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[1.2.2 & 1.3 & 1.4 & 1.5] Kerbin-Side continued 1.4.5 [05.11.2018]


Ger_space

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30 minutes ago, Shalfar said:

Heads up for anyone who is seeing things in strange places (i.e. Arakebo on its side on top of KSC) with 1.4.5.26.  If you installed from CKAN you are missing a folder. Now if someone can help me with the square of arrows that thinks it's KSC2 and attaches itself to my planes I would be very appreciative.

Can you please delete and reinstall the mod? 

I can not reproduce the the issue. 

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7 hours ago, Ger_space said:

Can you please delete and reinstall the mod? 

I can not reproduce the the issue. 

Still there.  I would attach a screen shot if I could figure out how. I dug through logs but didn't find anything.

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Don't have it, this is my modlist. It also appears in the menu screen, covering up one of the two kerbals.

Spoiler

Flight Manager for Reusable Stages (FMRS) Continued (FMRSContinued 1.2.7.3)
Advanced Textures (AdvancedTextures 1.4.5.5)
B9 Part Switch (B9PartSwitch v2.5.1)
BDArmoryContinued (BDArmoryContinued 1:v1.2.3.0)
Chatterer (Chatterer 0.9.96)
ClickThrough Blocker (ClickThroughBlocker 0.1.6.9)
Community Category Kit (CommunityCategoryKit 4.0.0.0)
Community Resource Pack (CommunityResourcePack 1.0.0.0)
Community Tech Tree (CommunityTechTree 1:3.3.4)
Community Terrain Texture Pack (CommunityTerrainTexturePack 1:1.0.4)
DeepFreeze Continued... (DeepFreeze V0.23.9.0)
Dynamic Battery Storage (DynamicBatteryStorage 2:1.3.3.0)
Easy Vessel Switch (EVS) (EasyVesselSwitch 1.9)
Editor Extensions Redux (EditorExtensionsRedux 3.3.19.9)
Kerbal Attachment System (KAS 1.1)
Kerbal Engineer Redux (KerbalEngineerRedux 1.1.5.4)
Kerbal Inventory System (KIS 1.16)
Kerbalism (Kerbalism 2.1.0.0)
Kerbal-Konstructs (KerbalKonstructs 1.4.5.45)
Kerbin-Side Complete continued (KerbinSide 3:1.4.5.26)
KerbinSide Core (KerbinSideCore 3:1.4.5.26)
Kopernicus Planetary System Modifier (Kopernicus 2:release-1.5.1-1)
MechJeb 2 (MechJeb2 2.8.1.0)
MechJeb and Engineer for all! (MechJebForAll 1.3.0.4)
ModularFlightIntegrator (ModularFlightIntegrator 1.2.6.0)
Module Manager (ModuleManager 3.1.2)
Near Future Construction (NearFutureConstruction 1.0.4)
Near Future Electrical (NearFutureElectrical 0.10.4)
Near Future Electrical Core (NearFutureElectrical-Core 0.10.4)
Near Future Electrical Extras: Decaying RTGs Patch (NearFutureElectrical-DecayingRTGs 0.10.4)
Near Future IVA Props (NearFutureProps 1:0.3.5)
Near Future Launch Vehicles (NearFutureLaunchVehicles 1.1.7)
Near Future Propulsion (NearFuturePropulsion 1.0.4)
Near Future Solar (NearFutureSolar 0.8.13)
Near Future Solar Core (NearFutureSolar-Core 0.8.13)
Near Future Spacecraft (NearFutureSpacecraft 1.0.1)
Omega's Stockalike Utility Vehicles (StockalikeUtilityVehicles 0.0.32)
Outer Planets Mod (OuterPlanetsMod 2:2.2.2)
Physics Range Extender  (PhysicsRangeExtender 1.8.0)
QuickExit (QuickExit 1:2.1.4.1)
RecoveryController (RecoveryController 0.0.3.3)
REPOSoftTech-Agencies (REPOSoftTech-Agencies V1.5.3.0)
Stockalike Station Parts Expansion (StationPartsExpansion 0.5.3)
Toolbar Controller (ToolbarController 1:0.1.6.19)
TweakScale - Rescale Everything! (TweakScale v2.4.0.6)

 

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5 minutes ago, SaelbenNoa said:

Don't have it, this is my modlist. It also appears in the menu screen, covering up one of the two kerbals.

  Reveal hidden contents

Flight Manager for Reusable Stages (FMRS) Continued (FMRSContinued 1.2.7.3)
Advanced Textures (AdvancedTextures 1.4.5.5)
B9 Part Switch (B9PartSwitch v2.5.1)
BDArmoryContinued (BDArmoryContinued 1:v1.2.3.0)
Chatterer (Chatterer 0.9.96)
ClickThrough Blocker (ClickThroughBlocker 0.1.6.9)
Community Category Kit (CommunityCategoryKit 4.0.0.0)
Community Resource Pack (CommunityResourcePack 1.0.0.0)
Community Tech Tree (CommunityTechTree 1:3.3.4)
Community Terrain Texture Pack (CommunityTerrainTexturePack 1:1.0.4)
DeepFreeze Continued... (DeepFreeze V0.23.9.0)
Dynamic Battery Storage (DynamicBatteryStorage 2:1.3.3.0)
Easy Vessel Switch (EVS) (EasyVesselSwitch 1.9)
Editor Extensions Redux (EditorExtensionsRedux 3.3.19.9)
Kerbal Attachment System (KAS 1.1)
Kerbal Engineer Redux (KerbalEngineerRedux 1.1.5.4)
Kerbal Inventory System (KIS 1.16)
Kerbalism (Kerbalism 2.1.0.0)
Kerbal-Konstructs (KerbalKonstructs 1.4.5.45)
Kerbin-Side Complete continued (KerbinSide 3:1.4.5.26)
KerbinSide Core (KerbinSideCore 3:1.4.5.26)
Kopernicus Planetary System Modifier (Kopernicus 2:release-1.5.1-1)
MechJeb 2 (MechJeb2 2.8.1.0)
MechJeb and Engineer for all! (MechJebForAll 1.3.0.4)
ModularFlightIntegrator (ModularFlightIntegrator 1.2.6.0)
Module Manager (ModuleManager 3.1.2)
Near Future Construction (NearFutureConstruction 1.0.4)
Near Future Electrical (NearFutureElectrical 0.10.4)
Near Future Electrical Core (NearFutureElectrical-Core 0.10.4)
Near Future Electrical Extras: Decaying RTGs Patch (NearFutureElectrical-DecayingRTGs 0.10.4)
Near Future IVA Props (NearFutureProps 1:0.3.5)
Near Future Launch Vehicles (NearFutureLaunchVehicles 1.1.7)
Near Future Propulsion (NearFuturePropulsion 1.0.4)
Near Future Solar (NearFutureSolar 0.8.13)
Near Future Solar Core (NearFutureSolar-Core 0.8.13)
Near Future Spacecraft (NearFutureSpacecraft 1.0.1)
Omega's Stockalike Utility Vehicles (StockalikeUtilityVehicles 0.0.32)
Outer Planets Mod (OuterPlanetsMod 2:2.2.2)
Physics Range Extender  (PhysicsRangeExtender 1.8.0)
QuickExit (QuickExit 1:2.1.4.1)
RecoveryController (RecoveryController 0.0.3.3)
REPOSoftTech-Agencies (REPOSoftTech-Agencies V1.5.3.0)
Stockalike Station Parts Expansion (StationPartsExpansion 0.5.3)
Toolbar Controller (ToolbarController 1:0.1.6.19)
TweakScale - Rescale Everything! (TweakScale v2.4.0.6)

 

How did you install the mods? Manually or with ckan

I'm confused, why I don't have the problems.

You should not install Kerbin side core together with Kerbin-side side complete.

 

Edited by Ger_space
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9 minutes ago, SaelbenNoa said:

I installed with CKAN, and it makes kerbinside core a dependency to the complete.

https://imgur.com/a/QYDrTvc

Then ckan f... It up. The package is stand alone. 

Could you please delete the directories from your install and install the mods manually? 

I just want to know if the problem persists, or if something else is happening 

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having the same problem..

The launch site is even in the title screen...

It appears on every selected vessel..

screenshot

 

Downloading "https://github.com/Li0n-0/CrewLight/releases/download/v1.18/CrewLight-1.18.zip"
Downloading "https://spacedock.info/mod/1774/Kerbalism/download/2.1.0.0"
Downloading "https://spacedock.info/mod/1347/Kerbin-Side%20Complete%20continued/download/1.4.5.26"
Module "Crew Light" successfully installed
Module "Kerbalism" successfully installed
Module "Kerbin-Side Complete continued" successfully installed
Module "KerbinSide Core" successfully installed

 

I made a "beyond compare" crc-diff over the ckan installation and the manual downloaded and extracted zip , and there was no difference

I reinstalled 1.4.5.25. this version is fine.

Edited by eldorim
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7 hours ago, Ger_space said:

Then ckan f... It up. The package is stand alone. 

Could you please delete the directories from your install and install the mods manually? 

I just want to know if the problem persists, or if something else is happening 

HebaruSan is aware of the install issue from CKAN and has a fix in the works.  Clean install from Spacedock gives me the following weirdness. https://drive.google.com/open?id=1U54QFNHBFb9kvPJCmTx91Pp68RQytxKq

I do have a crap ton of mods installed, so I'm going to try with a completely KSP and see what happens.

I can now say it does happen with a clean KSP having only Kerbal-Konstructs and Kerbin-Side Complete.

Edited by Shalfar
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  • 2 weeks later...
1 hour ago, DunaMoose1977 said:

I am experiencing a bug where the space center teleports to the KerbinSide base I used last (i.e. if I used Ben Bay last, my space center screen would be of Ben Bay). Help?

It's not  a bug, it's a feature. You can disable it in the settings of kerbal konstructs 

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Is there something I need to do in order to improve the recovery factor when landing someplace besides KSC?  I launched and recovered from KSC2, but I only got about a 62% recovery.  The dialog said I was 765km from KSC2 which is clearly wrong.  That's probably the distance from the main KSC.

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2 hours ago, siklidkid said:

there could be a glitch with this mod, some of the buildings are floating.

Set the terrain details to high.

Everything below is not realy supported.

5 hours ago, BuzzKerman621 said:

Is there something I need to do in order to improve the recovery factor when landing someplace besides KSC?  I launched and recovered from KSC2, but I only got about a 62% recovery.  The dialog said I was 765km from KSC2 which is clearly wrong.  That's probably the distance from the main KSC.

Of the base at the ksc2 is not open, then it will not recover.. 

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wait i have another glitch, i launched my plane from arakebo observatory and now when i open ksp instead of the main ksc it gave me the arakebo observatory, AND when i made  new game, IT STILL SHOWED ME THE SAME PLACE INSTEAD OF THE ORIGINAL KSC.

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38 minutes ago, siklidkid said:

wait i have another glitch, i launched my plane from arakebo observatory and now when i open ksp instead of the main ksc it gave me the arakebo observatory, AND when i made  new game, IT STILL SHOWED ME THE SAME PLACE INSTEAD OF THE ORIGINAL KSC.

 

On 12/27/2018 at 7:15 AM, Ger_space said:

It's not  a bug, it's a feature. You can disable it in the settings of kerbal konstructs 

 

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