Cpt Kerbalkrunch Posted September 15, 2017 Share Posted September 15, 2017 (edited) Hey, @bewing and @RoverDude again. Sorry to keep tagging you guys, but I've been meaning to post this one for a while now as well (this one's way off the topic of this thread, though; sorry for that; never really filed a bug report before, so I wasn't too sure where to post this vid). This is a ship that cannot be crewed until I trick it into to allowing me to. I think you'll find the result pretty interesting. It's an asteroid catcher I was sending to Eeloo. After I removed the Mk2 Lander Can (which I wanted for the flat surface with a Clamp-o-tron Sr. to attach to another ship later for completing another contract), it worked just fine. I used 2 Mk1 Lander Cans instead. I wasn't happy about it, but it worked. So I never really thought about it again until now. Edited September 15, 2017 by Cpt Kerbalkrunch Link to comment Share on other sites More sharing options...
bewing Posted September 15, 2017 Share Posted September 15, 2017 (edited) 1 hour ago, Cpt Kerbalkrunch said: How do I upload it to you? (Sorry for not knowing ). Savegames (.sfs files) and .craft files are just text files. You can load them into any text editor (such as notepad), then copy them to your clipboard. Then go to a website such as pastebin or dropbox and paste the text there. Then grab the URL just like you do for imgur and post the link. Do please post for me the craft file for your ship, too. I'll see if I can reproduce the problem that you saw and maybe get it fixed. Edited September 15, 2017 by bewing Link to comment Share on other sites More sharing options...
Spricigo Posted September 15, 2017 Author Share Posted September 15, 2017 @Cpt Kerbalkrunch yes, that is different than what happened to me. In my case no ore was jettisoned and the holds didn't become instantly full (but the ore was extracted very quickly for a short while). I still need to find time to try to reproduce it (Real Life is a nice girl) . Given what was explained, I'm suspicious that the contract messages just happened at same time by coincidence, so I'll look what happens out of a contract too. Link to comment Share on other sites More sharing options...
Spricigo Posted October 5, 2017 Author Share Posted October 5, 2017 Ok...tryed to reproduce it but didn't manage to. Same spot, same craft and also different ones, with or without contract, time warp, physical warp and normal time. The results are nothing except a considerable boredom. Im writing this off as an one-time glitch and moving on. Thank again for all the help. Link to comment Share on other sites More sharing options...
bewing Posted October 5, 2017 Share Posted October 5, 2017 Thanks for trying Spricigo -- I appreciate it. Link to comment Share on other sites More sharing options...
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