worir4 Posted July 26, 2013 Share Posted July 26, 2013 Im having a problem. I can't see any of the mechjeb parts.i installed the new version of mechjeb. I unzipped it and then put the file into game data. I dont have any other version of mechjeb installed. Have i installed it correctly? Link to comment Share on other sites More sharing options...
0bj4ct7 Posted July 26, 2013 Share Posted July 26, 2013 Ascent guidance should trust the new SAS more, right now it's VERY wobbly compared to just leaving SAS on...I agree, it should just use the new SAS for correction purposes (now it's VERY wobbly sometimes, especially when combined with ferram). Link to comment Share on other sites More sharing options...
Toyotawolf Posted July 26, 2013 Share Posted July 26, 2013 I agree, it should just use the new SAS for correction purposes (now it's VERY wobbly sometimes, especially when combined with ferram).MJ2 and Feram never played well together, that's nothing new, they were like kids fighting over the remote Link to comment Share on other sites More sharing options...
dpraptor Posted July 26, 2013 Share Posted July 26, 2013 Mechjeb seems to work well with all the functions I tried, but there is one very important issue I am having. The tab used to be able to slide up and down on the right edge. But now it is locked in position, and it is occupying the same space that the LazorSystem is using! I cant close the lazor system and cant use it properly because of the mechjeb tab. If I had know this I would not be using mechjeb, as I need the lazorSystem more. Is there a way to fix this, to get the tab for mechjeb to relocate someplace other than right on top of the Lazer system tab??? Link to comment Share on other sites More sharing options...
Toyotawolf Posted July 26, 2013 Share Posted July 26, 2013 Mechjeb seems to work well with all the functions I tried, but there is one very important issue I am having. The tab used to be able to slide up and down on the right edge. But now it is locked in position, and it is occupying the same space that the LazorSystem is using! I cant close the lazor system and cant use it properly because of the mechjeb tab. If I had know this I would not be using mechjeb, as I need the lazorSystem more. Is there a way to fix this, to get the tab for mechjeb to relocate someplace other than right on top of the Lazer system tab???Are you sure you are using 2.0.9? Link to comment Share on other sites More sharing options...
sarbian Posted July 26, 2013 Share Posted July 26, 2013 Thank you r4m0n for the conics mode selector in the Maneuver Node Editor!Well, this one was mine For those with problem with the ascent guidance could you try to replace the part.cfg of MJ2 with this one and tell if it's better: https://raw.github.com/sarbian/MechJeb2/0_21/Parts/MechJeb2_AR202/part.cfgSame thing for Kocour. Link to comment Share on other sites More sharing options...
el_coyoto Posted July 26, 2013 Share Posted July 26, 2013 (edited) let us know sir! Well, it worked ok on the 0.21.1. A bit of wobbling on a small rocket, but nothing critical.I tested the Ascent Guidance, Maneuver Planner et Landing Guidance... (not full auto : manual de-orbit burns and tweaks but using the landing predictions) Edited July 26, 2013 by el_coyoto spelling Link to comment Share on other sites More sharing options...
worir4 Posted July 26, 2013 Share Posted July 26, 2013 how do i install mechjeb 2.0.9? Link to comment Share on other sites More sharing options...
Obsidian Posted July 26, 2013 Share Posted July 26, 2013 I installed Mechjeb again for 21.1, and its in my parts folder and I can see it, I just cant snap it onto the ship once I'm in the hanger? Solutions? Link to comment Share on other sites More sharing options...
tfm Posted July 26, 2013 Share Posted July 26, 2013 Make sure you have 2.0.9. .8 wouldn't attach right. Link to comment Share on other sites More sharing options...
dpraptor Posted July 26, 2013 Share Posted July 26, 2013 Are you sure you are using 2.0.9? Yes - I just downloaded it from the Mechjeb thread itself yesterday. I removed the mechjeb folder and installed the 2.0.9. It says 2.0.9 on the zip file that i downloaded. Also, the previous version I had (2.0.8) would not allow me to stick Mechjeb on any of my rockets. Is the Tab supposed to be locked like that? Or can itr be grabbed and slid up and down on the screen? I wonder if it got stuck because of the lazersystem tab? Can anyone tell me if they can move the Mechjeb Tab on their screen, or is it locked in place? Link to comment Share on other sites More sharing options...
Obsidian Posted July 26, 2013 Share Posted July 26, 2013 Make sure you have 2.0.9. .8 wouldn't attach right.Using .9 for sure. I even tried a fresh KSP from steam, still doesn't work. Link to comment Share on other sites More sharing options...
dpraptor Posted July 26, 2013 Share Posted July 26, 2013 I installed Mechjeb again for 21.1, and its in my parts folder and I can see it, I just cant snap it onto the ship once I'm in the hanger? Solutions? Obsidian, Did you get the newest version of Mechjeb? I was having that problem with 2.0.8, the version should be on the zipfile's name. When I downloaded the 2.0.9 version, it fixed that problem. Remember to remove the old version from the Game Data folder. you can download 2.0.9 here:http://forum.kerbalspaceprogram.com/showthread.php/12384-PART-0-21-Anatid-Robotics-MuMech-MechJeb-Autopilot-v2-0-9/page254 I am sure that will solve your problem. If you do and it works, can you tell me if the MechJeb tab on the right side of the screen is moveable? Mine is not and it is blocking the tab for the LazorSystem, which is right under it. Would appreciate it!! Link to comment Share on other sites More sharing options...
dpraptor Posted July 26, 2013 Share Posted July 26, 2013 how do i install mechjeb 2.0.9? Hi Worir4 Just download the file, Unzip the download, take the "Mechjeb2" folder and drag it into your Game Data folder in the location that KSP was installed. Link to comment Share on other sites More sharing options...
Teveron20 Posted July 26, 2013 Share Posted July 26, 2013 I can't see any MechJeb part Link to comment Share on other sites More sharing options...
Teveron20 Posted July 26, 2013 Share Posted July 26, 2013 Can't see the parts Link to comment Share on other sites More sharing options...
Angius Posted July 26, 2013 Share Posted July 26, 2013 So, I made perfect orbit around Duna, and I wanted MEchJeb to land inside the crater...This is what MehJeb calls "landing approach"Maybe it tried to land on... I dunno... Dres maybe?Unfortunately, MJ loves to mess up orbits. At least my orbits. Link to comment Share on other sites More sharing options...
Obsidian Posted July 26, 2013 Share Posted July 26, 2013 Obsidian, Did you get the newest version of Mechjeb? I was having that problem with 2.0.8, the version should be on the zipfile's name. When I downloaded the 2.0.9 version, it fixed that problem. Remember to remove the old version from the Game Data folder. you can download 2.0.9 here:http://forum.kerbalspaceprogram.com/showthread.php/12384-PART-0-21-Anatid-Robotics-MuMech-MechJeb-Autopilot-v2-0-9/page254 I am sure that will solve your problem. If you do and it works, can you tell me if the MechJeb tab on the right side of the screen is moveable? Mine is not and it is blocking the tab for the LazorSystem, which is right under it. Would appreciate it!!Must've been an old download link, because I swear I was putting .9 in, but I redid it and it worked, to answer your question, no it is not moveable. Link to comment Share on other sites More sharing options...
Athlonic Posted July 26, 2013 Share Posted July 26, 2013 Well, this one was mine For those with problem with the ascent guidance could you try to replace the part.cfg of MJ2 with this one and tell if it's better: https://raw.github.com/sarbian/MechJeb2/0_21/Parts/MechJeb2_AR202/part.cfgSame thing for Kocour.Hi,I can't tell about wobble, because I don't have wobbly rockets right now.But what I saw is that Mechjeb doesn't take the Navball reference by default over Pods/Probe anymore, excellent thing thanks.I was wondering why I had to right-click "control from here" on my pods on every launch to have my usual 90° on the right. ^^Guidance seems smoother also, and overriding the roll manually seems to be better as well.The needles on the control input display (bottom-left corner) are jittering when Mechjeb have hands compared to the stock SAS.Just find a way to smooth these little correction spikes and it would be perfect.Thanks again, excellent work here. Link to comment Share on other sites More sharing options...
Ratzap Posted July 26, 2013 Share Posted July 26, 2013 With todays update MJ seems to be off a bit again. It's "twitching" back and forth constantly and trying some very large wobbly rockets it just flies them in a direct curve into the ground from the launch pad - some of the monsters I've built with NovaPunch parts are just impossible to launch. My refuelers in particular seem to be bad, probably due to being more top heavy as they are, well, taking fuel into orbit. Leaving MJ off and letting the SAS take it up actually works though so it's not all the rockets fault. Link to comment Share on other sites More sharing options...
sojourner Posted July 26, 2013 Share Posted July 26, 2013 (edited) Anyone try docking to a docking port that's not on the center of thrust of the target? I have a station with docking ports going down the length of the core arranged in trilateral symmetry and no matter which one I choose as a target my space craft just starts spinning in place while the docking assist says "backing at X m/s up and moving towards docking axis". I've used this craft to dock before with other ships, so I know it's not an issue there (in fact, it was already on orbit docked to another vessel when I sent up the station), so I am thinking it's a problem with the mechjeb not knowing how to handle the orientation of the docking ports on it. Heck, I even tried to do the reverse and dock the station to the ship by selecting "control from here" on one of the docking ports - same result. The station (now the active craft) started to spin. Edited July 26, 2013 by sojourner Link to comment Share on other sites More sharing options...
Jarod Posted July 26, 2013 Share Posted July 26, 2013 For people with stuttering issues, Delta-V stats from Mechjeb make the problem even worse, the game is stuttering every 3 seconds, even in VAB. R4m0n, do you have a possible other way of displaying datas ? The bug is reported here : http://bugs.kerbalspaceprogram.com/issues/530 , Thanks. Link to comment Share on other sites More sharing options...
Montieth Posted July 26, 2013 Share Posted July 26, 2013 FEATURE REQUEST for MJ.For Attitude control, what if we had the ability for selecting which controls MJ used for control?If I have a craft with both RCS AND Reaction wheels and I'm trying to dock the craft, it would be REALLY useful if MJ would just use the reaction wheels to control the attitude and let me use RCS for the translation. Do all control outputs get amalgamated? Also, is there any what that when precision control is enabled for MJ's control inputs to be similarly reduced? Are these doable in the functionality of the game. Link to comment Share on other sites More sharing options...
SteveB Posted July 26, 2013 Share Posted July 26, 2013 Im getting no function from Mechjeb at all. Part is available and attaches to craft but I do not get the slide out menu on the right of screen. Running most up to date versions of game and mechjeb. Anyone any ideas? Link to comment Share on other sites More sharing options...
espm400 Posted July 26, 2013 Share Posted July 26, 2013 I can't see any MechJeb part If it's installed correctly, it should be a little boxy-looking thing under the 'control' tab. Link to comment Share on other sites More sharing options...
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