Hadron27 Posted September 2, 2019 Share Posted September 2, 2019 Where do I put texture and the actual rss please help Quote Link to comment Share on other sites More sharing options...
jckstr77 Posted September 6, 2019 Share Posted September 6, 2019 Is there a version for 1.6.1? Quote Link to comment Share on other sites More sharing options...
siimav Posted September 7, 2019 Share Posted September 7, 2019 11 hours ago, jckstr77 said: Is there a version for 1.6.1? Yes, there is. No 1.7.x yet though. Quote Link to comment Share on other sites More sharing options...
jamesrobinson1 Posted September 10, 2019 Share Posted September 10, 2019 Hi I have KSP 1.6 RSS RO RP1 RSSVE installed and working well; however, the orbit of active vessels jumps on time warp - are there know issues behind and fixes for this? Quote Link to comment Share on other sites More sharing options...
GP_LeChuck Posted September 18, 2019 Share Posted September 18, 2019 Are there any modifications to ore percentages in RSS? I scanned the Moon and found a measly ore concentration of 1.1%, and the resource overlay from the survey scanner doesn't show any concentrations of ore whatsoever. I thought maybe this was a display bug and tried landing a mini-drill at the south pole (where I think most real life plans for ISRU production are) but got a message along the lines of "No resources to be harvested." Is this intentional? If not, is there any place I can go in the code files to either find out what parts of the moon actually have that 1.1% (since the colored overlay doesn't show me anything), or to increase the percentages? Thanks! Quote Link to comment Share on other sites More sharing options...
Starwaster Posted September 19, 2019 Share Posted September 19, 2019 7 hours ago, GP_LeChuck said: Are there any modifications to ore percentages in RSS? I scanned the Moon and found a measly ore concentration of 1.1%, and the resource overlay from the survey scanner doesn't show any concentrations of ore whatsoever. I thought maybe this was a display bug and tried landing a mini-drill at the south pole (where I think most real life plans for ISRU production are) but got a message along the lines of "No resources to be harvested." Is this intentional? If not, is there any place I can go in the code files to either find out what parts of the moon actually have that 1.1% (since the colored overlay doesn't show me anything), or to increase the percentages? Thanks! The 'code files' would be the resource config files and the base problem is probably that there is no Moon config for the stock Ore resource. There are five other resources from the CRP (using the stock name of Mun since it can't actually be renamed; instead its display name is set to Moon). With no configs for the stock Ore resource, KSP is probably using some default values which is probably resulting in you seeing some non-zero concentrations. Ore concentration has to exceed a certain threshold or the harvester will report "Insufficient resource abundance" followed by the needed concentration. (I don't think I've ever seen it say outright that there are no resources to be harvested) The default HarvestThreshold for the drill is 0.025 (or 2.5%) - 1.1% is considerably lower than that so you're probably not going to mine any ore today. I can only think of one attempt to replace the stock resource harvesters with anything else and that would be Real ISRU. It's still not well developed right now but it will allow you to harvest enough to create fuel (harvest water from hydrates from various planets including Earth's moon and use the electrolyzer to split it into O2/H2 and then liquefy it. On Mars you can additionally harvest CO2 and use a Sabatier reactor to produce methane gas and use the liquefier to produce LqdMethane + LqdOxygen (which you got from harvesting and electrolyzing the water). Like I said, it still needs work but it hasn't had much done on it lately though I've contributed some things myself and when I get the time I'll try to improve what's there. Quote Link to comment Share on other sites More sharing options...
gilflo Posted September 19, 2019 Share Posted September 19, 2019 RSS is running for me on KSP 1.7.3 Manual installation -Real solar system version 14.0.0 for KSP max 1.4.5 -last RSS textures -RSS dateTime version 1.2.0 for KSP 1.3.1 -Modular flightIntegrator 1.2.6.0 for KSP max 1.5.90 -KSC Switcher 1.6.1.0 for KSP max 1.6.99 (optional) -Kopernicus 1.7.3.1 for KSP 1.7.3 I don't use any visualEnhancement with this I use 000_AT-Util version 1.8.1 for KSP max 1.7.2 000_ClickThroughblocker 1.7.2 for KSP 1.5.1 000_Toolbar 001_ToolbarControl version 1.8.2 for KSP 1.5.1` Module Manager 4.0.2 latest version of WorldStabilizer for KSP 1.7.99 latest version of KerbalJointReinforcment for KSP 1.7.99 and RealChute, RealPlume and RealPlume Stock all for KSP 1.6.99 and also Smokescreen It runs pretty well on Mac OSX Mojave 10.14.6 Quote Link to comment Share on other sites More sharing options...
GungaDin Posted September 24, 2019 Share Posted September 24, 2019 Very happy to have gotten RSS and RO installed and running. Now I'm just a bit confused about trying any visual enhancements. From reading the notes here I see that the Visual Enhancement mod recommended here is only compatible with KSP 1.2.2 or back. I went and installed RSS and RO into 1.6.2. Can someone provide advice for visual enhancement mod that will work with 1.62? Thanks. Quote Link to comment Share on other sites More sharing options...
siimav Posted September 24, 2019 Share Posted September 24, 2019 18 minutes ago, GungaDin said: Very happy to have gotten RSS and RO installed and running. Now I'm just a bit confused about trying any visual enhancements. From reading the notes here I see that the Visual Enhancement mod recommended here is only compatible with KSP 1.2.2 or back. I went and installed RSS and RO into 1.6.2. Can someone provide advice for visual enhancement mod that will work with 1.62? Thanks. https://github.com/PhineasFreak/RSSVE/wiki/Installation Quote Link to comment Share on other sites More sharing options...
GungaDin Posted September 24, 2019 Share Posted September 24, 2019 Thanks so much siimav. I found what I needed there but it says I need a config file for EVE but provides no example or instruction for that. Can you point me in the right direction for this last step? Quote Link to comment Share on other sites More sharing options...
GungaDin Posted September 25, 2019 Share Posted September 25, 2019 OK I found an earlier config file and got it installed but now I need to find instructions for it. Looks like I'm missing clouds and terrain but I do have the control window appearing at the space center screen. Quote Link to comment Share on other sites More sharing options...
siimav Posted September 25, 2019 Share Posted September 25, 2019 @GungaDin No, you don't need any configs for EVE. RSSVE itself contains all the configs you'll need. If you're installing any of those mods with CKAN, then Please do it manually. Quote Link to comment Share on other sites More sharing options...
gilflo Posted September 25, 2019 Share Posted September 25, 2019 Hello i installed manually all config like GungaDin I can see the EVE control window on the screen with all the config in RSSVE for Terrain clouds...etc... But whatever rocket I launch or when I am on the tracking center screen, Earth appears with no cities and no clouds.... Quote Link to comment Share on other sites More sharing options...
GungaDin Posted September 26, 2019 Share Posted September 26, 2019 (edited) 23 hours ago, gilflo said: Hello i installed manually all config like GungaDin I can see the EVE control window on the screen with all the config in RSSVE for Terrain clouds...etc... But whatever rocket I launch or when I am on the tracking center screen, Earth appears with no cities and no clouds.... Same thing with me. Love RSS and RO but would also live to take this last step if anyone can help us. I used the EVE version by Phineas Freak (you hippie!) but I'm a bit confused about a 'config' file. The notes say to use one from an earlier version so I went and found one and when I did the little EVE icon appeared for me...once and then when I closed and re-entered the game it dissipated and like gilflo I get no cloud or terrain effects. I DO very much appreciate all of the work and assistance that is provided to improve this wonderful game. Edited September 26, 2019 by GungaDin Quote Link to comment Share on other sites More sharing options...
GungaDin Posted September 26, 2019 Share Posted September 26, 2019 I know I'm being greedy here but I want it all! I have RSS and RO loaded and still trying to figure out EVE. In the mean time I tried taking my favorite historic rockets up for a spin and they seem to now be undersized. For instance I take my Soyuz rocket and it fliers great straight to heaven but never reaches escape velocity or make it to orbit. I get that this is due to the RO so the question is - are there rocket 'craft' files anywhere that are sized for RO?. Quote Link to comment Share on other sites More sharing options...
Wallygator Posted September 27, 2019 Share Posted September 27, 2019 (edited) 12 hours ago, GungaDin said: I know I'm being greedy here but I want it all! I have RSS and RO loaded and still trying to figure out EVE. In the mean time I tried taking my favorite historic rockets up for a spin and they seem to now be undersized. For instance I take my Soyuz rocket and it fliers great straight to heaven but never reaches escape velocity or make it to orbit. I get that this is due to the RO so the question is - are there rocket 'craft' files anywhere that are sized for RO?. I don't believe so, that is of course if you are expecting them to use the stock parts without changes to the configs. There are Several mods out there that can give you an approximation of real sized/powered lifters but the most close approximation will be RO. Do a CKAN install - you won't regret it. Edited September 27, 2019 by Wallygator Quote Link to comment Share on other sites More sharing options...
SkeletorHottestPersonAlive Posted September 28, 2019 Share Posted September 28, 2019 (edited) I can not for the life of me install RSS Visual Enhancements. Whats the correct file path? I've tried everything, and the installation guide is so vague. Im trying to use the 1.6.1 RC1 version, but it just doesnt work even if i try to do what it says to do. Im using a 1.6.1 world install btw. Edited September 28, 2019 by SkeletorHottestPersonAlive Quote Link to comment Share on other sites More sharing options...
raidernick Posted September 28, 2019 Share Posted September 28, 2019 3 hours ago, SkeletorHottestPersonAlive said: I can not for the life of me install RSS Visual Enhancements. Whats the correct file path? I've tried everything, and the installation guide is so vague. Im trying to use the 1.6.1 RC1 version, but it just doesnt work even if i try to do what it says to do. Im using a 1.6.1 world install btw. you should probably be asking this in the rssve thread not here, this is just for base rss Quote Link to comment Share on other sites More sharing options...
SkeletorHottestPersonAlive Posted September 29, 2019 Share Posted September 29, 2019 The RSSVE thread is closed down, has been since march. Figured this is the next most appropriate place, as a lot of people here might be knowledgable in such mods and use them frequently. Quote Link to comment Share on other sites More sharing options...
GungaDin Posted September 30, 2019 Share Posted September 30, 2019 I would really appreciate some help with this issue. I have finally installed RSS and it's beautiful! So far I only have oine issue but it's a mean one. Every time I switch over to map view and then come back - I lose control of my staging, thrust and pitch and yaw controls. I can stage by manually right clicking on the part and I can activate and deactivate engines but that's it. Is it just me and is there a fix? Thanks. Quote Link to comment Share on other sites More sharing options...
Starwaster Posted September 30, 2019 Share Posted September 30, 2019 13 minutes ago, GungaDin said: I would really appreciate some help with this issue. I have finally installed RSS and it's beautiful! So far I only have oine issue but it's a mean one. Every time I switch over to map view and then come back - I lose control of my staging, thrust and pitch and yaw controls. I can stage by manually right clicking on the part and I can activate and deactivate engines but that's it. Is it just me and is there a fix? Thanks. Sounds like maybe input locks of some kind are getting enabled and then not being disabled. Either that or you have exceptions happening at the wrong time. You can check either one by pressing Alt-F12. Look in the console for exceptions. And there's also a tab in there that will let you check what input locks are enabled. There will be a set of them for having pressed Alt-F12 and there is also an option in that screen for turning off all input locks. Could even be a combination of the two where some exceptions are being generated which halted some critical code execution before input locks could be disabled. (these locks are there to prevent the player from doing certain actions when menus are active) Quote Link to comment Share on other sites More sharing options...
GungaDin Posted September 30, 2019 Share Posted September 30, 2019 12 hours ago, Starwaster said: Sounds like maybe input locks of some kind are getting enabled and then not being disabled. Either that or you have exceptions happening at the wrong time. You can check either one by pressing Alt-F12. Look in the console for exceptions. And there's also a tab in there that will let you check what input locks are enabled. There will be a set of them for having pressed Alt-F12 and there is also an option in that screen for turning off all input locks. Could even be a combination of the two where some exceptions are being generated which halted some critical code execution before input locks could be disabled. (these locks are there to prevent the player from doing certain actions when menus are active) I tried 'clearing the input locks (whatever they are) after Alt-F12 but it just locks up again. I think I've solved it though - for some reason it seems to clear my controls when I click back on the 'staging' mode button. Quote Link to comment Share on other sites More sharing options...
Starwaster Posted October 1, 2019 Share Posted October 1, 2019 11 hours ago, GungaDin said: I tried 'clearing the input locks (whatever they are) after Alt-F12 but it just locks up again. I think I've solved it though - for some reason it seems to clear my controls when I click back on the 'staging' mode button. That sounds then like another KSP (or mod) window had focus. (to prevent click-through but the keyboard control gets locked too) Quote Link to comment Share on other sites More sharing options...
mateusviccari Posted October 6, 2019 Share Posted October 6, 2019 (edited) Guys, there's something wrong with the time when using RSS and RSSDateTimeFormatter, the sun is rising at 11:30 AM: What could have gone wrong? EDIT: Forget it, I found out that the time is UTC Edited October 6, 2019 by mateusviccari Quote Link to comment Share on other sites More sharing options...
Abhi K. Posted October 6, 2019 Share Posted October 6, 2019 Hello! will there be a RSS for KSP 2? Quote Link to comment Share on other sites More sharing options...
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