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[WIP] [1.3.0-1.3.1] OptionalAtmospheres (OA) (v1.4.9.2) (Abandoned)


SamBelanger

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Well Im almost done with the prototype. Closed testing can begin possibly the day after tomorrow. To apply for a spot on the testing group(max 10 users), PM me on the forums or discord.

Edited by DeltaDizzy
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1 hour ago, DeltaDizzy said:

Well Im almost done with the prototype. Closed testing can begin possibly the day after tomorrow. To apply for a spot on the testing group(max 10 users), PM me on the forums or discord.

@DeltaDizzy where are you keeping the source code? I would like to take a look at it, because... umm... I want to learn how to do GUI's... :P 

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7 minutes ago, Benjamin Kerman said:

@DeltaDizzy where are you keeping the source code? I would like to take a look at it, because... umm... I want to learn how to do GUI's... :P 

Same!

Edit: Ninja'd by DeltaDizzy :P

Edited by EricL
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  • 2 weeks later...

@SamBelanger- If you want a suggestion, I would say, in your config, put all of the @Body nodes in the same @Kopernicus node. Like:

@Kopernicus:FOR[OptionalAtmospheres]
{

	@Body[Bop]
	{
		Atmosphere
		{
			ambientColor = 0 0 0		
                        lightColor = 0.48000,0.49000,0.52000,1
			enabled = true
			oxygen = false
			maxAltitude = 8000
			pressureCurve
			{
                                 key = 0 0.00690498 -9.40162E-07 -9.40162E-07
                                 key = 8000 0 0 0
			}
		}
	}
	@Body[Ike]
	{
		Atmosphere
		{
			ambientColor = 0 0 0		
                        lightColor = 1 1 1
			enabled = true
			oxygen = false
			maxAltitude = 15000
			pressureCurve
			{
                                 key = 0 0.00690498 -9.40162E-07 -9.40162E-07
                                 key = 15000 0 0 0
			}
		}
	}
}

 

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2 hours ago, Mrcarrot said:

@SamBelanger- If you want a suggestion, I would say, in your config, put all of the @Body nodes in the same @Kopernicus node. Like:


@Kopernicus:FOR[OptionalAtmospheres]
{

	@Body[Bop]
	{
		Atmosphere
		{
			ambientColor = 0 0 0		
                        lightColor = 0.48000,0.49000,0.52000,1
			enabled = true
			oxygen = false
			maxAltitude = 8000
			pressureCurve
			{
                                 key = 0 0.00690498 -9.40162E-07 -9.40162E-07
                                 key = 8000 0 0 0
			}
		}
	}
	@Body[Ike]
	{
		Atmosphere
		{
			ambientColor = 0 0 0		
                        lightColor = 1 1 1
			enabled = true
			oxygen = false
			maxAltitude = 15000
			pressureCurve
			{
                                 key = 0 0.00690498 -9.40162E-07 -9.40162E-07
                                 key = 15000 0 0 0
			}
		}
	}
}

 

1 hour ago, DeltaDizzy said:

Ok, Will do.

Excellent suggestion :D

 

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