steve_v Posted March 26, 2018 Share Posted March 26, 2018 2 hours ago, linuxgurugamer said: You are installing this into an existing save? Yes. Quote Link to comment Share on other sites More sharing options...
Rohaq Posted April 4, 2018 Share Posted April 4, 2018 I've been going through all my non-updated mods testing them against 1.4.2, I apologise if I've been bothering you @linuxgurugamer! Do you want 1.4.2 specific bugs raised as issues on Github, or would you rather we didn't while you're working on updating your gargantuan list of mods? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 5, 2018 Author Share Posted April 5, 2018 3 hours ago, Rohaq said: I've been going through all my non-updated mods testing them against 1.4.2, I apologise if I've been bothering you @linuxgurugamer! Do you want 1.4.2 specific bugs raised as issues on Github, or would you rather we didn't while you're working on updating your gargantuan list of mods? Only raise 1.4.2 bugs if the mod has been updated for 1.4.2 Quote Link to comment Share on other sites More sharing options...
MaverickSawyer Posted April 25, 2018 Share Posted April 25, 2018 On 4/4/2018 at 4:04 PM, Rohaq said: I've been going through all my non-updated mods testing them against 1.4.2, I apologise if I've been bothering you @linuxgurugamer! Do you want 1.4.2 specific bugs raised as issues on Github, or would you rather we didn't while you're working on updating your gargantuan list of mods? So, does this work as-is on 1.4.2, or are there serious issues with it? I kinda miss the functionality this provides me... Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 25, 2018 Author Share Posted April 25, 2018 7 minutes ago, MaverickSawyer said: So, does this work as-is on 1.4.2, or are there serious issues with it? I kinda miss the functionality this provides me... Did you even bother to read, oh, say, the post right above? I don't know if it works on 1.4.2, I haven't updated it yet. If you install it, you get no support Quote Link to comment Share on other sites More sharing options...
MaverickSawyer Posted April 25, 2018 Share Posted April 25, 2018 1 hour ago, linuxgurugamer said: Did you even bother to read, oh, say, the post right above? I don't know if it works on 1.4.2, I haven't updated it yet. If you install it, you get no support I did. That's why I quoted the post I did: someone else has apparently already given it a shot, and I was wondering what the results were before I risk it myself. I have no intention of looking for support for a mod that hasn't been updated, nor will I ask when it will be updated. I know you have a lot of mods to update, and I respect the fact that you do so. Quote Link to comment Share on other sites More sharing options...
theersink Posted April 26, 2018 Share Posted April 26, 2018 No it does not. Spams NREs. Although that is with a lot of other mods installed, I can't attest to just by itself. Quote Link to comment Share on other sites More sharing options...
MaverickSawyer Posted April 26, 2018 Share Posted April 26, 2018 Okay, thanks for the feedback. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 26, 2018 Author Share Posted April 26, 2018 (edited) Just an FYI, I will be getting to this mod in the next few days. If you would be interested in assisting in a brief testing period, please contact me via PM Edited April 26, 2018 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
MaverickSawyer Posted April 27, 2018 Share Posted April 27, 2018 Hmm. The latest version from SpaceDock causes a significant hit to my game load time. Like, 2-3 times the load time. Any ideas as to why that could be? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 27, 2018 Author Share Posted April 27, 2018 24 minutes ago, MaverickSawyer said: Hmm. The latest version from SpaceDock causes a significant hit to my game load time. Like, 2-3 times the load time. Any ideas as to why that could be? No idea. How about a log file? Quote Link to comment Share on other sites More sharing options...
MaverickSawyer Posted April 27, 2018 Share Posted April 27, 2018 Maybe next time I load. I uninstalled it after waiting nearly 45 minutes for it to load.. and it was only half way. Quote Link to comment Share on other sites More sharing options...
4x4cheesecake Posted April 27, 2018 Share Posted April 27, 2018 @linuxgurugamer Hey I'm getting a ridiculous amount of NullReferenceExceptions while starting the game. Happens in 1.4.1, 1.4.2 and 1.4.3. Here are the output_log files for every version (I dont know if there is a difference but I like to test a mod on different KSP versions before i start to complain^^): https://www.dropbox.com/sh/mlcevgh65zw5u0w/AADhsJkOO9iO9wg85gHbukHda?dl=0 Also a bunch of vessels fails to load when I load my savegame, always telling me some dockingports are missing. Quote Link to comment Share on other sites More sharing options...
Lisias Posted April 28, 2018 Share Posted April 28, 2018 5 hours ago, MaverickSawyer said: Hmm. The latest version from SpaceDock causes a significant hit to my game load time. Like, 2-3 times the load time. Any ideas as to why that could be? I downloaded the last version form github, and got this too. 45 minutes before I just quit and decided to go without it until I have time to tweak =P with it. I'm using 1.4.1 MacOS. 5 hours ago, linuxgurugamer said: No idea. How about a log file? My log file, at the time I quit the loading, was *HUGE*. Really huge. I will reinstall it on my KSP before going to bed and let the thing run all night long and see what we get. 3 hours ago, 4x4cheesecake said: I'm getting a ridiculous amount of NullReferenceExceptions while starting the game. /me 2. And I'm guessing this is the reason it's taking so long to load. Exceptions make heavy use of the stack, that need to be cleaned before the program goes one after handling the exception. In time, I'm using Module Manager 3.0.6 (latest from Sarbian's github). Is anyone with problems using a previous version? (a shoot in the dark, but... I would prefer not leaving the machine running all night!) Quote Link to comment Share on other sites More sharing options...
MaverickSawyer Posted April 28, 2018 Share Posted April 28, 2018 NRE spam would absolutely cause the issues I'm seeing, that's for sure... Hrm. Now I need to go back through and see which of the mods I had installed earlier triggers the same reaction. I had about 5 that I dumped in at the same time, so I have some trial and error work. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 28, 2018 Author Share Posted April 28, 2018 I assume you installed this by hand, and not via CKAN. You also need to install the ToadicusToolsContinued mod. It used to be bundled, I've unbundled it. Please install ToadicusToolsContinued and try again. I didn't update the oP when I released this, will do so now Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 28, 2018 Author Share Posted April 28, 2018 I do see a problem when loading, am looking into it. It appears to be a problem with the tweakable docking port Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 28, 2018 Author Share Posted April 28, 2018 Sorry for the problem, but no one volunteered when I asked for testers. This one got past me, now fixed. New release, 0.1.24.1: Fixed nullref from TweakableDockingNode during startup causing very long starts Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 28, 2018 Author Share Posted April 28, 2018 (edited) It appears that there still may be a problem with the TweakableDockingPort, but it's definitely much improved. If you want to remove just the tweakabledockingports, then delete both the Plugins/TweakableDockingPort.dll and the ModuleManager/TweakableDockingPort.cfg files I'll continue to look into this later. Also, any significant reports would be appreciated. Edited April 28, 2018 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
4x4cheesecake Posted April 28, 2018 Share Posted April 28, 2018 Indeed, I didn't install ToadicusToolsContinued since it wasn't mentioned in the OP and I don't use CKAN. Like you said, there is still a problem with the docking nodes but there are no more error messages showing up after removing the files. I can provide another log with ToadicusToolsContinued + the new version of TweakableEverything incl. dockingnodes (just tested in 1.4.3 this time but I can do this for 1.4.2 and 1.4.1 if you want): https://www.dropbox.com/sh/3quc34o43zlf7zo/AADTskh3Vgm97WYrX-za5IQJa?dl=0 Also, if there are any specific tests to do, I'm willing to help Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 28, 2018 Author Share Posted April 28, 2018 I’m able to replicate the problem, so once I get some more time to look at it, I should be able to figure it out. I’ll let you know if I need any testing done. Quote Link to comment Share on other sites More sharing options...
Jesusthebird Posted April 28, 2018 Share Posted April 28, 2018 (edited) I was wondering why I waited a whole 2 hour movie and my game still wasnt done loading lol, Nuts! Thanks for the quick fix regarding docking nodes. I was like...hmmmm whered they go? Edited April 28, 2018 by Jesusthebird Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 28, 2018 Author Share Posted April 28, 2018 New release, 0.1.24.2 Fixed nullrefs during startup Fixed nullrefs when in Editor Due to changes in the DockingModule, the ability to set the unfocused range was removed Added AllProjects to do release build Quote Link to comment Share on other sites More sharing options...
4x4cheesecake Posted April 29, 2018 Share Posted April 29, 2018 Thank you for the update, everything looks fine now Quote Link to comment Share on other sites More sharing options...
smaalle Posted April 29, 2018 Share Posted April 29, 2018 On 4/28/2018 at 1:48 AM, 4x4cheesecake said: @linuxgurugamer Hey I'm getting a ridiculous amount of NullReferenceExceptions while starting the game. Happens in 1.4.1, 1.4.2 and 1.4.3. Here are the output_log files for every version (I dont know if there is a difference but I like to test a mod on different KSP versions before i start to complain^^): https://www.dropbox.com/sh/mlcevgh65zw5u0w/AADhsJkOO9iO9wg85gHbukHda?dl=0 Also a bunch of vessels fails to load when I load my savegame, always telling me some dockingports are missing. I`ve had the same issue with the dockingports in the VAB. after i kicked themod out, i had my dockingports back Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.