Fireheart318 Posted November 22, 2017 Share Posted November 22, 2017 (edited) 12 hours ago, JadeOfMaar said: The next logical step, guys, is to have someone make a new Mun texture where the crater basins are at sea level but the majority of the terrain is far above sea level, ensuring that the atmosphere is only reachable in those craters. I might be able to make the heightmap (that's a biiiiiig might) but I have no idea how to add it to the game or make it match up with itself Edited November 22, 2017 by Fireheart318 Quote Link to comment Share on other sites More sharing options...
Tynton Posted November 26, 2017 Share Posted November 26, 2017 I've been trying to apply the "PostSpawnOrbit" modifier to a Kerbin-replacement planet I've been assembling. When I don't use it, everything loads, for some reason (barring the space center). A CFG for Kerbin when applying the mod: @Kopernicus:FOR[Zyansias] { useOnDemand = false Body { name = Kerbin cacheFile = Zyansias/Fadophis/PlanetSystem/Caparis.bin finalizeOrbit = False Debug { exportMesh = True update = True } Template { name = Kerbin removePQSMods = PQSMod_VertexHeightMap, PQSMod_LandControlOcean, PQSCity[IslandAirfield], MapDecalTangent[IslandAirfield], PQSCity[UFO], PQSCity[Pyramids], FlattenArea[Pyramids] } Properties { description = Caparis is the starting point of our race. As such you must attempt to return to it for added bonuses in science playthroughs. radius = 611000 geeASL = 1.012 rotationPeriod = 46500 displayName = Caparis isHomeWorld = true } ScaledVersion { type = Atmospheric Material { texture = Zyansias/Fadophis/PlanetSystem/Caparis.png normals = Zyansias/Fadophis/PlanetSystem/CaparisNRM.png color = 1.0,1.0,1.0 shininess = 1.0 specular = 1.0,0.95,0.6 rimPower = 4.8 rimBlend = 0.7 Gradient { 0.0 = 0.7,0.85,1.0,1.0 0.3 = 0.3,0.015,0.0,1.0 0.7 = 0.0,0.0,0.0,1.0 1.0 = 0.0,0.0,0.0,1.0 } } } Orbit { semiMajorAxis = 94900000000 longitudeOfAscendingNode = 0 inclination = 19 eccentricity = 0.0021 color = 0.1,0.1,0.9,1.0 } PostSpawnOrbit { referenceBody = Fadophis } Atmosphere { ambientColor = 0.05,0.175,0.23,1.0 lightColor = 0.67, 0.61, 0.58, 1.0 enabled = true oxygen = true altitude = 75000 pressureCurve { key = 0 101.831625 -1.14207932E-02 -1.14207932E-02 key = 3750 59.0036505 -9.2949502E-03 -9.2949502E-03 key = 7500 32.1194985 -5.6887288E-03 -5.6887288E-03 key = 11250 16.3381845 -3.1863592E-03 -3.1863592E-03 key = 15000 8.2218045 -1.6257282E-03 -1.6257282E-03 key = 18750 4.145223 -8.139696E-04 -8.139696E-04 key = 22500 2.1170325 -4.073198E-04 -4.073198E-04 key = 26250 1.0903245 -2.053952E-04 -2.053952E-04 key = 30000 0.5765685 -1.037696E-04 -1.037696E-04 key = 33750 0.3120525 -5.34928E-05 -5.34928E-05 key = 37500 0.1753725 -2.83142E-05 -2.83142E-05 key = 41250 0.099696 -1.55574E-05 -1.55574E-05 key = 45000 0.058692 -8.844E-06 -8.844E-06 key = 48750 0.033366 -5.3466E-06 -5.3466E-06 key = 52500 0.0185925 -3.1222E-06 -3.1222E-06 key = 56250 0.0099495 -1.7822E-06 -1.7822E-06 key = 60000 0.005226 -9.782E-07 -9.782E-07 key = 63750 0.002613 -5.226E-07 -5.226E-07 key = 67500 0.0013065 -2.948E-07 -2.948E-07 key = 71250 0.000402 -1.742E-07 -1.742E-07 key = 75000 0 -1.072E-07 -1.072E-07 } pressureCurveIsNormalized = false temperatureSeaLevel = 311 temperatureCurve { key = 0 307 -0.008555556 -0.008555556 key = 9000 226.3621013 -0.001211811733 -0.001208076267 key = 15750 226.3621013 0.001208076267 0.001208076267 key = 23250 283.9606004 0.0006602858667 0.0006602858667 key = 42000 283.9606004 -0.0009105710667 -0.0009105710667 key = 60000 195.9919836 -0.001211811733 -0.001211811733 key = 67500 195.9919836 0.0006316993333 0.0006316993333 key = 75000 241.0235374 0.0009261388 0.0009261388 key = 112500 0 -0.0005994788 -0.0005994788 } temperatureCurveIsNormalized = false temperatureLapseRate = 0.0024 temperatureSunMultCurve = true temperatureSunMultCurve { key = 0 1 0 0 key = 5769.23077 0.5 -0.00008 -0.0001368598667 key = 6357.132692 0 0 0 key = 11574.79615 0 0 0 key = 27316.90384 0.2 0 0 key = 41423.16923 0.2 0 0 key = 52667.07689 0 0 0 key = 75000 0.4 0 0 } } SpaceCenter { //PQSCity latitude = 15.0204624023528423 longitude = 202.83558985215957 lodvisibleRangeMult = 6 repositionRadiusOffset = 53 // MapDecal decalLatitude = 15.0204624023528423 decalLongitude = 203.03558985215957 heightMapDeformity = 80 absoluteOffset = 0 absolute = true radius = 6500 reorientFinalAngle = 70 // Ground Materials groundColor = 0.415, 0.465, 0.325, 0.0 groundTexture = Zyansias/PluginData/Terrain/grasskerb00 } PQS { Material { saturation = 1 contrast = 1.13 tintColor = 1,1,1,0 powerNear = 0.75 powerFar = 0.75 groundTexStart = 0 groundTexEnd = 1750 steepPower = 2.5 steepTexStart = 1750 steepTexEnd = 100000 steepTex = Zyansias/PluginData/Terrain/cliffacekerb00 steepBumpMap = Zyansias/PluginData/Terrain/cliffacekerb01 steepNearTiling = 1750 steepTiling = 175 lowTex = Zyansias/PluginData/Terrain/grasskerb00 lowBumpMap = Zyansias/PluginData/Terrain/grasskerb01 lowNearTiling = 10000 lowMultiFactor = 1000 lowBumpNearTiling = 10000 lowBumpFarTiling = 1000 midTex = Zyansias/PluginData/Terrain/grasskerb00 midBumpMap = Zyansias/PluginData/Terrain/grasskerb01 midNearTiling = 10000 midMultiFactor = 1000 midBumpNearTiling = 10000 midBumpFarTiling = 1000 highTex = Zyansias/PluginData/Terrain/grasskerb00 highBumpMap = Zyansias/PluginData/Terrain/grasskerb01 highNearTiling = 10000 highMultiFactor = 1000 highBumpNearTiling = 10000 highBumpFarTiling = 1000 } Mods { VertexHeightMap { map = Zyansias/PluginData/Caparis_height.dds offset = -700 deformity = 7000 scaleDeformityByRadius = False order = 99 enabled = True name = _Height index = 0 } LandControl { altitudeBlend = 0.01 altitudeFrequency = 15 altitudeOctaves = 2 altitudePersistance = 0.6 altitudeSeed = 112121 createColors = True createScatter = True heightMap = Zyansias/PluginData/Caparis_height.dds latitudeBlend = 0.05 latitudeFrequency = 3 latitudeOctaves = 3 latitudePersistance = 0.6 latitudeSeed = 27373 longitudeBlend = 0.05 longitudeFrequency = 4 longitudeOctaves = 4 longitudePersistance = 0.6 longitudeSeed = 368453 useHeightMap = False vHeightMax = 3500 order = 9999991 enabled = True name = _LandClassOcean index = 0 altitudeSimplex { frequency = 12 octaves = 2 persistence = 0.600000023841858 } latitudeSimplex { frequency = 4 octaves = 4 persistence = 0.600000023841858 } longitudeSimplex { frequency = 4 octaves = 4 persistence = 0.600000023841858 } landClasses { Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.6,0.4,0.25,1 coverageBlend = 1 coverageFrequency = 2 coverageOctaves = 4 coveragePersistance = 0.5 coverageSeed = 121214 name = BaseBeach latDelta = 1 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.6,0.4,0.25,1 noiseFrequency = 8 noiseOctaves = 4 noisePersistance = 0.5 noiseSeed = 453737 delete = False altitudeRange { endEnd = 0.0199999995529652 endStart = 0.00499999988824129 startEnd = 0 startStart = -0.0500000007450581 } coverageSimplex { frequency = 2 octaves = 4 persistence = 0.5 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.399999976158142 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.600000023841858 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 8 octaves = 4 persistence = 0.5 } scatters { Scatter { density = -1 scatterName = Tree00 } Scatter { density = -1 scatterName = Grass00 } Scatter { density = 0.25 scatterName = Rock00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.2,0.25,0.1,1 coverageBlend = 1 coverageFrequency = 6 coverageOctaves = 8 coveragePersistance = 0.5 coverageSeed = 14554 name = BaseLand latDelta = 1 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.75 noiseColor = 0.2,0.25,0.1,1 noiseFrequency = 14 noiseOctaves = 3 noisePersistance = 0.9 noiseSeed = 44445 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.699999988079071 startEnd = 0.00999999977648258 startStart = 0 } coverageSimplex { frequency = 6 octaves = 8 persistence = 0.5 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.399999976158142 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.600000023841858 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 14 octaves = 3 persistence = 0.899999976158142 } scatters { Scatter { density = 1 scatterName = Grass00 } Scatter { density = 0.100000001490116 scatterName = Tree00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.7,0.75,0.9,1 coverageBlend = 0.7 coverageFrequency = 2 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 454545 name = BaseMountains latDelta = 1 latitudeDouble = False lonDelta = 1 minimumRealHeight = 0 noiseBlend = 1 noiseColor = 0.7,0.75,0.9,1 noiseFrequency = 12 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 1 delete = False altitudeRange { endEnd = 2 endStart = 2 startEnd = 0.400000005960464 startStart = 0.200000002980232 } coverageSimplex { frequency = 2 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 1 endStart = 1 startEnd = 0 startStart = 0 } latitudeRange { endEnd = 1 endStart = 1 startEnd = 0 startStart = 0 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 12 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = 0.5 scatterName = Grass00 } Scatter { density = 0.300000011920929 scatterName = Tree00 } Scatter { density = 1 scatterName = Rock00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.8,0.85,1.0,1 coverageBlend = 0 coverageFrequency = 1 coverageOctaves = 4 coveragePersistance = 0.5 coverageSeed = 1247389 name = BaseSnow latDelta = 0 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.25 noiseColor = 0.8,0.85,1.0,1 noiseFrequency = 18 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 973572 delete = False altitudeRange { endEnd = 25 endStart = 25 startEnd = 0.800000011920929 startStart = 0.600000023841858 } coverageSimplex { frequency = 1 octaves = 4 persistence = 0.5 } latitudeDoubleRange { endEnd = 1 endStart = 1 startEnd = 0.599999994039536 startStart = 0.550000011920929 } latitudeRange { endEnd = 0.449999988079071 endStart = 0.400000005960464 startEnd = 0 startStart = 0 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 18 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Tree00 } Scatter { density = -1 scatterName = Grass00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 1.0,0.95,0.9,1 coverageBlend = 1 coverageFrequency = 6 coverageOctaves = 4 coveragePersistance = 0.5 coverageSeed = 121221 name = Tundra latDelta = 0 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 1 noiseColor = 1.0,0.95,0.9,1 noiseFrequency = 34 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 8687 delete = False altitudeRange { endEnd = 1 endStart = 0.800000011920929 startEnd = 0.0500000007450581 startStart = 0 } coverageSimplex { frequency = 6 octaves = 4 persistence = 0.5 } latitudeDoubleRange { endEnd = 2 endStart = 2 startEnd = 0.849999994039536 startStart = 0.699999988079071 } latitudeRange { endEnd = 0.300000011920929 endStart = 0.150000005960464 startEnd = -1 startStart = -1 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 34 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Grass00 } Scatter { density = -1 scatterName = Tree00 } Scatter { density = 0.75 scatterName = Pine00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.55,0.4,0.35,1 coverageBlend = 0.1 coverageFrequency = 3 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 44473 name = DesertGround latDelta = 1 latitudeDouble = False lonDelta = 0 minimumRealHeight = 0 noiseBlend = 0.8 noiseColor = 0.55,0.4,0.35,1 noiseFrequency = 14 noiseOctaves = 2 noisePersistance = 0.6 noiseSeed = 6858 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.600000023841858 startEnd = 0.00999999977648258 startStart = 0 } coverageSimplex { frequency = 3 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 0.599999994039536 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.400000005960464 } longitudeRange { endEnd = 0.699999988079071 endStart = 0.649999976158142 startEnd = 0.550000011920929 startStart = 0.479999989271164 } noiseSimplex { frequency = 14 octaves = 2 persistence = 0.600000023841858 } scatters { Scatter { density = 0.25 scatterName = Rock00 } Scatter { density = 0.75 scatterName = cactus } Scatter { density = -1 scatterName = Tree00 } Scatter { density = -1 scatterName = Grass00 } } } Class { alterApparentHeight = -0.8 alterRealHeight = 0 color = 0.5,0.65,0.8,1 coverageBlend = 0.5 coverageFrequency = 1 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 44473 name = DesertMountains latDelta = 1 latitudeDouble = False lonDelta = 0.47525232394242 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.5,0.65,0.8,1 noiseFrequency = 28 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 6858 delete = False altitudeRange { endEnd = 25 endStart = 25 startEnd = 0.800000011920929 startStart = 0.600000023841858 } coverageSimplex { frequency = 1 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 0.599999994039536 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.400000005960464 } longitudeRange { endEnd = 0.75 endStart = 0.649999976158142 startEnd = 0.5 startStart = 0.449999988079071 } noiseSimplex { frequency = 28 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = 0.5 scatterName = Grass00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.35,0.4,0.45,1 coverageBlend = 1 coverageFrequency = 2 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 44473 name = RockyGround latDelta = 1 latitudeDouble = False lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.35,0.4,0.45,1 noiseFrequency = 32 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 17857 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.75 startEnd = 0.5 startStart = 0.300000011920929 } coverageSimplex { frequency = 2 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.0899999737739563 startStart = 0.0899999737739563 } latitudeRange { endEnd = 0.910000026226044 endStart = 0.910000026226044 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 32 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = 0.600000023841858 scatterName = Tree00 } Scatter { density = 0.5 scatterName = Grass00 } Scatter { density = 1 scatterName = Rock00 } } } Class { alterApparentHeight = 100 alterRealHeight = 10 color = 1.0,0.975,0.9,1 coverageBlend = 0 coverageFrequency = 5 coverageOctaves = 4 coveragePersistance = 0.7 coverageSeed = 44473 name = IceCaps latDelta = 0 latitudeDouble = True lonDelta = 1 minimumRealHeight = 20 noiseBlend = 1 noiseColor = 1.0,0.975,0.9,1 noiseFrequency = 4 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 17857 delete = False altitudeRange { endEnd = 10 endStart = 10 startEnd = -10 startStart = -10 } coverageSimplex { frequency = 5 octaves = 4 persistence = 0.699999988079071 } latitudeDoubleRange { endEnd = 2 endStart = 2 startEnd = 0.909999996423721 startStart = 0.909999996423721 } latitudeRange { endEnd = 0.0900000035762787 endStart = 0.0900000035762787 startEnd = -1 startStart = -1 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 4 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Grass00 } Scatter { density = -2 scatterName = Tree00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.0,0.0,0.1,1 coverageBlend = 0 coverageFrequency = 5 coverageOctaves = 4 coveragePersistance = 0.7 coverageSeed = 44473 name = Ocean Bottom latDelta = 1 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.0,0.0,0.1,1 noiseFrequency = 16 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 17857 delete = False altitudeRange { endEnd = 0 endStart = -0.0500000007450581 startEnd = -1 startStart = -1 } coverageSimplex { frequency = 5 octaves = 4 persistence = 0.699999988079071 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.399999976158142 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.600000023841858 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 16 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Grass00 } Scatter { density = -2 scatterName = Tree00 } Scatter { density = -2 scatterName = cactus } Scatter { density = -2 scatterName = Pine00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.2,0.35,0.1,1 coverageBlend = 0.2 coverageFrequency = 5 coverageOctaves = 4 coveragePersistance = 0.7 coverageSeed = 4563456 name = Savannah latDelta = 0.505593558286521 latitudeDouble = False lonDelta = 0 minimumRealHeight = 0 noiseBlend = 1 noiseColor = 0.2,0.35,0.1,1 noiseFrequency = 16 noiseOctaves = 2 noisePersistance = 0.6 noiseSeed = 435345 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.699999988079071 startEnd = 0.00999999977648258 startStart = 0 } coverageSimplex { frequency = 5 octaves = 4 persistence = 0.699999988079071 } latitudeDoubleRange { endEnd = 0.699999988079071 endStart = 0.599999994039536 startEnd = 0.599999994039536 startStart = 0.449999988079071 } latitudeRange { endEnd = 0.550000011920929 endStart = 0.400000005960464 startEnd = 0.400000005960464 startStart = 0.300000011920929 } longitudeRange { endEnd = 0.25 endStart = 0.100000001490116 startEnd = 0.0750000029802322 startStart = 0 } noiseSimplex { frequency = 16 octaves = 2 persistence = 0.600000023841858 } scatters { Scatter { density = 1 scatterName = Grass00 } Scatter { density = -2 scatterName = Tree00 } Scatter { density = -2 scatterName = cactus } Scatter { density = -2 scatterName = Pine00 } } } } scatters { Scatter { materialType = AerialCutout mesh = BUILTIN/mapletree castShadows = True densityFactor = 0.5 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 2 maxScatter = 80 maxSpeed = 500 minScale = 0.5 recieveShadows = False name = Tree00 seed = 65465 verticalOffset = -1 delete = False collide = False science = False Material { color = 0.132352948,0.132352948,0.132352948,0.433999985 mainTex = BUILTIN/mapletree mainTexScale = 1,1 mainTexOffset = 0,0 texCutoff = 0.404 fogColor = 0.882352948,0.882352948,1,1 heightFallOff = 0.2 globalDensity = -1.5E-05 atmosphereDepth = 5000 } Experiment { } } Scatter { materialType = AerialCutout castShadows = False densityFactor = 0.25 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 2 maxScatter = 200 maxSpeed = 200 minScale = 1 recieveShadows = False name = Grass00 seed = 44444 verticalOffset = -0.25 delete = False collide = False science = False Material { color = 0.147633612,0.335820913,0.107763417,0.254901975 mainTex = BUILTIN/Grass2 mainTexScale = 1,1 mainTexOffset = 0,0 texCutoff = 0.5 fogColor = 0.894117653,0.894117653,1,1 heightFallOff = 0.2 globalDensity = -1.5E-05 atmosphereDepth = 5000 } Experiment { } } Scatter { materialType = DiffuseWrapped mesh = BUILTIN/boulder castShadows = True densityFactor = 0.25 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 1.5 maxScatter = 10 maxSpeed = 200 minScale = 0.15 recieveShadows = True name = boulder seed = 123887 verticalOffset = -0.25 delete = False collide = False science = False Material { mainTex = BUILTIN/rock00 mainTexScale = 1,1 mainTexOffset = 0,0 color = 1,1,1,0.621999979 diff = 0.2 } Experiment { } } Scatter { materialType = CutoutDiffuse mesh = BUILTIN/pine castShadows = True densityFactor = 0.5 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 4 maxScatter = 50 maxSpeed = 200 minScale = 2 recieveShadows = False name = Pine00 seed = 5767645 verticalOffset = -0.1 delete = False collide = False science = False Material { color = 0.891608417,0.93205303,1,1 mainTex = BUILTIN/pinetree mainTexScale = 1,1 mainTexOffset = 0,0 cutoff = 0.9626865 } Experiment { } } Scatter { materialType = Diffuse mesh = BUILTIN/cactus castShadows = True densityFactor = 0.0500000007450581 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 1.5 maxScatter = 50 maxSpeed = 200 minScale = 0.5 recieveShadows = True name = cactus seed = 5767645 verticalOffset = -0.1 delete = False collide = False science = False Material { color = 0.798507452,0.798507452,0.798507452,1 mainTex = BUILTIN/cactus mainTexScale = 1,1 mainTexOffset = 0,0 } Experiment { } } } } } } } } } All I can guess is that since Kerbin is orbiting a star, it may not be a stable orbit modifier? Quote Link to comment Share on other sites More sharing options...
Sigma88 Posted November 26, 2017 Share Posted November 26, 2017 @Tynton I am not sure what is going on. We will need more information to help you. Please click on the nyan cat in my sig and follow the instructions Quote Link to comment Share on other sites More sharing options...
Tynton Posted November 26, 2017 Share Posted November 26, 2017 (edited) @Sigma88 My operating system is Windows 7, running 64-bit KSP. The working .cfg: Spoiler @Kopernicus:FOR[Zyansias] { useOnDemand = false Body { name = Kerbin cacheFile = Zyansias/Fadophis/PlanetSystem/Caparis.bin finalizeOrbit = False Debug { exportMesh = True update = True } Template { name = Kerbin removePQSMods = PQSMod_VertexHeightMap, PQSMod_LandControlOcean, PQSCity[IslandAirfield], MapDecalTangent[IslandAirfield], PQSCity[UFO], PQSCity[Pyramids], FlattenArea[Pyramids] } Properties { description = Caparis is the starting point of our race. As such you must attempt to return to it for added bonuses in science playthroughs. radius = 611000 geeASL = 1.012 rotationPeriod = 46500 displayName = Caparis isHomeWorld = true } ScaledVersion { type = Atmospheric Material { texture = Zyansias/Fadophis/PlanetSystem/Caparis.png normals = Zyansias/Fadophis/PlanetSystem/CaparisNRM.png color = 1.0,1.0,1.0 shininess = 1.0 specular = 1.0,0.95,0.6 rimPower = 4.8 rimBlend = 0.7 Gradient { 0.0 = 0.7,0.85,1.0,1.0 0.3 = 0.3,0.015,0.0,1.0 0.7 = 0.0,0.0,0.0,1.0 1.0 = 0.0,0.0,0.0,1.0 } } } Orbit { referenceBody = Fadophis semiMajorAxis = 94900000000 longitudeOfAscendingNode = 0 inclination = 19 eccentricity = 0.0021 color = 0.1,0.1,0.9,1.0 } Atmosphere { ambientColor = 0.05,0.175,0.23,1.0 lightColor = 0.67, 0.61, 0.58, 1.0 enabled = true oxygen = true altitude = 75000 pressureCurve { key = 0 101.831625 -1.14207932E-02 -1.14207932E-02 key = 3750 59.0036505 -9.2949502E-03 -9.2949502E-03 key = 7500 32.1194985 -5.6887288E-03 -5.6887288E-03 key = 11250 16.3381845 -3.1863592E-03 -3.1863592E-03 key = 15000 8.2218045 -1.6257282E-03 -1.6257282E-03 key = 18750 4.145223 -8.139696E-04 -8.139696E-04 key = 22500 2.1170325 -4.073198E-04 -4.073198E-04 key = 26250 1.0903245 -2.053952E-04 -2.053952E-04 key = 30000 0.5765685 -1.037696E-04 -1.037696E-04 key = 33750 0.3120525 -5.34928E-05 -5.34928E-05 key = 37500 0.1753725 -2.83142E-05 -2.83142E-05 key = 41250 0.099696 -1.55574E-05 -1.55574E-05 key = 45000 0.058692 -8.844E-06 -8.844E-06 key = 48750 0.033366 -5.3466E-06 -5.3466E-06 key = 52500 0.0185925 -3.1222E-06 -3.1222E-06 key = 56250 0.0099495 -1.7822E-06 -1.7822E-06 key = 60000 0.005226 -9.782E-07 -9.782E-07 key = 63750 0.002613 -5.226E-07 -5.226E-07 key = 67500 0.0013065 -2.948E-07 -2.948E-07 key = 71250 0.000402 -1.742E-07 -1.742E-07 key = 75000 0 -1.072E-07 -1.072E-07 } pressureCurveIsNormalized = false temperatureSeaLevel = 311 temperatureCurve { key = 0 307 -0.008555556 -0.008555556 key = 9000 226.3621013 -0.001211811733 -0.001208076267 key = 15750 226.3621013 0.001208076267 0.001208076267 key = 23250 283.9606004 0.0006602858667 0.0006602858667 key = 42000 283.9606004 -0.0009105710667 -0.0009105710667 key = 60000 195.9919836 -0.001211811733 -0.001211811733 key = 67500 195.9919836 0.0006316993333 0.0006316993333 key = 75000 241.0235374 0.0009261388 0.0009261388 key = 112500 0 -0.0005994788 -0.0005994788 } temperatureCurveIsNormalized = false temperatureLapseRate = 0.0024 temperatureSunMultCurve = true temperatureSunMultCurve { key = 0 1 0 0 key = 5769.23077 0.5 -0.00008 -0.0001368598667 key = 6357.132692 0 0 0 key = 11574.79615 0 0 0 key = 27316.90384 0.2 0 0 key = 41423.16923 0.2 0 0 key = 52667.07689 0 0 0 key = 75000 0.4 0 0 } } SpaceCenter { //PQSCity latitude = 15.0204624023528423 longitude = 202.83558985215957 lodvisibleRangeMult = 6 repositionRadiusOffset = 53 // MapDecal decalLatitude = 15.0204624023528423 decalLongitude = 203.03558985215957 heightMapDeformity = 80 absoluteOffset = 0 absolute = true radius = 6500 reorientFinalAngle = 70 // Ground Materials groundColor = 0.415, 0.465, 0.325, 0.0 groundTexture = Zyansias/PluginData/Terrain/grasskerb00 } PQS { Material { saturation = 1 contrast = 1.13 tintColor = 1,1,1,0 powerNear = 0.75 powerFar = 0.75 groundTexStart = 0 groundTexEnd = 1750 steepPower = 2.5 steepTexStart = 1750 steepTexEnd = 100000 steepTex = Zyansias/PluginData/Terrain/cliffacekerb00 steepBumpMap = Zyansias/PluginData/Terrain/cliffacekerb01 steepNearTiling = 1750 steepTiling = 175 lowTex = Zyansias/PluginData/Terrain/grasskerb00 lowBumpMap = Zyansias/PluginData/Terrain/grasskerb01 lowNearTiling = 10000 lowMultiFactor = 1000 lowBumpNearTiling = 10000 lowBumpFarTiling = 1000 midTex = Zyansias/PluginData/Terrain/grasskerb00 midBumpMap = Zyansias/PluginData/Terrain/grasskerb01 midNearTiling = 10000 midMultiFactor = 1000 midBumpNearTiling = 10000 midBumpFarTiling = 1000 highTex = Zyansias/PluginData/Terrain/grasskerb00 highBumpMap = Zyansias/PluginData/Terrain/grasskerb01 highNearTiling = 10000 highMultiFactor = 1000 highBumpNearTiling = 10000 highBumpFarTiling = 1000 } Mods { VertexHeightMap { map = Zyansias/PluginData/Caparis_height.dds offset = -700 deformity = 7000 scaleDeformityByRadius = False order = 99 enabled = True name = _Height index = 0 } LandControl { altitudeBlend = 0.01 altitudeFrequency = 15 altitudeOctaves = 2 altitudePersistance = 0.6 altitudeSeed = 112121 createColors = True createScatter = True heightMap = Zyansias/PluginData/Caparis_height.dds latitudeBlend = 0.05 latitudeFrequency = 3 latitudeOctaves = 3 latitudePersistance = 0.6 latitudeSeed = 27373 longitudeBlend = 0.05 longitudeFrequency = 4 longitudeOctaves = 4 longitudePersistance = 0.6 longitudeSeed = 368453 useHeightMap = False vHeightMax = 3500 order = 9999991 enabled = True name = _LandClassOcean index = 0 altitudeSimplex { frequency = 12 octaves = 2 persistence = 0.600000023841858 } latitudeSimplex { frequency = 4 octaves = 4 persistence = 0.600000023841858 } longitudeSimplex { frequency = 4 octaves = 4 persistence = 0.600000023841858 } landClasses { Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.6,0.4,0.25,1 coverageBlend = 1 coverageFrequency = 2 coverageOctaves = 4 coveragePersistance = 0.5 coverageSeed = 121214 name = BaseBeach latDelta = 1 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.6,0.4,0.25,1 noiseFrequency = 8 noiseOctaves = 4 noisePersistance = 0.5 noiseSeed = 453737 delete = False altitudeRange { endEnd = 0.0199999995529652 endStart = 0.00499999988824129 startEnd = 0 startStart = -0.0500000007450581 } coverageSimplex { frequency = 2 octaves = 4 persistence = 0.5 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.399999976158142 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.600000023841858 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 8 octaves = 4 persistence = 0.5 } scatters { Scatter { density = -1 scatterName = Tree00 } Scatter { density = -1 scatterName = Grass00 } Scatter { density = 0.25 scatterName = Rock00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.2,0.25,0.1,1 coverageBlend = 1 coverageFrequency = 6 coverageOctaves = 8 coveragePersistance = 0.5 coverageSeed = 14554 name = BaseLand latDelta = 1 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.75 noiseColor = 0.2,0.25,0.1,1 noiseFrequency = 14 noiseOctaves = 3 noisePersistance = 0.9 noiseSeed = 44445 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.699999988079071 startEnd = 0.00999999977648258 startStart = 0 } coverageSimplex { frequency = 6 octaves = 8 persistence = 0.5 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.399999976158142 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.600000023841858 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 14 octaves = 3 persistence = 0.899999976158142 } scatters { Scatter { density = 1 scatterName = Grass00 } Scatter { density = 0.100000001490116 scatterName = Tree00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.7,0.75,0.9,1 coverageBlend = 0.7 coverageFrequency = 2 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 454545 name = BaseMountains latDelta = 1 latitudeDouble = False lonDelta = 1 minimumRealHeight = 0 noiseBlend = 1 noiseColor = 0.7,0.75,0.9,1 noiseFrequency = 12 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 1 delete = False altitudeRange { endEnd = 2 endStart = 2 startEnd = 0.400000005960464 startStart = 0.200000002980232 } coverageSimplex { frequency = 2 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 1 endStart = 1 startEnd = 0 startStart = 0 } latitudeRange { endEnd = 1 endStart = 1 startEnd = 0 startStart = 0 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 12 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = 0.5 scatterName = Grass00 } Scatter { density = 0.300000011920929 scatterName = Tree00 } Scatter { density = 1 scatterName = Rock00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.8,0.85,1.0,1 coverageBlend = 0 coverageFrequency = 1 coverageOctaves = 4 coveragePersistance = 0.5 coverageSeed = 1247389 name = BaseSnow latDelta = 0 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.25 noiseColor = 0.8,0.85,1.0,1 noiseFrequency = 18 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 973572 delete = False altitudeRange { endEnd = 25 endStart = 25 startEnd = 0.800000011920929 startStart = 0.600000023841858 } coverageSimplex { frequency = 1 octaves = 4 persistence = 0.5 } latitudeDoubleRange { endEnd = 1 endStart = 1 startEnd = 0.599999994039536 startStart = 0.550000011920929 } latitudeRange { endEnd = 0.449999988079071 endStart = 0.400000005960464 startEnd = 0 startStart = 0 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 18 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Tree00 } Scatter { density = -1 scatterName = Grass00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 1.0,0.95,0.9,1 coverageBlend = 1 coverageFrequency = 6 coverageOctaves = 4 coveragePersistance = 0.5 coverageSeed = 121221 name = Tundra latDelta = 0 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 1 noiseColor = 1.0,0.95,0.9,1 noiseFrequency = 34 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 8687 delete = False altitudeRange { endEnd = 1 endStart = 0.800000011920929 startEnd = 0.0500000007450581 startStart = 0 } coverageSimplex { frequency = 6 octaves = 4 persistence = 0.5 } latitudeDoubleRange { endEnd = 2 endStart = 2 startEnd = 0.849999994039536 startStart = 0.699999988079071 } latitudeRange { endEnd = 0.300000011920929 endStart = 0.150000005960464 startEnd = -1 startStart = -1 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 34 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Grass00 } Scatter { density = -1 scatterName = Tree00 } Scatter { density = 0.75 scatterName = Pine00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.55,0.4,0.35,1 coverageBlend = 0.1 coverageFrequency = 3 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 44473 name = DesertGround latDelta = 1 latitudeDouble = False lonDelta = 0 minimumRealHeight = 0 noiseBlend = 0.8 noiseColor = 0.55,0.4,0.35,1 noiseFrequency = 14 noiseOctaves = 2 noisePersistance = 0.6 noiseSeed = 6858 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.600000023841858 startEnd = 0.00999999977648258 startStart = 0 } coverageSimplex { frequency = 3 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 0.599999994039536 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.400000005960464 } longitudeRange { endEnd = 0.699999988079071 endStart = 0.649999976158142 startEnd = 0.550000011920929 startStart = 0.479999989271164 } noiseSimplex { frequency = 14 octaves = 2 persistence = 0.600000023841858 } scatters { Scatter { density = 0.25 scatterName = Rock00 } Scatter { density = 0.75 scatterName = cactus } Scatter { density = -1 scatterName = Tree00 } Scatter { density = -1 scatterName = Grass00 } } } Class { alterApparentHeight = -0.8 alterRealHeight = 0 color = 0.5,0.65,0.8,1 coverageBlend = 0.5 coverageFrequency = 1 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 44473 name = DesertMountains latDelta = 1 latitudeDouble = False lonDelta = 0.47525232394242 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.5,0.65,0.8,1 noiseFrequency = 28 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 6858 delete = False altitudeRange { endEnd = 25 endStart = 25 startEnd = 0.800000011920929 startStart = 0.600000023841858 } coverageSimplex { frequency = 1 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 0.599999994039536 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.400000005960464 } longitudeRange { endEnd = 0.75 endStart = 0.649999976158142 startEnd = 0.5 startStart = 0.449999988079071 } noiseSimplex { frequency = 28 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = 0.5 scatterName = Grass00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.35,0.4,0.45,1 coverageBlend = 1 coverageFrequency = 2 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 44473 name = RockyGround latDelta = 1 latitudeDouble = False lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.35,0.4,0.45,1 noiseFrequency = 32 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 17857 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.75 startEnd = 0.5 startStart = 0.300000011920929 } coverageSimplex { frequency = 2 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.0899999737739563 startStart = 0.0899999737739563 } latitudeRange { endEnd = 0.910000026226044 endStart = 0.910000026226044 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 32 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = 0.600000023841858 scatterName = Tree00 } Scatter { density = 0.5 scatterName = Grass00 } Scatter { density = 1 scatterName = Rock00 } } } Class { alterApparentHeight = 100 alterRealHeight = 10 color = 1.0,0.975,0.9,1 coverageBlend = 0 coverageFrequency = 5 coverageOctaves = 4 coveragePersistance = 0.7 coverageSeed = 44473 name = IceCaps latDelta = 0 latitudeDouble = True lonDelta = 1 minimumRealHeight = 20 noiseBlend = 1 noiseColor = 1.0,0.975,0.9,1 noiseFrequency = 4 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 17857 delete = False altitudeRange { endEnd = 10 endStart = 10 startEnd = -10 startStart = -10 } coverageSimplex { frequency = 5 octaves = 4 persistence = 0.699999988079071 } latitudeDoubleRange { endEnd = 2 endStart = 2 startEnd = 0.909999996423721 startStart = 0.909999996423721 } latitudeRange { endEnd = 0.0900000035762787 endStart = 0.0900000035762787 startEnd = -1 startStart = -1 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 4 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Grass00 } Scatter { density = -2 scatterName = Tree00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.0,0.0,0.1,1 coverageBlend = 0 coverageFrequency = 5 coverageOctaves = 4 coveragePersistance = 0.7 coverageSeed = 44473 name = Ocean Bottom latDelta = 1 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.0,0.0,0.1,1 noiseFrequency = 16 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 17857 delete = False altitudeRange { endEnd = 0 endStart = -0.0500000007450581 startEnd = -1 startStart = -1 } coverageSimplex { frequency = 5 octaves = 4 persistence = 0.699999988079071 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.399999976158142 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.600000023841858 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 16 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Grass00 } Scatter { density = -2 scatterName = Tree00 } Scatter { density = -2 scatterName = cactus } Scatter { density = -2 scatterName = Pine00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.2,0.35,0.1,1 coverageBlend = 0.2 coverageFrequency = 5 coverageOctaves = 4 coveragePersistance = 0.7 coverageSeed = 4563456 name = Savannah latDelta = 0.505593558286521 latitudeDouble = False lonDelta = 0 minimumRealHeight = 0 noiseBlend = 1 noiseColor = 0.2,0.35,0.1,1 noiseFrequency = 16 noiseOctaves = 2 noisePersistance = 0.6 noiseSeed = 435345 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.699999988079071 startEnd = 0.00999999977648258 startStart = 0 } coverageSimplex { frequency = 5 octaves = 4 persistence = 0.699999988079071 } latitudeDoubleRange { endEnd = 0.699999988079071 endStart = 0.599999994039536 startEnd = 0.599999994039536 startStart = 0.449999988079071 } latitudeRange { endEnd = 0.550000011920929 endStart = 0.400000005960464 startEnd = 0.400000005960464 startStart = 0.300000011920929 } longitudeRange { endEnd = 0.25 endStart = 0.100000001490116 startEnd = 0.0750000029802322 startStart = 0 } noiseSimplex { frequency = 16 octaves = 2 persistence = 0.600000023841858 } scatters { Scatter { density = 1 scatterName = Grass00 } Scatter { density = -2 scatterName = Tree00 } Scatter { density = -2 scatterName = cactus } Scatter { density = -2 scatterName = Pine00 } } } } scatters { Scatter { materialType = AerialCutout mesh = BUILTIN/mapletree castShadows = True densityFactor = 0.5 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 2 maxScatter = 80 maxSpeed = 500 minScale = 0.5 recieveShadows = False name = Tree00 seed = 65465 verticalOffset = -1 delete = False collide = False science = False Material { color = 0.132352948,0.132352948,0.132352948,0.433999985 mainTex = BUILTIN/mapletree mainTexScale = 1,1 mainTexOffset = 0,0 texCutoff = 0.404 fogColor = 0.882352948,0.882352948,1,1 heightFallOff = 0.2 globalDensity = -1.5E-05 atmosphereDepth = 5000 } Experiment { } } Scatter { materialType = AerialCutout castShadows = False densityFactor = 0.25 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 2 maxScatter = 200 maxSpeed = 200 minScale = 1 recieveShadows = False name = Grass00 seed = 44444 verticalOffset = -0.25 delete = False collide = False science = False Material { color = 0.147633612,0.335820913,0.107763417,0.254901975 mainTex = BUILTIN/Grass2 mainTexScale = 1,1 mainTexOffset = 0,0 texCutoff = 0.5 fogColor = 0.894117653,0.894117653,1,1 heightFallOff = 0.2 globalDensity = -1.5E-05 atmosphereDepth = 5000 } Experiment { } } Scatter { materialType = DiffuseWrapped mesh = BUILTIN/boulder castShadows = True densityFactor = 0.25 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 1.5 maxScatter = 10 maxSpeed = 200 minScale = 0.15 recieveShadows = True name = boulder seed = 123887 verticalOffset = -0.25 delete = False collide = False science = False Material { mainTex = BUILTIN/rock00 mainTexScale = 1,1 mainTexOffset = 0,0 color = 1,1,1,0.621999979 diff = 0.2 } Experiment { } } Scatter { materialType = CutoutDiffuse mesh = BUILTIN/pine castShadows = True densityFactor = 0.5 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 4 maxScatter = 50 maxSpeed = 200 minScale = 2 recieveShadows = False name = Pine00 seed = 5767645 verticalOffset = -0.1 delete = False collide = False science = False Material { color = 0.891608417,0.93205303,1,1 mainTex = BUILTIN/pinetree mainTexScale = 1,1 mainTexOffset = 0,0 cutoff = 0.9626865 } Experiment { } } Scatter { materialType = Diffuse mesh = BUILTIN/cactus castShadows = True densityFactor = 0.0500000007450581 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 1.5 maxScatter = 50 maxSpeed = 200 minScale = 0.5 recieveShadows = True name = cactus seed = 5767645 verticalOffset = -0.1 delete = False collide = False science = False Material { color = 0.798507452,0.798507452,0.798507452,1 mainTex = BUILTIN/cactus mainTexScale = 1,1 mainTexOffset = 0,0 } Experiment { } } } } } } } } } and the non-functional one (the only difference is the use of PostSpawnOrbit, as used in AlternisKerbol to fix the spacecenter scene): Spoiler @Kopernicus:FOR[Zyansias] { useOnDemand = false Body { name = Kerbin cacheFile = Zyansias/Fadophis/PlanetSystem/Caparis.bin finalizeOrbit = False Debug { exportMesh = True update = True } Template { name = Kerbin removePQSMods = PQSMod_VertexHeightMap, PQSMod_LandControlOcean, PQSCity[IslandAirfield], MapDecalTangent[IslandAirfield], PQSCity[UFO], PQSCity[Pyramids], FlattenArea[Pyramids] } Properties { description = Caparis is the starting point of our race. As such you must attempt to return to it for added bonuses in science playthroughs. radius = 611000 geeASL = 1.012 rotationPeriod = 46500 displayName = Caparis isHomeWorld = true } ScaledVersion { type = Atmospheric Material { texture = Zyansias/Fadophis/PlanetSystem/Caparis.png normals = Zyansias/Fadophis/PlanetSystem/CaparisNRM.png color = 1.0,1.0,1.0 shininess = 1.0 specular = 1.0,0.95,0.6 rimPower = 4.8 rimBlend = 0.7 Gradient { 0.0 = 0.7,0.85,1.0,1.0 0.3 = 0.3,0.015,0.0,1.0 0.7 = 0.0,0.0,0.0,1.0 1.0 = 0.0,0.0,0.0,1.0 } } } Orbit { semiMajorAxis = 94900000000 longitudeOfAscendingNode = 0 inclination = 19 eccentricity = 0.0021 color = 0.1,0.1,0.9,1.0 } PostSpawnOrbit { referenceBody = Fadophis } Atmosphere { ambientColor = 0.05,0.175,0.23,1.0 lightColor = 0.67, 0.61, 0.58, 1.0 enabled = true oxygen = true altitude = 75000 pressureCurve { key = 0 101.831625 -1.14207932E-02 -1.14207932E-02 key = 3750 59.0036505 -9.2949502E-03 -9.2949502E-03 key = 7500 32.1194985 -5.6887288E-03 -5.6887288E-03 key = 11250 16.3381845 -3.1863592E-03 -3.1863592E-03 key = 15000 8.2218045 -1.6257282E-03 -1.6257282E-03 key = 18750 4.145223 -8.139696E-04 -8.139696E-04 key = 22500 2.1170325 -4.073198E-04 -4.073198E-04 key = 26250 1.0903245 -2.053952E-04 -2.053952E-04 key = 30000 0.5765685 -1.037696E-04 -1.037696E-04 key = 33750 0.3120525 -5.34928E-05 -5.34928E-05 key = 37500 0.1753725 -2.83142E-05 -2.83142E-05 key = 41250 0.099696 -1.55574E-05 -1.55574E-05 key = 45000 0.058692 -8.844E-06 -8.844E-06 key = 48750 0.033366 -5.3466E-06 -5.3466E-06 key = 52500 0.0185925 -3.1222E-06 -3.1222E-06 key = 56250 0.0099495 -1.7822E-06 -1.7822E-06 key = 60000 0.005226 -9.782E-07 -9.782E-07 key = 63750 0.002613 -5.226E-07 -5.226E-07 key = 67500 0.0013065 -2.948E-07 -2.948E-07 key = 71250 0.000402 -1.742E-07 -1.742E-07 key = 75000 0 -1.072E-07 -1.072E-07 } pressureCurveIsNormalized = false temperatureSeaLevel = 311 temperatureCurve { key = 0 307 -0.008555556 -0.008555556 key = 9000 226.3621013 -0.001211811733 -0.001208076267 key = 15750 226.3621013 0.001208076267 0.001208076267 key = 23250 283.9606004 0.0006602858667 0.0006602858667 key = 42000 283.9606004 -0.0009105710667 -0.0009105710667 key = 60000 195.9919836 -0.001211811733 -0.001211811733 key = 67500 195.9919836 0.0006316993333 0.0006316993333 key = 75000 241.0235374 0.0009261388 0.0009261388 key = 112500 0 -0.0005994788 -0.0005994788 } temperatureCurveIsNormalized = false temperatureLapseRate = 0.0024 temperatureSunMultCurve = true temperatureSunMultCurve { key = 0 1 0 0 key = 5769.23077 0.5 -0.00008 -0.0001368598667 key = 6357.132692 0 0 0 key = 11574.79615 0 0 0 key = 27316.90384 0.2 0 0 key = 41423.16923 0.2 0 0 key = 52667.07689 0 0 0 key = 75000 0.4 0 0 } } SpaceCenter { //PQSCity latitude = 15.0204624023528423 longitude = 202.83558985215957 lodvisibleRangeMult = 6 repositionRadiusOffset = 53 // MapDecal decalLatitude = 15.0204624023528423 decalLongitude = 203.03558985215957 heightMapDeformity = 80 absoluteOffset = 0 absolute = true radius = 6500 reorientFinalAngle = 70 // Ground Materials groundColor = 0.415, 0.465, 0.325, 0.0 groundTexture = Zyansias/PluginData/Terrain/grasskerb00 } PQS { Material { saturation = 1 contrast = 1.13 tintColor = 1,1,1,0 powerNear = 0.75 powerFar = 0.75 groundTexStart = 0 groundTexEnd = 1750 steepPower = 2.5 steepTexStart = 1750 steepTexEnd = 100000 steepTex = Zyansias/PluginData/Terrain/cliffacekerb00 steepBumpMap = Zyansias/PluginData/Terrain/cliffacekerb01 steepNearTiling = 1750 steepTiling = 175 lowTex = Zyansias/PluginData/Terrain/grasskerb00 lowBumpMap = Zyansias/PluginData/Terrain/grasskerb01 lowNearTiling = 10000 lowMultiFactor = 1000 lowBumpNearTiling = 10000 lowBumpFarTiling = 1000 midTex = Zyansias/PluginData/Terrain/grasskerb00 midBumpMap = Zyansias/PluginData/Terrain/grasskerb01 midNearTiling = 10000 midMultiFactor = 1000 midBumpNearTiling = 10000 midBumpFarTiling = 1000 highTex = Zyansias/PluginData/Terrain/grasskerb00 highBumpMap = Zyansias/PluginData/Terrain/grasskerb01 highNearTiling = 10000 highMultiFactor = 1000 highBumpNearTiling = 10000 highBumpFarTiling = 1000 } Mods { VertexHeightMap { map = Zyansias/PluginData/Caparis_height.dds offset = -700 deformity = 7000 scaleDeformityByRadius = False order = 99 enabled = True name = _Height index = 0 } LandControl { altitudeBlend = 0.01 altitudeFrequency = 15 altitudeOctaves = 2 altitudePersistance = 0.6 altitudeSeed = 112121 createColors = True createScatter = True heightMap = Zyansias/PluginData/Caparis_height.dds latitudeBlend = 0.05 latitudeFrequency = 3 latitudeOctaves = 3 latitudePersistance = 0.6 latitudeSeed = 27373 longitudeBlend = 0.05 longitudeFrequency = 4 longitudeOctaves = 4 longitudePersistance = 0.6 longitudeSeed = 368453 useHeightMap = False vHeightMax = 3500 order = 9999991 enabled = True name = _LandClassOcean index = 0 altitudeSimplex { frequency = 12 octaves = 2 persistence = 0.600000023841858 } latitudeSimplex { frequency = 4 octaves = 4 persistence = 0.600000023841858 } longitudeSimplex { frequency = 4 octaves = 4 persistence = 0.600000023841858 } landClasses { Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.6,0.4,0.25,1 coverageBlend = 1 coverageFrequency = 2 coverageOctaves = 4 coveragePersistance = 0.5 coverageSeed = 121214 name = BaseBeach latDelta = 1 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.6,0.4,0.25,1 noiseFrequency = 8 noiseOctaves = 4 noisePersistance = 0.5 noiseSeed = 453737 delete = False altitudeRange { endEnd = 0.0199999995529652 endStart = 0.00499999988824129 startEnd = 0 startStart = -0.0500000007450581 } coverageSimplex { frequency = 2 octaves = 4 persistence = 0.5 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.399999976158142 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.600000023841858 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 8 octaves = 4 persistence = 0.5 } scatters { Scatter { density = -1 scatterName = Tree00 } Scatter { density = -1 scatterName = Grass00 } Scatter { density = 0.25 scatterName = Rock00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.2,0.25,0.1,1 coverageBlend = 1 coverageFrequency = 6 coverageOctaves = 8 coveragePersistance = 0.5 coverageSeed = 14554 name = BaseLand latDelta = 1 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.75 noiseColor = 0.2,0.25,0.1,1 noiseFrequency = 14 noiseOctaves = 3 noisePersistance = 0.9 noiseSeed = 44445 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.699999988079071 startEnd = 0.00999999977648258 startStart = 0 } coverageSimplex { frequency = 6 octaves = 8 persistence = 0.5 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.399999976158142 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.600000023841858 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 14 octaves = 3 persistence = 0.899999976158142 } scatters { Scatter { density = 1 scatterName = Grass00 } Scatter { density = 0.100000001490116 scatterName = Tree00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.7,0.75,0.9,1 coverageBlend = 0.7 coverageFrequency = 2 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 454545 name = BaseMountains latDelta = 1 latitudeDouble = False lonDelta = 1 minimumRealHeight = 0 noiseBlend = 1 noiseColor = 0.7,0.75,0.9,1 noiseFrequency = 12 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 1 delete = False altitudeRange { endEnd = 2 endStart = 2 startEnd = 0.400000005960464 startStart = 0.200000002980232 } coverageSimplex { frequency = 2 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 1 endStart = 1 startEnd = 0 startStart = 0 } latitudeRange { endEnd = 1 endStart = 1 startEnd = 0 startStart = 0 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 12 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = 0.5 scatterName = Grass00 } Scatter { density = 0.300000011920929 scatterName = Tree00 } Scatter { density = 1 scatterName = Rock00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.8,0.85,1.0,1 coverageBlend = 0 coverageFrequency = 1 coverageOctaves = 4 coveragePersistance = 0.5 coverageSeed = 1247389 name = BaseSnow latDelta = 0 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.25 noiseColor = 0.8,0.85,1.0,1 noiseFrequency = 18 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 973572 delete = False altitudeRange { endEnd = 25 endStart = 25 startEnd = 0.800000011920929 startStart = 0.600000023841858 } coverageSimplex { frequency = 1 octaves = 4 persistence = 0.5 } latitudeDoubleRange { endEnd = 1 endStart = 1 startEnd = 0.599999994039536 startStart = 0.550000011920929 } latitudeRange { endEnd = 0.449999988079071 endStart = 0.400000005960464 startEnd = 0 startStart = 0 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 18 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Tree00 } Scatter { density = -1 scatterName = Grass00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 1.0,0.95,0.9,1 coverageBlend = 1 coverageFrequency = 6 coverageOctaves = 4 coveragePersistance = 0.5 coverageSeed = 121221 name = Tundra latDelta = 0 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 1 noiseColor = 1.0,0.95,0.9,1 noiseFrequency = 34 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 8687 delete = False altitudeRange { endEnd = 1 endStart = 0.800000011920929 startEnd = 0.0500000007450581 startStart = 0 } coverageSimplex { frequency = 6 octaves = 4 persistence = 0.5 } latitudeDoubleRange { endEnd = 2 endStart = 2 startEnd = 0.849999994039536 startStart = 0.699999988079071 } latitudeRange { endEnd = 0.300000011920929 endStart = 0.150000005960464 startEnd = -1 startStart = -1 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 34 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Grass00 } Scatter { density = -1 scatterName = Tree00 } Scatter { density = 0.75 scatterName = Pine00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.55,0.4,0.35,1 coverageBlend = 0.1 coverageFrequency = 3 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 44473 name = DesertGround latDelta = 1 latitudeDouble = False lonDelta = 0 minimumRealHeight = 0 noiseBlend = 0.8 noiseColor = 0.55,0.4,0.35,1 noiseFrequency = 14 noiseOctaves = 2 noisePersistance = 0.6 noiseSeed = 6858 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.600000023841858 startEnd = 0.00999999977648258 startStart = 0 } coverageSimplex { frequency = 3 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 0.599999994039536 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.400000005960464 } longitudeRange { endEnd = 0.699999988079071 endStart = 0.649999976158142 startEnd = 0.550000011920929 startStart = 0.479999989271164 } noiseSimplex { frequency = 14 octaves = 2 persistence = 0.600000023841858 } scatters { Scatter { density = 0.25 scatterName = Rock00 } Scatter { density = 0.75 scatterName = cactus } Scatter { density = -1 scatterName = Tree00 } Scatter { density = -1 scatterName = Grass00 } } } Class { alterApparentHeight = -0.8 alterRealHeight = 0 color = 0.5,0.65,0.8,1 coverageBlend = 0.5 coverageFrequency = 1 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 44473 name = DesertMountains latDelta = 1 latitudeDouble = False lonDelta = 0.47525232394242 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.5,0.65,0.8,1 noiseFrequency = 28 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 6858 delete = False altitudeRange { endEnd = 25 endStart = 25 startEnd = 0.800000011920929 startStart = 0.600000023841858 } coverageSimplex { frequency = 1 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 0.599999994039536 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.400000005960464 } longitudeRange { endEnd = 0.75 endStart = 0.649999976158142 startEnd = 0.5 startStart = 0.449999988079071 } noiseSimplex { frequency = 28 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = 0.5 scatterName = Grass00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.35,0.4,0.45,1 coverageBlend = 1 coverageFrequency = 2 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 44473 name = RockyGround latDelta = 1 latitudeDouble = False lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.35,0.4,0.45,1 noiseFrequency = 32 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 17857 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.75 startEnd = 0.5 startStart = 0.300000011920929 } coverageSimplex { frequency = 2 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.0899999737739563 startStart = 0.0899999737739563 } latitudeRange { endEnd = 0.910000026226044 endStart = 0.910000026226044 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 32 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = 0.600000023841858 scatterName = Tree00 } Scatter { density = 0.5 scatterName = Grass00 } Scatter { density = 1 scatterName = Rock00 } } } Class { alterApparentHeight = 100 alterRealHeight = 10 color = 1.0,0.975,0.9,1 coverageBlend = 0 coverageFrequency = 5 coverageOctaves = 4 coveragePersistance = 0.7 coverageSeed = 44473 name = IceCaps latDelta = 0 latitudeDouble = True lonDelta = 1 minimumRealHeight = 20 noiseBlend = 1 noiseColor = 1.0,0.975,0.9,1 noiseFrequency = 4 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 17857 delete = False altitudeRange { endEnd = 10 endStart = 10 startEnd = -10 startStart = -10 } coverageSimplex { frequency = 5 octaves = 4 persistence = 0.699999988079071 } latitudeDoubleRange { endEnd = 2 endStart = 2 startEnd = 0.909999996423721 startStart = 0.909999996423721 } latitudeRange { endEnd = 0.0900000035762787 endStart = 0.0900000035762787 startEnd = -1 startStart = -1 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 4 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Grass00 } Scatter { density = -2 scatterName = Tree00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.0,0.0,0.1,1 coverageBlend = 0 coverageFrequency = 5 coverageOctaves = 4 coveragePersistance = 0.7 coverageSeed = 44473 name = Ocean Bottom latDelta = 1 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.0,0.0,0.1,1 noiseFrequency = 16 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 17857 delete = False altitudeRange { endEnd = 0 endStart = -0.0500000007450581 startEnd = -1 startStart = -1 } coverageSimplex { frequency = 5 octaves = 4 persistence = 0.699999988079071 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.399999976158142 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.600000023841858 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 16 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Grass00 } Scatter { density = -2 scatterName = Tree00 } Scatter { density = -2 scatterName = cactus } Scatter { density = -2 scatterName = Pine00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.2,0.35,0.1,1 coverageBlend = 0.2 coverageFrequency = 5 coverageOctaves = 4 coveragePersistance = 0.7 coverageSeed = 4563456 name = Savannah latDelta = 0.505593558286521 latitudeDouble = False lonDelta = 0 minimumRealHeight = 0 noiseBlend = 1 noiseColor = 0.2,0.35,0.1,1 noiseFrequency = 16 noiseOctaves = 2 noisePersistance = 0.6 noiseSeed = 435345 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.699999988079071 startEnd = 0.00999999977648258 startStart = 0 } coverageSimplex { frequency = 5 octaves = 4 persistence = 0.699999988079071 } latitudeDoubleRange { endEnd = 0.699999988079071 endStart = 0.599999994039536 startEnd = 0.599999994039536 startStart = 0.449999988079071 } latitudeRange { endEnd = 0.550000011920929 endStart = 0.400000005960464 startEnd = 0.400000005960464 startStart = 0.300000011920929 } longitudeRange { endEnd = 0.25 endStart = 0.100000001490116 startEnd = 0.0750000029802322 startStart = 0 } noiseSimplex { frequency = 16 octaves = 2 persistence = 0.600000023841858 } scatters { Scatter { density = 1 scatterName = Grass00 } Scatter { density = -2 scatterName = Tree00 } Scatter { density = -2 scatterName = cactus } Scatter { density = -2 scatterName = Pine00 } } } } scatters { Scatter { materialType = AerialCutout mesh = BUILTIN/mapletree castShadows = True densityFactor = 0.5 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 2 maxScatter = 80 maxSpeed = 500 minScale = 0.5 recieveShadows = False name = Tree00 seed = 65465 verticalOffset = -1 delete = False collide = False science = False Material { color = 0.132352948,0.132352948,0.132352948,0.433999985 mainTex = BUILTIN/mapletree mainTexScale = 1,1 mainTexOffset = 0,0 texCutoff = 0.404 fogColor = 0.882352948,0.882352948,1,1 heightFallOff = 0.2 globalDensity = -1.5E-05 atmosphereDepth = 5000 } Experiment { } } Scatter { materialType = AerialCutout castShadows = False densityFactor = 0.25 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 2 maxScatter = 200 maxSpeed = 200 minScale = 1 recieveShadows = False name = Grass00 seed = 44444 verticalOffset = -0.25 delete = False collide = False science = False Material { color = 0.147633612,0.335820913,0.107763417,0.254901975 mainTex = BUILTIN/Grass2 mainTexScale = 1,1 mainTexOffset = 0,0 texCutoff = 0.5 fogColor = 0.894117653,0.894117653,1,1 heightFallOff = 0.2 globalDensity = -1.5E-05 atmosphereDepth = 5000 } Experiment { } } Scatter { materialType = DiffuseWrapped mesh = BUILTIN/boulder castShadows = True densityFactor = 0.25 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 1.5 maxScatter = 10 maxSpeed = 200 minScale = 0.15 recieveShadows = True name = boulder seed = 123887 verticalOffset = -0.25 delete = False collide = False science = False Material { mainTex = BUILTIN/rock00 mainTexScale = 1,1 mainTexOffset = 0,0 color = 1,1,1,0.621999979 diff = 0.2 } Experiment { } } Scatter { materialType = CutoutDiffuse mesh = BUILTIN/pine castShadows = True densityFactor = 0.5 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 4 maxScatter = 50 maxSpeed = 200 minScale = 2 recieveShadows = False name = Pine00 seed = 5767645 verticalOffset = -0.1 delete = False collide = False science = False Material { color = 0.891608417,0.93205303,1,1 mainTex = BUILTIN/pinetree mainTexScale = 1,1 mainTexOffset = 0,0 cutoff = 0.9626865 } Experiment { } } Scatter { materialType = Diffuse mesh = BUILTIN/cactus castShadows = True densityFactor = 0.0500000007450581 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 1.5 maxScatter = 50 maxSpeed = 200 minScale = 0.5 recieveShadows = True name = cactus seed = 5767645 verticalOffset = -0.1 delete = False collide = False science = False Material { color = 0.798507452,0.798507452,0.798507452,1 mainTex = BUILTIN/cactus mainTexScale = 1,1 mainTexOffset = 0,0 } Experiment { } } } } } } } } } Imgur Album (containing two relevant pictures, depicting what happens with the PostSpawnOrbit and the gamedata folder https://imgur.com/a/9gIph My modlist (in the current folder): Kopernicus, scatterer, TextureReplacerReplaced, Zyansias Mod (my WIP mod) Dropbox information (contains Kerbin cfgs for removal of stock Kerbin and added new cfg, and the ConfigCache from ModuleManager If you need anymore information, let me know! Edited November 26, 2017 by Tynton Quote Link to comment Share on other sites More sharing options...
Sigma88 Posted November 26, 2017 Share Posted November 26, 2017 10 minutes ago, Tynton said: @Sigma88 My operating system is Windows 7, running 64-bit KSP. The working .cfg: Reveal hidden contents @Kopernicus:FOR[Zyansias] { useOnDemand = false Body { name = Kerbin cacheFile = Zyansias/Fadophis/PlanetSystem/Caparis.bin finalizeOrbit = False Debug { exportMesh = True update = True } Template { name = Kerbin removePQSMods = PQSMod_VertexHeightMap, PQSMod_LandControlOcean, PQSCity[IslandAirfield], MapDecalTangent[IslandAirfield], PQSCity[UFO], PQSCity[Pyramids], FlattenArea[Pyramids] } Properties { description = Caparis is the starting point of our race. As such you must attempt to return to it for added bonuses in science playthroughs. radius = 611000 geeASL = 1.012 rotationPeriod = 46500 displayName = Caparis isHomeWorld = true } ScaledVersion { type = Atmospheric Material { texture = Zyansias/Fadophis/PlanetSystem/Caparis.png normals = Zyansias/Fadophis/PlanetSystem/CaparisNRM.png color = 1.0,1.0,1.0 shininess = 1.0 specular = 1.0,0.95,0.6 rimPower = 4.8 rimBlend = 0.7 Gradient { 0.0 = 0.7,0.85,1.0,1.0 0.3 = 0.3,0.015,0.0,1.0 0.7 = 0.0,0.0,0.0,1.0 1.0 = 0.0,0.0,0.0,1.0 } } } Orbit { referenceBody = Fadophis semiMajorAxis = 94900000000 longitudeOfAscendingNode = 0 inclination = 19 eccentricity = 0.0021 color = 0.1,0.1,0.9,1.0 } Atmosphere { ambientColor = 0.05,0.175,0.23,1.0 lightColor = 0.67, 0.61, 0.58, 1.0 enabled = true oxygen = true altitude = 75000 pressureCurve { key = 0 101.831625 -1.14207932E-02 -1.14207932E-02 key = 3750 59.0036505 -9.2949502E-03 -9.2949502E-03 key = 7500 32.1194985 -5.6887288E-03 -5.6887288E-03 key = 11250 16.3381845 -3.1863592E-03 -3.1863592E-03 key = 15000 8.2218045 -1.6257282E-03 -1.6257282E-03 key = 18750 4.145223 -8.139696E-04 -8.139696E-04 key = 22500 2.1170325 -4.073198E-04 -4.073198E-04 key = 26250 1.0903245 -2.053952E-04 -2.053952E-04 key = 30000 0.5765685 -1.037696E-04 -1.037696E-04 key = 33750 0.3120525 -5.34928E-05 -5.34928E-05 key = 37500 0.1753725 -2.83142E-05 -2.83142E-05 key = 41250 0.099696 -1.55574E-05 -1.55574E-05 key = 45000 0.058692 -8.844E-06 -8.844E-06 key = 48750 0.033366 -5.3466E-06 -5.3466E-06 key = 52500 0.0185925 -3.1222E-06 -3.1222E-06 key = 56250 0.0099495 -1.7822E-06 -1.7822E-06 key = 60000 0.005226 -9.782E-07 -9.782E-07 key = 63750 0.002613 -5.226E-07 -5.226E-07 key = 67500 0.0013065 -2.948E-07 -2.948E-07 key = 71250 0.000402 -1.742E-07 -1.742E-07 key = 75000 0 -1.072E-07 -1.072E-07 } pressureCurveIsNormalized = false temperatureSeaLevel = 311 temperatureCurve { key = 0 307 -0.008555556 -0.008555556 key = 9000 226.3621013 -0.001211811733 -0.001208076267 key = 15750 226.3621013 0.001208076267 0.001208076267 key = 23250 283.9606004 0.0006602858667 0.0006602858667 key = 42000 283.9606004 -0.0009105710667 -0.0009105710667 key = 60000 195.9919836 -0.001211811733 -0.001211811733 key = 67500 195.9919836 0.0006316993333 0.0006316993333 key = 75000 241.0235374 0.0009261388 0.0009261388 key = 112500 0 -0.0005994788 -0.0005994788 } temperatureCurveIsNormalized = false temperatureLapseRate = 0.0024 temperatureSunMultCurve = true temperatureSunMultCurve { key = 0 1 0 0 key = 5769.23077 0.5 -0.00008 -0.0001368598667 key = 6357.132692 0 0 0 key = 11574.79615 0 0 0 key = 27316.90384 0.2 0 0 key = 41423.16923 0.2 0 0 key = 52667.07689 0 0 0 key = 75000 0.4 0 0 } } SpaceCenter { //PQSCity latitude = 15.0204624023528423 longitude = 202.83558985215957 lodvisibleRangeMult = 6 repositionRadiusOffset = 53 // MapDecal decalLatitude = 15.0204624023528423 decalLongitude = 203.03558985215957 heightMapDeformity = 80 absoluteOffset = 0 absolute = true radius = 6500 reorientFinalAngle = 70 // Ground Materials groundColor = 0.415, 0.465, 0.325, 0.0 groundTexture = Zyansias/PluginData/Terrain/grasskerb00 } PQS { Material { saturation = 1 contrast = 1.13 tintColor = 1,1,1,0 powerNear = 0.75 powerFar = 0.75 groundTexStart = 0 groundTexEnd = 1750 steepPower = 2.5 steepTexStart = 1750 steepTexEnd = 100000 steepTex = Zyansias/PluginData/Terrain/cliffacekerb00 steepBumpMap = Zyansias/PluginData/Terrain/cliffacekerb01 steepNearTiling = 1750 steepTiling = 175 lowTex = Zyansias/PluginData/Terrain/grasskerb00 lowBumpMap = Zyansias/PluginData/Terrain/grasskerb01 lowNearTiling = 10000 lowMultiFactor = 1000 lowBumpNearTiling = 10000 lowBumpFarTiling = 1000 midTex = Zyansias/PluginData/Terrain/grasskerb00 midBumpMap = Zyansias/PluginData/Terrain/grasskerb01 midNearTiling = 10000 midMultiFactor = 1000 midBumpNearTiling = 10000 midBumpFarTiling = 1000 highTex = Zyansias/PluginData/Terrain/grasskerb00 highBumpMap = Zyansias/PluginData/Terrain/grasskerb01 highNearTiling = 10000 highMultiFactor = 1000 highBumpNearTiling = 10000 highBumpFarTiling = 1000 } Mods { VertexHeightMap { map = Zyansias/PluginData/Caparis_height.dds offset = -700 deformity = 7000 scaleDeformityByRadius = False order = 99 enabled = True name = _Height index = 0 } LandControl { altitudeBlend = 0.01 altitudeFrequency = 15 altitudeOctaves = 2 altitudePersistance = 0.6 altitudeSeed = 112121 createColors = True createScatter = True heightMap = Zyansias/PluginData/Caparis_height.dds latitudeBlend = 0.05 latitudeFrequency = 3 latitudeOctaves = 3 latitudePersistance = 0.6 latitudeSeed = 27373 longitudeBlend = 0.05 longitudeFrequency = 4 longitudeOctaves = 4 longitudePersistance = 0.6 longitudeSeed = 368453 useHeightMap = False vHeightMax = 3500 order = 9999991 enabled = True name = _LandClassOcean index = 0 altitudeSimplex { frequency = 12 octaves = 2 persistence = 0.600000023841858 } latitudeSimplex { frequency = 4 octaves = 4 persistence = 0.600000023841858 } longitudeSimplex { frequency = 4 octaves = 4 persistence = 0.600000023841858 } landClasses { Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.6,0.4,0.25,1 coverageBlend = 1 coverageFrequency = 2 coverageOctaves = 4 coveragePersistance = 0.5 coverageSeed = 121214 name = BaseBeach latDelta = 1 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.6,0.4,0.25,1 noiseFrequency = 8 noiseOctaves = 4 noisePersistance = 0.5 noiseSeed = 453737 delete = False altitudeRange { endEnd = 0.0199999995529652 endStart = 0.00499999988824129 startEnd = 0 startStart = -0.0500000007450581 } coverageSimplex { frequency = 2 octaves = 4 persistence = 0.5 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.399999976158142 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.600000023841858 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 8 octaves = 4 persistence = 0.5 } scatters { Scatter { density = -1 scatterName = Tree00 } Scatter { density = -1 scatterName = Grass00 } Scatter { density = 0.25 scatterName = Rock00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.2,0.25,0.1,1 coverageBlend = 1 coverageFrequency = 6 coverageOctaves = 8 coveragePersistance = 0.5 coverageSeed = 14554 name = BaseLand latDelta = 1 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.75 noiseColor = 0.2,0.25,0.1,1 noiseFrequency = 14 noiseOctaves = 3 noisePersistance = 0.9 noiseSeed = 44445 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.699999988079071 startEnd = 0.00999999977648258 startStart = 0 } coverageSimplex { frequency = 6 octaves = 8 persistence = 0.5 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.399999976158142 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.600000023841858 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 14 octaves = 3 persistence = 0.899999976158142 } scatters { Scatter { density = 1 scatterName = Grass00 } Scatter { density = 0.100000001490116 scatterName = Tree00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.7,0.75,0.9,1 coverageBlend = 0.7 coverageFrequency = 2 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 454545 name = BaseMountains latDelta = 1 latitudeDouble = False lonDelta = 1 minimumRealHeight = 0 noiseBlend = 1 noiseColor = 0.7,0.75,0.9,1 noiseFrequency = 12 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 1 delete = False altitudeRange { endEnd = 2 endStart = 2 startEnd = 0.400000005960464 startStart = 0.200000002980232 } coverageSimplex { frequency = 2 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 1 endStart = 1 startEnd = 0 startStart = 0 } latitudeRange { endEnd = 1 endStart = 1 startEnd = 0 startStart = 0 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 12 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = 0.5 scatterName = Grass00 } Scatter { density = 0.300000011920929 scatterName = Tree00 } Scatter { density = 1 scatterName = Rock00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.8,0.85,1.0,1 coverageBlend = 0 coverageFrequency = 1 coverageOctaves = 4 coveragePersistance = 0.5 coverageSeed = 1247389 name = BaseSnow latDelta = 0 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.25 noiseColor = 0.8,0.85,1.0,1 noiseFrequency = 18 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 973572 delete = False altitudeRange { endEnd = 25 endStart = 25 startEnd = 0.800000011920929 startStart = 0.600000023841858 } coverageSimplex { frequency = 1 octaves = 4 persistence = 0.5 } latitudeDoubleRange { endEnd = 1 endStart = 1 startEnd = 0.599999994039536 startStart = 0.550000011920929 } latitudeRange { endEnd = 0.449999988079071 endStart = 0.400000005960464 startEnd = 0 startStart = 0 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 18 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Tree00 } Scatter { density = -1 scatterName = Grass00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 1.0,0.95,0.9,1 coverageBlend = 1 coverageFrequency = 6 coverageOctaves = 4 coveragePersistance = 0.5 coverageSeed = 121221 name = Tundra latDelta = 0 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 1 noiseColor = 1.0,0.95,0.9,1 noiseFrequency = 34 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 8687 delete = False altitudeRange { endEnd = 1 endStart = 0.800000011920929 startEnd = 0.0500000007450581 startStart = 0 } coverageSimplex { frequency = 6 octaves = 4 persistence = 0.5 } latitudeDoubleRange { endEnd = 2 endStart = 2 startEnd = 0.849999994039536 startStart = 0.699999988079071 } latitudeRange { endEnd = 0.300000011920929 endStart = 0.150000005960464 startEnd = -1 startStart = -1 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 34 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Grass00 } Scatter { density = -1 scatterName = Tree00 } Scatter { density = 0.75 scatterName = Pine00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.55,0.4,0.35,1 coverageBlend = 0.1 coverageFrequency = 3 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 44473 name = DesertGround latDelta = 1 latitudeDouble = False lonDelta = 0 minimumRealHeight = 0 noiseBlend = 0.8 noiseColor = 0.55,0.4,0.35,1 noiseFrequency = 14 noiseOctaves = 2 noisePersistance = 0.6 noiseSeed = 6858 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.600000023841858 startEnd = 0.00999999977648258 startStart = 0 } coverageSimplex { frequency = 3 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 0.599999994039536 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.400000005960464 } longitudeRange { endEnd = 0.699999988079071 endStart = 0.649999976158142 startEnd = 0.550000011920929 startStart = 0.479999989271164 } noiseSimplex { frequency = 14 octaves = 2 persistence = 0.600000023841858 } scatters { Scatter { density = 0.25 scatterName = Rock00 } Scatter { density = 0.75 scatterName = cactus } Scatter { density = -1 scatterName = Tree00 } Scatter { density = -1 scatterName = Grass00 } } } Class { alterApparentHeight = -0.8 alterRealHeight = 0 color = 0.5,0.65,0.8,1 coverageBlend = 0.5 coverageFrequency = 1 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 44473 name = DesertMountains latDelta = 1 latitudeDouble = False lonDelta = 0.47525232394242 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.5,0.65,0.8,1 noiseFrequency = 28 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 6858 delete = False altitudeRange { endEnd = 25 endStart = 25 startEnd = 0.800000011920929 startStart = 0.600000023841858 } coverageSimplex { frequency = 1 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 0.599999994039536 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.400000005960464 } longitudeRange { endEnd = 0.75 endStart = 0.649999976158142 startEnd = 0.5 startStart = 0.449999988079071 } noiseSimplex { frequency = 28 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = 0.5 scatterName = Grass00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.35,0.4,0.45,1 coverageBlend = 1 coverageFrequency = 2 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 44473 name = RockyGround latDelta = 1 latitudeDouble = False lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.35,0.4,0.45,1 noiseFrequency = 32 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 17857 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.75 startEnd = 0.5 startStart = 0.300000011920929 } coverageSimplex { frequency = 2 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.0899999737739563 startStart = 0.0899999737739563 } latitudeRange { endEnd = 0.910000026226044 endStart = 0.910000026226044 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 32 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = 0.600000023841858 scatterName = Tree00 } Scatter { density = 0.5 scatterName = Grass00 } Scatter { density = 1 scatterName = Rock00 } } } Class { alterApparentHeight = 100 alterRealHeight = 10 color = 1.0,0.975,0.9,1 coverageBlend = 0 coverageFrequency = 5 coverageOctaves = 4 coveragePersistance = 0.7 coverageSeed = 44473 name = IceCaps latDelta = 0 latitudeDouble = True lonDelta = 1 minimumRealHeight = 20 noiseBlend = 1 noiseColor = 1.0,0.975,0.9,1 noiseFrequency = 4 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 17857 delete = False altitudeRange { endEnd = 10 endStart = 10 startEnd = -10 startStart = -10 } coverageSimplex { frequency = 5 octaves = 4 persistence = 0.699999988079071 } latitudeDoubleRange { endEnd = 2 endStart = 2 startEnd = 0.909999996423721 startStart = 0.909999996423721 } latitudeRange { endEnd = 0.0900000035762787 endStart = 0.0900000035762787 startEnd = -1 startStart = -1 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 4 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Grass00 } Scatter { density = -2 scatterName = Tree00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.0,0.0,0.1,1 coverageBlend = 0 coverageFrequency = 5 coverageOctaves = 4 coveragePersistance = 0.7 coverageSeed = 44473 name = Ocean Bottom latDelta = 1 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.0,0.0,0.1,1 noiseFrequency = 16 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 17857 delete = False altitudeRange { endEnd = 0 endStart = -0.0500000007450581 startEnd = -1 startStart = -1 } coverageSimplex { frequency = 5 octaves = 4 persistence = 0.699999988079071 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.399999976158142 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.600000023841858 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 16 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Grass00 } Scatter { density = -2 scatterName = Tree00 } Scatter { density = -2 scatterName = cactus } Scatter { density = -2 scatterName = Pine00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.2,0.35,0.1,1 coverageBlend = 0.2 coverageFrequency = 5 coverageOctaves = 4 coveragePersistance = 0.7 coverageSeed = 4563456 name = Savannah latDelta = 0.505593558286521 latitudeDouble = False lonDelta = 0 minimumRealHeight = 0 noiseBlend = 1 noiseColor = 0.2,0.35,0.1,1 noiseFrequency = 16 noiseOctaves = 2 noisePersistance = 0.6 noiseSeed = 435345 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.699999988079071 startEnd = 0.00999999977648258 startStart = 0 } coverageSimplex { frequency = 5 octaves = 4 persistence = 0.699999988079071 } latitudeDoubleRange { endEnd = 0.699999988079071 endStart = 0.599999994039536 startEnd = 0.599999994039536 startStart = 0.449999988079071 } latitudeRange { endEnd = 0.550000011920929 endStart = 0.400000005960464 startEnd = 0.400000005960464 startStart = 0.300000011920929 } longitudeRange { endEnd = 0.25 endStart = 0.100000001490116 startEnd = 0.0750000029802322 startStart = 0 } noiseSimplex { frequency = 16 octaves = 2 persistence = 0.600000023841858 } scatters { Scatter { density = 1 scatterName = Grass00 } Scatter { density = -2 scatterName = Tree00 } Scatter { density = -2 scatterName = cactus } Scatter { density = -2 scatterName = Pine00 } } } } scatters { Scatter { materialType = AerialCutout mesh = BUILTIN/mapletree castShadows = True densityFactor = 0.5 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 2 maxScatter = 80 maxSpeed = 500 minScale = 0.5 recieveShadows = False name = Tree00 seed = 65465 verticalOffset = -1 delete = False collide = False science = False Material { color = 0.132352948,0.132352948,0.132352948,0.433999985 mainTex = BUILTIN/mapletree mainTexScale = 1,1 mainTexOffset = 0,0 texCutoff = 0.404 fogColor = 0.882352948,0.882352948,1,1 heightFallOff = 0.2 globalDensity = -1.5E-05 atmosphereDepth = 5000 } Experiment { } } Scatter { materialType = AerialCutout castShadows = False densityFactor = 0.25 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 2 maxScatter = 200 maxSpeed = 200 minScale = 1 recieveShadows = False name = Grass00 seed = 44444 verticalOffset = -0.25 delete = False collide = False science = False Material { color = 0.147633612,0.335820913,0.107763417,0.254901975 mainTex = BUILTIN/Grass2 mainTexScale = 1,1 mainTexOffset = 0,0 texCutoff = 0.5 fogColor = 0.894117653,0.894117653,1,1 heightFallOff = 0.2 globalDensity = -1.5E-05 atmosphereDepth = 5000 } Experiment { } } Scatter { materialType = DiffuseWrapped mesh = BUILTIN/boulder castShadows = True densityFactor = 0.25 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 1.5 maxScatter = 10 maxSpeed = 200 minScale = 0.15 recieveShadows = True name = boulder seed = 123887 verticalOffset = -0.25 delete = False collide = False science = False Material { mainTex = BUILTIN/rock00 mainTexScale = 1,1 mainTexOffset = 0,0 color = 1,1,1,0.621999979 diff = 0.2 } Experiment { } } Scatter { materialType = CutoutDiffuse mesh = BUILTIN/pine castShadows = True densityFactor = 0.5 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 4 maxScatter = 50 maxSpeed = 200 minScale = 2 recieveShadows = False name = Pine00 seed = 5767645 verticalOffset = -0.1 delete = False collide = False science = False Material { color = 0.891608417,0.93205303,1,1 mainTex = BUILTIN/pinetree mainTexScale = 1,1 mainTexOffset = 0,0 cutoff = 0.9626865 } Experiment { } } Scatter { materialType = Diffuse mesh = BUILTIN/cactus castShadows = True densityFactor = 0.0500000007450581 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 1.5 maxScatter = 50 maxSpeed = 200 minScale = 0.5 recieveShadows = True name = cactus seed = 5767645 verticalOffset = -0.1 delete = False collide = False science = False Material { color = 0.798507452,0.798507452,0.798507452,1 mainTex = BUILTIN/cactus mainTexScale = 1,1 mainTexOffset = 0,0 } Experiment { } } } } } } } } } and the non-functional one (the only difference is the use of PostSpawnOrbit, as used in AlternisKerbol to fix the spacecenter scene): Reveal hidden contents @Kopernicus:FOR[Zyansias] { useOnDemand = false Body { name = Kerbin cacheFile = Zyansias/Fadophis/PlanetSystem/Caparis.bin finalizeOrbit = False Debug { exportMesh = True update = True } Template { name = Kerbin removePQSMods = PQSMod_VertexHeightMap, PQSMod_LandControlOcean, PQSCity[IslandAirfield], MapDecalTangent[IslandAirfield], PQSCity[UFO], PQSCity[Pyramids], FlattenArea[Pyramids] } Properties { description = Caparis is the starting point of our race. As such you must attempt to return to it for added bonuses in science playthroughs. radius = 611000 geeASL = 1.012 rotationPeriod = 46500 displayName = Caparis isHomeWorld = true } ScaledVersion { type = Atmospheric Material { texture = Zyansias/Fadophis/PlanetSystem/Caparis.png normals = Zyansias/Fadophis/PlanetSystem/CaparisNRM.png color = 1.0,1.0,1.0 shininess = 1.0 specular = 1.0,0.95,0.6 rimPower = 4.8 rimBlend = 0.7 Gradient { 0.0 = 0.7,0.85,1.0,1.0 0.3 = 0.3,0.015,0.0,1.0 0.7 = 0.0,0.0,0.0,1.0 1.0 = 0.0,0.0,0.0,1.0 } } } Orbit { semiMajorAxis = 94900000000 longitudeOfAscendingNode = 0 inclination = 19 eccentricity = 0.0021 color = 0.1,0.1,0.9,1.0 } PostSpawnOrbit { referenceBody = Fadophis } Atmosphere { ambientColor = 0.05,0.175,0.23,1.0 lightColor = 0.67, 0.61, 0.58, 1.0 enabled = true oxygen = true altitude = 75000 pressureCurve { key = 0 101.831625 -1.14207932E-02 -1.14207932E-02 key = 3750 59.0036505 -9.2949502E-03 -9.2949502E-03 key = 7500 32.1194985 -5.6887288E-03 -5.6887288E-03 key = 11250 16.3381845 -3.1863592E-03 -3.1863592E-03 key = 15000 8.2218045 -1.6257282E-03 -1.6257282E-03 key = 18750 4.145223 -8.139696E-04 -8.139696E-04 key = 22500 2.1170325 -4.073198E-04 -4.073198E-04 key = 26250 1.0903245 -2.053952E-04 -2.053952E-04 key = 30000 0.5765685 -1.037696E-04 -1.037696E-04 key = 33750 0.3120525 -5.34928E-05 -5.34928E-05 key = 37500 0.1753725 -2.83142E-05 -2.83142E-05 key = 41250 0.099696 -1.55574E-05 -1.55574E-05 key = 45000 0.058692 -8.844E-06 -8.844E-06 key = 48750 0.033366 -5.3466E-06 -5.3466E-06 key = 52500 0.0185925 -3.1222E-06 -3.1222E-06 key = 56250 0.0099495 -1.7822E-06 -1.7822E-06 key = 60000 0.005226 -9.782E-07 -9.782E-07 key = 63750 0.002613 -5.226E-07 -5.226E-07 key = 67500 0.0013065 -2.948E-07 -2.948E-07 key = 71250 0.000402 -1.742E-07 -1.742E-07 key = 75000 0 -1.072E-07 -1.072E-07 } pressureCurveIsNormalized = false temperatureSeaLevel = 311 temperatureCurve { key = 0 307 -0.008555556 -0.008555556 key = 9000 226.3621013 -0.001211811733 -0.001208076267 key = 15750 226.3621013 0.001208076267 0.001208076267 key = 23250 283.9606004 0.0006602858667 0.0006602858667 key = 42000 283.9606004 -0.0009105710667 -0.0009105710667 key = 60000 195.9919836 -0.001211811733 -0.001211811733 key = 67500 195.9919836 0.0006316993333 0.0006316993333 key = 75000 241.0235374 0.0009261388 0.0009261388 key = 112500 0 -0.0005994788 -0.0005994788 } temperatureCurveIsNormalized = false temperatureLapseRate = 0.0024 temperatureSunMultCurve = true temperatureSunMultCurve { key = 0 1 0 0 key = 5769.23077 0.5 -0.00008 -0.0001368598667 key = 6357.132692 0 0 0 key = 11574.79615 0 0 0 key = 27316.90384 0.2 0 0 key = 41423.16923 0.2 0 0 key = 52667.07689 0 0 0 key = 75000 0.4 0 0 } } SpaceCenter { //PQSCity latitude = 15.0204624023528423 longitude = 202.83558985215957 lodvisibleRangeMult = 6 repositionRadiusOffset = 53 // MapDecal decalLatitude = 15.0204624023528423 decalLongitude = 203.03558985215957 heightMapDeformity = 80 absoluteOffset = 0 absolute = true radius = 6500 reorientFinalAngle = 70 // Ground Materials groundColor = 0.415, 0.465, 0.325, 0.0 groundTexture = Zyansias/PluginData/Terrain/grasskerb00 } PQS { Material { saturation = 1 contrast = 1.13 tintColor = 1,1,1,0 powerNear = 0.75 powerFar = 0.75 groundTexStart = 0 groundTexEnd = 1750 steepPower = 2.5 steepTexStart = 1750 steepTexEnd = 100000 steepTex = Zyansias/PluginData/Terrain/cliffacekerb00 steepBumpMap = Zyansias/PluginData/Terrain/cliffacekerb01 steepNearTiling = 1750 steepTiling = 175 lowTex = Zyansias/PluginData/Terrain/grasskerb00 lowBumpMap = Zyansias/PluginData/Terrain/grasskerb01 lowNearTiling = 10000 lowMultiFactor = 1000 lowBumpNearTiling = 10000 lowBumpFarTiling = 1000 midTex = Zyansias/PluginData/Terrain/grasskerb00 midBumpMap = Zyansias/PluginData/Terrain/grasskerb01 midNearTiling = 10000 midMultiFactor = 1000 midBumpNearTiling = 10000 midBumpFarTiling = 1000 highTex = Zyansias/PluginData/Terrain/grasskerb00 highBumpMap = Zyansias/PluginData/Terrain/grasskerb01 highNearTiling = 10000 highMultiFactor = 1000 highBumpNearTiling = 10000 highBumpFarTiling = 1000 } Mods { VertexHeightMap { map = Zyansias/PluginData/Caparis_height.dds offset = -700 deformity = 7000 scaleDeformityByRadius = False order = 99 enabled = True name = _Height index = 0 } LandControl { altitudeBlend = 0.01 altitudeFrequency = 15 altitudeOctaves = 2 altitudePersistance = 0.6 altitudeSeed = 112121 createColors = True createScatter = True heightMap = Zyansias/PluginData/Caparis_height.dds latitudeBlend = 0.05 latitudeFrequency = 3 latitudeOctaves = 3 latitudePersistance = 0.6 latitudeSeed = 27373 longitudeBlend = 0.05 longitudeFrequency = 4 longitudeOctaves = 4 longitudePersistance = 0.6 longitudeSeed = 368453 useHeightMap = False vHeightMax = 3500 order = 9999991 enabled = True name = _LandClassOcean index = 0 altitudeSimplex { frequency = 12 octaves = 2 persistence = 0.600000023841858 } latitudeSimplex { frequency = 4 octaves = 4 persistence = 0.600000023841858 } longitudeSimplex { frequency = 4 octaves = 4 persistence = 0.600000023841858 } landClasses { Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.6,0.4,0.25,1 coverageBlend = 1 coverageFrequency = 2 coverageOctaves = 4 coveragePersistance = 0.5 coverageSeed = 121214 name = BaseBeach latDelta = 1 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.6,0.4,0.25,1 noiseFrequency = 8 noiseOctaves = 4 noisePersistance = 0.5 noiseSeed = 453737 delete = False altitudeRange { endEnd = 0.0199999995529652 endStart = 0.00499999988824129 startEnd = 0 startStart = -0.0500000007450581 } coverageSimplex { frequency = 2 octaves = 4 persistence = 0.5 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.399999976158142 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.600000023841858 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 8 octaves = 4 persistence = 0.5 } scatters { Scatter { density = -1 scatterName = Tree00 } Scatter { density = -1 scatterName = Grass00 } Scatter { density = 0.25 scatterName = Rock00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.2,0.25,0.1,1 coverageBlend = 1 coverageFrequency = 6 coverageOctaves = 8 coveragePersistance = 0.5 coverageSeed = 14554 name = BaseLand latDelta = 1 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.75 noiseColor = 0.2,0.25,0.1,1 noiseFrequency = 14 noiseOctaves = 3 noisePersistance = 0.9 noiseSeed = 44445 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.699999988079071 startEnd = 0.00999999977648258 startStart = 0 } coverageSimplex { frequency = 6 octaves = 8 persistence = 0.5 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.399999976158142 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.600000023841858 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 14 octaves = 3 persistence = 0.899999976158142 } scatters { Scatter { density = 1 scatterName = Grass00 } Scatter { density = 0.100000001490116 scatterName = Tree00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.7,0.75,0.9,1 coverageBlend = 0.7 coverageFrequency = 2 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 454545 name = BaseMountains latDelta = 1 latitudeDouble = False lonDelta = 1 minimumRealHeight = 0 noiseBlend = 1 noiseColor = 0.7,0.75,0.9,1 noiseFrequency = 12 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 1 delete = False altitudeRange { endEnd = 2 endStart = 2 startEnd = 0.400000005960464 startStart = 0.200000002980232 } coverageSimplex { frequency = 2 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 1 endStart = 1 startEnd = 0 startStart = 0 } latitudeRange { endEnd = 1 endStart = 1 startEnd = 0 startStart = 0 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 12 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = 0.5 scatterName = Grass00 } Scatter { density = 0.300000011920929 scatterName = Tree00 } Scatter { density = 1 scatterName = Rock00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.8,0.85,1.0,1 coverageBlend = 0 coverageFrequency = 1 coverageOctaves = 4 coveragePersistance = 0.5 coverageSeed = 1247389 name = BaseSnow latDelta = 0 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.25 noiseColor = 0.8,0.85,1.0,1 noiseFrequency = 18 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 973572 delete = False altitudeRange { endEnd = 25 endStart = 25 startEnd = 0.800000011920929 startStart = 0.600000023841858 } coverageSimplex { frequency = 1 octaves = 4 persistence = 0.5 } latitudeDoubleRange { endEnd = 1 endStart = 1 startEnd = 0.599999994039536 startStart = 0.550000011920929 } latitudeRange { endEnd = 0.449999988079071 endStart = 0.400000005960464 startEnd = 0 startStart = 0 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 18 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Tree00 } Scatter { density = -1 scatterName = Grass00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 1.0,0.95,0.9,1 coverageBlend = 1 coverageFrequency = 6 coverageOctaves = 4 coveragePersistance = 0.5 coverageSeed = 121221 name = Tundra latDelta = 0 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 1 noiseColor = 1.0,0.95,0.9,1 noiseFrequency = 34 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 8687 delete = False altitudeRange { endEnd = 1 endStart = 0.800000011920929 startEnd = 0.0500000007450581 startStart = 0 } coverageSimplex { frequency = 6 octaves = 4 persistence = 0.5 } latitudeDoubleRange { endEnd = 2 endStart = 2 startEnd = 0.849999994039536 startStart = 0.699999988079071 } latitudeRange { endEnd = 0.300000011920929 endStart = 0.150000005960464 startEnd = -1 startStart = -1 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 34 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Grass00 } Scatter { density = -1 scatterName = Tree00 } Scatter { density = 0.75 scatterName = Pine00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.55,0.4,0.35,1 coverageBlend = 0.1 coverageFrequency = 3 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 44473 name = DesertGround latDelta = 1 latitudeDouble = False lonDelta = 0 minimumRealHeight = 0 noiseBlend = 0.8 noiseColor = 0.55,0.4,0.35,1 noiseFrequency = 14 noiseOctaves = 2 noisePersistance = 0.6 noiseSeed = 6858 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.600000023841858 startEnd = 0.00999999977648258 startStart = 0 } coverageSimplex { frequency = 3 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 0.599999994039536 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.400000005960464 } longitudeRange { endEnd = 0.699999988079071 endStart = 0.649999976158142 startEnd = 0.550000011920929 startStart = 0.479999989271164 } noiseSimplex { frequency = 14 octaves = 2 persistence = 0.600000023841858 } scatters { Scatter { density = 0.25 scatterName = Rock00 } Scatter { density = 0.75 scatterName = cactus } Scatter { density = -1 scatterName = Tree00 } Scatter { density = -1 scatterName = Grass00 } } } Class { alterApparentHeight = -0.8 alterRealHeight = 0 color = 0.5,0.65,0.8,1 coverageBlend = 0.5 coverageFrequency = 1 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 44473 name = DesertMountains latDelta = 1 latitudeDouble = False lonDelta = 0.47525232394242 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.5,0.65,0.8,1 noiseFrequency = 28 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 6858 delete = False altitudeRange { endEnd = 25 endStart = 25 startEnd = 0.800000011920929 startStart = 0.600000023841858 } coverageSimplex { frequency = 1 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 0.599999994039536 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.550000011920929 startEnd = 0.449999988079071 startStart = 0.400000005960464 } longitudeRange { endEnd = 0.75 endStart = 0.649999976158142 startEnd = 0.5 startStart = 0.449999988079071 } noiseSimplex { frequency = 28 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = 0.5 scatterName = Grass00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.35,0.4,0.45,1 coverageBlend = 1 coverageFrequency = 2 coverageOctaves = 4 coveragePersistance = 0.6 coverageSeed = 44473 name = RockyGround latDelta = 1 latitudeDouble = False lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.35,0.4,0.45,1 noiseFrequency = 32 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 17857 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.75 startEnd = 0.5 startStart = 0.300000011920929 } coverageSimplex { frequency = 2 octaves = 4 persistence = 0.600000023841858 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.0899999737739563 startStart = 0.0899999737739563 } latitudeRange { endEnd = 0.910000026226044 endStart = 0.910000026226044 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 32 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = 0.600000023841858 scatterName = Tree00 } Scatter { density = 0.5 scatterName = Grass00 } Scatter { density = 1 scatterName = Rock00 } } } Class { alterApparentHeight = 100 alterRealHeight = 10 color = 1.0,0.975,0.9,1 coverageBlend = 0 coverageFrequency = 5 coverageOctaves = 4 coveragePersistance = 0.7 coverageSeed = 44473 name = IceCaps latDelta = 0 latitudeDouble = True lonDelta = 1 minimumRealHeight = 20 noiseBlend = 1 noiseColor = 1.0,0.975,0.9,1 noiseFrequency = 4 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 17857 delete = False altitudeRange { endEnd = 10 endStart = 10 startEnd = -10 startStart = -10 } coverageSimplex { frequency = 5 octaves = 4 persistence = 0.699999988079071 } latitudeDoubleRange { endEnd = 2 endStart = 2 startEnd = 0.909999996423721 startStart = 0.909999996423721 } latitudeRange { endEnd = 0.0900000035762787 endStart = 0.0900000035762787 startEnd = -1 startStart = -1 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 4 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Grass00 } Scatter { density = -2 scatterName = Tree00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.0,0.0,0.1,1 coverageBlend = 0 coverageFrequency = 5 coverageOctaves = 4 coveragePersistance = 0.7 coverageSeed = 44473 name = Ocean Bottom latDelta = 1 latitudeDouble = True lonDelta = 1 minimumRealHeight = 0 noiseBlend = 0.5 noiseColor = 0.0,0.0,0.1,1 noiseFrequency = 16 noiseOctaves = 4 noisePersistance = 0.6 noiseSeed = 17857 delete = False altitudeRange { endEnd = 0 endStart = -0.0500000007450581 startEnd = -1 startStart = -1 } coverageSimplex { frequency = 5 octaves = 4 persistence = 0.699999988079071 } latitudeDoubleRange { endEnd = 0.909999996423721 endStart = 0.909999996423721 startEnd = 0.399999976158142 startStart = 0.399999976158142 } latitudeRange { endEnd = 0.600000023841858 endStart = 0.600000023841858 startEnd = 0.0900000035762787 startStart = 0.0900000035762787 } longitudeRange { endEnd = 2 endStart = 2 startEnd = -1 startStart = -1 } noiseSimplex { frequency = 16 octaves = 4 persistence = 0.600000023841858 } scatters { Scatter { density = -1 scatterName = Grass00 } Scatter { density = -2 scatterName = Tree00 } Scatter { density = -2 scatterName = cactus } Scatter { density = -2 scatterName = Pine00 } } } Class { alterApparentHeight = 0 alterRealHeight = 0 color = 0.2,0.35,0.1,1 coverageBlend = 0.2 coverageFrequency = 5 coverageOctaves = 4 coveragePersistance = 0.7 coverageSeed = 4563456 name = Savannah latDelta = 0.505593558286521 latitudeDouble = False lonDelta = 0 minimumRealHeight = 0 noiseBlend = 1 noiseColor = 0.2,0.35,0.1,1 noiseFrequency = 16 noiseOctaves = 2 noisePersistance = 0.6 noiseSeed = 435345 delete = False altitudeRange { endEnd = 0.800000011920929 endStart = 0.699999988079071 startEnd = 0.00999999977648258 startStart = 0 } coverageSimplex { frequency = 5 octaves = 4 persistence = 0.699999988079071 } latitudeDoubleRange { endEnd = 0.699999988079071 endStart = 0.599999994039536 startEnd = 0.599999994039536 startStart = 0.449999988079071 } latitudeRange { endEnd = 0.550000011920929 endStart = 0.400000005960464 startEnd = 0.400000005960464 startStart = 0.300000011920929 } longitudeRange { endEnd = 0.25 endStart = 0.100000001490116 startEnd = 0.0750000029802322 startStart = 0 } noiseSimplex { frequency = 16 octaves = 2 persistence = 0.600000023841858 } scatters { Scatter { density = 1 scatterName = Grass00 } Scatter { density = -2 scatterName = Tree00 } Scatter { density = -2 scatterName = cactus } Scatter { density = -2 scatterName = Pine00 } } } } scatters { Scatter { materialType = AerialCutout mesh = BUILTIN/mapletree castShadows = True densityFactor = 0.5 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 2 maxScatter = 80 maxSpeed = 500 minScale = 0.5 recieveShadows = False name = Tree00 seed = 65465 verticalOffset = -1 delete = False collide = False science = False Material { color = 0.132352948,0.132352948,0.132352948,0.433999985 mainTex = BUILTIN/mapletree mainTexScale = 1,1 mainTexOffset = 0,0 texCutoff = 0.404 fogColor = 0.882352948,0.882352948,1,1 heightFallOff = 0.2 globalDensity = -1.5E-05 atmosphereDepth = 5000 } Experiment { } } Scatter { materialType = AerialCutout castShadows = False densityFactor = 0.25 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 2 maxScatter = 200 maxSpeed = 200 minScale = 1 recieveShadows = False name = Grass00 seed = 44444 verticalOffset = -0.25 delete = False collide = False science = False Material { color = 0.147633612,0.335820913,0.107763417,0.254901975 mainTex = BUILTIN/Grass2 mainTexScale = 1,1 mainTexOffset = 0,0 texCutoff = 0.5 fogColor = 0.894117653,0.894117653,1,1 heightFallOff = 0.2 globalDensity = -1.5E-05 atmosphereDepth = 5000 } Experiment { } } Scatter { materialType = DiffuseWrapped mesh = BUILTIN/boulder castShadows = True densityFactor = 0.25 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 1.5 maxScatter = 10 maxSpeed = 200 minScale = 0.15 recieveShadows = True name = boulder seed = 123887 verticalOffset = -0.25 delete = False collide = False science = False Material { mainTex = BUILTIN/rock00 mainTexScale = 1,1 mainTexOffset = 0,0 color = 1,1,1,0.621999979 diff = 0.2 } Experiment { } } Scatter { materialType = CutoutDiffuse mesh = BUILTIN/pine castShadows = True densityFactor = 0.5 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 4 maxScatter = 50 maxSpeed = 200 minScale = 2 recieveShadows = False name = Pine00 seed = 5767645 verticalOffset = -0.1 delete = False collide = False science = False Material { color = 0.891608417,0.93205303,1,1 mainTex = BUILTIN/pinetree mainTexScale = 1,1 mainTexOffset = 0,0 cutoff = 0.9626865 } Experiment { } } Scatter { materialType = Diffuse mesh = BUILTIN/cactus castShadows = True densityFactor = 0.0500000007450581 maxCache = 512 maxCacheDelta = 64 maxLevelOffset = 0 maxScale = 1.5 maxScatter = 50 maxSpeed = 200 minScale = 0.5 recieveShadows = True name = cactus seed = 5767645 verticalOffset = -0.1 delete = False collide = False science = False Material { color = 0.798507452,0.798507452,0.798507452,1 mainTex = BUILTIN/cactus mainTexScale = 1,1 mainTexOffset = 0,0 } Experiment { } } } } } } } } } Imgur Album (containing two relevant pictures, depicting what happens with the PostSpawnOrbit and the gamedata folder https://imgur.com/a/9gIph My modlist (in the current folder): Kopernicus, scatterer, TextureReplacerReplaced, Zyansias Mod (my WIP mod) Dropbox information (contains Kerbin cfgs for removal of stock Kerbin and added new cfg, and the ConfigCache from ModuleManager If you need anymore information, let me know! you need to make that a public link, otherwise I can't download the files Quote Link to comment Share on other sites More sharing options...
Tynton Posted November 26, 2017 Share Posted November 26, 2017 (edited) It's literally the first time I've used dropbox, heh. I'll fix it. Try this? https://www.dropbox.com/sh/zdzfwuqpihzp2au/AABZm9E3dUARvHqW7iHj-khIa?dl=0 I'm not sure if it's still private, though Edited November 26, 2017 by Tynton changed link Quote Link to comment Share on other sites More sharing options...
Sigma88 Posted November 26, 2017 Share Posted November 26, 2017 2 minutes ago, Tynton said: It's literally the first time I've used dropbox, heh. I'll fix it. don't worry just click on the folder and select "share" or "get dropbox link" Quote Link to comment Share on other sites More sharing options...
Tynton Posted November 26, 2017 Share Posted November 26, 2017 (edited) @Sigma88 Yeah it seems the way this works on my computer doesn't seem rather fond of doing that...It will only let me share it with one person at a time, which means I must have a person to share it with. Edited November 26, 2017 by Tynton Quote Link to comment Share on other sites More sharing options...
Sigma88 Posted November 26, 2017 Share Posted November 26, 2017 5 hours ago, Tynton said: @Sigma88 Yeah it seems the way this works on my computer doesn't seem rather fond of doing that...It will only let me share it with one person at a time, which means I must have a person to share it with. your logs don't show any errors, what's your problem again? Quote Link to comment Share on other sites More sharing options...
Tynton Posted November 26, 2017 Share Posted November 26, 2017 (edited) @Sigma88 Oh, I was mentioning my dropbox giving me trouble, woops. It's just strange though that using that orbit mod makes Kopernicus break for some reason. Edited November 26, 2017 by Tynton clarifying Quote Link to comment Share on other sites More sharing options...
Sigma88 Posted November 27, 2017 Share Posted November 27, 2017 3 hours ago, Tynton said: @Sigma88 Oh, I was mentioning my dropbox giving me trouble, woops. It's just strange though that using that orbit mod makes Kopernicus break for some reason. I meant that looking at the logs you provided I cannot see any errors, what was exactly the problem you wanted me to solve? Quote Link to comment Share on other sites More sharing options...
Tynton Posted November 27, 2017 Share Posted November 27, 2017 The first image in the imgur album I gave shows that, when I load a Kerbin.cfg with a PostSpawnOrbit section in the cfg, it causes Kopernicus to not load. When I don't use this, Kopernicus works, but the space center is simply blackness (though buttons on the bottom left work). I have been using a semi-functioning Kerbin.cfg though, so I may have to load it without this, and toss the Logs out again. Quote Link to comment Share on other sites More sharing options...
Kerbinchaser Posted November 27, 2017 Share Posted November 27, 2017 I have a slight problem with this mod. On load, I cannot press any buttons on the home screen. Quote Link to comment Share on other sites More sharing options...
Tynton Posted November 27, 2017 Share Posted November 27, 2017 (edited) I made a second logs folder (with another output.txt), I'm not sure if this changes every time KSP is loaded, but here's the link: https://www.dropbox.com/sh/644k657qaxd4kj5/AAD6fW1-LRPNuN_6-wCzgb9Va?dl=0 I also tested moving Kerbin around a gas giant, and the issue still persists. Edited November 27, 2017 by Tynton Quote Link to comment Share on other sites More sharing options...
Sigma88 Posted November 27, 2017 Share Posted November 27, 2017 (edited) 7 minutes ago, Lo Var Lachland said: I have a slight problem with this mod. On load, I cannot press any buttons on the home screen. click the nyan cat in my sig and follow the instructions 4 minutes ago, Tynton said: I made a second logs folder (with another output.txt), I'm not sure if this changes every time KSP is loaded, but here's the link: https://www.dropbox.com/sh/644k657qaxd4kj5/AAD6fW1-LRPNuN_6-wCzgb9Va?dl=0 the log folder still doesn't show any errors so I have no idea what is going wrong @Thomas P. could you take a look at the output log in the link above? there are some kopernicus nullrefs I don't know where they come from Edited November 27, 2017 by Sigma88 Quote Link to comment Share on other sites More sharing options...
Tynton Posted November 27, 2017 Share Posted November 27, 2017 (edited) It's probably preemptively not loading the planet configuration without generating any other error information. I'm not sure how the logs work, but I'll load another mod to test this real quick. Also, are the logs still the exact same? After loading the other mod, I can confirm that one doesn't work either. I believe it worked before on 1.2, so I'm assuming it's an error with the PostSpawnOrbit code, all I can assume is that it hasn't been optimized or I'm configuring something wrong. Edited November 27, 2017 by Tynton Quote Link to comment Share on other sites More sharing options...
Sigma88 Posted November 27, 2017 Share Posted November 27, 2017 2 minutes ago, Tynton said: It's probably preemptively not loading the planet configuration without generating any other error information. I'm not sure how the logs work, but I'll load another mod to test this real quick. Spoiler [LOG 19:27:46]: [Kopernicus]: Configuration.Loader: Loaded Body: Sun [LOG 19:27:46]: [Kopernicus]: Configuration.Loader: Loaded Body: Fadophis [LOG 19:27:48]: [Kopernicus]: Configuration.Loader: Loaded Body: Kerbin [LOG 19:27:48]: [Kopernicus]: Configuration.Loader: Loaded Body: Faesio [LOG 19:27:48]: [Kopernicus]: Configuration.Loader: Loaded Body: Lenzia [LOG 19:27:49]: [Kopernicus]: Configuration.Loader: Loaded Body: Heraut [LOG 19:27:49]: [Kopernicus]: Configuration.Loader: Loaded Body: Plens [LOG 19:27:49]: [Kopernicus]: Configuration.Loader: Loaded Body: Kig [LOG 19:27:49]: [Kopernicus]: Configuration.Loader: Loaded Body: Luuns [LOG 19:27:49]: [Kopernicus]: Configuration.Loader: Loaded Body: Tens [LOG 19:27:49]: [Kopernicus]: Configuration.Loader: Loaded Body: Zent [LOG 19:27:49]: [Kopernicus]: Configuration.Loader: Loaded Body: Uonits [LOG 19:27:50]: [Kopernicus]: Configuration.Loader: Loaded Body: Dorit [LOG 19:27:50]: [Kopernicus]: Configuration.Loader: Loaded Body: Mandias [LOG 19:27:50]: [Kopernicus]: Configuration.Loader: Loaded Body: Morid [LOG 19:27:51]: [Kopernicus]: Configuration.Loader: Loaded Body: Oirator [LOG 19:27:51]: [Kopernicus]: Configuration.Loader: Loaded Body: Tontea [LOG 19:27:51]: [Kopernicus]: Configuration.Loader: Loaded Body: Cocceen [LOG 19:27:52]: [Kopernicus]: Configuration.Loader: Loaded Body: Hensi [LOG 19:27:52]: [Kopernicus]: Configuration.Loader: Loaded Body: Xinony [LOG 19:27:53]: [Kopernicus]: Configuration.Loader: Loaded Body: Vinsys [LOG 19:27:54]: [Kopernicus]: Configuration.Loader: Loaded Body: Eisen [LOG 19:27:54]: [Kopernicus]: Configuration.Loader: Loaded Body: Antin [LOG 19:27:54]: [Kopernicus]: Configuration.Loader: Loaded Body: Darat [LOG 19:27:54]: [Kopernicus]: Configuration.Loader: Loaded Body: Flettor [LOG 19:27:54]: [Kopernicus]: Configuration.Loader: Loaded Body: Zintem [LOG 19:27:55]: [Kopernicus]: Configuration.Loader: Loaded Body: Pirthes all planets load successfully so it's more difficult to pinpoint where the issue comes from Quote Link to comment Share on other sites More sharing options...
Tynton Posted November 27, 2017 Share Posted November 27, 2017 @Sigma88 I'm going to have to see if AlternisKerbol changed anything for 1.3.1 for reparenting Kerbin since that's the only way I could figure a fix for this for now, given it works around another star. Quote Link to comment Share on other sites More sharing options...
Sigma88 Posted November 27, 2017 Share Posted November 27, 2017 4 minutes ago, Tynton said: @Sigma88 I'm going to have to see if AlternisKerbol changed anything for 1.3.1 for reparenting Kerbin since that's the only way I could figure a fix for this for now, given it works around another star. I don't think reparenting is the issue since I just tried reparenting kerbin to jool in stock and it works fine Quote Link to comment Share on other sites More sharing options...
Tynton Posted November 27, 2017 Share Posted November 27, 2017 (edited) Well I did have to remove the stock Kerbin and replace it with another one, since my older mods do the same thing. I think one of my older error information folders contained a removeKerbin file in it too. I'm assuming it's a bad mix of configurations. By any chance could you test a 'clone Kerbin' and reparent it as well? Edited November 27, 2017 by Tynton Quote Link to comment Share on other sites More sharing options...
TheProtagonists Posted November 28, 2017 Share Posted November 28, 2017 (edited) So I have this interesting problem with my planets lately... All the terrains have this noticible pixelated look. Nothing gamebreaking, but looks a bit weird visually. It seems like this have nothing to do with most PQS mods, including LandControl, as those tiles are still visible even after applying a very high deformity to other PQS mods. This also seems to have nothing to do with material tiling (that NearTiling FarTiling MultiFactor thing) either. Tried to convert heightmap to dds but this tiling still persists. The thing is, I don't recall seeing this tiling problem just a week ago, and I made no change to any of the height maps, but this tiling just suddenly appeared to almost all of my planets... any thoughts on what could be the cause? Edited November 28, 2017 by TheProtagonists Quote Link to comment Share on other sites More sharing options...
The White Guardian Posted November 28, 2017 Share Posted November 28, 2017 I've got a problem with a custom PQSMod. It may not be Kopernicus-config related, but at this point I really don't know what to do with this. Could someone with C# knowledge look over my code in case I missed something? Spoiler using System; using Kopernicus; using Kopernicus.Configuration.ModLoader; using Kopernicus.Configuration; using UnityEngine; namespace TWG { public class PQSMod_MapArray : PQSMod { public MapSO array; public Double deformity = 4000; public Double offset = 0; public Boolean scaleDeformityByRadius = false; public Int32 channel = 0; Double deformation; Color deletion; public override void OnSetup() { if (scaleDeformityByRadius) { deformation = deformity * sphere.radius; } else deformation = deformity; //Clamp channel if (channel > 2) channel = 2; if (channel < 0) channel = 0; if (channel == 0) { deletion = new Color(1, 0, 0, 1); } if (channel == 1) { deletion = new Color(0, 1, 0, 1); } if (channel == 2) { deletion = new Color(0, 0, 1, 1); } if (array == null) throw new ArgumentNullException("[MapArray]: array object not specified! No texture to sample data from!"); } public Single MapMath(double u, double v) { Color c = (array.GetPixelColor(u, v) * deletion); //Because of multiplying by deletion, only one of these has a value other than 0. return c.r + c.g + c.b; } public override void OnVertexBuildHeight(PQS.VertexBuildData data) { data.vertHeight += (MapMath(data.u, data.v) * deformation) + offset; } } [RequireConfigType(ConfigType.Node)] public class MapArray : ModLoader<PQSMod_MapArray> { [ParserTarget("array")] public MapSOParser_RGB<MapSO> array { get { return mod.array; } set { mod.array = value; } } [ParserTarget("deformity")] public NumericParser<Double> deformity { get { return mod.deformity; } set { mod.deformity = value; } } [ParserTarget("offset")] public NumericParser<Double> offset { get { return mod.offset; } set { mod.offset = value; } } [ParserTarget("scaleDeformityByRadius")] public NumericParser<Boolean> scaleDeformityByRadius { get { return mod.scaleDeformityByRadius; } set { mod.scaleDeformityByRadius = value; } } [ParserTarget("channel")] public NumericParser<Int32> channel { get { return mod.channel; } set { mod.channel = value; } } } } Thanks a lot in advance! Quote Link to comment Share on other sites More sharing options...
OhioBob Posted November 29, 2017 Share Posted November 29, 2017 I don't know where this question belongs, but I thought the Kopernicus guys might know the answer. ScienceValues are assigned in a planet's cfg file, but what about Kerbal experience points? I've never seen anything like that in the Kittopia dumps. Is there some way to specify how many experience points are granted for achievements like orbiting a body or planting a flag? And if not, does anybody know how it's currently done? Obviously the stock bodies already have point values assigned (see here), but what about new bodies added using Kopernicus? Quote Link to comment Share on other sites More sharing options...
Thomas P. Posted November 30, 2017 Author Share Posted November 30, 2017 So, long time without anything from me here... But now my exams are over and I am back. Over the last month there were two pretty important changes to Kopernicus and I think I should finally release them. So here is Kopernicus 1.3.1-3 (Download link in the OP): Changelog: - Kopernicus now tracks vessel orbits using a custom identifier (for example a GUID) instead of the FGI. The identifier is loaded from the "identifier" option in the Body node. If no identifier is specified, the body name is used. This should make it possible to install or remove planet packs mid-game without messing up all of the orbits. IMPORTANT: Make a backup of your save before installing this version! - Fixed IntensityCurve and IVAIntensityCurve. Their values were never used. - Updated the MFI .version file Have fun. Quote Link to comment Share on other sites More sharing options...
Jeb, The Lonely Kerbonaut Posted November 30, 2017 Share Posted November 30, 2017 Hey, @Thomas P., i can't find the page of the download of the 1.2.2 version. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.