Gameslinx Posted June 15, 2017 Author Share Posted June 15, 2017 (edited) 31 minutes ago, Blackline said: just move all but yours and Squads items from GameData, and its still here. I'll retest with ring shadows off. AND THE SUN IS SHINING AGAIN! PS: this one did it Awesome I thought it was that Edited June 15, 2017 by Gameslinx Quote Link to comment Share on other sites More sharing options...
Blackline Posted June 15, 2017 Share Posted June 15, 2017 But am i the only one experiencing this? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted June 15, 2017 Author Share Posted June 15, 2017 (edited) 1 hour ago, Blackline said: But am i the only one experiencing this? Yes. I too don't get those shadows. Unless the inclination of Gaia was changed, causing the shadows to be prominent. Edited June 15, 2017 by Gameslinx Quote Link to comment Share on other sites More sharing options...
Blackline Posted June 15, 2017 Share Posted June 15, 2017 11 minutes ago, Gameslinx said: Yes. I too don't get those shadows. Unless the inclination of Gaia was changed, causing the shadows to be prominent. I didn't change anything, if that's what you want to say. Funny thing, the stock explore contracts, after doing an EVA in gaias orbit, the next contract is an unpaid (4 SC and 7Rep) flyby of Olu'um. What a gap of progress?!? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted June 15, 2017 Author Share Posted June 15, 2017 45 minutes ago, Blackline said: I didn't change anything, if that's what you want to say. Funny thing, the stock explore contracts, after doing an EVA in gaias orbit, the next contract is an unpaid (4 SC and 7Rep) flyby of Olu'um. What a gap of progress?!? Known bug. Happens with all planet mods unfortunately. So far, no fix. Quote Link to comment Share on other sites More sharing options...
Update Guy Posted June 15, 2017 Share Posted June 15, 2017 I found one other bit of shenanigans from the magic space asteroid/space kraken; It left a probe that was stuck on Olei (because I didn't give it a strong enough engine to leave the surface) and stuck it hanging in Sonus' atmosphere which I had a good giggle at. But things now return to normal at my space program, and Mining has returned to Gullis! Although I was unaware that the old Flats areas are now just a large ocean of sorts. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted June 15, 2017 Author Share Posted June 15, 2017 2 minutes ago, Update Guy said: the old Flats areas are now just a large ocean of sorts. Some are, some are not. The flats you know and love still exist to an extent! The asteroid that hit the Mun also scraped Minmus, melting it somewhat (or revealing a hidden ocean?) What a coincidence, it's almost like someone purposely did that! Quote Link to comment Share on other sites More sharing options...
Update Guy Posted June 15, 2017 Share Posted June 15, 2017 1 minute ago, Gameslinx said: The asteroid that hit the Mun also scraped Minmus, melting it somewhat (or revealing a hidden ocean?) What a coincidence, it's almost like someone purposely did that! To be fair, it still looks like the flats from orbit. It wasn't until I picked my spot to land and saw the sun gleaming off the flats that it dawned on me. Also actually landing the miner in the water sealed it. Although if the drills reached I could've cornered the market on seafaring fueling stations! ...I'll have to get back to you on that ocean mining. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted June 15, 2017 Author Share Posted June 15, 2017 2 minutes ago, Update Guy said: To be fair, it still looks like the flats from orbit. It wasn't until I picked my spot to land and saw the sun gleaming off the flats Should I make the ocean darker from the map view? Quite a few people say this. Quote Link to comment Share on other sites More sharing options...
Blackline Posted June 16, 2017 Share Posted June 16, 2017 (edited) Heavy bouncing if landing on a slope. Usually, my tiny rockets do powered landing, then sometimes tip over and fall to the side. But on gaia, everything seems to be made of rubber, and the rocket just bounces around and starts to loose some parts. Part of the lore? Edited June 16, 2017 by Blackline Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted June 16, 2017 Author Share Posted June 16, 2017 30 minutes ago, Blackline said: Heavy bouncing if landing on a slope. Usually, my tiny rockets do powered landing, then sometimes tip over and fall to the side. But on gaia, everything seems to be made of rubber, and the rocket just bounces around and starts to loose some parts. Part of the lore? It uses Kerbin's config for PhysicsMaterial, so it isn't any bouncier from what i've seen. Quote Link to comment Share on other sites More sharing options...
Serkanamore Posted June 17, 2017 Share Posted June 17, 2017 On 11.6.2017 at 2:12 AM, Gameslinx said: How do you mean? I'm away at the moment with limited data. ResearchBodies is a mod where you have to launch telescopes into space to get information about other planets. Only than you can start sending probes to them and actually them. It's nice to have and brings more suprises to the game especially if you have a new planet pack like yours. Quote Link to comment Share on other sites More sharing options...
Chase842 Posted June 17, 2017 Share Posted June 17, 2017 Hi everyone, I'm new to this mod and thread. I started a career mode yesterday, and I noticed that after accomplishing the first orbit mission around Gala, that the next milestone mission wanted me to go to Oll'um (idk if i spelled that right) instead of the moons orbiting Gala. On a similar note, the missions being given at the beginning seem to be very unrewarding, and I'm finding much slower than usual to earn money. I was curious if anyone else feels the same, and if this was intended or just a coincident? Is there anyone who has made a mission pack or edits to mission generation that they'd be willing to share? On another note, I really love this system and the lore behind the star systems colliding! Very fun stuff! Quote Link to comment Share on other sites More sharing options...
Blackline Posted June 17, 2017 Share Posted June 17, 2017 1 hour ago, Chase842 said: Hi everyone, I'm new to this mod and thread. I started a career mode yesterday, and I noticed that after accomplishing the first orbit mission around Gala, that the next milestone mission wanted me to go to Oll'um (idk if i spelled that right) instead of the moons orbiting Gala. On a similar note, the missions being given at the beginning seem to be very unrewarding, and I'm finding much slower than usual to earn money. I was curious if anyone else feels the same, and if this was intended or just a coincident? Is there anyone who has made a mission pack or edits to mission generation that they'd be willing to share? On another note, I really love this system and the lore behind the star systems colliding! Very fun stuff! Read 4 or 5 posts above Quote Link to comment Share on other sites More sharing options...
Dat_Coffee Posted June 17, 2017 Share Posted June 17, 2017 Is it possible to use this mod without also having EVE and Scatter installed? The planets look good but graphics mods lag the heck out of my computer Quote Link to comment Share on other sites More sharing options...
Nyarlathotep- Posted June 17, 2017 Share Posted June 17, 2017 On 1/31/2017 at 1:18 PM, Gameslinx said: Changelog VERSION 0.3: | | --- | | - IMPORTANT - IF YOU ARE LANDED ON NIEBOS, GET TO A SAFE SPOT! Niebos radius scaled up to 400KM diameter (Just less than Kerbin's) Niebietos moonlet added around Niebos. It's not what it seems from the map view... (easter egg?) Vega will be moved from Niebos's orbit to Olu'um (gas giant) soon, as Niebietos is Niebos's official moon, now. I'm using a new algorithm to calculate noise for Niebietos. It should allow for some great new scenery KNOWN ISSUE - Niebos's ocean is TOO LOW by about 200m. This will be fixed in the next update! KNOWN ISSUE - Niebos's moon (Niebietos) looks perfectly round from the map view, when it REALLY ISN'T - Go visit it, it's awesome! On request of @eloquentJane and @TheEpicSquared - Thanks for the suggestion! Since your idea was awesome, if you want, PM me an easter egg idea. It can be anything appropriate. Just specify which planet you want it on, and what you want it to be (I can't do monoliths yet, though!). I'll send a rover with tracks, the kind most tanks use. Quote Link to comment Share on other sites More sharing options...
TheWanderer05 Posted June 17, 2017 Share Posted June 17, 2017 53 minutes ago, Dat_Coffee said: Is it possible to use this mod without also having EVE and Scatter installed? The planets look good but graphics mods lag the heck out of my computer Yes, you can delete the scatter and EVE mods from your gamedata folder, the mod will still work fine Quote Link to comment Share on other sites More sharing options...
TheWanderer05 Posted June 17, 2017 Share Posted June 17, 2017 Got some new stuff for ya. Butai is having the same issue as Niebos was where my craft would experience a sudden burst of heat the instant it enters the atmosphere (wasn't nearly as bad this time, though). Oh, and I found a thing (spoiler alert): Spoiler Quote Link to comment Share on other sites More sharing options...
Dat_Coffee Posted June 18, 2017 Share Posted June 18, 2017 2 hours ago, TheWanderer05 said: Yes, you can delete the scatter and EVE mods from your gamedata folder, the mod will still work fine Thanks, that helps Also, I added some science descriptions for Teloslate, hope they're not too bad Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted June 18, 2017 Author Share Posted June 18, 2017 21 hours ago, Chase842 said: Hi everyone, I'm new to this mod and thread. I started a career mode yesterday, and I noticed that after accomplishing the first orbit mission around Gala, that the next milestone mission wanted me to go to Oll'um (idk if i spelled that right) instead of the moons orbiting Gala. On a similar note, the missions being given at the beginning seem to be very unrewarding, and I'm finding much slower than usual to earn money. I was curious if anyone else feels the same, and if this was intended or just a coincident? Is there anyone who has made a mission pack or edits to mission generation that they'd be willing to share? On another note, I really love this system and the lore behind the star systems colliding! Very fun stuff! This is a common issue with planet packs (talking about the famous Olu'um contract here), I can not change or alter any of the contract system. I'll add this to a known issues section. 17 hours ago, Nyarlathotep- said: I'll send a rover with tracks, the kind most tanks use. You quoted a changelog which was written months ago. Make sure you know what you're in for 14 hours ago, TheWanderer05 said: Got some new stuff for ya. Butai is having the same issue as Niebos was where my craft would experience a sudden burst of heat the instant it enters the atmosphere (wasn't nearly as bad this time, though). Oh, and I found a thing (spoiler alert): Hide contents Bug logged, and fixed thanks for the help __ Great job finding one of the easter eggs! I'm making it a biome in the future. 14 hours ago, Dat_Coffee said: Thanks, that helps Also, I added some science descriptions for Teloslate, hope they're not too bad Cheers, that will definitely help a lot! Quote Link to comment Share on other sites More sharing options...
Chase842 Posted June 18, 2017 Share Posted June 18, 2017 Hi again, so I downloaded Strategia, and it definitely does help out early on in career mode with money, due to the Oll'ulm contract bug, I would highly recommend putting Strategia on a suggested mods list for this planet pack/overhaul. Another a different note, I was curious if there is a simple way to scale up the planets/system? I assume it would cause terrain and/or texture issues, and be a lot of work to make a whole new set of everything for all the planets. However, if someone has done so already, I would be curious to take a look at it. P.S. - Great planet pack/overhaul! Many props! Wow! Quote Link to comment Share on other sites More sharing options...
TheRagingIrishman Posted June 18, 2017 Share Posted June 18, 2017 (edited) 11 minutes ago, Chase842 said: Another a different note, I was curious if there is a simple way to scale up the planets/system? I assume it would cause terrain and/or texture issues, and be a lot of work to make a whole new set of everything for all the planets. However, if someone has done so already, I would be curious to take a look at it. https://github.com/Galileo88/Galileos-Planet-Pack/blob/619313423fdfe577b1c2bbe1d51228fa1323f0a6/Optional Mods/Rescale!/2.5X.cfg <- an example config (scales Galileo's planets by 2.5x Edited June 18, 2017 by TheRagingIrishman Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted June 18, 2017 Author Share Posted June 18, 2017 18 minutes ago, Chase842 said: Hi again, so I downloaded Strategia, and it definitely does help out early on in career mode with money, due to the Oll'ulm contract bug, I would highly recommend putting Strategia on a suggested mods list for this planet pack/overhaul. Another a different note, I was curious if there is a simple way to scale up the planets/system? I assume it would cause terrain and/or texture issues, and be a lot of work to make a whole new set of everything for all the planets. However, if someone has done so already, I would be curious to take a look at it. P.S. - Great planet pack/overhaul! Many props! Wow! 11 minutes ago, TheRagingIrishman said: https://github.com/Galileo88/Galileos-Planet-Pack/blob/619313423fdfe577b1c2bbe1d51228fa1323f0a6/Optional Mods/Rescale!/2.5X.cfg <- an example config (scales Galileo's planets by 2.5x Whoa even I am too slow! Check that out ^^! 20 minutes ago, Chase842 said: Great planet pack/overhaul! Many props! Wow! <3 Quote Link to comment Share on other sites More sharing options...
Chase842 Posted June 18, 2017 Share Posted June 18, 2017 @TheRagingIrishman Thanks, I'll give it a try! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted June 18, 2017 Author Share Posted June 18, 2017 (edited) Preparing for a new trailer within this month hopefully. I'm looking for some song suggestions (preferably copyright free) to go along with the video, similarly to the last one. I wasn't lying when I said about detailing planets, as I've mentioned to @eloquentJane PS: Sonus's radius is going to rise to 1,000,000 m, with a gravity ASL of 1.3 Gs. It will be the largest landable planet in the pack, but not as harsh as Eve. Edited June 18, 2017 by Gameslinx Quote Link to comment Share on other sites More sharing options...
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