Stone Blue Posted April 10, 2021 Share Posted April 10, 2021 7 hours ago, EggyKane said: s There a way to get this Mod working on 1.11 ? im using CKAN but its not under the Compatible mods. Regards Kane yes... theres a way to just mark it as 1.11.x compatable in CKAN... you can do it for *any* mod... granted it doesnt mean the mod will actually *work* in 1.11.x... *This* mod, tho, will most likely work. Quote Link to comment Share on other sites More sharing options...
EggyKane Posted April 11, 2021 Share Posted April 11, 2021 Thank you Sir !!! Quote Link to comment Share on other sites More sharing options...
Hunweibyn Posted April 22, 2021 Share Posted April 22, 2021 (edited) Greetings. Using FMRS, Stage Recovery and Recovery Controller on KSP 1.11.2. All theese mods were installed by CKAN. There are other installed mods, and one of them is contract configurator, but there is no any contract packs installed. Having problem with disappearing contracts when using FMRS right after launch, it doing FMRS_main_save. and if i do Revert Flight or load this game manually in load game menu, all my contracts (active and archive) gone, just empty. Tryed mods installed from CKAN and manually - same problem. To test this, after launch, i restarted FMRS and it does new FMRS_main_save which loads normally and all contracts on their's places. I have theese problem only on launch from KSC. I saw such kind of problem somewhere in this topic and it was said that problem fixed, but not for me. PS: If there is some additional information that can help with locating\fixing this problem - let me know. Edited April 22, 2021 by Hunweibyn PS added Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 22, 2021 Author Share Posted April 22, 2021 7 hours ago, Hunweibyn said: Greetings. Using FMRS, Stage Recovery and Recovery Controller on KSP 1.11.2. All theese mods were installed by CKAN. There are other installed mods, and one of them is contract configurator, but there is no any contract packs installed. Having problem with disappearing contracts when using FMRS right after launch, it doing FMRS_main_save. and if i do Revert Flight or load this game manually in load game menu, all my contracts (active and archive) gone, just empty. Tryed mods installed from CKAN and manually - same problem. To test this, after launch, i restarted FMRS and it does new FMRS_main_save which loads normally and all contracts on their's places. I have theese problem only on launch from KSC. I saw such kind of problem somewhere in this topic and it was said that problem fixed, but not for me. PS: If there is some additional information that can help with locating\fixing this problem - let me know. Always, Always post a link to the log file. Nothing can be done with it Quote Link to comment Share on other sites More sharing options...
Hunweibyn Posted April 22, 2021 Share Posted April 22, 2021 (edited) Sorry, here's my game log of the exact game, where all contracts disappeared when i tried recovering stage with FMRS. KSP: 1.11.2 Windows 64bit Problem: Contracts disappearing after revert to launch button in FMRS or load fmrs main save file (not 100% of load times) Mods installed: GameData Reproduction steps: It's something of "floating" problem. Sometimes game loads normally and sometimes game loads with empty contracts Log: player.log Edited April 22, 2021 by Hunweibyn Did in right way Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 23, 2021 Author Share Posted April 23, 2021 6 hours ago, Hunweibyn said: Sorry, here's my game log of the exact game, where all contracts disappeared when i tried recovering stage with FMRS. KSP: 1.11.2 Windows 64bit Problem: Contracts disappearing after revert to launch button in FMRS or load fmrs main save file (not 100% of load times) Mods installed: GameData Reproduction steps: It's something of "floating" problem. Sometimes game loads normally and sometimes game loads with empty contracts Log: player.log No promises, busy, but I'll keep it in mind Quote Link to comment Share on other sites More sharing options...
Hunweibyn Posted April 25, 2021 Share Posted April 25, 2021 (edited) Problem occurs on 2nd "revert to launch" action. It looks like if you launch rocket, then do "revert to launch" launch it again and push this button one more time - contracts are wiped. Did new log with reproducing this right after game launch to minimize it. https://yadi.sk/d/J7P39IQZ8MIvHA Edited April 25, 2021 by Hunweibyn Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 25, 2021 Author Share Posted April 25, 2021 2 hours ago, Hunweibyn said: Problem occurs on 2nd "revert to launch" action. It looks like if you launch rocket, then do "revert to launch" launch it again and push this button one more time - contracts are wiped. Did new log with reproducing this right after game launch to minimize it. https://yadi.sk/d/J7P39IQZ8MIvHA I'll look into this on Tuesday night when I do my modding Quote Link to comment Share on other sites More sharing options...
GodlygamerYT Posted May 20, 2021 Share Posted May 20, 2021 When I click on the box that says <name> probe it doesn’t switch so I loose the booster. Quote Link to comment Share on other sites More sharing options...
Brigadier Posted May 21, 2021 Share Posted May 21, 2021 7 hours ago, GodlygamerYT said: When I click on the box that says <name> probe it doesn’t switch so I loose the booster. You haven't really given much to go on. I suggest you provide more information on your problem, including a better description so that someone can attempt to reproduce the problem, screen shots, if you feel they would help, and a log to a brief session where this problem occurs (use the link in my sig block to get some guidance on what to provide and how to do it). All this will help others diagnose any issues and offer some advice. Quote Link to comment Share on other sites More sharing options...
KSP Dragon Posted June 11, 2021 Share Posted June 11, 2021 Can still work on 1.11 Quote Link to comment Share on other sites More sharing options...
Dominiquini Posted June 20, 2021 Share Posted June 20, 2021 This mod will be updated to the last KSP version? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 21, 2021 Author Share Posted June 21, 2021 6 hours ago, Dominiquini said: This mod will be updated to the last KSP version? Try it when released, probably won't need any updates Quote Link to comment Share on other sites More sharing options...
Dominiquini Posted June 21, 2021 Share Posted June 21, 2021 I tested it here, and I don't know if is a bug or not: 1) Launch a ship, trigger a booster separation (FMRS recognize the booster and show me the option to control jump to it) 2) I continue my main mission and after that I use FMRS to jump to my booster 3) I landed my booster and pressed the button "Jump back to main mission" (Green text showed me that the booster landed!) 4) In my main mission, I go to the Track Station and my booster is still there (soon after separation, still in space) After that, I tested using the button "Recover Vessel" from stock, above the altimeter, and appear that worked! * I don't change any setting to FMRS (automatic recovery is enabled) ** Both cases I tested in sandbox, them I don't know if I received the funds of the recovery vessels! Quote Link to comment Share on other sites More sharing options...
reducing Posted June 21, 2021 Share Posted June 21, 2021 4 minutes ago, Dominiquini said: 4) In my main mission, I go to the Track Station and my booster is still there (soon after separation, still in space) You have to fly your main mission so the first booster despawns and then it won't appear in the tracking station. Besides you still get your money back for recovery so if there's a random booster crashing into the ocean somewhere it really doesn't matter. Mods aren't prefect, you have to work with them sometimes. Quote Link to comment Share on other sites More sharing options...
Dominiquini Posted June 21, 2021 Share Posted June 21, 2021 6 minutes ago, reducing said: You have to fly your main mission so the first booster despawns and then it won't appear in the tracking station. Besides you still get your money back for recovery so if there's a random booster crashing into the ocean somewhere it really doesn't matter. Mods aren't prefect, you have to work with them sometimes. I continue to fly my main mission for a couple of minutes, until I reach orbit . I don't know if was enough time to my booster despawn! Quote Link to comment Share on other sites More sharing options...
reducing Posted June 21, 2021 Share Posted June 21, 2021 29 minutes ago, Dominiquini said: I continue to fly my main mission for a couple of minutes, until I reach orbit . I don't know if was enough time to my booster despawn! Its not that big of deal because you already recovered it. The mod doesn't delete the booster from the main save, for the purpose of this mod its not even really there. Just let it crash into the ocean and forget about it, you get the money back anyways. Quote Link to comment Share on other sites More sharing options...
Dominiquini Posted June 21, 2021 Share Posted June 21, 2021 3 minutes ago, reducing said: Its not that big of deal because you already recovered it. The mod doesn't delete the booster from the main save, for the purpose of this mod its not even really there. Just let it crash into the ocean and forget about it, you get the money back anyways. As I was in Sandbox and I can't see the refund, when I saw the booster in my main game, I thought the mod had failed to get it back! Thanks. Quote Link to comment Share on other sites More sharing options...
dezintegracja Posted July 10, 2021 Share Posted July 10, 2021 >update for 1.12 when Quote Link to comment Share on other sites More sharing options...
James Kerman Posted July 10, 2021 Share Posted July 10, 2021 Welcome to the forum @dezintegracja. While it is not against the rules to request an update, so long as it is polite and not repetitive, please remember that our great modding community also have real life responsibilities to deal with so it's best to just be patient while we wait for our favourite mods to be updated. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 11, 2021 Author Share Posted July 11, 2021 15 hours ago, dezintegracja said: >update for 1.12 when What makes you think it doesn't work for 1.12? Have you tried it yet? Most mods which are compatible with 1.8 and newer will work, try it first before asking for updates Quote Link to comment Share on other sites More sharing options...
dezintegracja Posted July 12, 2021 Share Posted July 12, 2021 On 7/11/2021 at 3:58 AM, linuxgurugamer said: What makes you think it doesn't work for 1.12? Have you tried it yet? Most mods which are compatible with 1.8 and newer will work, try it first before asking for updates I've tried, it kept crashing everytime i opened the launcher or KSP directly, after removing it and dependencies ksp works fine. I'm assuming it's got to do woth changes in 1.12 as FMRS worked fine in 1.11.2 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 12, 2021 Author Share Posted July 12, 2021 1 hour ago, dezintegracja said: I've tried, it kept crashing everytime i opened the launcher or KSP directly, after removing it and dependencies ksp works fine. I'm assuming it's got to do woth changes in 1.12 as FMRS worked fine in 1.11.2 then you need to provide logs (Player.log) as mentioned in my sig (the Read This...) Quote Link to comment Share on other sites More sharing options...
dezintegracja Posted July 12, 2021 Share Posted July 12, 2021 3 hours ago, linuxgurugamer said: then you need to provide logs (Player.log) as mentioned in my sig (the Read This...) here is the whole player.log - if you want a certain part, just ask me Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 12, 2021 Author Share Posted July 12, 2021 1 minute ago, dezintegracja said: here is the whole player.log - if you want a certain part, just ask me I can't download that, please try a different service Quote Link to comment Share on other sites More sharing options...
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