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RaendyLeBeau

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Hi all, yesterday had forgotten to make front "truster" on the 'bee'-pod. So here is the model with truster in use.
http://imgur.com/a/aT1U7

gh5BSWq.jpg

Spoiler

IHxnRjR.jpg

uacoX1l.jpg


In the color combination i'm not sure yet.

 

- with this 'bee'-pod comes again a piece more work to me, although I wanted to reduce the parts to the necessary, but the reality view differently .. :)

work amount last weekend ..

BXaZK9K.gif

work amount this weekend ..

sy4vs2e25624077420189466020855.gif


Obviously, I do not keep this rhythm for a long time .. until I then notice :
 

Spoiler

 

first ..

hDuLyNf.gif

 

secondly ..maybe more coffee and cigarettes helps..

3RMgY.gif

 

third .. NO

98734810151d1545f452b06a8aa4c181.gif

 

 

 

 

Edited by RaendyLeBeau
updated gif pictures
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at moment i have some little issues with multiple docking ports on a same object - Of course I am grateful for every tip that contributes to the solution :)

here more infos :

 

Spoiler

q8DnxjX.png

 

apart from this issues, the small bee-pod makes a good impression at work on space.

http://imgur.com/a/tuaoi

cheers !

Edited by RaendyLeBeau
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hi all, after some try it has now worked. The IVA for the bee-pod I started and integrated. Still not quite finished there is a lot to make. But has fun to create this little "bee".

- the new Habitat-Modules still need to be created and configured. next weekend .. :)

RUUOVdc.jpg

- here some pictures - have fun!

http://imgur.com/gallery/LfCIt    and    http://imgur.com/gallery/lC0fh

 

RN3mjoz.png

9wbE86i.png

Spoiler

AWZRtCR.png

 

IVA view - ( simply love this feature !  very usefull )

 

iPS1ohf.png

 

comparison with MK1-2

Mw3qBLG.png

 

 

Edited by RaendyLeBeau
add pictures - IVA bee-pod
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20 hours ago, airbrushmatt said:

is there a link to download and test this,it looks great

 

hi, glad you like it ! at moment we work for the next test release - will publish the link as soon as possible :)

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On 16.2.2017 at 9:02 AM, Cheesecake said:

There isn't a download yet because it is in developement.

yes mod is actually in development. Project-download exist but only for project contributors and testers. why : Because it does not make sense for the others to release a non-finished product as download.  -  when it is finished there will be released a new topic in the RELEASE-thread of this forum.

Edited by RaendyLeBeau
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On 2017/2/17 at 6:08 AM, RaendyLeBeau said:

yes mod is actually in development. Project-download exist but only for project contributors and testers. why : Because it does not make sense for the others to release a non-finished product as download.  -  when it is finished there will be released a new topic in the RELEASE-thread of this forum.

In this case, I wish you all the best :cool:

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dear all, here a preview (blender) of the DMC-5 (Docking Module Can 5m) for ATS.

basically do me something hard with the choice of colors and texturing because is not my domain... but i think looks pretty good.  Maybe other details will be added later.

- the DMC-5 has Diameter of a 5m

yiWyVRd.jpg

3sratjF.jpg

Edited by RaendyLeBeau
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dear all,

By way of exception I have done with the habitats already the texturing - just finished to texturing all the new Habitat Modules. I hope it looks good. :)

here the full setup of the modules

Spoiler

uGlQaFM.png

http://imgur.com/gallery/EAzI8

here few pictures :

DTnT2I2.jpg

9zK057M.jpg

RHF20ev.jpg

WHN6ENk.jpg

 

- next week making UNITY Assets of the all Habitat Modules.

 

 

Edited by RaendyLeBeau
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Dear all, 

i am proud to present the (pre) finished ATS Habitat configuration. some little things are to fix ( as usual docking nodes). But I think it is quite well done. and yes it is really huge ..

http://imgur.com/gallery/Ch4Vn

KX61yQV.png

 

 

-> the follow HD Clip will present a Full Transferstage Habitat Configuration with additional Fuel Setup.

Obviously thought of as a refueling unit. - infact is a huge interstop space-station..

have fun !

 

 

Edited by RaendyLeBeau
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On 25.2.2017 at 10:48 PM, RaendyLeBeau said:

( as usual docking nodes).

yes, with the multiple docking ports is so a thing- my experience is sometimes it seems to work, and then it does not go again .. 

The solution according to this thread does not seem to work. .. (echt mühsam diese scheisse mit multi-dockingports..)

only one left to me ..

daa81c58f9e7049fb4ca4ee14bec563d.jpg

 

Edited by RaendyLeBeau
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This could help me :

 

MODULE
{
    name = ModuleDockingNode
    nodeType = size0    
    nodeTransformName = dockingNode
    controlTransformName = controlNode


}


 

"The nodeTransformName property tells the game what empty game object represents the actual docking mechanism... the controlTransformName sets the 'control from here' position and direction reference."

 

So I will continue to test..

Edited by RaendyLeBeau
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I have lost too much time with these details. Unfortunately, the "node" implemation if it does not work satisfactorily because certain assignments do not work. - eg. 'Control from this port' - so I decide for a general overhaul of the docking ports. I am created similar ports for the ATS like 'APAS'

This solution works without problems, only disadvantage: not forgotten attach to the parts before departure ... but we have now a realistic 'scale look'.

blender work preview : http://imgur.com/gallery/Bg9I7

vXTjuUe.jpg

dnMbVo3.jpg        Jtt7QGQ.jpg

qo4pUYN.jpg

 

Edited by RaendyLeBeau
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So here other concept views .. http://imgur.com/gallery/dtrSv

part above diameter: ca. 2.2m [compatible with ksp ports size 1]

big docking part below diameter: ca. 5.0 m   [compatible with ksp ports size 2]

42A40oU.jpg

fO6VrQj.jpg

 

i think it looks very fine

Edited by RaendyLeBeau
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hi all, Just finished with the 5m part. - here a first 'blender' preview, cheers :)

 

http://imgur.com/gallery/CJreD

2R46Pud.jpg

SaIHFQi.jpg

Ejq8zon.jpg

 

Here was the original for design comparison :

https://en.wikipedia.org/wiki/File:APAS-95_passive_side.jpg

595px-APAS-95_passive_side.jpg

 

 

Edited by RaendyLeBeau
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hi all, so here i am present the Stage 1 overhaul. before it was relative simple. - now i redesign the structure with new details.

hope it are now more realistic and scale like this one

- I have to forward that the design of fuel tanks is not particularly. Also with the color aspect I am difficult .. I will do my best.

maybe i will me orient for S1 coloration to sovjet heavy lifters, like this few pictures :

071006_blog.uncovering.org_soyuz_4.jpg

3052117290.jpg

6034188160-1-800x445.jpg

 

 

http://imgur.com/gallery/Fffgx

To comparison - see down the squad "mk1-2" pod    - .. yes ! this stage is very huge :)

xkL2grK.jpg

Q3vzbyg.jpg

 

 

 

Edited by RaendyLeBeau
added soyuz programm pictures
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