OhioBob Posted April 25, 2020 Share Posted April 25, 2020 On 4/25/2020 at 3:41 AM, Travelbysakura said: Quest question, when is Kopernicus 1.9.1 estimated to release? I'm fine with waiting I'm just curious Expand Even those working on it don't know when. Whenever they have the time and motivation to get it done. Quote Link to comment Share on other sites More sharing options...
ss8913 Posted April 25, 2020 Share Posted April 25, 2020 Haven't *tested* it yet, but pulling the source into VS2019 and compiling it against 1.9.1 builds cleanly without warnings or errors, so... something to try perhaps. Going to test it later. Quote Link to comment Share on other sites More sharing options...
Jognt Posted April 25, 2020 Share Posted April 25, 2020 (edited) On 4/25/2020 at 9:00 PM, ss8913 said: Haven't *tested* it yet, but pulling the source into VS2019 and compiling it against 1.9.1 builds cleanly without warnings or errors, so... something to try perhaps. Going to test it later. Expand If you know the ins and outs you could ask them if they could use an extra keyboard? [snip] Edited May 10, 2020 by Vanamonde Quote Link to comment Share on other sites More sharing options...
ss8913 Posted April 26, 2020 Share Posted April 26, 2020 On 4/25/2020 at 9:56 PM, Jognt said: If you know the ins and outs you could ask them if they could use an extra keyboard? Other than that, please keep in mind the posts by the mods in the last couple of pages. Edit: Mods, if my post counts as backseat moderating, please let me know. It’s kinda difficult to gauge the line between trying to be helpful and backseat moderating. Expand That's.. what I'm doing, is trying to help. The source code is publicly available on GitHub, so I thought I'd compile it. I didn't offer an off-label DLL to download, I was just saying that I got it to compile (and I changed the version info in CompatibilityChecker.cs to keep it from explicitly conflicting), and said I was going to test it myself on my own save. What rule did I violate by doing so? That said, if there's any known issues in the code that any of the maintainers would like a hand looking at which I am unaware of, please let me know the specifics and I'll try to help, and send a pull request if I have any success. Quote Link to comment Share on other sites More sharing options...
HansonKerman Posted April 29, 2020 Share Posted April 29, 2020 does anyone have tips for getting started making planerts? Quote Link to comment Share on other sites More sharing options...
Bombaatu Posted April 29, 2020 Share Posted April 29, 2020 On 4/25/2020 at 3:41 AM, Travelbysakura said: Quest question, when is Kopernicus 1.9.1 estimated to release? I'm fine with waiting I'm just curious Expand There will come a Day Without Sun, when the earth shall tremble and the seas will turn to blood. On this day shall Kopernicus be released as a balm for mankind's woes... Or, y'know, when it's done Quote Link to comment Share on other sites More sharing options...
alverro Posted April 29, 2020 Share Posted April 29, 2020 On 4/29/2020 at 6:34 PM, Bombaatu said: There will come a Day Without Sun, when the earth shall tremble and the seas will turn to blood. On this day shall Kopernicus be released as a balm for mankind's woes... Or, y'know, when it's done Expand Well that was anticlimactic Quote Link to comment Share on other sites More sharing options...
Nightside Posted April 29, 2020 Share Posted April 29, 2020 On 4/29/2020 at 6:34 PM, Bombaatu said: There will come a Day Without Sun... Expand Fortunately Kopernicus can just add the sun back in. Quote Link to comment Share on other sites More sharing options...
OhioBob Posted April 29, 2020 Share Posted April 29, 2020 On 4/29/2020 at 1:05 AM, HansonKerman said: does anyone have tips for getting started making planerts? Expand This is a good place to start... Quote Link to comment Share on other sites More sharing options...
HansonKerman Posted April 30, 2020 Share Posted April 30, 2020 On 4/29/2020 at 7:30 PM, OhioBob said: This is a good place to start... Expand (I have not read it yet) is it not outdated? 2016 was awhile ago Quote Link to comment Share on other sites More sharing options...
OhioBob Posted April 30, 2020 Share Posted April 30, 2020 (edited) On 4/30/2020 at 12:12 AM, HansonKerman said: (I have not read it yet) is it not outdated? 2016 was awhile ago Expand The basics haven't changed. I think what you see in that thread is probably still valid. Edited April 30, 2020 by OhioBob Quote Link to comment Share on other sites More sharing options...
HansonKerman Posted April 30, 2020 Share Posted April 30, 2020 On 4/30/2020 at 1:38 AM, OhioBob said: The basics haven't changed. I think what you see in that thread is probably still valid. Expand (Read it) ok the n Quote Link to comment Share on other sites More sharing options...
pslytely psycho Posted May 1, 2020 Share Posted May 1, 2020 De-orbiting long enough to check out progress. Not ready yet. Ok, take your time, do it right! You modders are beyond awesome in what you add to this amazing game, thanks for your hard work! Applying thrusters to re-aquire orbit. See you all next orbit! Quote Link to comment Share on other sites More sharing options...
waerth Posted May 2, 2020 Share Posted May 2, 2020 (edited) So I decided to install 1.8.1 to tidy me over till 1.9.1 kopernicus is out. The startup screen becomes unusable as in it doesn't react to any clicks at all. So I cannot start a new game nor close the game or edit the game config etc. I did the lets redo all the directories one by one thingy in gamedata. And I found that the source of the problem was: Modularflightintegrator directory I noticed that all the files in that directory were all from February 4th 2020 so their might have been a problem that those files were meant for 1.9 and not for 1.8.1 anymore even though they are in the 1.8.1 package. So for now. What happens if I play without the Modularflightintegrator directory? Will the game crash at a point? regards, Waerth Edited May 2, 2020 by waerth Quote Link to comment Share on other sites More sharing options...
OhioBob Posted May 2, 2020 Share Posted May 2, 2020 On 5/2/2020 at 11:26 PM, waerth said: So for now. What happens if I play without the Modularflightintegrator directory? Will the game crash at a point? Expand Kopernicus won't work without it, so your planet pack won't load. I think you'll just get the stock solar system. I think the date on the files is when you downloaded it, not when they were created. Quote Link to comment Share on other sites More sharing options...
waerth Posted May 3, 2020 Share Posted May 3, 2020 On 5/2/2020 at 11:54 PM, OhioBob said: Kopernicus won't work without it, so your planet pack won't load. I think you'll just get the stock solar system. I think the date on the files is when you downloaded it, not when they were created. Expand Hi Ohiobob thx. It is the date they were created. As I downloaded them yesterday. And all other files have creation dates in 2019 in the Kopernicus package. Anyway it might still be another conflict. As my planetpacks and Kopernicus without any other mods installed did work Quote Link to comment Share on other sites More sharing options...
waerth Posted May 3, 2020 Share Posted May 3, 2020 Anyway after a lot of tries I found the culprit. Unfortunately it is Kerbal Construction Time mod a favourite of mine. Basically if I install every mod without Modularflightintegrator it works If I install every mod without Kerbal Construction Time it works. Now going to try older versions of KCT Quote Link to comment Share on other sites More sharing options...
StoneWolfPC Posted May 3, 2020 Share Posted May 3, 2020 I'm hoping to have figured out how to reach Eloo before Kopernicus is done on 1.9.1. I had outer planets mod on 1.8.1 just sitting there waiting, and had no idea how I was going to reach that far. lol Quote Link to comment Share on other sites More sharing options...
KingKerb Posted May 6, 2020 Share Posted May 6, 2020 I'm currently having an issue with kittopia where clicking 'Rebuild ScaledSpace Mesh' does nothing and 'Rebuild ScaledSpace Textures' freezes at 0.00%. How do I fix this? Quote Link to comment Share on other sites More sharing options...
KerikBalm Posted May 11, 2020 Share Posted May 11, 2020 So I guess 1.9 had a lot of changes that make it difficult to update kopernicus and iron out the bugs. I wouldn't be surprised if 1.10 comes out soon (did work on it stop,? it seems like its the sort of thing that could be accomplished by working from home), but I have no idea what changes 1.10 is bringing other than a texture upgrade for Jool. Any idea if we should expect that a lot of changes will be needed to update Kopernicus 1.9 to 1.10? Quote Link to comment Share on other sites More sharing options...
prestja Posted May 11, 2020 Share Posted May 11, 2020 On 5/11/2020 at 6:39 PM, KerikBalm said: 1.10 is bringing other than a texture upgrade for Jool Expand Where'd we learn that? I'm rather excited for Jool to get a facelift. Quote Link to comment Share on other sites More sharing options...
Hpl Posted May 11, 2020 Share Posted May 11, 2020 On 5/11/2020 at 8:47 PM, prestja said: Where'd we learn that? I'm rather excited for Jool to get a facelift. Expand it was on the forums on april fools, they said that they were going to make jool orange, and give it a new texture, the orange part was a joke, but the new texture was not Quote Link to comment Share on other sites More sharing options...
Tonas1997 Posted May 11, 2020 Share Posted May 11, 2020 Is there some sort of comprehensive guide on adding terrain scatter to a planet? Quote Link to comment Share on other sites More sharing options...
KerikBalm Posted May 12, 2020 Share Posted May 12, 2020 (edited) @prestja On 5/11/2020 at 9:14 PM, Hpl said: it was on the forums on april fools, they said that they were going to make jool orange, and give it a new texture, the orange part was a joke, but the new texture was not Expand Not only did they say they were going to, they showed us. Reveal hidden contents The joke text: Yes, we’ve listened and what we’ve heard is that the game does not have enough different shades of orange. So, this new and improved Jool will have swirls across the rainbow (of orange) possibilities - carrot, coral, salmon, tangerine, peach, saffron, vermilion bittersweet, pumpkin, persimmon, butterscotch, apricot, tea rose, papaya whip, safety orange, international orange, dark orange, and of course, light orange. The real thing? or just a user that photoshopped their Orange Jool joke back to green: Edited May 12, 2020 by KerikBalm Quote Link to comment Share on other sites More sharing options...
KerikBalm Posted May 12, 2020 Share Posted May 12, 2020 (edited) On 5/11/2020 at 9:37 PM, Tonas1997 said: Is there some sort of comprehensive guide on adding terrain scatter to a planet? Expand I only know how to add pre-existing scatters to a new planet (like making hte trees normally only found on Kerbin appear on Duna), but I know of at least one mod that adds entirely new terrain scatters (or are they BG surface features? I don't know) - and I do not know how to do that. And what I do know what to do, my understanding is a bit fuzzy on some points. I understood well enough for this though: Reveal hidden contents To my mod world rald, I added grass tufts that appear underwater and at low elevation: https://imgur.com/QYkFv6m With grey rocks that appearing at the same elevation (and higher) Red duna rocks that appear at the higher elevations And I've tried trees too, but I ultimately cut them. and I made a mod adding small asteroids in orbits similar to Dres... my first attempt at giving them scatter had the density way too high. Edited May 12, 2020 by KerikBalm Quote Link to comment Share on other sites More sharing options...
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