Curveball Anders Posted March 17, 2016 Share Posted March 17, 2016 20 hours ago, justidutch said: so I can sit in this section: Guess where I've been sitting since before we left the station Link to comment Share on other sites More sharing options...
justidutch Posted March 17, 2016 Share Posted March 17, 2016 3 hours ago, GregroxMun said: While it is true that that particular coach is full, check the one five coaches behind it. It's identical. Yup, found it! May I *hic* buy you a drink? In fact, *hic*, a round of drinks for all in this fair coach, on me! Link to comment Share on other sites More sharing options...
Temeter Posted March 17, 2016 Share Posted March 17, 2016 Squad Release Nao Plox Link to comment Share on other sites More sharing options...
Scientia1423 Posted March 17, 2016 Share Posted March 17, 2016 I'm going to be at the back near the cockpit which conveniently looks like an electric train. Which has some train toy models and a poster. Link to comment Share on other sites More sharing options...
HMIC Posted March 17, 2016 Share Posted March 17, 2016 1 hour ago, justidutch said: Yup, found it! May I *hic* buy you a drink? In fact, *hic*, a round of drinks for all in this fair coach, on me! I will!! After that, let's fire an organge tank with 8 boosters attached radially. Can't seem to find a match to light it, anybody got some fire ?? Link to comment Share on other sites More sharing options...
Basto Posted March 17, 2016 Share Posted March 17, 2016 So... uhhh... other than talk of trains and tickets... Umm... Does anything actually happen in here? <train with various boosters and hysterical kerbals strapped to the roof flies by> Hmmm... <shakes head in bewilderment> I will just wait over here... Link to comment Share on other sites More sharing options...
Robotengineer Posted March 17, 2016 Share Posted March 17, 2016 Anyone else just not feeling the Hype? Link to comment Share on other sites More sharing options...
nosirrbro Posted March 17, 2016 Share Posted March 17, 2016 35 minutes ago, Robotengineer said: Anyone else just not feeling the Hype? Nope! Link to comment Share on other sites More sharing options...
Renegrade Posted March 17, 2016 Share Posted March 17, 2016 1 hour ago, Robotengineer said: Anyone else just not feeling the Hype? I'm only feeling very modest hype at best so far. Some 1.1 videos wouldn't hurt.. /hinthint Link to comment Share on other sites More sharing options...
IvanTehFennec Posted March 17, 2016 Share Posted March 17, 2016 2 hours ago, Robotengineer said: Anyone else just not feeling the Hype? I haven't felt the hype since 0.18. Squad really went downhill quick, and it seems they're only just returning to their more advanced section of the audience. Link to comment Share on other sites More sharing options...
Archgeek Posted March 18, 2016 Share Posted March 18, 2016 I'm feeling such hype, myself. So many fixes, neat new features, the vastly simplified editor (no longer several separate scenes) implies soon building a large craft won't involve dueling the dang software. Broken mods will recover in short order, as modders often are quick. Such hype. Hypesplosion: Link to comment Share on other sites More sharing options...
Renegrade Posted March 18, 2016 Share Posted March 18, 2016 4 hours ago, Archgeek said: I'm feeling such hype, myself. So many fixes, neat new features, the vastly simplified editor (no longer several separate scenes) implies soon building a large craft won't involve dueling the dang software. Broken mods will recover in short order, as modders often are quick. Such hype. Hypesplosion: Er wat? What's this bit about the editor? Link to comment Share on other sites More sharing options...
Dafni Posted March 18, 2016 Share Posted March 18, 2016 (edited) Edited March 18, 2016 by Dafni Link to comment Share on other sites More sharing options...
Temeter Posted March 18, 2016 Share Posted March 18, 2016 Squadcast indicates only like a dozen big bugs Squad wants to get fixed before prerelease HYPE HYPE HYPE Link to comment Share on other sites More sharing options...
Archgeek Posted March 18, 2016 Share Posted March 18, 2016 2 hours ago, Renegrade said: Er wat? What's this bit about the editor? A devnotes from a bit ago indicated that the current editor (both VAB and SPH) is comprised of like 5 competing scenes in unity, all fighting for control of the cursor, the focus, and ownership of various assets. This lead to stuff like annoying click-through, and the insane bug that cropped up when one clicked-thru the staging diagram to the exit button (KSC camera spawned low to the ground pointing in an odd direction and was completely unresponsive). It's also responsible for an amount of the editor's rampant squirreliness, like parts left floating about after undoing or struts/fuel lines sometimes deciding not to be attached anymore. The big rebuild for U5 should bring that down to just one scene, unless it was two, I don't quite remember. Link to comment Share on other sites More sharing options...
Temeter Posted March 18, 2016 Share Posted March 18, 2016 3 hours ago, Archgeek said: A devnotes from a bit ago indicated that the current editor (both VAB and SPH) is comprised of like 5 competing scenes in unity, all fighting for control of the cursor, the focus, and ownership of various assets. This lead to stuff like annoying click-through, and the insane bug that cropped up when one clicked-thru the staging diagram to the exit button (KSC camera spawned low to the ground pointing in an odd direction and was completely unresponsive). It's also responsible for an amount of the editor's rampant squirreliness, like parts left floating about after undoing or struts/fuel lines sometimes deciding not to be attached anymore. The big rebuild for U5 should bring that down to just one scene, unless it was two, I don't quite remember. Sounds nice. These issues were kinda annoying when you build complex stuff. Always afraid it might break my craft.^^' Link to comment Share on other sites More sharing options...
Raptor9 Posted March 18, 2016 Share Posted March 18, 2016 @GregroxMun If you wish, you can add an additional 1.1 feature to the OP. Yesterday on the Squadcast it was confirmed that three of the Asteroid Day mod parts will be in 1.1. The large gold-colored probe core, the large static solar panel, and the deployable comms dish will be added. The telescope piece and associated asteroid detection functionality will not be included. Link to comment Share on other sites More sharing options...
tjsnh Posted March 18, 2016 Share Posted March 18, 2016 I'm hyped up pretty good - anyone know when the release is roughly expected? Link to comment Share on other sites More sharing options...
Generic Posted March 18, 2016 Share Posted March 18, 2016 4 minutes ago, tjsnh said: I'm hyped up pretty good - anyone know when the release is roughly expected? It has already entered testing, we're very probably getting it in the next weeks. Link to comment Share on other sites More sharing options...
Renegrade Posted March 18, 2016 Share Posted March 18, 2016 7 hours ago, Archgeek said: A devnotes from a bit ago indicated that the current editor (both VAB and SPH) is comprised of like 5 competing scenes in unity, all fighting for control of the cursor, the focus, and ownership of various assets. This lead to stuff like annoying click-through, and the insane bug that cropped up when one clicked-thru the staging diagram to the exit button (KSC camera spawned low to the ground pointing in an odd direction and was completely unresponsive). It's also responsible for an amount of the editor's rampant squirreliness, like parts left floating about after undoing or struts/fuel lines sometimes deciding not to be attached anymore. The big rebuild for U5 should bring that down to just one scene, unless it was two, I don't quite remember. Ah, yes, I recall that now. I'm definitely on board for fewer clickthrough issues and bugs and such. That improves my hype a bit, thanks! Link to comment Share on other sites More sharing options...
SpacedInvader Posted March 18, 2016 Share Posted March 18, 2016 (edited) 2 hours ago, Generic said: It has already entered testing, we're very probably getting it in the next weeks. If we were to go by the experimentals announcement, it would have launched at the beginning of this week... Guess there is more to finish than they thought... On a side note, I've been hyped for x64 since it was announced as a possibility a looooong time ago... I've literally stopped playing for more than a year for lack of this particular feature. Edited March 18, 2016 by SpacedInvader Link to comment Share on other sites More sharing options...
nosirrbro Posted March 18, 2016 Share Posted March 18, 2016 1 hour ago, SpacedInvader said: If we were to go by the experimentals announcement, it would have launched at the beginning of this week... Guess there is more to finish than they thought... However, the mere fact that they expected the beginning of this week and that they have said the only thing keeping them is a couple very obvious bugs that they don't want to get a million reports for means that it could be REALLY DAMN SOON. And, most predictions including some things implied by the devs mean that it would probably be coming around the end of Q1 2016, i.e the beggining of april, so since the prerelease will run for exactly two weeks, fourteen days, if it came out on saturday or sunday it would be officially released at around the first or second of april (And it would be especially good because they could add a special april fools prank into it :D) It could be super soon. Link to comment Share on other sites More sharing options...
SpacedInvader Posted March 18, 2016 Share Posted March 18, 2016 I thought the pre-release was already going? Link to comment Share on other sites More sharing options...
nosirrbro Posted March 18, 2016 Share Posted March 18, 2016 2 minutes ago, SpacedInvader said: I thought the pre-release was already going? Nope! Link to comment Share on other sites More sharing options...
SpacedInvader Posted March 18, 2016 Share Posted March 18, 2016 (edited) Just now, nosirrbro said: Nope! ... Oh well.. I've waited 2 years already for x64, whats a few more weeks of not playing? Edited March 18, 2016 by SpacedInvader Link to comment Share on other sites More sharing options...
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