josselin2196 Posted May 2, 2020 Share Posted May 2, 2020 (edited) 1 hour ago, RocketFowl said: Cool new mod to try. Did StarWatcher intended to fly with no service stage like Hermes? It doesn't seen autonomous from the inside. Universal Storage mod is particularly good for making service engine. here a example: Edited May 2, 2020 by josselin2196 Quote Link to comment Share on other sites More sharing options...
Bling90 Posted May 3, 2020 Share Posted May 3, 2020 On 5/1/2020 at 3:21 PM, josselin2196 said: Your Knes part seem to have reflection. How do you do that? It look like texture unlimited but without the ugly Metal effect. Quote Link to comment Share on other sites More sharing options...
josselin2196 Posted May 3, 2020 Share Posted May 3, 2020 46 minutes ago, Bling90 said: Your Knes part seem to have reflection. How do you do that? It look like texture unlimited but without the ugly Metal effect. I made a .exe who patch automatically every part of a given mod or the entire gamedata folder. Quote Link to comment Share on other sites More sharing options...
Well Posted May 3, 2020 Author Share Posted May 3, 2020 Force reflection for all parts is not a goo idea, don't look great for me when you do that, really weird so many people like that Quote Link to comment Share on other sites More sharing options...
josselin2196 Posted May 3, 2020 Share Posted May 3, 2020 Just now, Well said: Force reflection for all parts is not a goo idea, don't look great for me when you do that, really weird so many people like that It's depend of parameter, the stock TU look like a mirror, but with just a little bit of reflection it render pretty good especially on solar panel and heat-shield. the starwatcher with service module picture i post above have texture unlimited ON. I admit that the images taken as an example by Quentin still had a little too much reflection. It's just a question of shinyness ballance. Quote Link to comment Share on other sites More sharing options...
Well Posted May 3, 2020 Author Share Posted May 3, 2020 1 hour ago, josselin2196 said: It's depend of parameter, the stock TU look like a mirror, but with just a little bit of reflection it render pretty good especially on solar panel and heat-shield. the starwatcher with service module picture i post above have texture unlimited ON. I admit that the images taken as an example by Quentin still had a little too much reflection. It's just a question of shinyness ballance. maybe, but that really look weird because you need a specific map/texture for this reflection, apply to the full model like that is stupid. anyway, not the thread for that. Quote Link to comment Share on other sites More sharing options...
josselin2196 Posted May 3, 2020 Share Posted May 3, 2020 Is it normal for the ablator to be at 0 by default for starwatcher and star rider? RESOURCE { name = Ablator amount = 0 maxAmount = 100 } Quote Link to comment Share on other sites More sharing options...
Well Posted May 3, 2020 Author Share Posted May 3, 2020 8 minutes ago, josselin2196 said: Is it normal for the ablator to be at 0 by default for starwatcher and star rider? RESOURCE { name = Ablator amount = 0 maxAmount = 100 } yes that actually normal (not needed at stock scale), but i'm probably going to review that one day. All ablator in stock game is completely useless for Kerbin orbit tbh Quote Link to comment Share on other sites More sharing options...
josselin2196 Posted May 3, 2020 Share Posted May 3, 2020 (edited) @WellI just use a star watcher as final return craft on a duna mission, my kerbals were happy i install Hyper Edit for making Video, i put ablator back at 90-95% temperature limit Edited May 3, 2020 by josselin2196 Quote Link to comment Share on other sites More sharing options...
Bling90 Posted May 4, 2020 Share Posted May 4, 2020 @josselin2196 What's your next video? Duna? @Well Since you adopted the X-20 Moroz mod, are you interested to adopted this one: It have many bug in 1.8/1.9 and the author stop apparently stop modding. It's fit good with the theme of your mods. Quote Link to comment Share on other sites More sharing options...
Bling90 Posted May 4, 2020 Share Posted May 4, 2020 just remember @josselin2196, can you share your texture unlimited auto patch? Quote Link to comment Share on other sites More sharing options...
Well Posted May 4, 2020 Author Share Posted May 4, 2020 My Orbital module in my career, using near future parts. Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted May 4, 2020 Share Posted May 4, 2020 3 hours ago, Bling90 said: Since you adopted the X-20 Moroz mod, are you interested to adopted this one: It have many bug in 1.8/1.9 and the author stop apparently stop modding. It's fit good with the theme of your mods. That looks as though it'd be a huge undertaking, I highly doubt anyone would decide to adopt a mod of that scale at someone's mere request. It's also nothing like anything Well has made in the past. Quote Link to comment Share on other sites More sharing options...
Bling90 Posted May 4, 2020 Share Posted May 4, 2020 1 minute ago, sslaptnhablhat said: That looks as though it'd be a huge undertaking, I highly doubt anyone would decide to adopt a mod of that scale at someone's mere request. It's also nothing like anything Well has made in the past. Why not? The mod has only few part, it have just texture and shader bug. plus It's ESA/Cnes/french style Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted May 4, 2020 Share Posted May 4, 2020 Just now, Bling90 said: Why not? The mod has only few part, it have just texture and shader bug. plus It's ESA/Cnes/french style There look to be more than a few parts with huge detailed IVAs, and they all appear to be manned lander concepts, which Well has no experience in making as far as I know. Perhaps it would be more appropriate to ask for someone to adopt the mod in its respective thread, as opposed to derailing this thread. Quote Link to comment Share on other sites More sharing options...
Bling90 Posted May 4, 2020 Share Posted May 4, 2020 1 minute ago, sslaptnhablhat said: There look to be more than a few parts with huge detailed IVAs, and they all appear to be manned lander concepts, which Well has no experience in making as far as I know. Perhaps it would be more appropriate to ask for someone to adopt the mod in its respective thread, as opposed to derailing this thread. No IVA, it accessible by a animated door. plus only moon village part are needed since lander part are yankee Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted May 4, 2020 Share Posted May 4, 2020 Just now, Bling90 said: No IVA, it accessible by a animated door. plus only moon village part are needed since lander part are yankee That's even further from anything Well has experience in. Ask in the respective thread and perhaps someone wil a lot more time on their hands would be willing to update the mod. Quote Link to comment Share on other sites More sharing options...
Well Posted May 4, 2020 Author Share Posted May 4, 2020 45 minutes ago, Bling90 said: No IVA, it accessible by a animated door. plus only moon village part are needed since lander part are yankee Please stop asking Quote Link to comment Share on other sites More sharing options...
RocketFowl Posted May 5, 2020 Share Posted May 5, 2020 Just by curiosity, what is four favorite launcher for heavy Science Sat for a duna mission? And did someone know a lander mod or style that fit with Knes launcher? Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted May 6, 2020 Share Posted May 6, 2020 7 hours ago, RocketFowl said: Just by curiosity, what is four favorite launcher for heavy Science Sat for a duna mission? Perhaps the early Ariane 5 concept with 4 LFO boosters, and perhaps a BDB Centaur upper stage for extra oomph, though I'm just guessing. 7 hours ago, RocketFowl said: And did someone know a lander mod or style that fit with Knes launcher? Nertea's restock and NFex have pretty good probe parts and a range of lander leg sizes, they fit pretty well with Knes. Quote Link to comment Share on other sites More sharing options...
RocketFowl Posted May 7, 2020 Share Posted May 7, 2020 On 5/6/2020 at 2:19 AM, sslaptnhablhat said: Perhaps the early Ariane 5 concept with 4 LFO boosters, and perhaps a BDB Centaur upper stage for extra oomph, though I'm just guessing. Nertea's restock and NFex have pretty good probe parts and a range of lander leg sizes, they fit pretty well with Knes. Thanks!!! Quote Link to comment Share on other sites More sharing options...
Bling90 Posted May 10, 2020 Share Posted May 10, 2020 Did there a way to make a hermes variant with a cargo bay? Quote Link to comment Share on other sites More sharing options...
adm-frb Posted May 10, 2020 Share Posted May 10, 2020 Just wondering... When docking using the 'K06 Arcas Docking port jr', is the bumper supposed to be extended when docking. Just asking as I've noticed that when docking with it extended, the spacecraft just bounces back upon contact with the other docking port Quote Link to comment Share on other sites More sharing options...
josselin2196 Posted May 10, 2020 Share Posted May 10, 2020 (edited) @adm-frbThe Bumper is here to guide the vessel to have correct alignment, the bumper must then be retracted to dock. Edited May 10, 2020 by josselin2196 Quote Link to comment Share on other sites More sharing options...
adm-frb Posted May 10, 2020 Share Posted May 10, 2020 @josselin2196Was just curious. I expected it to be similar to the probe a drogue system where you'd make contact (soft dock) with the bumper, then retract said bumper to hard dock Quote Link to comment Share on other sites More sharing options...
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