Deltac Posted June 12, 2017 Share Posted June 12, 2017 (edited) How about more ISS construction pictures? I don't think we have enough of that Spoiler Zarya Module in orbit ( Ogon’ po gotovnosti! ) Unity Node and PMA's added via Cormorant Shuttle. I had to remove PMA 2 because I screwed up the docking port alignment in the VAB. Destiny and PMA 3 added. Snacks were also finally shipped up. Zvezda Added. Bigger toilets included. First Soyuz Mission to continually crew the station. Air fresheners and deodorant were also brought up. First Buran mission! Emergency Kis/Kas struts were added because of the woobles. Space noodles are fun, but not for science. Shuttle Mission to add the Delliardo patented Z1 truss segment. No need to use S0 truss with this Z1 truss segment! (I swear I know what I'm doing!) Added one of the end truss segments for bigger solar panels. Coffee machine and toaster can be both on at the same time without blowing a fuse. First ATV mission to resupply the snacks. Soyuz relocated to Zvezda Node. Pop tarts taste funny in space. My next mission is a Buran cargo run with the Quest Airlock. Then I wait for @Beale to finish the Pirs/Poisk docking modules. Will more than likely run some more cargo runs and crew changes until then. Edited June 12, 2017 by Deltac Link to comment Share on other sites More sharing options...
Carrot Posted June 13, 2017 Share Posted June 13, 2017 (edited) Any nice cupola (medium-and large size) suggested? Edited June 13, 2017 by Carrot Link to comment Share on other sites More sharing options...
smotheredrun Posted June 14, 2017 Share Posted June 14, 2017 (edited) Started to work on my next station for my current save and here is the first screenshot 20 minutes into building: Spoiler I think I have a few too many mods.... Edited June 14, 2017 by smotheredrun Link to comment Share on other sites More sharing options...
Adam.A Posted June 14, 2017 Share Posted June 14, 2017 I don't know if this has already been addressed, but I am using the most recent (1.3 compatible) Tantares with the CxAerospace station mod, and the APAS L04F (CxAerospace) docking port doesn't seem to attach to the E-3OQ (Tantares) drogue. The E-3OQ is a 0.9325 docking port so I'm not sure what is wrong. As a test, I build two rovers with these ports and tried to dock them on the KSC runway, instead of putting the time into an orbital test. Is there anything I can change in the .cfg to make this work? Link to comment Share on other sites More sharing options...
Aelfhe1m Posted June 14, 2017 Share Posted June 14, 2017 1 hour ago, Adam.A said: I don't know if this has already been addressed, but I am using the most recent (1.3 compatible) Tantares with the CxAerospace station mod, and the APAS L04F (CxAerospace) docking port doesn't seem to attach to the E-3OQ (Tantares) drogue. The E-3OQ is a 0.9325 docking port so I'm not sure what is wrong. As a test, I build two rovers with these ports and tried to dock them on the KSC runway, instead of putting the time into an orbital test. Is there anything I can change in the .cfg to make this work? The Tantares docking ports use the same nodeType as the Stock medium sized ports ("size1") while the CxA ports use a custom nodeType ("APAS_CXG"). In order for two docking ports to be compatible they must use the same nodeType. The Tantares ports are also gendered while the CxA ports aren't. You can make the Tantares ports compatible using this ModuleManager patch that will allow them to dock to both stock and CxA ports: @PART[Eridani_DockingMechanism_*] { @MODULE[ModuleDockingNode] { @nodeType = size1,APAS_CXG @gendered = false } } Link to comment Share on other sites More sharing options...
Adam.A Posted June 16, 2017 Share Posted June 16, 2017 On 2017-06-14 at 4:34 PM, Aelfhe1m said: The Tantares docking ports use the same nodeType as the Stock medium sized ports ("size1") while the CxA ports use a custom nodeType ("APAS_CXG"). In order for two docking ports to be compatible they must use the same nodeType. The Tantares ports are also gendered while the CxA ports aren't. You can make the Tantares ports compatible using this ModuleManager patch that will allow them to dock to both stock and CxA ports: @PART[Eridani_DockingMechanism_*] { @MODULE[ModuleDockingNode] { @nodeType = size1,APAS_CXG @gendered = false } } Great! Thank you! Link to comment Share on other sites More sharing options...
Jasseji Posted June 17, 2017 Share Posted June 17, 2017 hey @cxg2827 could you share a screenshot how the grapple fixture should be docked (which way, what angle) i cant get them to connect no matter what i do Link to comment Share on other sites More sharing options...
sebseb7 Posted June 18, 2017 Share Posted June 18, 2017 BUG: The Kerbal Habitation Endcap is missing in the Connected Living Spaces configuration. Link to comment Share on other sites More sharing options...
AdmiralSirJohn Posted June 18, 2017 Share Posted June 18, 2017 I know this has probably been asked and answered (and if so, please point me to the relative post), but what's the compatibility with 1.3? Link to comment Share on other sites More sharing options...
Jasseji Posted June 18, 2017 Share Posted June 18, 2017 8 hours ago, AdmiralSirJohn said: I know this has probably been asked and answered (and if so, please point me to the relative post), but what's the compatibility with 1.3? propably a 100 times Link to comment Share on other sites More sharing options...
AdmiralSirJohn Posted June 18, 2017 Share Posted June 18, 2017 (edited) Yes, I do apologize, but the search function doesn't seem to want to cooperate... Edited June 18, 2017 by AdmiralSirJohn Link to comment Share on other sites More sharing options...
Eugene Moreau Posted June 18, 2017 Share Posted June 18, 2017 On 2017-05-20 at 9:10 AM, cxg2827 said: Not many people post station pictures in my thread... It has evolved somewhat since then....... Link to comment Share on other sites More sharing options...
Jasseji Posted June 18, 2017 Share Posted June 18, 2017 On 20.05.2017 at 4:10 PM, cxg2827 said: Not many people post station pictures in my thread Stuck in 2001 Version due to lacking S0 Truss Mix of Cx, Tantares, BDB and WildBlue MOLE Link to comment Share on other sites More sharing options...
Gordon Dry Posted June 18, 2017 Share Posted June 18, 2017 7 hours ago, AdmiralSirJohn said: the search function doesn't seem to want to cooperate The search function of the board software does NOT work like Google, it works like AOL in 1997 ... in short: type and hope Link to comment Share on other sites More sharing options...
Chimer4 Posted June 18, 2017 Share Posted June 18, 2017 Already put one of these in the tantares thread, so I thought I should put one over here as well. I'm trying a timeline accurate assembly of the ISS using this and tantares (mainly, I'm using cormorant for the shuttle and infernal robotic for CanadArm 1 + 2) Just spent about 2 hours removing PMA-2 and relocating to Z1 and then berthing Destiny to the fore of Unity, all using CanadArm. Close to being one of the hardest things I've ever done, but equally one of the most rewarding. This is the station after finally berthing Destiny. Next up, ESP-1 and CanadArm 2. Link to comment Share on other sites More sharing options...
notJebKerman Posted June 20, 2017 Share Posted June 20, 2017 A lot of people (including me) assembled the current version ISS with this mod. But has anyone actually tried building the ISS as it was originally proposed? Link to comment Share on other sites More sharing options...
AdmiralSirJohn Posted June 20, 2017 Share Posted June 20, 2017 I've tried a few times, but never actually done it. BTW, the mod seems to work just fine in 1.3. Link to comment Share on other sites More sharing options...
AdmiralSirJohn Posted June 21, 2017 Share Posted June 21, 2017 I think I made the SPP just a bit too long... Link to comment Share on other sites More sharing options...
Deltac Posted June 22, 2017 Share Posted June 22, 2017 Lights! Now that you have station pics, Progress report? :3 Link to comment Share on other sites More sharing options...
notJebKerman Posted June 22, 2017 Share Posted June 22, 2017 @cxg2827 Are you planning to add 2-axis solar tracking to the solar panels, like in HabTech? Link to comment Share on other sites More sharing options...
Jasseji Posted June 23, 2017 Share Posted June 23, 2017 On 22.06.2017 at 8:50 PM, notJebKerman said: @cxg2827 Are you planning to add 2-axis solar tracking to the solar panels, like in HabTech? This was answered before, not planned, planned like in real ISS Link to comment Share on other sites More sharing options...
Deltac Posted June 25, 2017 Share Posted June 25, 2017 More Kerbal International Space Station! KISS! Link to comment Share on other sites More sharing options...
windystig Posted July 3, 2017 Share Posted July 3, 2017 (edited) On 18/06/2017 at 11:05 PM, Chimer4 said: Already put one of these in the tantares thread, so I thought I should put one over here as well. I'm trying a timeline accurate assembly of the ISS using this and tantares (mainly, I'm using cormorant for the shuttle and infernal robotic for CanadArm 1 + 2) Just spent about 2 hours removing PMA-2 and relocating to Z1 and then berthing Destiny to the fore of Unity, all using CanadArm. Close to being one of the hardest things I've ever done, but equally one of the most rewarding. This is the station after finally berthing Destiny. Next up, ESP-1 and CanadArm 2. Which Canadarm mod are you using? I've got one but the magnet on the end effector doesn't work. In fact, the ability to switch the magnet on or off has totally disappeared from the right click menu now. Edited July 3, 2017 by windystig Link to comment Share on other sites More sharing options...
_Krieger_ Posted July 3, 2017 Share Posted July 3, 2017 4 hours ago, windystig said: Which Canadarm mod are you using? I've got one but the magnet on the end effector doesn't work. In fact, the ability to switch the magnet on or off has totally disappeared from the right click menu now. It looks like the regular IR Rework parts with the efffector/grapple from this mod. Link to comment Share on other sites More sharing options...
AdmiralSirJohn Posted July 4, 2017 Share Posted July 4, 2017 Did someone say ISS as designed? And I even made the proposed International Lunar Station... Link to comment Share on other sites More sharing options...
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