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Kerbfleet: A Jool Odyssey-END OF CHAPTER 21! (and hopefully not so many talking heads in 22!)


Mister Dilsby

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3 minutes ago, Starhawk said:

What the heck happened to Dwagonfly?

I'm not really sure. I had Alan retract the drills, then let the claw go and BOOM! At least one drill was probably still in the rock, but that hasn't mattered before--I've landed and taken off from Gilly lots of times with drills extended. Dwagonfly just lost the parts you see gone, it still has all its engines, RCS and more than enough LF to get to LKO--and yeah, I'm retiring the whole Kranefly class of haulers. They're pretty much obsolete now that I'm running life support--two weeks isn't nearly long enough to go get an asteroid from the belt and drag it back, or travel between planets.

The next class, which I will start building in earnest after 1.1 drops, will be designed for infinite duration voyages and will have capability to tow class-E rocks as well as land on some planets and moons. Planning to do this with a (stock) extensible boom... should be pretty cool. :) 

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So, Kerbin's tides will now be lower, at least once Intrepid leaves the SOI......

12 minutes ago, Kuzzter said:

The next class, which I will start building in earnest after 1.1 drops, will be designed for infinite duration voyages and will have capability to tow class-E rocks as well as land on some planets and moons. Planning to do this with a (stock) extensible boom... should be pretty cool. :) 

Hmm, what life support mod allows infinite recycling while in space?  AFAIK, they all require constant input of something from the planet to keep a constant balance between food and mulch.

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Just now, Geschosskopf said:

Hmm, what life support mod allows infinite recycling while in space?  AFAIK, they all require constant input of something from the planet to keep a constant balance between food and mulch.

As long as the Kerbol system never runs out of rocks, I can keep going :) Besides USI-LS I also have PBI installed, which includes an algae farm that can make new fertilizer with an input of ore, mulch and electric charge. If it weren't for that I would have modded an ISRU or science lab to do the same thing--if you can make LFO and booze hydrazine you can make nitrates, right? 

Intrepid has almost infinite endurance. There is enough recycling on board to support all 12 crew with 75% mulch-->NOMS efficiency, and of course we have greeenhouses to run the fertilizer+mulch --> >>>NOMS cycle, and the aforementioned algae farms to turn mulch back into fertilizer when we reach Bop or Pol and mine some ore. The one thing she can't recycle is enriched uranium to power it all, but I think she'll be good for a few decades before we have to do a refuel. :) 

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21 minutes ago, Kuzzter said:

The next class, which I will start building in earnest after 1.1 drops, will be designed for infinite duration voyages and will have capability to tow class-E rocks as well as land on some planets and moons. Planning to do this with a (stock) extensible boom... should be pretty cool. :) 

That sounds like quite the engineering feat.  An extensible boom in stock?

Fascinating.

Looking forward to seeing that.

Happy Concerned landings!

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1 hour ago, Scotius said:

I love pictures of the Intrepid from the outside, when another ship is close - that thing is ENORMOUS! And exploration of Jool system will be a great opportunity for more epic shots :)

Thanks! I have to admit I still geek out when I get views like that one from Val's cockpit, or when I fly something into the hangar. And at 5 fps, I really get to savor those moments! (Unity-5 don't let me down! :D )

44 minutes ago, Angel-125 said:

In reading what Bill said behind that [WHOOPS] I'd have to say that the Intrepid got a shipload of oxidizer, given that it sounds like the Qwammer might have brought too much aboard.. ;)

Well of course what the Qwammer brought can stay on the Qwammer if it comes to that. :) I don't have the game open right now but looking through screenshots, at the point the asteroid was drained and before the Qwammer docked we showed 19280  units of OX aboard, and 1326 ore still to process. At that point I think I actually switched the ISRUs over to make LF, as there wasn't enough aboard Intrepid to actually use all that oxidant! 

Plan is of course to drop lower, then go suborbital on the main (LVN) engines, then transition to aerospikes for a belly landing on the flats. It worked in sim! (mostly) :) 

 

Edited by Kuzzter
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Just now, Kuzzter said:

Thanks! I have to admit I still geek out when I get views like that one from Val's cockpit, or when I fly something into the hangar. And at 5 fps, I really get to savor those moments! (Unity-5 don't let me down! :D )

Well of course what the Qwammer brought can stay on the Qwammer if it comes to that. :) I don't have the game open right now but looking through screenshots, at the point the asteroid was drained and before the Qwammer docked we showed 19280/22385 units of OX aboard, and 1326 ore still to process. At that point I think I actually switched the ISRUs over to make LF, as there wasn't enough aboard Intrepid to actually use all that oxidant! 

Plan is of course to drop lower, then go suborbital on the main (LVN) engines, then transition to aerospikes for a belly landing on the flats. It worked in sim! (mostly) :) 

 

What class asteroid was that again???

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3 minutes ago, RA3236 said:

What class asteroid was that again???

It was a Class C. :) Prior to Dwagonfly getting the order to start mining it in preparation for the rendezvous, it's mass was  137.3312 tons. So yeah, we pulled over 110 tons of rock out of it for the Intrepid's tanks. And we still need to land on Minmus to finish fueling.

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Just now, Kuzzter said:

It was a Class C. :) Prior to Dwagonfly getting the order to start mining it in preparation for the rendezvous, it's mass was  137.3312 tons. So yeah, we pulled over 110 tons of rock out of it for the Intrepid's tanks. And we still need to land on Minmus to finish fueling.

Oh ----. My computer won't let me bother with such a monster.

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3 minutes ago, Kuzzter said:

It was a Class C. :) Prior to Dwagonfly getting the order to start mining it in preparation for the rendezvous, it's mass was  137.3312 tons. So yeah, we pulled over 110 tons of rock out of it for the Intrepid's tanks. And we still need to land on Minmus to finish fueling.

Are you seriously going to land that on Minmus? That ship doesn't look like it's really meant to land anywhere.

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6 minutes ago, smjjames said:

Are you seriously going to land that on Minmus? That ship doesn't look like it's really meant to land anywhere.

Minmus Flats I'm not too worried about. For Bop or Pol... well, finding a flat spot big enough is what the Gumdrops are for :) If it comes down to it though, of course I can shuttle using the Qwammer. Anyway, the attemped Minmus landing is the Very Next Thing for me to do!

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1 hour ago, Scotius said:

I love pictures of the Intrepid from the outside, when another ship is close - that thing is ENORMOUS! And exploration of Jool system will be a great opportunity for more epic shots :)

 

24 minutes ago, Kuzzter said:

Thanks! I have to admit I still geek out when I get views like that one from Val's cockpit, or when I fly something into the hangar. And at 5 fps, I really get to savor those moments! (Unity-5 don't let me down! :D )

Yes, I was going to mention this as well.  While the story IS about (or told by, or revolves around, or whatever) the Kerbals, WE NEED MORE EXTERNAL PICS OF Intrepid!  I personally have no problem whatsoever if you do all the rest of the actual in-game story with text bubbles all bubbling out of various locations on Intrepid's skin, and expendable stunt doubles and their soundstage HyperEdited to fatal reentry trajectories.  "You're friggin' nicked!....  Oh, 'ey, Sargint?  I nicked me a real looker 'ereI  'Ave a look-see.  This'un oughta be in pichers, right?"  

24 minutes ago, Kuzzter said:

Well of course what the Qwammer brought can stay on the Qwammer if it comes to that. :) I don't have the game open right now but looking through screenshots, at the point the asteroid was drained and before the Qwammer docked we showed 19280  units of OX aboard, and 1326 ore still to process. At that point I think I actually switched the ISRUs over to make LF, as there wasn't enough aboard Intrepid to actually use all that oxidant! 

Oxident Oxidant sounds like a toothpaste advertised by Billy Mays  :) 

But anyway, may we all live to drink as much beer as Intrepid has LF+O combined, whether we complete this task in this world or in Valhalla-For-Engineers (VFE). "And what is VFE like?", the gradstudents ask the professor.  "Well," said the professor, "there the Blesséd drink beer all day and play 128-bit KSP on interactive quantum supercomputers.  THAT is VFE!  And THAT awaits the Righeous-Who-Avoid-Floating-Point-Errors!  Can I hear an 'Amen!'?"

24 minutes ago, Kuzzter said:

Plan is of course to drop lower, then go suborbital on the main (LVN) engines, then transition to aerospikes for a belly landing on the flats. It worked in sim! (mostly) :) 

"Sergint Sarge?"
"Sir!" 
"Get down to the LZ however you can most expeditiously, and stand there waving a flag overhead so Mr. Dilsby can aim at you to land this ship."
"Aye, Sir!"

Seriously, when I was a Sergeant of Marines, I frequently had orders even more insane than the above, which was inspired by an actual medal-earning event during a shore-bombardment in the Spanish-American War.  And I'm sure I'm not the only reader to think so.

4 minutes ago, Kuzzter said:

Minmus Flats I'm not too worried about. For Bop or Pol... well, finding a flat spot big enough is what the Gumdrops are for :) If it comes down to it though, of course I can shuttle using the Qwammer. Anyway, the attemped Minmus landing is the Very Next Thing for me to do!

Bop is pretty much all flat except where there's a major change of angle at the fence between one Kraken-ranch and the next.  Otherwise, a Kraken-herder can ride rove as far as the local horizon before feeling fenced in.  But Pol is the spawn of the Daemon Sultan Azathoth, where the visible ground bears no relation to where you'll impacrt the collider..

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11 minutes ago, Geschosskopf said:

[so much awesome snipped]

Top to bottom, this was is one of the most epic comments in the history of comments. Sir Sarjint, I salute you. I'm going to go out on a limb here and say a *clink* is in order, happy Friday. And just because I liked it so much and you asked so nicely, here's this from my screenie archive uncluttered with dialogue:

TIsGdGB.png

GkaYoyt.png

jUd5Zh1.png

 

 

 

Edited by Kuzzter
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1 hour ago, Kuzzter said:

 I'm going to go out on a limb here and say a *clink* is in order, happy Friday.

And just because I liked it so much and you asked so nicely, here's this from my screenie archive uncluttered with dialogue:

Here's to it being not much of a limb to be out on *clink*.  And thanks muchos for everything you said and showed *clink*

1 hour ago, Starhawk said:

My God!  It's full of awesome!

Ain't it, tho?  *clink*

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1 hour ago, Kuzzter said:

 ...*clink*...

18 minutes ago, Geschosskopf said:

...*clink*... *clink*

 *clink*...

15 minutes ago, Starhawk said:

*Clink*

Happy landings!

If I was in Canada, I'd *clink*, too. :(

Edited by Dman979
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Just now, Geschosskopf said:

Surely whatever tyrannical space program condemned you to Kerbin-Mun L1 for all eternity issues a grog ration?

Only for officers above the rank of Junior-major. Everyone else gets La'grange's.

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