Damon Posted June 5, 2023 Author Share Posted June 5, 2023 On 6/3/2023 at 12:44 PM, NaviG said: I've got a question and a suggestion, i just want to change the default's Squad Launchpad with this one. Is it possible? Also, is the launchpad responsible of the smoke coming from the vents? Is it possible to change the default particle or even improove the system with volumetric smoke? If not, i will try to build a different base on other planet, but i don't know if it will be possible to recover vessels there and get a general view when coming to KSC. Thank you! Yea, you should be able to build a new base on a planet. Although I am not sure if the ksc view will switch to that planet. You might have to ask it in the KK thread. You can enable recovery settings and select a range. Then when you recover a vessel, it should get funds. It’s all in the KK static menu when placing statics. I am not sure if you can change the clouds coming from the pads. KK made it work, not something that can be added to the par separately. You have to ask them if volumetric clouds is possible. Quote Link to comment Share on other sites More sharing options...
Keko Posted August 17, 2023 Share Posted August 17, 2023 Hey, I'm having a problem where the launch pad colors reset every time I restart the game, I made sure to save and it doesn't happen with any of omegas structures. Is there any way to permanently change the default color in the configs? Quote Link to comment Share on other sites More sharing options...
Damon Posted August 18, 2023 Author Share Posted August 18, 2023 On 8/17/2023 at 8:58 AM, Keko said: Hey, I'm having a problem where the launch pad colors reset every time I restart the game, I made sure to save and it doesn't happen with any of omegas structures. Is there any way to permanently change the default color in the configs? I think you have to manually edit the config files and put the color values there. Saving in to an existing setting does not always work. It’s an issue with KK. Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted August 18, 2023 Share Posted August 18, 2023 On 8/17/2023 at 2:58 AM, Keko said: Hey, I'm having a problem where the launch pad colors reset every time I restart the game I reported this here, and had no luck with manual editing. Quote Link to comment Share on other sites More sharing options...
Keko Posted August 19, 2023 Share Posted August 19, 2023 20 hours ago, Damon said: I think you have to manually edit the config files and put the color values there. Saving in to an existing setting does not always work. It’s an issue with KK. I wanted to try that but I wasn't able to find any color values for the grass and so I wasn't really sure what to do in the config. Quote Link to comment Share on other sites More sharing options...
JBPenguino Posted August 30, 2023 Share Posted August 30, 2023 This isn't working for me. (KSP 1.12.5) Quote Link to comment Share on other sites More sharing options...
CollectingSP Posted December 5, 2023 Share Posted December 5, 2023 @Damon Hey, Quick Question. Is there any way that you could add a standalone spotlight static such as the ones on LC-19 or LC-5/6 In this mod? Is there a way to "trim" KK models or edit them? I can't find any good floodlight static packs for KK, and I'm trying to build a custom launch site with pad lighting. get if this isn't possible, I figured I'd just ask. Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted December 5, 2023 Share Posted December 5, 2023 1 hour ago, CollectingSP said: I'm trying to build a custom launch site with pad lighting. Quote Link to comment Share on other sites More sharing options...
CollectingSP Posted December 5, 2023 Share Posted December 5, 2023 (edited) 37 minutes ago, OrbitalManeuvers said: Not exactly what I'm looking for. I'm not looking for a massive tower, but rather a ground floodlight like this that illuminates the LV. Edited December 5, 2023 by CollectingSP Quote Link to comment Share on other sites More sharing options...
Damon Posted December 6, 2023 Author Share Posted December 6, 2023 On 12/5/2023 at 1:38 AM, CollectingSP said: @Damon Hey, Quick Question. Is there any way that you could add a standalone spotlight static such as the ones on LC-19 or LC-5/6 In this mod? Is there a way to "trim" KK models or edit them? I can't find any good floodlight static packs for KK, and I'm trying to build a custom launch site with pad lighting. get if this isn't possible, I figured I'd just ask. Interesting! Will make it a separate static. I have a free day off next week. Will do it then! (I also have to fix a few smaller issues so I will likely update the mod on Wednesday. Quote Link to comment Share on other sites More sharing options...
CollectingSP Posted December 6, 2023 Share Posted December 6, 2023 (edited) 7 minutes ago, Damon said: Interesting! Will make it a separate static. I have a free day off next week. Will do it then! (I also have to fix a few smaller issues so I will likely update the mod on Wednesday. Thank you so much! I appreciate it! Edited December 6, 2023 by CollectingSP Quote Link to comment Share on other sites More sharing options...
CollectingSP Posted December 27, 2023 Share Posted December 27, 2023 Hey @Damon, any update on this? Quote Link to comment Share on other sites More sharing options...
Damon Posted December 28, 2023 Author Share Posted December 28, 2023 On 12/27/2023 at 5:52 AM, CollectingSP said: Hey @Damon, any update on this? Yes! Sorry had a few busy days. Will work on it this weekend for sure. Got plenty of time then! Quote Link to comment Share on other sites More sharing options...
CollectingSP Posted December 28, 2023 Share Posted December 28, 2023 44 minutes ago, Damon said: Yes! Sorry had a few busy days. Will work on it this weekend for sure. Got plenty of time then! Gotcha, no rush. Been busy myself. Quote Link to comment Share on other sites More sharing options...
Damon Posted January 1 Author Share Posted January 1 On 12/29/2023 at 12:26 AM, CollectingSP said: Gotcha, no rush. Been busy myself. So I have a few issues atm. First one is that Unity is acting weird (since I haven't opened this project in over 3 years). Needs a bit of work for the project to open and get things working again. Almost there but I need another day for that. Second is that I have made almost everything a single mesh (due to the mod being as light as possible). I have to model the lamps separate which shouldn't take too long. It's getting there! Quote Link to comment Share on other sites More sharing options...
CollectingSP Posted January 11 Share Posted January 11 @Damon, I have another question. Would it be possible to get a version of SLC-14 without the atlas mobile tower, that way we could build the whole missile row? That would be sweet… Quote Link to comment Share on other sites More sharing options...
lextacy Posted February 5 Share Posted February 5 Any plans to do modern iterations of 39A and LC-40 and LC 41 now that they all have new crew towers? They can be static towers for all I care. Quote Link to comment Share on other sites More sharing options...
Birdman31 Posted February 9 Share Posted February 9 Just wondering, is the titan era version of TLC 40 still coming? Quote Link to comment Share on other sites More sharing options...
kspbutitscursed Posted March 25 Share Posted March 25 On 2/9/2024 at 4:34 PM, Birdman31 said: Just wondering, is the titan era version of TLC 40 still coming? Unfortunately i belive this mod is dead Quote Link to comment Share on other sites More sharing options...
zakkpaz Posted June 19 Share Posted June 19 (edited) @Damon I realize you moved on from this mod, but would you be willing to do one thing? Please make it possible to remove the Launch tower from pad 36, like with pad 19. I looks weird with Modular Launch Pads Edited June 19 by zakkpaz Quote Link to comment Share on other sites More sharing options...
CollectingSP Posted June 21 Share Posted June 21 (edited) @Damon@zakkpaz I've been tinkering with this mod quite a bit in Blender and what you speak of is definitely possible, but I wouldn't be able to release the files to the public due to the mod's license. If you've seen my previous post where I was asking for floodlights, I'm happy to report that I've pruned those from a few of the pads and customized them! If Damon would like to include them, I would be happy to send them over. Pruning the towers off of the pads is easy, it's just a matter of if you are willing to learn blender, or if Damon would allow me to release the edited models of his. Edited June 21 by CollectingSP Quote Link to comment Share on other sites More sharing options...
Damon Posted June 23 Author Share Posted June 23 On 6/21/2024 at 6:21 AM, CollectingSP said: @Damon@zakkpaz I've been tinkering with this mod quite a bit in Blender and what you speak of is definitely possible, but I wouldn't be able to release the files to the public due to the mod's license. If you've seen my previous post where I was asking for floodlights, I'm happy to report that I've pruned those from a few of the pads and customized them! If Damon would like to include them, I would be happy to send them over. Pruning the towers off of the pads is easy, it's just a matter of if you are willing to learn blender, or if Damon would allow me to release the edited models of his. Yoo that's nice! I've been in the middle of a house-buying-progress so it took some of my time. But if you would send those over I can definitely include them! (Also, I'm back!) Quote Link to comment Share on other sites More sharing options...
TruthfulGnome Posted June 24 Share Posted June 24 On 6/21/2024 at 12:21 AM, CollectingSP said: @Damon@zakkpaz I've been tinkering with this mod quite a bit in Blender and what you speak of is definitely possible, but I wouldn't be able to release the files to the public due to the mod's license. If you've seen my previous post where I was asking for floodlights, I'm happy to report that I've pruned those from a few of the pads and customized them! If Damon would like to include them, I would be happy to send them over. Pruning the towers off of the pads is easy, it's just a matter of if you are willing to learn blender, or if Damon would allow me to release the edited models of his. I would love to see the option to remove the lightning towers from LC-40 and LC-41 Quote Link to comment Share on other sites More sharing options...
CollectingSP Posted June 24 Share Posted June 24 (edited) 1 hour ago, TruthfulGnome said: I would love to see the option to remove the lightning towers from LC-40 and LC-41 Would be awesome to see some more clean-pad options with minimal towers or GSE- could definitely be done! 8 hours ago, Damon said: Yoo that's nice! I've been in the middle of a house-buying-progress so it took some of my time. But if you would send those over I can definitely include them! (Also, I'm back!) Can definitely send them over to you! I’ll PM you a link to the files and the .cfg sometime here soon when I’ve got some free time- probably tomorrow morning. The animation I gave to the lights is directly copied from LC-19 in the .cfg because I wasn’t sure how else to do it, but it works anyways tho. Edited June 24 by CollectingSP Quote Link to comment Share on other sites More sharing options...
skyhawkmlt Posted July 11 Share Posted July 11 I set up an LC39 at my KSC, set it to lauch site, activated it from VAB KK button, when I try to launch from it just sends me back to menu (where you choose VAB, SPH, etc) any idea what's going on? Quote Link to comment Share on other sites More sharing options...
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