DoctorDavinci Posted April 4, 2018 Share Posted April 4, 2018 (edited) DCK FURTURETECH IS NO LONGER AVAILABLE ... [snip by moderator] Please Note that DCK FutureTech requires BD Armory Continued v1.1 or better ... please install the appropriate version for your BDAc version - See Download link list posted below DCK FutureTech Features - DCK Stealth Coating parts (YCSM - You Can't See Me) which reduces the radar cross section of the craft it is attached to (35% or 50% reduction) - DCK Shields help protect your invisible armor (in DCKinc) from getting scratched ... They regenerate HitPoints over time using EC (can be set to AutoDeploy if under attack or being fired upon) - DCK Active Camouflage makes your craft virtually invisible and hides you from enemy radar when activated (can be set to AutoDeploy if under attack or being fired upon) ... Based off of code from the Cloaking Device mod created by @wasml - DCK NanoTech regenerates the HitPoints ... The Nanites use GLUE (Galvanized Liquid Universal Epoxy) to generate HP (G.L.U.E. Generator built into NanoTech part) ... The NanoTech part also contains a Hull Integrity Field Generator which will balance the HP of the main structural parts of your craft (if one part takes damage then that damage is spread across all parts ... Engines, Decouplers, weapons and various other parts are excluded from using the above features) - Manual GPS Entry ... Accessible via the DCK FutureTech menu in the flight scene ... Enter Coordinates and click Save GPS (manually saved GPS show up in the BDAc GPS Coordinator as 'Saved GPS') - GPS Satellite (automatic targeting and data logging system) for use in orbit ... Logs GPS coordinates of enemy craft to the BD Armory Continued GPS Coordinator (inoperable in atmospheric densities higher than 0.000005 atm) ... Requires a weapon manager or a part with a weapon manager to be attached to the same craft - Hammer of Dawn orbital laser ... Uses the BD Armory Continued Targeting Camera and GPS Coordinator to target and obliterate landed or splashed targets up to a range of 200km (inoperable in atmospheric densities higher than 0.000005 atm) ... Has a built in weapon manager so do not add one to your sat if using this part DCK FutureTech v0.1.0.0 - For KSP v1.3.x and BDAc v1.1: DCK FutureTech v0.1.1.0 - For KSP v1.4.x and BDAc v1.2: DCK FutureTech v0.1.1.1 - For KSP v1.4.x and BDAc v1.2.1.1: DCK FutureTech v0.1.1.2 - For KSP v1.4.x and BDAc v1.2.1.2: DCK FutureTech v0.1.1.3 - For KSP v1.4.x and BDAc v1.2.1.3: DCK FutureTech v0.1.1.4 - For KSP v1.4.x and BDAc v1.2.1.4: DCK FutureTech v0.1.2.1- For KSP v1.4.x and BDAc v1.2.2.1: GitHub Releases link: https://github.com/DoctorDavinci/DCK-Future-Tech/releases GitHub Issues link: https://github.com/DoctorDavinci/DCK-Future-Tech/issues Software Licensed under GPL v3 Thanx to the SM SkunkWurks and the BDAc team ADDITIONAL MOD LINKS Enjoy Edited September 6, 2018 by Deddly Link to comment Share on other sites More sharing options...
DoctorDavinci Posted April 27, 2018 Author Share Posted April 27, 2018 (edited) Hi all DCK FutureTech update incoming ... Just an update to BDAc v1.2 (KSP v1.4.x) https://github.com/DoctorDavinci/DCK-Future-Tech/releases/tag/v0.1.1.0 Edited April 27, 2018 by DoctorDavinci Link to comment Share on other sites More sharing options...
Triop Posted April 27, 2018 Share Posted April 27, 2018 Great work, as always. +++ Link to comment Share on other sites More sharing options...
DoctorDavinci Posted May 24, 2018 Author Share Posted May 24, 2018 Hi all DCK FutureTech update incoming ... Just an update to BDAc v1.2.1.1 https://github.com/DoctorDavinci/DCK-Future-Tech/releases/tag/v0.1.1.1 Link to comment Share on other sites More sharing options...
DoctorDavinci Posted June 1, 2018 Author Share Posted June 1, 2018 Hi all DCK FutureTech update incoming ... Just an update to BDAc v1.2.1.2 https://github.com/DoctorDavinci/DCK-Future-Tech/releases/tag/v0.1.1.2 Link to comment Share on other sites More sharing options...
DoctorDavinci Posted June 18, 2018 Author Share Posted June 18, 2018 Hi all More DCK Futuretech updates incoming ... just updates for BDAc versions DCK FT for BDAc v1.2.1.3 - https://github.com/DoctorDavinci/DCK-Future-Tech/releases/tag/v0.1.1.3 DCK FT for BDAc v1.2.1.4 - https://github.com/DoctorDavinci/DCK-Future-Tech/releases/tag/v0.1.1.4 Enjoy Link to comment Share on other sites More sharing options...
DoctorDavinci Posted July 19, 2018 Author Share Posted July 19, 2018 Hi all Another DCK FutureTech update incoming ... Update to BDAc v1.2.2.1 https://github.com/DoctorDavinci/DCK-Future-Tech/releases/tag/v0.1.2.1 Enjoy Link to comment Share on other sites More sharing options...
Deddly Posted September 8, 2018 Share Posted September 8, 2018 Unfortunately, this mod is no longer supported and the OP has asked for the thread to be closed. Link to comment Share on other sites More sharing options...
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