The_Stinky_Broccoli Posted October 27, 2021 Share Posted October 27, 2021 Part mods: Will be back for over a year, probably more lol. Anyway, thanks for updating this to 1.10.1. Quote Link to comment Share on other sites More sharing options...
Dung3on_Master Posted November 19, 2021 Share Posted November 19, 2021 Will this be updated to 1.12? Quote Link to comment Share on other sites More sharing options...
mgzsman06 Posted November 28, 2021 Share Posted November 28, 2021 Alright... Not sure if I'm meant to post here or not but I assume that I can: Anyone able to help me with why (and possibly how to disable) the feature that stops timewarp whenever a probe/satellite (or anything) loses signal? Trying to warp to a new build and it keeps stopping because of (what I assume is the reason anyways) a message pop up that says "WARNING" or "RELAX" (I'm sure you all know what I'm on about there). Right now, I am warping when I'm at the space centre, not controlling the probe. It also annoys me with this when I'm warping to a maneuver! Quote Link to comment Share on other sites More sharing options...
Pehvbot Posted November 28, 2021 Share Posted November 28, 2021 2 hours ago, mgzsman06 said: Alright... Not sure if I'm meant to post here or not but I assume that I can: Anyone able to help me with why (and possibly how to disable) the feature that stops timewarp whenever a probe/satellite (or anything) loses signal? Trying to warp to a new build and it keeps stopping because of (what I assume is the reason anyways) a message pop up that says "WARNING" or "RELAX" (I'm sure you all know what I'm on about there). Right now, I am warping when I'm at the space centre, not controlling the probe. It also annoys me with this when I'm warping to a maneuver! Kerbalism may be doing this. Select the craft from the Kerbalism window and go to the config tab. Unclick the notification boxes and see if that does it. Quote Link to comment Share on other sites More sharing options...
siimav Posted December 2, 2021 Share Posted December 2, 2021 v14.8.0 for KSP 1.10 Config Changes Decrease RD-0212 mass and Isp, increase thrust (#2535) Restore the thermal rebalance values that got lost at #2452 R-4D fuel ratios and fuel changed (#2531) Un-hide restockplus RSRM (#2545) Fix scale of KTDU417 with restock (#2547) Slightly increase thrust on LR87/91 AJ-9-Kero Change title and description on LR89 series engine Fix transfer for speculative Kero LR87/91 Decrease AltairIII fuel amount (#2552) Add engine configs for the RL-10A-4N and RL-10A-4-1N extendable-nozzle variants, used by Atlas II and III. Add support for new ROEngines parts. Add J57-P-8, RD-9B (#2548) Adjust size and CoM offset of jet engines (#2548) Bug Fixes Fix KTDU425 rated burn time not being displayed (#2534) Fix detection of Persistent Rotation Upgraded. Contributors: Thanks to: @lpgagnon, @al2me6, @siimav, @ZombieZilla, @undeadfake, @Capkirk123, @NathanKell Thanks to all who have given support in issues, comments and discord discussions. Your contributions are greatly valued! Quote Link to comment Share on other sites More sharing options...
Froost Posted December 4, 2021 Share Posted December 4, 2021 (edited) Stuck stages Hello, I've been playing RO for a while now and I've noticed that whenever I detach stages, they remain trailing behind me through ascent, all the way up to orbit. Once I timewarp they vanish. I think it's been happening since I got RO, but I'm only saying something now because I don't want to keep dealing with it. Has anyone else seen this? Thanks. https://drive.google.com/file/d/12oErJL8WPS-EaWU166e90Na7bGYpgF4Y/view (the object 20 km away is a little connector piece that was not affected by this for some reason) Edited December 5, 2021 by Froost Quote Link to comment Share on other sites More sharing options...
serg1983 Posted December 9, 2021 Share Posted December 9, 2021 (edited) KK Launchers - Atlas Pack do not support RO . Is there a solution ? Edited December 9, 2021 by serg1983 Quote Link to comment Share on other sites More sharing options...
ksp player Posted December 10, 2021 Share Posted December 10, 2021 (edited) Whenever I install RO, the loading bar always stops, but the loading tips and the images keep on playing. I install it on CKAN. Look at the image below. Edit: And yes, ZeroMiniAVC doesn't work. Edited December 10, 2021 by ksp player Quote Link to comment Share on other sites More sharing options...
AVaughan Posted December 10, 2021 Share Posted December 10, 2021 10 hours ago, ksp player said: Whenever I install RO, the loading bar always stops, but the loading tips and the images keep on playing. What KSP version? Did you follow the install guide? (https://github.com/KSP-RO/RP-0/wiki/Installation) My RO + RP-1 install works for me. It does take a while to load, and sometimes the progress bar seems to stop. If you are low on RAM, and paging to disk, then that will really slow down progress and could easily make you think it has stopped. Quote Link to comment Share on other sites More sharing options...
Omnipius Posted December 11, 2021 Share Posted December 11, 2021 I'm having a very bizarre problem with LR89 engines. When I try to fire them, the fuel gauge comes up, the throttle, thrust, and temperature readouts in the detail menu ramp up, but mass flow and ISP stay at zero. No fire, no actual thrust generated. Meanwhile, the LR105 and LR101s fire up just fine. I thought maybe it was the Atlas booster decoupler, but same issue when directly connected to the tank. I checked and the part is fully researched and owned. I haven't found any errors or exceptions in the log either. Is there something I'm missing or is this broken? Quote Link to comment Share on other sites More sharing options...
ksp player Posted December 11, 2021 Share Posted December 11, 2021 11 hours ago, AVaughan said: What KSP version? I'm on 1.12.2, but the thing is that when I try to change my version on steam, the folder with RO doesn't change with it. Quote Link to comment Share on other sites More sharing options...
siimav Posted December 11, 2021 Share Posted December 11, 2021 9 hours ago, Omnipius said: I'm having a very bizarre problem with LR89 engines. When I try to fire them, the fuel gauge comes up, the throttle, thrust, and temperature readouts in the detail menu ramp up, but mass flow and ISP stay at zero. No fire, no actual thrust generated. Meanwhile, the LR105 and LR101s fire up just fine. I thought maybe it was the Atlas booster decoupler, but same issue when directly connected to the tank. I checked and the part is fully researched and owned. I haven't found any errors or exceptions in the log either. Is there something I'm missing or is this broken? Uninstall PersistentThrust Quote Link to comment Share on other sites More sharing options...
Omnipius Posted December 12, 2021 Share Posted December 12, 2021 12 hours ago, siimav said: Uninstall PersistentThrust Is this a known conflict? I've noticed that it also glitches the most recent version of Kopernicus. Quote Link to comment Share on other sites More sharing options...
Razgriz1 Posted December 13, 2021 Share Posted December 13, 2021 On 12/11/2021 at 2:51 AM, ksp player said: I'm on 1.12.2, but the thing is that when I try to change my version on steam, the folder with RO doesn't change with it. I would strongly recommend creating a new folder to add mods to, instead of the normal Steam installation location. RO in particular must be played on 1.10.1 and is not tolerant of newer versions at all. You can literally just copy/paste your game files to another folder and it will still work. I'm not really sure what you mean when you say Steam isn't changing the game files, but if you copy them over manually it will work fine. Quote Link to comment Share on other sites More sharing options...
ksp player Posted December 16, 2021 Share Posted December 16, 2021 Sorry to ask, but is there a Realism Overhaul for version 1.12.2? Quote Link to comment Share on other sites More sharing options...
jimmymcgoochie Posted December 16, 2021 Share Posted December 16, 2021 21 minutes ago, ksp player said: Sorry to ask, but is there a Realism Overhaul for version 1.12.2? There’s an experimental dev branch for 1.12(.x) on the RO GitHub page, try that? Quote Link to comment Share on other sites More sharing options...
ksp player Posted December 18, 2021 Share Posted December 18, 2021 On 12/16/2021 at 10:46 PM, jimmymcgoochie said: There’s an experimental dev branch for 1.12(.x) on the RO GitHub page, try that? Okay. Quote Link to comment Share on other sites More sharing options...
SilNaZ Posted December 21, 2021 Share Posted December 21, 2021 On 12/16/2021 at 6:46 PM, jimmymcgoochie said: There’s an experimental dev branch for 1.12(.x) on the RO GitHub page, try that? Could you link it? Is it the dev branch? I went to the mod config and it said it was for 1.10.1 Quote Link to comment Share on other sites More sharing options...
Pehvbot Posted December 21, 2021 Share Posted December 21, 2021 1 hour ago, SilNaZ said: Could you link it? Is it the dev branch? I went to the mod config and it said it was for 1.10.1 https://github.com/KSP-RO/RealismOverhaul/tree/dev You would need to download the entire source tree and extract the GameData folder (green Code button on the upper right). However, using a dev version is a bit dangerous. Don't expect it to always work or be complete. It's in development for a reason. Quote Link to comment Share on other sites More sharing options...
ksp player Posted December 26, 2021 Share Posted December 26, 2021 What mod is this? I found this in the loading screen, I know the orion parts are from rocapsules etc. but what about the sls part? Quote Link to comment Share on other sites More sharing options...
obnox twin Posted January 10, 2022 Share Posted January 10, 2022 On 12/27/2021 at 5:08 AM, ksp player said: What mod is this? I found this in the loading screen, I know the orion parts are from rocapsules etc. but what about the sls part? I think that will be ReDirect if I am correct or ShadowWorks - Stockalike SLS, Delta IV, and More. Quote Link to comment Share on other sites More sharing options...
mateusviccari Posted January 19, 2022 Share Posted January 19, 2022 (edited) I have a question about RO Tanks: The service module tanks' descriptions start with a red warning "Not intended to hold fuel". How am I supposed to add an RCS tank, since the other 3 types cannot hold hydrazine? EDIT - Any type of integral structure tank with "Highly pressurized" type should work, it just happens that sometimes you have to remove the engines/RCS and add them again to force real fuels to identify the fuel mixture Edited January 29, 2022 by mateusviccari Found the fix Quote Link to comment Share on other sites More sharing options...
Sunscreen Posted January 20, 2022 Share Posted January 20, 2022 Seriously good work on the updates to RO/RP-1 over the last six months! I've just come back to it after a bit of a break and its very impressive! Thank you all Quote Link to comment Share on other sites More sharing options...
anthonylau_ Posted January 28, 2022 Share Posted January 28, 2022 I have got some issues on the RO fuel tanks. Even i use the sandbox mode and balloon tanks, the dry mass ratios of the tanks are still very low(eg.10T/40Twhen carrying kerosene+oxygen), is this normal? It make me very difficult to build a useable rocket. On the other hand,the value of procedural tank seen to be more reasonable. Quote Link to comment Share on other sites More sharing options...
NathanKell Posted January 30, 2022 Share Posted January 30, 2022 On 1/28/2022 at 2:49 AM, anthonylau_ said: I have got some issues on the RO fuel tanks. Even i use the sandbox mode and balloon tanks, the dry mass ratios of the tanks are still very low(eg.10T/40Twhen carrying kerosene+oxygen), is this normal? It make me very difficult to build a useable rocket. On the other hand,the value of procedural tank seen to be more reasonable. What tanks are you talking about there? Though I highly recommend using only procedural tanks (or Modular tanks, from ROTanks) instead anyway. Quote Link to comment Share on other sites More sharing options...
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