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Being The Dreaded "Idea Guy"


ZooNamedGames

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28 minutes ago, Dman979 said:

Nope, not at all. Why are you letting them take control of it? What can you do to help yourself?

Break down what you need to do to graduate high school. If it's more than just completing classes, than add that, too! And no lists- actions!

All I can do is wait. I'm at the hands of  bureaucracy now.

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8 minutes ago, ZooNamedGames said:

All I can do is wait. I'm at the hands of  bureaucracy now.

With all due respect, that's not true. Make sure that things happen. Check up on people.

And I'm still waiting: Break down what you need to do to graduate high school. If it's more than just completing classes, than add that, too! And no lists- actions!

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9 hours ago, Dman979 said:

Nope, not at all. Why are you letting them take control of it? What can you do to help yourself?

 

in all absolute that could be relative as well.

Laurence Kim Peek (November 11, 1951 – December 19, 2009) was an American savant. Known as a "megasavant",[1][2][3] he had an exceptional memory, but he also experienced social difficulties, possibly resulting from a developmental disability related to congenital brain abnormalities. He was the inspiration for the character of Raymond Babbitt, in the movie Rain Man. Unlike Babbitt, who wasautistic, Peek had FG syndrome.[4][5]

i personnaly don't necessarly especially appreciate people within the 95%gauss, it all depend the way they are looking at other being. And if they play the feel of power game from asimov.

abnormality, difference it all depend how one read a word and if it induce a nice relationship between peops ...

 

what's easy form some may be hard for some others remind, "the fact we are all different is the reason we are all the same"

Edited by WinkAllKerb''
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To those interested, I've started at least cracking open the book on coding. Still finding lots of new monsters lurking around every corner, but I'm at least trying.

Only other thing I'd like to add is that I'm getting back into school as well. So we'll see how that goes.

Lastly... one last plea for my concepts I mentioned before.

Edited by ZooNamedGames
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3 hours ago, ZooNamedGames said:

To those interested, I've started at least cracking open the book on coding. Still finding lots of new monsters lurking around every corner, but I'm at least trying.

I approve of this. Also, coding is one of those things that's full of hidden monsters. Everyone finds them, don't let them phase you.

3 hours ago, ZooNamedGames said:

Only other thing I'd like to add is that I'm getting back into school as well. So we'll see how that goes.

Good on you. 

 

3 hours ago, ZooNamedGames said:

Lastly... one last plea for my concepts I mentioned before.

What exactly do you want? Ideas are cool and all, but hard to critique.

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4 hours ago, ZooNamedGames said:

To those interested, I've started at least cracking open the book on coding. Still finding lots of new monsters lurking around every corner, but I'm at least trying.

Only other thing I'd like to add is that I'm getting back into school as well. So we'll see how that goes.

Glad to hear that!

I'm still waiting: Break down what you need to do to graduate high school. If it's more than just completing classes, than add that, too! And no lists- actions!

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On 9/21/2016 at 0:50 PM, CobaltWolf said:

I don't describe that as results. I describe that as failure.

 

On 9/21/2016 at 0:58 PM, adsii1970 said:

Not meaning to argue, but even in science, failure can be a logical outcome of any experiment or thesis, therefore it is a result.

As I have said before, one of the greatest "Idea Guys" of the last 150 years had many good things to say. My favorite, which applies here, is:

“I have not failed. I've just found 10,000 ways that won't work.” 
 Thomas A. Edison

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8 hours ago, ZooNamedGames said:

To those interested, I've started at least cracking open the book on coding. Still finding lots of new monsters lurking around every corner, but I'm at least trying.

Only other thing I'd like to add is that I'm getting back into school as well. So we'll see how that goes.

Lastly... one last plea for my concepts I mentioned before.

Best of luck dude! Stick with it and don't give up! :)

Srsly, I've been a [redacted] to you enough. I genuinely wish you all the best and would love to see the fruits of your hard work!

Edited by Frybert
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1 hour ago, CobaltWolf said:

Best of luck dude! Stick with it and don't give up! :)

Srsly, I've been a [redacted] to you enough. I genuinely wish you all the best and would love to see the fruits of your hard work!

Thank you. After the little quarrel we had, this does mean a lot hearing this from you, really. 

I do dislike having a bad footing with this I community here... So this does mean a lot to me, thanks.

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1 hour ago, CobaltWolf said:

Srsly, I've been a [redacted] to you enough. I genuinely wish you all the best and would love to see the fruits of your hard work!

This is why I love this place. Practically the only place on the internet where people apologize for their errors and for being jerks.

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9 hours ago, ZooNamedGames said:

To those interested, I've started at least cracking open the book on coding. Still finding lots of new monsters lurking around every corner, but I'm at least trying.

:)

 

35 minutes ago, 0111narwhalz said:

This is why I love this place. Practically the only place on the internet where people apologize for their errors and for being jerks.

I've seen some fairly heated debates on the forums, but as a community, I've always had the sense that if we were to meet in real life we could still enjoy a few beverages.

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You don't need to code to be a creative person in the video game industry. Most video games these days use ready-made game engines, so most of the creative work is game-level design, 3D graphic design, game balancing, story telling, and little bit of scripting maybe. Game designer is an actual job and it has very little to do with coding.

Also, if your focus is on creating worlds, then you can write stories or make drawings and paintings...

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Alright, the first question is this: What language? I can help you intuitively in C#, but Python will require a bit of research.

In Python, it looks like you need to use random.RandInt(a, b) where a is the bottom number (such as 0) and the b is the top number (such as numPlayers - 1 or 11).

In C#, you want to first create an object of class Random (call it myRandom here), then use myRandom.Next(a, b) where a and b fill the same role as above.

How will you be keeping track of each player's number? I like arrays, so I'd use those, but it's up to you.

Also, you might find these resources highly useful. Language docs are an indispensable tool.
Python: https://docs.python.org/3/
C#: https://msdn.microsoft.com/library
Both: Almighty Google

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4 minutes ago, 0111narwhalz said:

Alright, the first question is this: What language? I can help you intuitively in C#, but Python will require a bit of research.

In Python, it looks like you need to use random.RandInt(a, b) where a is the bottom number (such as 0) and the b is the top number (such as numPlayers - 1 or 11).

In C#, you want to first create an object of class Random (call it myRandom here), then use myRandom.Next(a, b) where a and b fill the same role as above.

How will you be keeping track of each player's number? I like arrays, so I'd use those, but it's up to you.

Also, you might find these resources highly useful. Language docs are an indispensable tool.
Python: https://docs.python.org/3/
C#: https://msdn.microsoft.com/library
Both: Almighty Google

Ok. Either works but C# would be best since it's where I'm starting.

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24 minutes ago, ZooNamedGames said:

Ok. Either works but C# would be best since it's where I'm starting.

Then we will do C#.

1. Could you put up a code block of what you have so far?
Like this:

using System;
using System.IO;

class Example
{
 static void Main(string[] args)
 {
  Console.WriteLine("Hello World");
 }
}

A shame they don't have a C# syntax highlights option. Oh well.

2. What IDE are you using? I use Microsoft Visual Studio, but I've heard good things about Xamarin.

EDIT

Spoiler
5 hours ago, ZooNamedGames said:

Nice to see you back in the community, but I hate to say it, I have a thread proving reasons why I cannot :/ .

No. Stop. I want you to never write this again. It is highly injurious to the process of doing a new thing.

 

Edited by 0111narwhalz
Found something. :frustrated:
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  • 2 weeks later...

Been thinking heavily on this and after nearly a month of delaying writing it; I finally have a few things I want to say, especially to @Dman979 who made comments about having long term goals, and plans for completing them. So please excuse if it's a bit wild at times since it's a lot of thought in one post.

I just have to wonder, what's your thoughts on what I think would be a dream job vs what I really expect of myself. The big difference between what I think of a dream job and what I likely will have is in my case, it's a job that despite the best of my efforts, I likely will never have since it's a job that requires being at the right place at the right time to succeed whereas the job I expect to work towards is simpler to do and is something I can just get.

To me I know I'm going to become a pilot as it's what is interesting to me and I'm willing to commit to for the rest of my career. My dream job however (as odd as it would be to you), would be something like what James Rolfe does for a living as he makes reviews of movies and even runs an internet series as his Angry Video Game Nerd. Again, to you this may seem weird but the idea of producing content for people that is equally entertaining and humorous as well as informational as to the content is something amazing to me. Not to mention, that through his success he has access to video gaming relics that are unbelievably expensive or rare.

This is a type of job I'd love to do however I know is nearly impossible to have currently as the market for this type of content is already oversaturated as easily seen on YouTube with thousands of people under the same basic content. If I could start maybe a decade or so ago, then I could have a chance and create what would be then, new and unique content.

That is why I chuck this up to being a dream and being unachievable and go for the more realistic heading of pilot as it's something that isn't locked within the time, and it's still in demand. Not to mention is more easily obtainable through normal means.

Like I said this is just a thought I've been having for a long time. Just wanted to get it out in post form and get it off my chest. Hope you understand.

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I'm not certain those two are mutually exclusive, to be honest. Be a pilot first, then a YouTube content creator. I think content creation is the kind of thing you ease into, meaning that you need to have a day job to grow the channel. It's not a "fresh out of college" job. Go with your pilot education first, then start YT'ing in your spare time. Eventually, you may become successful enough in the latter to exit the former.

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2 hours ago, 0111narwhalz said:

I'm not certain those two are mutually exclusive, to be honest. Be a pilot first, then a YouTube content creator. I think content creation is the kind of thing you ease into, meaning that you need to have a day job to grow the channel. It's not a "fresh out of college" job. Go with your pilot education first, then start YT'ing in your spare time. Eventually, you may become successful enough in the latter to exit the former.

YouTube is a career that is entirely run on "if"s. If I get noticed, "if" it pans out, "if" people enjoy my content enough for growth.

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9 minutes ago, ZooNamedGames said:

YouTube is a career that is entirely run on "if"s. If I get noticed, "if" it pans out, "if" people enjoy my content enough for growth.

Yeah, so that's why it's good to have a stable job first. I think you probably could do it, but if you do try to prioritize quality over quantity. Try something unique, that's a good way to get relatively popular. I've heard a good way to get known is to become friends with content creators that already exist.

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1 hour ago, legoclone09 said:

Yeah, so that's why it's good to have a stable job first. I think you probably could do it, but if you do try to prioritize quality over quantity. Try something unique, that's a good way to get relatively popular. I've heard a good way to get known is to become friends with content creators that already exist.

Yeah I heard that some creation groups have been stiff. Might not want to affiliate with any groups.

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14 minutes ago, ZooNamedGames said:

Yeah I heard that some creation groups have been stiff. Might not want to affiliate with any groups.

It might help if you're a little bigger, maybe 500 subs on YouTube. Rocket Jockeys is really good on Twitch as well, it's what Matoroignika, EJ_SA, DasValdez, etc are in.

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5 minutes ago, legoclone09 said:

It might help if you're a little bigger, maybe 500 subs on YouTube. Rocket Jockeys is really good on Twitch as well, it's what Matoroignika, EJ_SA, DasValdez, etc are in.

I also need to make content on YouTube and currently I could but t wouldn't be as good of quality as I'd like it.

Granted I do stream and I asked @Badie if I could help with KSPTV, and although NOT my primary intent, even unintentionally I will receive more views and follows due to it.

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