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To The Bottom of The Ocean! (Sort of)


RandomUser

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As the shuttle approached the water, it wasn't unforeseeable the craft being damaged upon impact.  50m/s, 40m/s, would it fall apart?  Well, it didn't.  Mostly.  The S3-K25 "Vector" engines had unattached from the shuttle.  Though, the cleanup crew could easily pick it back up for certain.  Wrong, the engines simply dropped quite fast to the bottom of the ocean.  Final depth, -1094.8m. 

Though enough of the dramatic stuff.  Pretty strange and amusing glitch, which probably belongs in the Technical Support forum, but I just figured I'd share it here, cause it's much less a glitch then it is something strange.  Don't know if this is something just being found out, intended, or something everybody already knew about except me. 

 

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If you think it going to bottom of the ocean is a bug. 1.0.5 updated the water physics. Some parts part some sink, some float. You can make sea planes very easily now.

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Some parts are very dense (Vector engines as they are heavy and compact, and ore tanks are they are just freaking heavy, mainly), denser than water, so they sink. Most of the other parts (pods, fuel tanks...) are too "light" to sink.

At the release of 1.0.5 (which added the realistic-er water mechanics) there was a lot of interest for submarines as they were very hard to make before but really easy after the release.

Edited by Gaarst
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I'm not surprised at all that the Vectors sink. They're quite dense. As stated above, the water mechanics were made better in 1.0.5, so some stuff sinks, most stuff floats, and seaplanes are fairly easy now.

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8 minutes ago, RandomUser said:

Hmm, I wonder how easy it'd be to make a submarine... 

just add some dense items like ore tanks and you're good. (You can fill them in the SPH or VAB)

Edited by Dfthu
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I accidentally made a sub-surface rover earlier.  It was supposed to test something splashed (possibly the rover wheels), but the rover, constructed mostly of girders, wheels, and a few batteries, sank like a stone.

I explored underwater for quite some time.

I updated the design to have an empty FL-T200 tank as a flotation device, and it floated that time and let me complete the contract.

It was an interesting experience.

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43 minutes ago, RandomUser said:

Hmm, I wonder how easy it'd be to make a submarine... 

It is not very hard if you go micro, and make a small submarine like the one in my signature picture. I have a miniature orbital jetpack design, for example, that'd be easy to refit as a submarine. All you need is a few .625 meter fuel tanks and a Juno, along with one small radial ore tank (plus electricity and a probe core/command seat, and a small elevon and or an appropriate amount of small reaction wheels), for a basic. small, less-likely to have problems with getting it to sink, submarine. I can provide submarine pictures if requested.

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Yes subs are no problem now.   Full ore tanks make good ballast weights and Jet engines and rockets work normally too, which is not exactly realistic, but it does at least mean you have some form of propulsion.

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9 hours ago, Scarecrow said:

If you look through the challenges section, there was one in there a little while back to make a submarine and see how deep you could go.  

This was my effort

ub5.png

 

Yeah, I'm gonna attempt to do something like that for sure.  Seems like it could be fun. 

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