Jump to content

[1.12.x] Near Future Technologies (September 6)


Nertea

Recommended Posts

13 hours ago, Micro753 said:

In "NearFutureExploration\Parts\Antenna\HLAirshipsCore" there is a Plugins folder that has a copy of the Hooligan Labs DLLs.

Always go back and check the ZIP file you downloaded when you see something weird like this and are (I assume) installing manually. There is no NearFutureExploration\Parts\Antenna\HLAirshipsCore folder. You put it there by mistake somehow

Link to comment
Share on other sites

1 hour ago, Drew Kerman said:

Always go back and check the ZIP file you downloaded when you see something weird like this and are (I assume) installing manually. There is no NearFutureExploration\Parts\Antenna\HLAirshipsCore folder. You put it there by mistake somehow

Looks like you're right. It is there in the first zip folder I downloaded, so I went to the github page for it and redownloaded it. Sure enough, that folder doesn't exist in the new zip file. I have no idea how I messed that up, but it was definitely something I did

Edited by Micro753
Link to comment
Share on other sites

Near Future Spacecraft 1.4.6

  •  Removed the Nereid and Tethys command pods and the Chickadee engines.
    •  They are soft-deprecated so crafts in flight will not be affected.
    •  The reasons for doing this should be evident.
    •   They may be replaced in the future by different designs

Near Future Launch Vehicles 2.2.2

  • Fixed VABOrganizer subcategory assignments for RCS parts
  • Removed the Otter and Sphinx engines
    • They are soft-deprecated so crafts in flight will not be affected.
    • The reasons for doing this should be evident.
    • They may be replaced in the future
Link to comment
Share on other sites

3 hours ago, Nertea said:

Near Future Spacecraft 1.4.6

  •  Removed the Nereid and Tethys command pods and the Chickadee engines.
    •  They are soft-deprecated so crafts in flight will not be affected.
    •  The reasons for doing this should be evident.
    •   They may be replaced in the future by different designs

Near Future Launch Vehicles 2.2.2

  • Fixed VABOrganizer subcategory assignments for RCS parts
  • Removed the Otter and Sphinx engines
    • They are soft-deprecated so crafts in flight will not be affected.
    • The reasons for doing this should be evident.
    • They may be replaced in the future

Perhaps this a dumb question, but its not evident to me why these parts were removed. What was wrong with them, are they outdated?

Link to comment
Share on other sites

22 hours ago, Tormy45 said:

Perhaps this a dumb question, but its not evident to me why these parts were removed. What was wrong with them, are they outdated?

It's a protest against [politics]

Personally i don't think Nertea should rinnegate his own hard work just because they are inspired by SpaceX's hardware, but i respect his decision.

Edited by Vanamonde
Link to comment
Share on other sites

[snip]

Lol, ok. Thanks for the answer, won't be updating this mod then. I'm currently using some of those engines and pods in my career and wouldn't want to break anything.

Edited by Vanamonde
Link to comment
Share on other sites

Nuh uh this is actually a bad idea. You definitly can be [aspect of politics] hater but doing self-deletion for content that you made in your mod is not really good. I personally dislike Starlink's environmental impacts (and thus don't support Starlink), I was skeptical on Musk's Martian plans and don't like several things he did, but tbh I don't really care "if we have a SpaceX reference in a silly green man's spaceflight game's mod" or not. This is a stupid game and we are all stupid players, not attendees of an international political summit.

Edited by Vanamonde
Link to comment
Share on other sites

7 hours ago, Tormy45 said:

Lol, ok. Thanks for the answer, won't be updating this mod then. I'm currently using some of those engines and pods in my career and wouldn't want to break anything.

its only soft-deprecated, so craft with them won't break, but you won't be able to make new craft using those parts

Link to comment
Share on other sites

Not gonna argue with this decision, although I do think it's a bit stupid, but I do think that a replacement for the Chickadee specifically would be in order if we're doing this. The pods I can live without, but having a strong monopropellant engine for abort/landing applications instead of a LES tower is practically half the reason I use Near Future Spacecraft.

Link to comment
Share on other sites

I mean if it's a soft deprecation nothing is going to break in flight, you just can't design new craft with it.

Given the situation, I respect the authors wishes.  If you really need them for new craft, just version lock or something.  KSP isn't a moving target anymore, really.

Edited by R-T-B
Link to comment
Share on other sites

8 hours ago, Jeffery Kerman said:

its only soft-deprecated, so craft with them won't break, but you won't be able to make new craft using those parts

Good to know but still not updating. I like the Space X stuff, its the whole reason I even have the Tundra mod to begin with. I find this whole thing very unfortunate and unnecessary. Though, I admit I find it a bit funny now that I think about it. Modern rocketry and programs like Apollo were basically build off the technology, blueprints, and scientists taken from the (salute party), and lets not even get started on Wernher von Braun. The dude was literally in the (Salute party) at one time. Anyway, back to enjoying my space X engines, laters.

Edited by Tormy45
Didn't know using the name of "the party" gets changed to pendant, lol.
Link to comment
Share on other sites

man I get that this is a mod you made so its your choice. but its extremely cringe IMO. This is a freaking game, not an outlet for your activism. not everything has to be political. needless to say I wont be updating Near Future mods anymore. 

Link to comment
Share on other sites

  

22 minutes ago, FDAUT said:

man I get that this is a mod you made so its your choice. but its extremely cringe IMO. This is a freaking game, not an outlet for your activism. not everything has to be political.

That's really his decision not ours given we aren't exactly paying.  You are free to revert or download another mod.  That's valid too, of course.

 

Link to comment
Share on other sites

21 hours ago, urturino said:

[stuff]

Sad to see talent go to waste like this. We're to a point where it's acceptable to accuse others of being outright evil with no benefit of the doubt. People are fine with Soviet spacecraft created by an ideology that killed millions and apollo craft made by literal pedants. Just sad to see people have been set on a target without thought.

Edited by Vanamonde
Link to comment
Share on other sites

1 hour ago, R-T-B said:

That's really his decision not ours given we aren't exactly paying.  You are free to revert or download another mod.  That's valid too, of course.

On that note, if you do want to restore the engines, it's pretty simple file editing. I've revived some of the very old FFT engines using this method. I think it's his choice what to do with the mod, and it's fine if you disagree. 

Link to comment
Share on other sites

3 minutes ago, DareMightyThingsJPL said:

On that note, if you do want to restore the engines, it's pretty simple file editing. I've revived some of the very old FFT engines using this method. I think it's his choice what to do with the mod, and it's fine if you disagree. 

I think it's his choice too. It's just... Annoying where is the link to the method?

Link to comment
Share on other sites

1 minute ago, Ryaja said:
5 minutes ago, DareMightyThingsJPL said:

On that note, if you do want to restore the engines, it's pretty simple file editing. I've revived some of the very old FFT engines using this method. I think it's his choice what to do with the mod, and it's fine if you disagree. 

I think it's his choice too. It's just... Annoying where is the link to the method?

Simply downloading the latest mod version that contains the parts, and copying all items relating to the parts, into the newest version that doesn't contain them. Make sure all parts are in their right files - if a part is in a file that doesn't exist in the new version, make a new file, which matches the name of the fil in the old version, labeled the exact same. Hopefully this works, but it can be labour intensive, and frustrating to get wrong.

Furthermore, if you plan on adding the old FFT engines using this method, note that some parts which worked in older versions, obviously won't work now due to mod compatibility issues.

Link to comment
Share on other sites

2 minutes ago, DareMightyThingsJPL said:

Simply downloading the latest mod version that contains the parts, and copying all items relating to the parts, into the newest version that doesn't contain them. Make sure all parts are in their right files - if a part is in a file that doesn't exist in the new version, make a new file, which matches the name of the fil in the old version, labeled the exact same. Hopefully this works, but it can be labour intensive, and frustrating to get wrong.

Furthermore, if you plan on adding the old FFT engines using this method, note that some parts which worked in older versions, obviously won't work now due to mod compatibility issues.

Ok, thx. Probably would be a good idea to put together a guide somewhere on the forums.

Link to comment
Share on other sites

I've absolutely nuked dozens, if not hundreds of hours of my own work before, generally to everyone's benefit. I'll replace the parts removed by different, better versions, as usual. There's no shortage of interesting command pod concepts out there to work on, and a new monoprop engine will indeed be developed to fit the gap created. It'll just take a little longer - I'd initially intended to wait until I had the replacements ready to do this, but us in Canada have been a little stressed for the last 24 hours, and this is part of my own response to things. 

To be clear, I pass no judgement on people making SpaceX mods or using SpaceX mods, and I respect the work the engineers have been doing there. Unfortunately, to me it's kinda like a band - I personally cannot reconcile the frontman's statements (this ain't any one thing) with distributing things that are tributes to the band. Any further details or discussion fall definitely under the no-politics rulesets.

If you want to share information on how to restore the removed parts, you may of course do that, but please respect my wishes and don't do it in my thread. 

 

 

Link to comment
Share on other sites

4 minutes ago, Nertea said:

I've absolutely nuked dozens, if not hundreds of hours of my own work before, generally to everyone's benefit. I'll replace the parts removed by different, better versions, as usual. There's no shortage of interesting command pod concepts out there to work on, and a new monoprop engine will indeed be developed to fit the gap created. It'll just take a little longer - I'd initially intended to wait until I had the replacements ready to do this, but us in Canada have been a little stressed for the last 24 hours, and this is part of my own response to things. 

To be clear, I pass no judgement on people making SpaceX mods or using SpaceX mods, and I respect the work the engineers have been doing there. Unfortunately, to me it's kinda like a band - I personally cannot reconcile the frontman's statements (this ain't any one thing) with distributing things that are tributes to the band. Any further details or discussion fall definitely under the no-politics rulesets.

If you want to share information on how to restore the removed parts, you may of course do that, but please respect my wishes and don't do it in my thread. 

 

 

Whats been happening in canada over the past day?

Link to comment
Share on other sites

47 minutes ago, Nertea said:

I've absolutely nuked dozens, if not hundreds of hours of my own work before, generally to everyone's benefit. I'll replace the parts removed by different, better versions, as usual. There's no shortage of interesting command pod concepts out there to work on, and a new monoprop engine will indeed be developed to fit the gap created. It'll just take a little longer - I'd initially intended to wait until I had the replacements ready to do this, but us in Canada have been a little stressed for the last 24 hours, and this is part of my own response to things. 

To be clear, I pass no judgement on people making SpaceX mods or using SpaceX mods, and I respect the work the engineers have been doing there. Unfortunately, to me it's kinda like a band - I personally cannot reconcile the frontman's statements (this ain't any one thing) with distributing things that are tributes to the band. Any further details or discussion fall definitely under the no-politics rulesets.

If you want to share information on how to restore the removed parts, you may of course do that, but please respect my wishes and don't do it in my thread. 

 

 

You can update the mods, but the thread is an open bulletin. If one side or the other has full control of the thread that defeats the purpose.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...