JayPee Posted December 11, 2016 Share Posted December 11, 2016 this isn't really the flavor of KSP that floats MY personal boat, but WOW these are gorgeous! nice work, obvious you have a passion for it. Quote Link to comment Share on other sites More sharing options...
Balrog Posted January 13, 2017 Share Posted January 13, 2017 I'm having trouble with reentry on the Vostok-1.craft - no matter what I do, how steep or shallow my reentry angle, it's going too fast to deploy the parachute, and it crashes. Any suggestions? The crafts are GORGEOUS tho!!! Quote Link to comment Share on other sites More sharing options...
ragusila Posted January 14, 2017 Share Posted January 14, 2017 (edited) EDIT: FIXED> Updated with the latest module manager, modular flight integrator and dev version of FAR. Works beautifully (RSS, RO, Kerbalism ,1.2.2) @raidernickhaving some weird problems in 1.2.2 with the soyuz crafts. The aero center seems to be at the base of the VAB for every part. needless to say, this makes reentry difficult. I deleted all the mods, and only have the soyuz, and squad parts. I used the RN_SovietSpacecraft_v1.5 variant For my 1.1.3 install, with the appropriate mod version, it works great. Edited January 15, 2017 by ragusila Quote Link to comment Share on other sites More sharing options...
raidernick Posted January 15, 2017 Author Share Posted January 15, 2017 (edited) 4 hours ago, ragusila said: @raidernickhaving some weird problems in 1.2.2 with the soyuz crafts. The aero center seems to be at the base of the VAB for every part. needless to say, this makes reentry difficult. I deleted all the mods, and only have the soyuz, and squad parts. I used the RN_SovietSpacecraft_v1.5 variant For my 1.1.3 install, with the appropriate mod version, it works great. It's not a problem with the mod, I haven't made any changes to the parts between 1.1.3 and 1.2.2. I just updated the reflection dependency that's included with the mod. That part doesn't use reflections so it hasn't changed at all between versions. Can't help you. Edited January 15, 2017 by raidernick Quote Link to comment Share on other sites More sharing options...
Guest Posted January 15, 2017 Share Posted January 15, 2017 2 hours ago, raidernick said: It's not a problem with the mod, I haven't made any changes to the parts between 1.1.3 and 1.2.2. I just updated the reflection dependency that's included with the mod. That part doesn't use reflections so it hasn't changed at all between versions. Can't help you. Yeah, not seeing any problems. Soyuz re-entries are right on the mark. A fiery rattle-fest, but that's what you'd expect. Quote Link to comment Share on other sites More sharing options...
ragusila Posted January 15, 2017 Share Posted January 15, 2017 fixed, edited original post. Thanks Quote Link to comment Share on other sites More sharing options...
raidernick Posted January 22, 2017 Author Share Posted January 22, 2017 Update v1.6 Changelog: Update for KSP 1.2.2 release https://github.com/KSP-RO/SovietSpacecraft/releases/tag/v1.6 Quote Link to comment Share on other sites More sharing options...
PmThay Posted February 9, 2017 Share Posted February 9, 2017 @raidernick First of all want to say that I love your mod. ...and I want to ask if it possible for you to share the craft file of the Soyuz LOK/LK, it's the only craft that it's not on the download. once again great work!!! Quote Link to comment Share on other sites More sharing options...
Mixshott Posted February 11, 2017 Share Posted February 11, 2017 Hi Raidernick, Really enjoying your range of mods and until now I have only used them in sandbox. I have now started a career mode historical progression with the HP tech tree and am finding the cost of some parts quite high, In that contract pack the first contract is "Sputnik" so I assembled the sputnik probe on the correct R7 variant but the cost of the rocket far exceeds my initial kerbucks balance, an example is the R7 winglet cost is 43500 each, is that an oversight or an intended price? I can easily adjust the configs myself but I was wondering if you were trying to force a certain order to the gameplay? Thanks in advance Quote Link to comment Share on other sites More sharing options...
StoryMusgrave Posted February 11, 2017 Share Posted February 11, 2017 Last I knew, stock wise, are in need of balancing, he knows it. He's asked for help, hasn't gotten any. If I can get some projects off my plate I'd like to start in on it. Just haven't got there yet. Quote Link to comment Share on other sites More sharing options...
Mixshott Posted February 11, 2017 Share Posted February 11, 2017 Hi Story, thanks for replying much appreciated, I will go ahead and adjust the prices as I come across them. Quote Link to comment Share on other sites More sharing options...
Brainpop14 Posted March 19, 2017 Share Posted March 19, 2017 Can you make more versions of the Soyuz please? I'd like to see some 4th Generation Soyuz. Quote Link to comment Share on other sites More sharing options...
raidernick Posted March 19, 2017 Author Share Posted March 19, 2017 1 hour ago, Brainpop14 said: Can you make more versions of the Soyuz please? I'd like to see some 4th Generation Soyuz. no because then it's not soviet Quote Link to comment Share on other sites More sharing options...
Brainpop14 Posted March 19, 2017 Share Posted March 19, 2017 Can you make a separate mod for it then? Quote Link to comment Share on other sites More sharing options...
raidernick Posted March 20, 2017 Author Share Posted March 20, 2017 no Quote Link to comment Share on other sites More sharing options...
redmonddkgamer Posted March 26, 2017 Share Posted March 26, 2017 On 20/03/2017 at 4:31 AM, raidernick said: no At least tell us where to find a Soyuz-TM that works with 1.2.2? I like the look of your works a lot, because it is so accurate in appearance, but it's all... Old. Quote Link to comment Share on other sites More sharing options...
BolleT Posted March 26, 2017 Share Posted March 26, 2017 3 hours ago, redmonddkgamer said: At least tell us where to find a Soyuz-TM that works with 1.2.2? I like the look of your works a lot, because it is so accurate in appearance, but it's all... Old. @DECQhas a Soyuz-TMA for 1.1.3 that is currently being updated to 1.2.2 Quote Link to comment Share on other sites More sharing options...
redmonddkgamer Posted March 28, 2017 Share Posted March 28, 2017 The Vostok drag module seems broken. Coming in for reentry from a 300km orbit, still going about 1km/s at 10km ASL. Quote Link to comment Share on other sites More sharing options...
DiscoveryKSP Posted March 31, 2017 Share Posted March 31, 2017 (edited) Hello, i would like to ask something. The APAS 75 docking port on the soyuz ASTP, does it work with the stock docking port (The clamp o tron) and/or does it work with CXAerospace APAS Passive docking port ? EDIT : I just tested it (With Hyperedit of course) and it work With the stock clamp o tron one and does not work With CXAerospace APAS port Thanks in advance Edited April 1, 2017 by DiscoveryKSP Quote Link to comment Share on other sites More sharing options...
DiscoveryKSP Posted March 31, 2017 Share Posted March 31, 2017 (edited) BTW, Awesome MOD!! Edited March 31, 2017 by DiscoveryKSP Quote Link to comment Share on other sites More sharing options...
DiscoveryKSP Posted March 31, 2017 Share Posted March 31, 2017 On 3/27/2017 at 4:14 AM, BolleT said: @DECQhas a Soyuz-TMA for 1.1.3 that is currently being updated to 1.2.2 Could you give me the forum link? or download link? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted March 31, 2017 Share Posted March 31, 2017 3 hours ago, DiscoveryKSP said: Could you give me the forum link? or download link? And please avoid double and tripple posts.You have an Edit-Function. Quote Link to comment Share on other sites More sharing options...
DiscoveryKSP Posted April 1, 2017 Share Posted April 1, 2017 12 hours ago, Cheesecake said: And please avoid double and tripple posts.You have an Edit-Function. Thanks for the link, I'm sorry for the triple post Quote Link to comment Share on other sites More sharing options...
BolleT Posted April 1, 2017 Share Posted April 1, 2017 If anyone has a realplume config for this mod and soviet rockets feel free to send it to me because im suffering from a realplume addiction Quote Link to comment Share on other sites More sharing options...
raidernick Posted April 27, 2017 Author Share Posted April 27, 2017 UPDATE v1.6.5 Changelog: Fix LK legs to use g key to deploy Replace lk rd858 and rd859 with new redone engine models(old engines are marked as deprecated but still included for now) https://github.com/KSP-RO/SovietSpacecraft/releases/tag/v1.6.5 Quote Link to comment Share on other sites More sharing options...
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