MaxLak Posted September 3, 2022 Share Posted September 3, 2022 Love the mod. But does anyone have any idea why it is making every single ship texture semi-transparent and really fuzzy, especially on camera movement? Quote Link to comment Share on other sites More sharing options...
TaintedLion Posted September 6, 2022 Share Posted September 6, 2022 How will the Parallax configs work now that it's been updated? Quote Link to comment Share on other sites More sharing options...
Kerbin Launch Coalition Posted September 6, 2022 Share Posted September 6, 2022 6 minutes ago, TaintedLion said: How will the Parallax configs work now that it's been updated? I suspect said configs won't work at all until updated. A lot has changed in 2.0 I believe. Quote Link to comment Share on other sites More sharing options...
IDKwhatimdoing Posted September 12, 2022 Share Posted September 12, 2022 I'm new to this topic, and I'm currently with 1.12.1.Now it stuck on loading screen. here's the log. it loops here hereKopernicus.RuntimeUtility.RuntimeUtility.AtmosphereLightPatch (CelestialBody body) (at <af3bde20e44f42d59ddd5d4c4a02d8cf>:0) Kopernicus.RuntimeUtility.RuntimeUtility.LateUpdate () (at <af3bde20e44f42d59ddd5d4c4a02d8cf>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [EXC 08:20:24.267] NullReferenceException: Object reference not set to an instance of an object Kopernicus.Components.KopernicusStar.LateUpdate () (at <af3bde20e44f42d59ddd5d4c4a02d8cf>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [EXC 08:20:24.283] NullReferenceException: Object reference not set to an instance of an object i have 000_harmony Kopernicus modular flight integrator module manager.4.2.2.dll .techtree .configcache .configSHA .physics Real solar system RSS_textures Quote Link to comment Share on other sites More sharing options...
-Fin- Posted September 12, 2022 Share Posted September 12, 2022 Will this effect my other save files with vehicles on other celestial bodies even if i dont open them and just start a new save file? Quote Link to comment Share on other sites More sharing options...
OhioBob Posted September 12, 2022 Share Posted September 12, 2022 1 hour ago, -Fin- said: Will this effect my other save files with vehicles on other celestial bodies even if i dont open them and just start a new save file? Any unopened saves will be unaffected by the installation of RSS. After installing RSS, you should start a new game just for RSS. If at some point you want to go back to your old saves, you'll need to remember to uninstall RSS before opening them. Opening a non-RSS save with RSS installed could mess up your old save, possibly deleting some of your vehicles. Quote Link to comment Share on other sites More sharing options...
-Fin- Posted September 13, 2022 Share Posted September 13, 2022 9 hours ago, OhioBob said: Any unopened saves will be unaffected by the installation of RSS. After installing RSS, you should start a new game just for RSS. If at some point you want to go back to your old saves, you'll need to remember to uninstall RSS before opening them. Opening a non-RSS save with RSS installed could mess up your old save, possibly deleting some of your vehicles. ok thank you Quote Link to comment Share on other sites More sharing options...
Sampa Posted September 13, 2022 Share Posted September 13, 2022 better yet, just keep two different KSP installs Quote Link to comment Share on other sites More sharing options...
babala Posted September 14, 2022 Share Posted September 14, 2022 谢谢你 Quote Link to comment Share on other sites More sharing options...
MrCATZS Posted September 15, 2022 Share Posted September 15, 2022 Does this mod(RSS) work without RO? thanks Quote Link to comment Share on other sites More sharing options...
mateusviccari Posted September 15, 2022 Share Posted September 15, 2022 2 hours ago, MrCATZS said: Does this mod(RSS) work without RO? thanks Of course but the rockets will be extremely underpowered if you use stock parts, so you'll need to install smurff alongside it to make the rockets viable. Quote Link to comment Share on other sites More sharing options...
Entropian Posted September 16, 2022 Share Posted September 16, 2022 4 hours ago, mateusviccari said: you'll need to install smurff alongside it to make the rockets viable. My past self begs to differ: Quote Link to comment Share on other sites More sharing options...
MrCATZS Posted September 16, 2022 Share Posted September 16, 2022 18 hours ago, mateusviccari said: Of course but the rockets will be extremely underpowered if you use stock parts, so you'll need to install smurff alongside it to make the rockets viable. I always get a kopernicus error (I use ckan) If i need to show any files to anyone willing to help just ask. all help is apreciated Quote Link to comment Share on other sites More sharing options...
Xt007 Posted September 16, 2022 Share Posted September 16, 2022 3 hours ago, MrCATZS said: I always get a kopernicus error (I use ckan) If i need to show any files to anyone willing to help just ask. all help is apreciated Are you using Paralax 2.0? Switch to the last version rss doesn't support it yet. Quote Link to comment Share on other sites More sharing options...
mateusviccari Posted September 16, 2022 Share Posted September 16, 2022 21 hours ago, Entropian said: My past self begs to differ Damn. I have no words to say. 8 hours ago, MrCATZS said: I always get a kopernicus error (I use ckan) If i need to show any files to anyone willing to help just ask. all help is apreciated Make your logs available here, we might be able to help Quote Link to comment Share on other sites More sharing options...
Tians Posted September 17, 2022 Share Posted September 17, 2022 (edited) 谢谢 [Added translation] thanks Edited September 17, 2022 by James Kerman Added Translation Quote Link to comment Share on other sites More sharing options...
MrCATZS Posted September 17, 2022 Share Posted September 17, 2022 15 hours ago, mateusviccari said: Damn. I have no words to say. Make your logs available here, we might be able to help https://ufile.io/dcmerojz Quote Link to comment Share on other sites More sharing options...
mateusviccari Posted September 17, 2022 Share Posted September 17, 2022 6 hours ago, MrCATZS said: https://ufile.io/dcmerojz I don't know if it's related to your problem, but you're using the incorrect version of EVE and Scatterer. The rssve github page explicity tells us to use EVE Redux 1.11.2.1 and Scatterer v0.0770. If that doesn't work, I would suggest you to reinstall Kopernicus manually from the stable branch (link here) Quote Link to comment Share on other sites More sharing options...
Kerbalistic1 Posted September 18, 2022 Share Posted September 18, 2022 On 9/11/2022 at 9:05 PM, IDKwhatimdoing said: I'm new to this topic, and I'm currently with 1.12.1.Now it stuck on loading screen. here's the log. it loops here hereKopernicus.RuntimeUtility.RuntimeUtility.AtmosphereLightPatch (CelestialBody body) (at <af3bde20e44f42d59ddd5d4c4a02d8cf>:0) Kopernicus.RuntimeUtility.RuntimeUtility.LateUpdate () (at <af3bde20e44f42d59ddd5d4c4a02d8cf>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [EXC 08:20:24.267] NullReferenceException: Object reference not set to an instance of an object Kopernicus.Components.KopernicusStar.LateUpdate () (at <af3bde20e44f42d59ddd5d4c4a02d8cf>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [EXC 08:20:24.283] NullReferenceException: Object reference not set to an instance of an object i have 000_harmony Kopernicus modular flight integrator module manager.4.2.2.dll .techtree .configcache .configSHA .physics Real solar system RSS_textures Same, It happens to me. It also says the heightmaps doesn't exist Quote Link to comment Share on other sites More sharing options...
CAPFlyer Posted September 26, 2022 Share Posted September 26, 2022 (edited) <Deleted> Nevermind... figured out part of the problem was that Sigma didn't need to be installed... LOL Edited September 28, 2022 by CAPFlyer Retraction of question Quote Link to comment Share on other sites More sharing options...
Progetto_64 Posted September 29, 2022 Share Posted September 29, 2022 i don't have atmospheric drag Quote Link to comment Share on other sites More sharing options...
Yungoos Posted September 30, 2022 Share Posted September 30, 2022 Does RSS and RSSVE work with Kopernicus? Because I get an error message when I´m done loading KSP: "Kopernicus was not able to load the custom planetary system due to an exception in the loading process." Quote Link to comment Share on other sites More sharing options...
Entropian Posted September 30, 2022 Share Posted September 30, 2022 1 hour ago, Yungoos said: Does RSS and RSSVE work with Kopernicus? Because I get an error message when I´m done loading KSP: "Kopernicus was not able to load the custom planetary system due to an exception in the loading process." RSS and RSSVE need Kopernicus to run. Check that you installed Kopernicus and RSS properly. Quote Link to comment Share on other sites More sharing options...
IndigoCypher00 Posted October 1, 2022 Share Posted October 1, 2022 I installed RSS, RSSVE, and Realism Overhaul from CKAN with a fresh install of the latest KSP version. It worked perfectly at first, but after I closed the game for the first time, Kopernicus won't load correctly, the RSS Earth won't display on the menu, and I get stuck in an infinite loading screen when I try to navigate away from the menu. Same exact error message as Yungoos: On 9/30/2022 at 9:16 AM, Yungoos said: Does RSS and RSSVE work with Kopernicus? Because I get an error message when I´m done loading KSP: "Kopernicus was not able to load the custom planetary system due to an exception in the loading process." I get a "Parallax Warning" during startup that says texture quality should be set to high/ultra, not low, and I don't know anything about how to read logs, but the Kopernicus logs seem to suggest that its something up with Parallax as well as was mentioned earlier in the thread. I've tried Parallax version 2.0.4 and 2.0.0. Should I try an even earlier version? Here are the links to some of my logs if anyone has any ideas: https://ufile.io/kpqodfze https://ufile.io/qolsrqs3 https://ufile.io/azz6jm8l Thanks! Quote Link to comment Share on other sites More sharing options...
TaintedLion Posted October 3, 2022 Share Posted October 3, 2022 Does anyone have new parallax configs for RSS? Quote Link to comment Share on other sites More sharing options...
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