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[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released


linuxgurugamer

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3 minutes ago, Sampa said:

to be honest, I am one of those who does not like using CKAN because I am not sure on how to get it to install the mods I want

I understand, but the reason I'm asking you to do this, is that I know that CKAN installs KWRedux properly, and this could help determine if it is a bad install or not.

The only thing I want you to install via CKAN is KWRedux, nothing else

anyway, it's late for me, I'll look for your email in the morning

Edited by linuxgurugamer
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15 minutes ago, Sampa said:

ok, even CKAN is tripping over the mod...just got this exception:

 

https://www.dropbox.com/s/lstnucvmmevwagp/Screenshot%202016-05-01%2019.33.33.png?dl=0

 

Did you delete the KW rocketry folder from gamedata before trying ckan? (guessing its not this since it should say if it can see a current install ot KW)

If thats not the issue, could you click on the body of text in the error window and do control a then control c (sorry if you know this :p)

And paste it in a spoiler tag (so its not a massive message).

Edited by Torih
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I posted on saturday about a lack of effects on the solid boosters, updated to new version and it didn't do the trick. 
So i updated ModuleManager
And just now i tried deleting the MM cache... seems it was the one carrying the problem over to new versions...

 

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The problem is the old KW Pack you didn't have to install power configs which is tripping people up, if you just make one power config default and the other optional it will probably cut down your support requests 

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4 hours ago, Virtualgenius said:

The problem is the old KW Pack you didn't have to install power configs which is tripping people up, if you just make one power config default and the other optional it will probably cut down your support requests 

I understand that, but I can't put in a default, otherwise CKAN won't be able to install it

I'm working on a solution.

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I dont quite understand why ckan cant install the base package that has the power config already set and the other is included in the extras pack

if you create the kw package  with instant power configs already installed (Default)  does it not install it and you have graduated as an extra

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6 minutes ago, Virtualgenius said:

I dont quite understand why ckan cant install the base package that has the power config already set and the other is included in the extras pack

if you create the kw package  with instant power configs already installed (Default)  does it not install it and you have graduated as an extra

Because CKAN will not overwrite files.  I wish it could

7 hours ago, Sampa said:

ok, installed successfully via CKAN, no change.  the problems persist.

Ok.  Waiting for the email message with the link to the files

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7 minutes ago, Virtualgenius said:

I am not sure i am explaining things correctly or understanding why it would need to overwrite something that was already set in the base package 

Probably my fault in not explaining:

The power configurations are in .cfg files.  Their proper installed location is:KWRocketry/Parts/Engines/engineDirectory, where the engineDirectory is one of:

  1. 1mMaverick1D
  2. 1mWildcat5
  3. 2mGriffonG8D
  4. 2mMaverickV
  5. 3mGriffonXX
  6. 3mTitanl
  7. 5mEngines

In the zip file, they are packaged up in the Extras directory:

  1. GraduatedPowerResponseConfigs
  2. InstantPowerResponseConfigs

The config files are stored inside these two directories in identical directory structures/files.  When followed correctly, the files are placed in the correct locations.

CKAN will not overwrite files.  So if I put in (as was originally) cfg files for the GraduatedPowerResponseConfigs, as it was packaged originally, CKAN won't work.

So I'm looking at one of two options right now:

  1. Create a package and put up on Spacedock for NON-CKAN installs which would have the default configs
  2. Write some code which will check for a proper install.

and if someone wishes to help by rewriting the instructions so that they make more sense, I'd be extremely happy to use it.

 

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Ah now it makes sense you have modified the original directory structure to incorporate your fixes. I will try and write some instructions that make sense for you and I will include screen shots and put it in a dropbox for you to review

 

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Hello @linuxgurugamer I hope you integrate the missing original 5m expanded fairing wall and nosecone from KWrocketry 2.6d2 in the oldfarfairings folder. here's the download link: http://kerbal.curseforge.com/projects/kw-rocketry-v2-7/files/2216751

EDIT: oh you don't need to now, Felbourne included the fairings on the new build.

Quote

the files from 2.6d2:
GameData\KWRocketry\Parts\Fairings\UnifiedFairings5m\KW_Fairing_ExpandingCone5m.mu
GameData\KWRocketry\Parts\Fairings\UnifiedFairings5m\KW_Fairing_ExpandingWall5m.mu

Transfer to your mod
KWRocketry\Extras\OldFARFairings\GameData\KWRocketry\Parts\Fairings\UnifiedFairings5m

EDIT: don't need this now

 

For people who wants to use the original fairings

after copying and pasting the gamedata from oldfarfairings you still need to manually remove the procedural fairing bases to avoid redundant parts

Quote

Parts to delete on your gamedata

under GameData\KWRocketry\Parts\FairingBases\KWExpandedFairingBase
delete parts:
Part1mPFE.cfg
Part2mPFE.cfg
Part3mPFE.cfg

under GameData\KWRocketry\Parts\FairingBases\KWFairingBase
delete parts:
Part1mPF.cfg
Part2mPF.cfg
Part3mPF.cfg

For stock aero you need to install old school fairings plugin from Felbourne (download link for 1.1 is on page 6)

 

Edited by Jeorge
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3 minutes ago, Jeorge said:

Hello @linuxgurugamer I hope you integrate the missing original 5m expanded fairing wall and nosecone from KWrocketry 2.6d2 in the oldfarfairings folder. here's the download link: http://kerbal.curseforge.com/projects/kw-rocketry-v2-7/files/2216751

 

For people who wants to use the original fairings

after copying and pasting the gamedata from oldfarfairings you still need to manually remove the procedural fairing bases to avoid redundant parts

For stock aero you need to install old school fairings plugin from Felbourne (download link for 1.1 is on page 6)

 

Can you please explain the difference?  I don't have time to get into the game, it almost sounds like I need to create another directory for these rather than integrating them, especially if another mod will need to be installed to support them

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6 minutes ago, linuxgurugamer said:

Can you please explain the difference?  I don't have time to get into the game, it almost sounds like I need to create another directory for these rather than integrating them, especially if another mod will need to be installed to support them

Nope. You just need to drop this files from 2.6d2

GameData\KWRocketry\Parts\Fairings\UnifiedFairings5m\KW_Fairing_ExpandingCone5m.mu
GameData\KWRocketry\Parts\Fairings\UnifiedFairings5m\KW_Fairing_ExpandingWall5m.mu

To your mod directory's oldfarfairings folder
KWRocketryRedux_-_For_Manual_Installs-3.0.3.zip\KWRocketry\Extras\OldFARFairings\GameData\KWRocketry\Parts\Fairings\UnifiedFairings5m
 

edit: Ignore the other quotes. Those are instructions for people who wants to use the oldschool fairings

edit2: Those are the missing 5m expanded fairings parts(nosecone and wall) for people who wants to use the old fairings. You don't need to change anything, just copy over that files.

Edited by Jeorge
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Just now, Jeorge said:

Nope. You just need to drop this files from 2.6d2

GameData\KWRocketry\Parts\Fairings\UnifiedFairings5m\KW_Fairing_ExpandingCone5m.mu
GameData\KWRocketry\Parts\Fairings\UnifiedFairings5m\KW_Fairing_ExpandingWall5m.mu

To your mod directory's oldfarfairings folder
KWRocketryRedux_-_For_Manual_Installs-3.0.3.zip\KWRocketry\Extras\OldFARFairings\GameData\KWRocketry\Parts\Fairings\UnifiedFairings5m

I know I _can_ do that, the real question is do I want to?  I need to know the difference between the two, the differences may indicate separate folders from a logic point of view.

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2 hours ago, linuxgurugamer said:

I know I _can_ do that, the real question is do I want to?  I need to know the difference between the two, the differences may indicate separate folders from a logic point of view.

The folder OldFarFairings folder is optional It will add files but not replace them. It will just add the old fairings, those files are the missing parts 5m expanded nosecone and fairing wall from the oldfarfairings folder. Just in case people wants to use the old fairings.

EDIT: You can ignore this now as the new Old school fairings now includes the kw fairing. Sorry for the bother

Edited by Jeorge
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On 23/04/2016 at 4:17 PM, linuxgurugamer said:

What I was thinking of would be to keep the current settings, but to have alternative settings available.  So there would be one which makes it more in line with stock, and another which would be more I in line with what you suggest

Awesome! I was reluctant in the past to install KW Rocketry because of this precise problem. Fuel ratio for stock fuel tanks are usually 1:8. For KW it's 1:9.1 across the board mostly. I am not vested enough in MM to write a patch and editing the tank configs manually out of question. I'd like to see a dry mass increase on ALL tanks. :)

Edited by Three_Pounds
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I have an issue with KwRocketry Redux and B9 aerospace procedural wings in 1.0.5: B9 control surface are stuck and the menu when selecting the control surfaces does not show, yaw, pitch, roll....

I solved it by removing the KW-FAR.cfg as I don't play with FAR. 

I hope it won't give other issues....

 

 

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23 minutes ago, gilflo said:

I have an issue with KwRocketry Redux and B9 aerospace procedural wings in 1.0.5: B9 control surface are stuck and the menu when selecting the control surfaces does not show, yaw, pitch, roll....

I solved it by removing the KW-FAR.cfg as I don't play with FAR. 

I hope it won't give other issues....

Odd its fine here on 1.1.2, Which fork or Proc wings are you using?

 

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B9 aerowing procedural: Plugin is B9_Aerospace_wingstuff version for 1.0.2, there's a FARVoxPatch.cfg and a Patch.cfg

In fact there's a patch for FAR, maybe it's the trick....

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22 hours ago, Sampa said:

ok, Imgur is not cooperating, so I will try my best to describe what is going on...first off, whenever I go to open a rocket with KW parts in it, it does not open, no menu to indicate an error, and green boxes with different components shows up in the lower right hand of the screen.

Second, when I build a rocket from scratch, it will not let me mount anything radially.  a similar thing as what I mentioned above occurs.

Sampa,

I got your file, and can see that KW wasn't installed properly.

Please remove the entire KWRocketry directory, and then download and install the following version:

http://spacedock.info/mod/633/KWRocketryRedux%20-%20For%20Manual%20Installs

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