails there is always the 64-bit workaround but if you use that you will run into the problem of most mod developers not offering you help if you encounter a bug as it is likely caused by using the workaround. Also Linux, don't forget and run it in 64bit natively, though not the best option unless you are already familiar with Linux Link to comment Share on other sites More sharing options...
Nhawks17 Posted February 3, 2016 Author Share Posted February 3, 2016 9 minutes ago, selfish_meme said: Also Linux, don't forget and run it in 64bit natively, though not the best option unless you are already familiar with Linux Yeah, but that's a bit more complicated for some Link to comment Share on other sites More sharing options...
Joco223 Posted February 3, 2016 Share Posted February 3, 2016 @Nhawks17 I really love your mod! It works perfectly with Sigma Dinemsions (Rescale mod that you put your own desired scale and everyting, made by @Sigma88). And finally, no scatter artifacts! WOOHOO (Dx9, 64-bit workaround, Windows 10, UR of SVE) Link to comment Share on other sites More sharing options...
Sigma88 Posted February 3, 2016 Share Posted February 3, 2016 4 hours ago, Joco223 said: @Nhawks17 I really love your mod! It works perfectly with Sigma Dinemsions (Rescale mod that you put your own desired scale and everyting, made by @Sigma88). And finally, no scatter artifacts! WOOHOO (Dx9, 64-bit workaround, Windows 10, UR of SVE) yes, @Nhawks17 help was pretty useful when I looked into cloud rescaling. Link to comment Share on other sites More sharing options...
pingopete Posted February 3, 2016 Share Posted February 3, 2016 @Nhawks17 have you been able to get either of the latest version of EVE and Scatterer to work together? No matter what do I can't get both running on any given KSP install? Link to comment Share on other sites More sharing options...
Nhawks17 Posted February 3, 2016 Author Share Posted February 3, 2016 46 minutes ago, pingopete said: @Nhawks17 have you been able to get either of the latest version of EVE and Scatterer to work together? No matter what do I can't get both running on any given KSP install? I'm running 0.22 of scatterer and the latest dev build of EVE. It runs fine for me I just have some weird horizon artifacts that is caused by something in SVE. Link to comment Share on other sites More sharing options...
pingopete Posted February 3, 2016 Share Posted February 3, 2016 Ok, I managed to get them working together somehow, I have no idea what I did though, literally just tried multiple combinations of old and new RVE/Scatterer/EVE components. Does 0.22 come with the ocean shaders btw? Link to comment Share on other sites More sharing options...
Nhawks17 Posted February 3, 2016 Author Share Posted February 3, 2016 16 minutes ago, pingopete said: Ok, I managed to get them working together somehow, I have no idea what I did though, literally just tried multiple combinations of old and new RVE/Scatterer/EVE components. Does 0.22 come with the ocean shaders btw? Yep! He fixed the artifacts that were showing up on OpenGL sometimes as well. Link to comment Share on other sites More sharing options...
fallout2077 Posted February 4, 2016 Share Posted February 4, 2016 Hey Nhawks17, I am having an issue that I thought was fixed with the newest version of SVE. My problem is the disappearance of clouds upon reaching the ~60km range above Keebin and reappearing around the 175km range (the same altitude in the PQS config, coincidentally). What files and their contents would I have to edit to fix the problem? I have SVE, scatterer, OPM and OPMVO installed. Thanks for your time, and keep up the very impressive work! Link to comment Share on other sites More sharing options...
Nhawks17 Posted February 4, 2016 Author Share Posted February 4, 2016 9 hours ago, fallout2077 said: Hey Nhawks17, I am having an issue that I thought was fixed with the newest version of SVE. My problem is the disappearance of clouds upon reaching the ~60km range above Keebin and reappearing around the 175km range (the same altitude in the PQS config, coincidentally). What files and their contents would I have to edit to fix the problem? I have SVE, scatterer, OPM and OPMVO installed. Thanks for your time, and keep up the very impressive work! Do you have any logs or pictures? I'm not experiencing it myself but I am using a newer dev version of EVE than is in the current release so you might try getting that. Link to comment Share on other sites More sharing options...
fallout2077 Posted February 4, 2016 Share Posted February 4, 2016 1 hour ago, Nhawks17 said: Do you have any logs or pictures? I'm not experiencing it myself but I am using a newer dev version of EVE than is in the current release so you might try getting that. I am using the EVE bundled with SVE. I shall have to try the development version of EVE. Thank you for the help. Link to comment Share on other sites More sharing options...
Andem Posted February 4, 2016 Share Posted February 4, 2016 (edited) Are storms working? --EDIT-- Sorry, wrong thread. please disregard this post. Edited February 4, 2016 by Andem Link to comment Share on other sites More sharing options...
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