Exodus_Solis Posted October 27, 2018 Share Posted October 27, 2018 (edited) This Mod has been released for a while now, but I never made a site for people to comment! On Curseforge my mod has risen to one of the top mods rather fast! and so I am here to give my support, and to receive feed back on what to do. Unfortunately, because I have little time because of school and life, the mod will stall until I get a good Idea or some on suggests it and I can put the time into making it! If anyone uses this mod in a video, please tell me, I would be greatly humbled by it! Here's a link to my curseforge! [Link removed by the moderation team] Also take a look at my other mod MULTI ROLE KERBALS! The perfect addition to anyone seeking a special mission team of elite kerbals! Edited March 29, 2020 by James Kerman Removed non compliant link Link to comment Share on other sites More sharing options...
StrikeStriker Posted December 5, 2018 Share Posted December 5, 2018 I have a little issue with Module manager. It detect an error in \GameData\HYPERMOD 2.1\Tweak scale patch\PATCH - Copy (7).cfg Any idea?? PS: Awesomeeeee MOD! thanks!! Link to comment Share on other sites More sharing options...
Nightside Posted December 12, 2018 Share Posted December 12, 2018 On 10/26/2018 at 5:56 PM, Exodus_Solis said: This Mod has been released for a while now, but I never made a site for people to comment! On Curseforge my mod has risen to one of the top mods rather fast! and so I am here to give my support, and to receive feed back on what to do. Unfortunately, because I have little time because of school and life, the mod will stall until I get a good Idea or some on suggests it and I can put the time into making it! If anyone uses this mod in a video, please tell me, I would be greatly humbled by it! Could you post a link or some pictures? It sounds cool! Link to comment Share on other sites More sharing options...
sumghai Posted December 12, 2018 Share Posted December 12, 2018 [MOD - Moved to Add-on Releases subforums] @Exodus_Solis - Since it appears you intended this to be an announcement/release thread for your mod, I think it would be more helpful to users if you edited your first post to include a description of what the mod does, some screenshots, download links and the license it is to be distributed under. Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 12, 2018 Share Posted December 12, 2018 Link to curse, link to source, license, and pics are needed Link to comment Share on other sites More sharing options...
Exodus_Solis Posted December 28, 2018 Author Share Posted December 28, 2018 On 12/4/2018 at 10:04 PM, StrikeStriker said: I have a little issue with Module manager. It detect an error in \GameData\HYPERMOD 2.1\Tweak scale patch\PATCH - Copy (7).cfg Any idea?? PS: Awesomeeeee MOD! thanks!! The New patch should fix the tweak scale! it might say error still as ive noticed, but it will still work Also teaser for others that look at these posts, I plan to re-name and organize the engines and perhaps make a new tab for convenience, it will take a while but it will be better hence forth! Also remember I'm just an amateur modder! Link to comment Share on other sites More sharing options...
Clonos Posted December 28, 2018 Share Posted December 28, 2018 (edited) [Link removed by the moderation team] add this to the first post or something @Exodus_Solis Edited March 29, 2020 by James Kerman Removed non compliant link Link to comment Share on other sites More sharing options...
Exodus_Solis Posted January 3, 2019 Author Share Posted January 3, 2019 (edited) On 12/29/2018 at 4:31 AM, GenesisPlayz said: [Link removed by the moderation team] add this to the first post or something @Exodus_Solis Thanks, I was to lazy to add that from site. LOL! Edited March 29, 2020 by James Kerman Removed non compliant link Link to comment Share on other sites More sharing options...
AdelaeR Posted January 22, 2019 Share Posted January 22, 2019 Hi there, nice mod! Although it is a bit of a cheat-mod and I wouldn't recommend it for people who actually want to play the game first. But for making those crazy advanced interstellar hyperships it's great I added a part to your mod, though: an Ion Fuel Cell to convert Ion directly to ElectricCharge. (If you want I'll send it to you) That was the first time I ever modded something myself in KSP I also changed your "hyper drive inline" because it doesn't make any sense that it just operates without anything powering it, so I made it consume 10 ElectricCharge and I also made it X2 larger. I think you should change it's name to something like "hyper stabilizer", because it's not actually a "drive". Link to comment Share on other sites More sharing options...
Exodus_Solis Posted February 1, 2019 Author Share Posted February 1, 2019 On 1/22/2019 at 2:45 PM, AdelaeR said: Hi there, nice mod! Although it is a bit of a cheat-mod and I wouldn't recommend it for people who actually want to play the game first. But for making those crazy advanced interstellar hyperships it's great I added a part to your mod, though: an Ion Fuel Cell to convert Ion directly to ElectricCharge. (If you want I'll send it to you) That was the first time I ever modded something myself in KSP I also changed your "hyper drive inline" because it doesn't make any sense that it just operates without anything powering it, so I made it consume 10 ElectricCharge and I also made it X2 larger. I think you should change it's name to something like "hyper stabilizer", because it's not actually a "drive". Makes sense. I considered making the Ion reactor have a setting to make electricity, but I never got to it. As for the Hyper drive inline, the new name is cool, so I ought to change that. I always disliked the energy consumption for certain parts even if its realistic. so I think ill make it use a small amount of ION instead. and 2x as large would actually fit better with most parts. I really do enjoy this feed back and will dedicate an update to you my friend and to any who want to see cool updates like such! Also, yeah this mod is meant for endgame if you use it in career, and has implements for that, so you can use it for that just if you want. Because if you're that advanced already you might as well use this. Or use it for absolutely absurd payloads, (I once had one 600k+) when you can use stock without killing your game. Link to comment Share on other sites More sharing options...
Exodus_Solis Posted March 21, 2019 Author Share Posted March 21, 2019 I have no clue how to balance the missions lol. Link to comment Share on other sites More sharing options...
Neptuno Posted June 24, 2019 Share Posted June 24, 2019 From what I can tell, errors are caused by #@TWEAKSCALEBEHAVIOR[fuelTank] don't know if that's something that meant something in the past, but it's not something I see in other tweakscale cfg's Maybe it's not needed, but might be easier to actually name the config files for better organization for which part is giving the error at a glance. Alternatively, I noticed other mods grouped up parts in a single config: @PART[HYPERDRIVE,Charged-GEN2warpengine,Gen2HyperEngine,GEN2CondensedIonEngine]:NEEDS[TweakScale] // Hyper engine, Charge Hyper Engine, Condensed Hyper Engine { #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { } %MODULE[TweakScale] { type = stack defaultScale = 1.25 } } Link to comment Share on other sites More sharing options...
Monniasza Posted August 10, 2019 Share Posted August 10, 2019 All of the included parts are avaliable under single R&D node, please make parts require different R&D nodes. Possible arrangement of R&D requirements for parts: Part : R&D node 1.0 Hyper engine : Heavy Rocketry 1.0 Interspace Hyper Engine : Heavier Rocketry 1.0 Charge Hyper Engine : Very Heavy Rocketry 1.0 Condensed Hyper Engine : Experimental Rocketry 2.0 Hyper Crystal Miner : Resource Exploitation 2.0 Ion fuel tank : Adv. Fuel Systems Condensed Ion Fuel Tank : Large Volume Containment ION Block : Specialized Control Hyperdrive Inline Stabilizer : Specialized Control Ion reactor : Resource Exploitation Link to comment Share on other sites More sharing options...
Monniasza Posted August 25, 2019 Share Posted August 25, 2019 Please make Hyperdrive stabilizer scalable. Patch code: @PART[Hyperdrive inline] { #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { } %MODULE[TweakScale] { Type = stack defaultScale = 1 } } Link to comment Share on other sites More sharing options...
Stone Blue Posted August 28, 2019 Share Posted August 28, 2019 On 12/12/2018 at 11:17 AM, linuxgurugamer said: Link to curse, link to source, license, and pics are needed @Exodus_Solis have you thought about adding these last two?... you *are* supposed to have a license listed in your OP per forum rules Link to comment Share on other sites More sharing options...
James Kerman Posted March 29, 2020 Share Posted March 29, 2020 Hello @Exodus_Solis, unfortunately your mod is not compliant with the forum Add-On Posting Rules and so the thread has been locked and the links removed. Please contact myself or any member of the moderation team you feel comfortable communicating with via PM if you wish to address these issues. Link to comment Share on other sites More sharing options...
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