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[WIP] [1.2.1] [2.0.4] Stock Size Real Solar System


sDaZe

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32 minutes ago, HöchstErbaulich said:

Thank you, that was it. I had to change the line "transformName = Kerbin" to "transformName = Earth" in PlanetsList.cfg.

Yeah but there are a lot of planets that will be missing scatterer effect that need it.  If you have the old ssrss just use the old cfg folder

@sDaZe you need to re-upload the mod with the correct scatterer cfgs. Lol

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3 minutes ago, Berlin said:

Yeah but there are a lot of planets that will be missing scatterer effect that need it.  If you have the old ssrss just use the old cfg folder

@sDaZe you need to re-upload the mod with the correct scatterer cfgs. Lol

It was only the line for Earth that was wrong. The rest looks fine.

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Hey! i love SSRSS but i got a problem. I added Remotetech + ScanSat and i noticed that the altitude tooltip of my scanners are broken. They show me weird stats like min and max altitude 1 - 49 km. i found some posts about altitude and sigma dimension and caused by scaling or what ever but i still dont know how to fix this :( . Can you help me please? 

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19 hours ago, Berlin said:

Yeah but there are a lot of planets that will be missing scatterer effect that need it.  If you have the old ssrss just use the old cfg folder

@sDaZe you need to re-upload the mod with the correct scatterer cfgs. Lol

Just downloaded the mod and the right cfgs are in there... and checked the zip on my desktop

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1 minute ago, HöchstErbaulich said:

I also just redownloaded the mod to check, and the PlanetsList.cfg still has the wrong line. I'm not making this up lol.

Can you show me a screenshot? Of the actual ZIP file 

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On 17/07/2016 at 6:04 AM, Nansuchao said:

After a very long, difficult and terrifying descent, I was finally able to land something on Venus SAFE!!!!!

 

  Hide contents

wNlTC3F.png

 

PM94lMR.png

WHO'S DA MAN??????? :D

And the next minute you're crushed by the immense atmospheric pressure. GG :D 

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19 hours ago, Nansuchao said:

No, I was not.... Luckily...

I hope at the next transfer windows to send a rover.

Haha just kidding, congratulations. :) i'm doing some moon landings at the moment with a modified Saturn V of mine. Rather than rendezvous (which I suck at), the crew in the lunar module have enough fuel for home. The first couple missions were disasters but everybody makes mistakes hey?

Took a wide variety of screenshots from my moon landing and deploying my version of a GPS constellation with a view scientific instruments to log data of the Earth. The first screenshot is like blue marble except it wasn't taken on the western side of Africa like I did. Still looks cool :)

 

Mind you, this is only a few of the 65 screenshots I took :D

Edited by Duski
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I thinking of installing this mod but i have a slight concern about knowing whats the DV required to get to other bodies, does this mod come with a DV map and does transfer planner/mech jeb work with this mod?

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59 minutes ago, Gooner said:

I thinking of installing this mod but i have a slight concern about knowing whats the DV required to get to other bodies, does this mod come with a DV map and does transfer planner/mech jeb work with this mod?

DV required for interplanetary transfers are roughly the same as stock for inner planets. However, MechJeb and TWP works perfectly with SSRSS.

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Not sure if anyone has noticed, but there's no water when in low orbit. :( You can see the water when you're in high orbit and while at the space centre but not low orbit.

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Management has awarded Yuri KlemKan free piroshki's for the week for designing the Moon lander for Jeb's first dark-side landing....

screenshot36.png 

The rest of the other guy's think he designed it just because it sounded like his name.....

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Sorry i've been dead the last few days ( Busy ) Plus i have a friend over who doesn't have is computer yet so hes been using mine and what not :D Plan on doing some remakes in the next few days

EDIT:
Also, was working on a new texture for Earth, didnt quite turn out what i wanted it to be... Ill keep working on it:

Canada and Russia have snow :D Different colour water for the deep parts of the ocean. 

Edited by sDaZe
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55 minutes ago, sDaZe said:

Sorry i've been dead the last few days ( Busy ) Plus i have a friend over who doesn't have is computer yet so hes been using mine and what not :D Plan on doing some remakes in the next few days

Haha, XD. Take your time :) Fixed my bug with the water, turns out it was there but seemed dull :P 

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On 4/30/2016 at 0:02 PM, sDaZe said:

2.0

- Made Earth a bit more Earthy

- Re did the forum page making it easy to download all the needed mods

- Made Distant Object Enhancement a Recommended mod not a needed one

Bedtime :0.0:

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So I downloaded SSRSS ver 118 Installed it an erm this happens , I unistalled all my mods created another KSP Follder deleted all the Saves an settings . Ran the game once . Then did a complete re-install of SSRSS an it still does the same thing . Ok so went back to Ver 117 an guess what same thing . Had it all working fine yeserday ,

SSRSS.jpg
SSRSS%203.jpg

This is as far as the game goes it just hangs there an does nothing else ?  Modulemanage stays on screen ( only have one installed , I checked ) and the thing in the bottom right hand corner spins like a maniac ?
SSRSS%202.png

 

It just sits in th eloading screen an does nothing well apart from the green ball spinning around the orange one .

Edited by Puggonaut 2
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9 minutes ago, Puggonaut said:

So I downloaded SSRSS ver 118 Installed it an erm this happens , I unistalled all my mods created another KSP Follder deleted all the Saves an settings . Ran the game once . Then did a complete re-install of SSRSS an it still does the same thing . Ok so went back to Ver 117 an guess what same thing . Had it all working fine yeserday ,

SSRSS.jpg
SSRSS%203.jpg

This is as far as the game goes it just hangs there an does nothing else ?  Modulemanage stays on screen ( only have one installed , I checked ) and the thing in the bottom right hand corner spins like a maniac ?
SSRSS%202.png

 

It just sits in th eloading screen an does nothing well apart from the green ball spinning around the orange one .

You did not install rss textures. 

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14 minutes ago, Berlin said:

You did not install rss textures. 

I Put the RSS Textures in the folder , downloaded from the link on the first page i've used the 10.4 8192 version ?

Edit 2

Plugins............bugga forgot to copy the plugins folder , my fault , sorry for the false alarm :mellow:

Edit 3

The Sunflare is working OMG :o

Edited by Puggonaut 2
Coz i'm fick
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First of all, many many thanks to sDaZe and Berlin (and basically everybody who contributed) for creating this mod. I really really love the idea and have been following the mod since a long time ago. Great work guys, it is because of mods like this that KSP is awesome. Just installed it yesterday (because frankly, I am new to modding KSP), but already am amazed by the looks and feel of the "real" solar system, while keeping things as "easy" as stock. If I had a hat on, I would take it off for you guys!

8 hours ago, Duski said:

Fixed my bug with the water, turns out it was there but seemed dull :P 

I ran in to the very same problem with the water while landed and in flight, how did you manage to fix it?

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7 hours ago, LexvA said:

First of all, many many thanks to sDaZe and Berlin (and basically everybody who contributed) for creating this mod. I really really love the idea and have been following the mod since a long time ago. Great work guys, it is because of mods like this that KSP is awesome. Just installed it yesterday (because frankly, I am new to modding KSP), but already am amazed by the looks and feel of the "real" solar system, while keeping things as "easy" as stock. If I had a hat on, I would take it off for you guys!

I ran in to the very same problem with the water while landed and in flight, how did you manage to fix it?

Well my problem was is I thought I wasn't seeing the water from LEO (Low Earth Orbit) But I really was, it was just dull. I didn't do anything at all when I realised this, you might need to go into the scatterer configs and change the transform name for Earth if you aren't seeing water.

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