StarCrusher96 Posted June 21, 2017 Author Share Posted June 21, 2017 49 minutes ago, KerbolExplorer said: how much Ram sould i have? 8 for basic KSS, 16 for full. Link to comment Share on other sites More sharing options...
KerbolExplorer Posted June 21, 2017 Share Posted June 21, 2017 my poor computer is doing a lot to make this mod work But one thing what is the createator Link to comment Share on other sites More sharing options...
EricL Posted June 21, 2017 Share Posted June 21, 2017 1 hour ago, StarCrusher96 said: 8 for basic KSS, 16 for full. Actually I was able to use full KSS on 8 RAM...It just requires a lot of patience. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 21, 2017 Author Share Posted June 21, 2017 1 hour ago, KerbolExplorer said: my poor computer is doing a lot to make this mod work But one thing what is the creator It will be explained soon Link to comment Share on other sites More sharing options...
TheSpacePotato Posted June 21, 2017 Share Posted June 21, 2017 3 hours ago, KerbolExplorer said: But one thing what is the createator It's a thing orbiting The All. In a future update of KSS, you will be able to find out what it is by exploring it. Right now, the KSS team working on setting up the whole backstory for KSS, and I can guarantee you it will be great Link to comment Share on other sites More sharing options...
KerbolExplorer Posted June 21, 2017 Share Posted June 21, 2017 1 minute ago, TheSpacePotato said: It's a thing orbiting The All. In a future update of KSS, you will be able to find out what it is by exploring it. Right now, the KSS team working on setting up the whole backstory for KSS, and I can guarantee you it will be great well i already know that But that thing remings me of a ship from 2001 Link to comment Share on other sites More sharing options...
Davian Lin Posted June 22, 2017 Share Posted June 22, 2017 (edited) @StarCrusher96 hey dude, how to tests of the KSS on KSP 1.3? Edited June 22, 2017 by Artem Kerman Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 22, 2017 Author Share Posted June 22, 2017 31 minutes ago, Artem Kerman said: @StarCrusher96 hey dude, how to tests of the KSS on KSP 1.3? 0.7 will be compatible with 1.3. I'm not going to make 0.6 compatible. It will only slow the progress to 0.7 down. Link to comment Share on other sites More sharing options...
golkaidakhaana Posted June 23, 2017 Share Posted June 23, 2017 Simply put, despite me following the instructions EXACTLY, with ModuleManager 2.7.5, Modular Flight Integrator and Kopernicus, along with the latest KSS release in KSP 1.2.2, I can't get the mod to work, it simply doesn't show up in KSP. I'm using a completely new install of KSP without mods. Also, I installed the mod exactly as stated about 3 weeks ago and it worked perfectly. Link to comment Share on other sites More sharing options...
TheSpacePotato Posted June 23, 2017 Share Posted June 23, 2017 10 minutes ago, sslaptnhablhat said: Simply put, despite me following the instructions EXACTLY, with ModuleManager 2.7.5, Modular Flight Integrator and Kopernicus, along with the latest KSS release in KSP 1.2.2, I can't get the mod to work, it simply doesn't show up in KSP. I'm using a completely new install of KSP without mods. Also, I installed the mod exactly as stated about 3 weeks ago and it worked perfectly. Are you using the correct version of Kopernicus? You can find it on the first page. Link to comment Share on other sites More sharing options...
Infleto Posted June 23, 2017 Share Posted June 23, 2017 26 minutes ago, TheSpacePotato said: Are you using the correct version of Kopernicus? You can find it on the first page. I don't know how I keep getting the wrong Kopernicus installed. Any ways, Do you have any Ideals on why the orbits of many of my Mum missions are out of place or missing? This happens when I close the game (save) then restart it. Link to comment Share on other sites More sharing options...
TheSpacePotato Posted June 23, 2017 Share Posted June 23, 2017 30 minutes ago, Infleto said: Any ways, Do you have any Ideals on why the orbits of many of my Mum missions are out of place or missing? This happens when I close the game (save) then restart it. I can't really tell you why it happens, but on the first page it tells you how to fix that problem. I know it works around Kerbin but I haven't tried it around the Mun yet. Link to comment Share on other sites More sharing options...
golkaidakhaana Posted June 24, 2017 Share Posted June 24, 2017 4 hours ago, TheSpacePotato said: Are you using the correct version of Kopernicus? You can find it on the first page. Yep, I've spent about an hour checking and thinking, everything is correct, and it absolutely should work. Link to comment Share on other sites More sharing options...
golkaidakhaana Posted June 24, 2017 Share Posted June 24, 2017 Ok, I am seriously stupid. Turns out I totally neglected to remember that every time I reinstall KSP, it reinstalls as 1.3 rather than 1.2.2. Please ignore my idiocy / ignorance. Link to comment Share on other sites More sharing options...
TheSpacePotato Posted June 25, 2017 Share Posted June 25, 2017 (edited) On 6/23/2017 at 10:08 PM, sslaptnhablhat said: Ok, I am seriously stupid. Turns out I totally neglected to remember that every time I reinstall KSP, it reinstalls as 1.3 rather than 1.2.2. Please ignore my idiocy / ignorance. At least it's better that than the mod not working. That would have been bad Edited June 25, 2017 by TheSpacePotato Link to comment Share on other sites More sharing options...
golkaidakhaana Posted June 25, 2017 Share Posted June 25, 2017 5 hours ago, TheSpacePotato said: At least it's better that than the mod not working. That would have been bad True dat. Link to comment Share on other sites More sharing options...
Davian Lin Posted June 29, 2017 Share Posted June 29, 2017 (edited) "The new Korlon" with the new 6k texture... Edited June 30, 2017 by Artem Kerman Link to comment Share on other sites More sharing options...
Trigonaut Posted June 30, 2017 Share Posted June 30, 2017 I've been trying to install this thing for hours, and no matter what version of kopernicus I use, no matter what version of KSP or module manager, It just won't work. Sometimes it freezes at the loading screen, with 99 modules loaded, sometimes it breaks down when I start a new game. Can someone please give me a complete list of download links that are confirmed to work, or a complete GameData folder, so I don't have to keep failing? Link to comment Share on other sites More sharing options...
StarCrusher96 Posted June 30, 2017 Author Share Posted June 30, 2017 6 hours ago, Trigonaut said: I've been trying to install this thing for hours, and no matter what version of kopernicus I use, no matter what version of KSP or module manager, It just won't work. Sometimes it freezes at the loading screen, with 99 modules loaded, sometimes it breaks down when I start a new game. Can someone please give me a complete list of download links that are confirmed to work, or a complete GameData folder, so I don't have to keep failing? It all works ... just not with KSP 1.3 -> how much RAM does your PC have? -> first time using KSS, the game needs to write all the Cache files. This can take up 10-15 min (worst case) Link to comment Share on other sites More sharing options...
Gordon Fecyk Posted June 30, 2017 Share Posted June 30, 2017 @StarCrusher96 I ran into this as well... Quote 2. I started KSP with KSS and the KSC-screen looks dark / day and night cycle is broken. -> This is a 'normal' bug when moving Kerbin around another star. ...and found out this might be avoidable if you only use the Kerbin Kopernicus template with the home world. I ran into this with Alien Space Programs when both "Bin" (Kerbin) and any home world with a further orbit than Bin used the Kerbin template. I couldn't fix the day / night cycle when using Laythe as the home world, but that wasn't as important as making the Space Center scene work properly in the first place. So one possible fix is to make sure only the home world uses the Kerbin template. I'm working on cloning Kerbin without using the Kerbin template, but that's something I and others are working on back in the Kopernicus thread. Link to comment Share on other sites More sharing options...
Greatness101 Posted June 30, 2017 Share Posted June 30, 2017 3 hours ago, StarCrusher96 said: It all works ... just not with KSP 1.3 -> how much RAM does your PC have? -> first time using KSS, the game needs to write all the Cache files. This can take up 10-15 min (worst case) There should probably be a giant warning on the front page not to run this with 1.3. A lot of people seem to be having this issue. Link to comment Share on other sites More sharing options...
Trigonaut Posted June 30, 2017 Share Posted June 30, 2017 (edited) 5 hours ago, StarCrusher96 said: It all works ... just not with KSP 1.3 -> how much RAM does your PC have? -> first time using KSS, the game needs to write all the Cache files. This can take up 10-15 min (worst case) I'm using the 1.2.2 version through steam beta. I've got 8G ram, and when exactly does the cache writing happen? the first loading screen? How do I tell the difference between freezing and a very long loading process? Edited June 30, 2017 by Trigonaut Link to comment Share on other sites More sharing options...
Solar Ranger Posted June 30, 2017 Share Posted June 30, 2017 35 minutes ago, Trigonaut said: I'm using the 1.2.2 version through steam beta. I've got 8G ram, and when exactly does the cache writing happen? the first loading screen? How do I tell the difference between freezing and a very long loading process? Just wait it out and see what happens Link to comment Share on other sites More sharing options...
Calvin_Maclure Posted June 30, 2017 Share Posted June 30, 2017 1 hour ago, Trigonaut said: I'm using the 1.2.2 version through steam beta. I've got 8G ram, and when exactly does the cache writing happen? the first loading screen? How do I tell the difference between freezing and a very long loading process? How long were you letting it load for? Have you many others mods as well?? Are you using the full KSS pack? You should expect fairly long loading times, 10mins or so, give or take a few. Link to comment Share on other sites More sharing options...
TheSpacePotato Posted June 30, 2017 Share Posted June 30, 2017 1 hour ago, Trigonaut said: I'm using the 1.2.2 version through steam beta. I've got 8G ram, and when exactly does the cache writing happen? the first loading screen? How do I tell the difference between freezing and a very long loading process? 8G RAM would really only work with the default settings. Which star systems are you using? Link to comment Share on other sites More sharing options...
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