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[KSP 1.12.3] Astronomer's Visual Pack - Beyond (v4.13 - July 17th, 2022)


themaster401

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  On 7/14/2019 at 1:25 AM, scubahalo said:

CKAN is showing AVP as incompatible with KSP 1.7.2 (and obviously 1.7.3). Any chance this will be updated soon or should I just roll back my KSP version to 1.7.1?

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I'm using it on 1.7.3 with no major issues. I'd recommend installing it manually until the CKAN metadata is updated.

You could also override CKAN's version checking, but I'd only recommend that if you know what you're doing.

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  On 7/14/2019 at 1:25 AM, scubahalo said:

CKAN is showing AVP as incompatible with KSP 1.7.2 (and obviously 1.7.3). Any chance this will be updated soon or should I just roll back my KSP version to 1.7.1?

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You can safely tell CKAN to mark any 1.7.* mods as compatible. (Settings -> Compatible KSP Versions -> 1.7 [check])

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Unfortunately that didn't work either. Guess I'll have to do it manually. On the bright side I am now more familiar with CKAN :)

Edit: Just figured out that if you check version 1.6 as well as 1.7 in "Compatible KSP Versions" everything works fine.

Edited by scubahalo
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  On 7/14/2019 at 8:22 PM, scubahalo said:

Unfortunately that didn't work either. Guess I'll have to do it manually. On the bright side I am now more familiar with CKAN :)

Edit: Just figured out that if you check version 1.6 as well as 1.7 in "Compatible KSP Versions" everything works fine.

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Ah yes. The old ‘dependency-dependent-dependency’. 

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  • 2 weeks later...

Hey guys, is it normal look of Kerbin or somthing wrong? I haven't play ksp for 3 year or more and don't remember how it should look with avp.

Also city lights are visible on day side of kerbin, i think it's not good.

hRn9Z9b.jpg

 

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  On 7/29/2019 at 1:48 PM, GjS_RUS said:

Hey guys, is it normal look of Kerbin or somthing wrong? I haven't play ksp for 3 year or more and don't remember how it should look with avp.

Also city lights are visible on day side of kerbin, i think it's not good.

hRn9Z9b.jpg

 

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The main menu is not a good indicator for what it looks like in game. Go look in game.

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Sorry if this question has been asked and answered.

When I download AVP from GitHub, it already has folders in the GameData > AVP directory for EVE, Scatterer, and TextureReplacer. When I do step 3 of the directions from the OP (updating the dependencies) and download the updated versions of EVE, Scatterer, and TR, do I put those newer downloads under GameData, or put them under GameData > AVP? If I just put them under GameData, do I leave the GameData > AVP folders in place, or remove them?

 

Thanks in advance!

Edited by VelRahnKoon
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  On 7/30/2019 at 3:00 PM, VelRahnKoon said:

Sorry if this question has been asked and answered.

When I download AVP from GitHub, it already has folders in the GameData > AVP directory for EVE, Scatterer, and TextureReplacer.

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Those contain the configs and config changes for those mods as wanted by AVP.

 

  5 hours ago, VelRahnKoon said:

When I do step 3 of the directions from the OP (updating the dependencies) and download the updated versions of EVE, Scatterer, and TR, do I put those newer downloads under GameData, or put them under GameData > AVP? If I just put them under GameData, do I leave the GameData > AVP folders in place, or remove them?

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You put the required mods inside GameData, else they aren't where they expect to be and may not work.

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Does this pack include visual lightning effects on planets? For some reason I'm seeing what looks like static electricity or some sort of lighting effect or glitch that shows very jagged blue light jumping around on planets. When I zoom out the sides of the planets have very bright white pixels which shoot around as I move away. Is this a KS3P bug? Is it because when I launch the game AVP asks for 1.7.2 but I'm running 1.7.3 (how do I fix that btw?) Just curious why this is happening. 

Set of screenshots: https://imgur.com/a/ESVu6eF

It seems much harder to capture the effect in screenshots but it is doubled when I'm looking at it ingame compared to the pictures. If you cant find the effect even when you zoom I can add some circles for clarity if needed. 

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It adds 

  On 8/1/2019 at 5:36 PM, Huh said:

Does this pack include visual lightning effects on planets? For some reason I'm seeing what looks like static electricity or some sort of lighting effect or glitch that shows very jagged blue light jumping around on planets.

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There is a lightning effect that is added, which explains most of what you're seeing. As for the white pixels, that sounds like a visual glitch.

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  On 8/1/2019 at 6:56 PM, Moose said:

It adds 

There is a lightning effect that is added, which explains most of what you're seeing. As for the white pixels, that sounds like a visual glitch.

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Oh wow I didn't expect that much detail thats actually awesome, which mod adds that exactly? As for the weird white pixels does anyone know a fix? Or a config setting? 1498e060d20484e57bcbf38410e69376.png

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  On 8/1/2019 at 9:18 PM, themaster401 said:

I've released a hotfix for AVP, fixing the OPM issue and bumping the version. Apologies for any inconvenience :)

https://github.com/themaster402/AstronomersVisualPack/releases/latest

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Happy days; hotfix has fixed the textures, yet the addons for OPM aren't working (by that, I specifically mean OPM-VO). Textures for the gas giants are the original found ingame.

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I really do apologize, because I feel like this question is really common, however, I seem to not have clouds at all, please let me know what screenshots you want and ill be happy to provide them :D ive searched and tried most solutions but maybe ive been missing one important one.

Edited by MIEPIC
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  On 8/2/2019 at 3:17 AM, MIEPIC said:

I really do apologize, because I feel like this question is really common, however, I seem to not have clouds at all, please let me know what screenshots you want and ill be happy to provide them :D ive searched and tried most solutions but maybe ive been missing one important one.

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Post a screenshot of your GameData folder and provide a copy of your KSP logs

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