stuff Posted May 22, 2016 Share Posted May 22, 2016 does the 1.08 update have the 0 inclination update too it ?? Link to comment Share on other sites More sharing options...
sDaZe Posted May 22, 2016 Author Share Posted May 22, 2016 1 minute ago, stuff said: does the 1.08 update have the 0 inclination update too it ?? no Link to comment Share on other sites More sharing options...
stuff Posted May 22, 2016 Share Posted May 22, 2016 Just now, sDaZe said: no bummer thank you for letting me know Link to comment Share on other sites More sharing options...
sDaZe Posted May 22, 2016 Author Share Posted May 22, 2016 1 minute ago, stuff said: bummer thank you for letting me know 1.0.9 should be out soon, that will include it. Link to comment Share on other sites More sharing options...
stuff Posted May 22, 2016 Share Posted May 22, 2016 Just now, sDaZe said: 1.0.9 should be out soon, that will include it. thanks for the info and keep up the great work, this is a mod i truly enjoy using Link to comment Share on other sites More sharing options...
G'th Posted May 22, 2016 Share Posted May 22, 2016 39 minutes ago, Sᴄɪɴᴛɪʟʟᴀᴛá´ÂÊ€ said: Thanks for the response, is there a work around in the meantime? I haven't seen this before in anyone's videos. Hit Alt + F10 (OR f11, not sure atm) and it should pull up the scatterer UI. Switch to the ocean tab and hit rebuild ocean. That fixes it, though it may come back (but then you can just rebuild ocean again and fix it) Link to comment Share on other sites More sharing options...
sDaZe Posted May 22, 2016 Author Share Posted May 22, 2016 Download will be down while i update the mod Link to comment Share on other sites More sharing options...
stuff Posted May 22, 2016 Share Posted May 22, 2016 Just now, sDaZe said: Download will be down while i update the mod thanks for letting us know Link to comment Share on other sites More sharing options...
Sᴄɪɴᴛɪʟʟᴀᴛᴏʀ Posted May 22, 2016 Share Posted May 22, 2016 1 hour ago, G'th said: Hit Alt + F10 (OR f11, not sure atm) and it should pull up the scatterer UI. Switch to the ocean tab and hit rebuild ocean. That fixes it, though it may come back (but then you can just rebuild ocean again and fix it) Thanks, I'll give that a shot tomorrow. Link to comment Share on other sites More sharing options...
sDaZe Posted May 22, 2016 Author Share Posted May 22, 2016 On 4/30/2016 at 0:02 PM, sDaZe said: 1.0.9 - Fixed a problem not allowing the new Biomes to work - Added Stock Inclination back as a option - Updated the Readme - Made the Sun a bit smaller to represent the size of the system Hopefully it works. ¯\_ツ_/¯ Link to comment Share on other sites More sharing options...
sDaZe Posted May 22, 2016 Author Share Posted May 22, 2016 (edited) If you're still skeptical about using the new textures @NathanKell Sure a difference between regular rss textures and these eh? We will be changing Earths yellow effect btw. Edited May 22, 2016 by sDaZe Link to comment Share on other sites More sharing options...
Terrible Inclinations Posted May 22, 2016 Share Posted May 22, 2016 I think Ill use the stock inclinations for now but I literally just 30 minutes ago did a Moon landing on my career run by eye since I haven't upgraded the tracking center yet, Spitballing the inclination is definitely a fun challenge though, I may add that back later Link to comment Share on other sites More sharing options...
sDaZe Posted May 22, 2016 Author Share Posted May 22, 2016 2 minutes ago, Terrible Inclinations said: I think Ill use the stock inclinations for now but I literally just 30 minutes ago did a Moon landing on my career run by eye since I haven't upgraded the tracking center yet, Spitballing the inclination is definitely a fun challenge though, I may add that back later I feel like your name has some secret meaning here... Link to comment Share on other sites More sharing options...
sDaZe Posted May 22, 2016 Author Share Posted May 22, 2016 (edited) Yes? No? Edited May 22, 2016 by sDaZe Link to comment Share on other sites More sharing options...
pap1723 Posted May 22, 2016 Share Posted May 22, 2016 1 minute ago, sDaZe said: Yes? No? Nice! Link to comment Share on other sites More sharing options...
sDaZe Posted May 22, 2016 Author Share Posted May 22, 2016 (edited) Heres a few more screens Better than the other one? @pap1723 Edited May 22, 2016 by sDaZe Link to comment Share on other sites More sharing options...
G'th Posted May 22, 2016 Share Posted May 22, 2016 I hate to be a nickpicker but now it seems like the atmosphere isn't all there, as though its just clouds pasted over the ground. Missing the haze you typically see from scatterer. Link to comment Share on other sites More sharing options...
sDaZe Posted May 22, 2016 Author Share Posted May 22, 2016 3 minutes ago, G'th said: I hate to be a nickpicker but now it seems like the atmosphere isn't all there, as though its just clouds pasted over the ground. Missing the haze you typically see from scatterer. I had the same thing on my mind. I told @Berlin He seems very happy to have to redo it :X Link to comment Share on other sites More sharing options...
MrMooner Posted May 22, 2016 Share Posted May 22, 2016 - Fixed a problem not allowing the new Biomes to work - Added Stock Inclination back as a option - Updated the Readme - Made the Sun a bit smaller to represent the size of the system > How about providing a zip that's simply the changes between N and N-1 versions ? (The main download is 700+ mb... so having to download it again simply to get an updated cfg/dll is a bit of a pain) Thanks Mooner Link to comment Share on other sites More sharing options...
pap1723 Posted May 22, 2016 Share Posted May 22, 2016 15 hours ago, New Horizons said: Hey everyone, I am trying to play this mod not with scaling factor 0.1 but 0.57 RSS -> that some kiind of gives 6.4 stock again. Therefor I switched back to scatterer from the official release. This solves two issues for me. - Earth does not look that much of yellow/green anymore. - I get better transition from atmosphere to space (up to now I always got half the screen blocked by a ghost scatter layer with the curvature of the planet) But I really will keep the biome map for Moon - it helps to overcame a shortage of available science points in the beginng (using Engineering Based Techtree here) Thanks for all that good work! Has the new biome maps worked correctly for everyone? Link to comment Share on other sites More sharing options...
hoover2701 Posted May 22, 2016 Share Posted May 22, 2016 I have a question regarding the transition from space to to the planets' surfaces. What happens to the textures during the transition? Is there a way to (still) make that transition more fluid? Is there maybe even a tutorial how that can be influenced? I'd like to help improving that as I find it's quite immersion-breaking when the planet's texture looks fantastic from far out and when landed the surface looks great as well (with storms etc.) but the way from 100.000 m downwards looks ugly. Can someone point me in the right direction? Link to comment Share on other sites More sharing options...
hoover2701 Posted May 22, 2016 Share Posted May 22, 2016 2 hours ago, pap1723 said: Has the new biome maps worked correctly for everyone? In fact the biomes now seem to work properly. I haven't done any science tests but a quick HyperEdit to the Moon with a "SCANSAT" Multispectral Scanner gives the following overlay/map: Link to comment Share on other sites More sharing options...
Galileo Posted May 22, 2016 Share Posted May 22, 2016 41 minutes ago, hoover2701 said: I have a question regarding the transition from space to to the planets' surfaces. What happens to the textures during the transition? Is there a way to (still) make that transition more fluid? Is there maybe even a tutorial how that can be influenced? I'd like to help improving that as I find it's quite immersion-breaking when the planet's texture looks fantastic from far out and when landed the surface looks great as well (with storms etc.) but the way from 100.000 m downwards looks ugly. Can someone point me in the right direction? You can play around with the pqs setting found in the RSSkopernicus folder. Just go to each individual body and adjust it. Link to comment Share on other sites More sharing options...
pap1723 Posted May 22, 2016 Share Posted May 22, 2016 52 minutes ago, hoover2701 said: In fact the biomes now seem to work properly. I haven't done any science tests but a quick HyperEdit to the Moon with a "SCANSAT" Multispectral Scanner gives the following overlay/map: Great to hear! That is what I saw as well, but I just wanted to make sure Link to comment Share on other sites More sharing options...
hoover2701 Posted May 22, 2016 Share Posted May 22, 2016 46 minutes ago, Berlin said: You can play around with the pqs setting found in the RSSkopernicus folder. Just go to each individual body and adjust it. OK, thanks. I'll have a look. Link to comment Share on other sites More sharing options...
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