Jump to content

Hidden gameplay utilities


septemberWaves

Recommended Posts

2 hours ago, Jovus said:

Probably fairly well-known, but in the editor, if you have a part selected and you hold down the Mod* key, that part will only attach node-to-node. Useful for all kinds of things - placing antennae just right, getting things in cargo bays, you name it.

*Usually Alt

Also, if you alt-click a part, instead of grabbing it (and it's children), it will duplicate :) 

Link to comment
Share on other sites

1 hour ago, monstah said:

Also, if you alt-click a part, instead of grabbing it (and it's children), it will duplicate :) 

And if you shift-click, you'll grab the whole ship, regardless of whether you clicked the root part.

Link to comment
Share on other sites

9 hours ago, Trann said:

And here I've been turning off RCS during rolls and pitch maneuvers like a chump!  (Is that config file sharable?)

Okay, here it is.  Just make a file named with the .cfg extension somewhere in your GameData directory, and put this in it:

// Make all RCS thrusters have yaw / pitch / roll disabled by default.
@PART[*]:HAS[@MODULE[ModuleRCS]]
{
    @MODULE[ModuleRCS]
    {
        %enableYaw = false
        %enablePitch = false
        %enableRoll = false
    }
}

...will do the trick, as long as you've got ModuleManager installed.

Link to comment
Share on other sites

  • 2 months later...
This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...