Gameslinx Posted March 7, 2019 Share Posted March 7, 2019 (edited) Beyond Home Beyond Home (BH) is the final chapter in the story of Kerbalkind. It can be played independently of Before Kerbin and After Kerbin. Billions of years after Kerbol exploded, a few colony vessels survived and found a new system to inhabit. The Tempus System. The Tempus System is a binary star system, slightly larger than the Kerbol System. The two stars Destiny and Fate orbit each other, almost like a slow dance. These stars are the heart of this expansive system. The Kerbals have begun the colonization of two celestial bodies: Rhode, the home planet, and its moon Lua. Rhode's gravity is slightly less than Kerbin's. Its atmosphere is slightly thinner. It's a lot more modest than what the Kerbals were used to billions of years ago, however it is still a beauty to marvel at. Your task is to explore the Tempus System and uncover its secrets. Beyond Home is a planet mod for Kerbal Space Program that raises the bar by achieving many things once thought impossible. Each planet has custom surface features that the player can explore. These can range from simple rocks to vast structures and crashed starships. Each planet has had at least a week (or more) of time dedicated to making it perfect for the player to explore. Beyond Home may sound easy, but leaving the home planet is no longer the challenge. The journey is what counts - especially what lies at the end of it. Your focus will not be learning how to fly, it will be putting those skills to the test in wild, unique environments never seen before. See the trailer here: https://www.youtube.com/watch?v=K9llIkFVXAE Trailers There are a number of trailers for Beyond Home. Here is the main trailer and a few popular ones, including upcoming features: https://www.youtube.com/watch?v=K9llIkFVXAE - The main trailer https://www.youtube.com/watch?v=zm6vzBzuGGU - Gas giant overhaul https://www.youtube.com/watch?v=jRoTx2NC9Jc - Mining base https://www.youtube.com/watch?v=h3_hijMmj04 - Cities https://www.youtube.com/watch?v=y5PSsIbgoBs - The original trailer I also have my own career mode series where I play the planet pack as a player myself: https://www.youtube.com/playlist?list=PLKfbvijUql4RUpLsJLJ-Zdenn6ArbOPik World-Firsts Beyond Home is the first planet mod to feature a fully functional binary star system at its core. Not only this, but entire structures can be procedurally generated on each planet - yes, you can land on those floating islands. Beyond Home comes with its own visual suite, meaning you can finally bring out the most performance you possibly can with one of the most optimized planet mods in the community. As well as this, Beyond Home offers the ability to collect bonus science rewards from various biomes across every planet - you will know where the challenge lies. There is even the option for you to launch from the moon of the home planet to aid with the system expansion and exploration. This planet pack is entirely about exploration and discovering vast, dynamic worlds that actually feel alive. Structures that indicate that an alien race has been here before you exist. The lore is extremely extensive. And yes, there are easter eggs! Compatibility Beyond Home is compatible with (or provides support for) the following mods: Environmental Visual Enhancements Scatterer Rescale (The recommended rescale factor is 2.5 or 3.7) Distant Object Enhancement Kopernicus Expansion Sigma Replacements: Skybox Kerbal Konstructs Astrogator (Use for transfer windows!) KS3P Principia - Download the patch for Beyond Home here: https://pastebin.com/m2QAyA7S Beyond Home is not compatible with: External visual mods (SVE, AVP, SVT...) External planet mods (JNSQ, GPP, GPO...) Scale Beyond Home is built at the stock scale. Each planet has been hand crafted for use within Kerbal Space Program. Beyond Home avoids all of the pitfalls that the stock planet has and sustains incredible detail even at the stock scale. There is also support for Sigma Dimensions configurations, where the recommended rescale factor is 2.5x or 3.7x for a challenge. You can download Sigma Dimensions here: https://github.com/Sigma88/Sigma-Dimensions/releases Installation Please navigate to the following pages to download and install the version of each dependency for your KSP version: Required To Function Beyond Home - https://github.com/Gameslinx/BeyondHomePlanetMod/releases Parallax - https://github.com/Gameslinx/Tessellation/releases/tag/1.0.1 - DOWNLOAD PARALLAX 1.0.1, NOT THE LATEST VERSION Kopernicus (CHOOSE ONE): FOR 1.10.1 - https://github.com/prestja/Kopernicus/releases Upon starting the game YOU MUST go to settings and enable terrain scatters and turn the density up to 100% for key features of the mod to work! Recommended Environmental Visual Enhancements (Clouds) - https://github.com/WazWaz/EnvironmentalVisualEnhancements/releases Scatterer (Atmospheres) - https://github.com/LGhassen/Scatterer/releases Sigma Replacements (Skybox) - https://github.com/Sigma88/Sigma-Replacements/releases/tag/B_v0.5.0 Hardware Requirements Beyond Home is an incredibly well optimized mod that almost anyone will be able to run, but there are some bare minimum requirements that your system must meet for an enjoyable experience: 6GB RAM (System memory) 1-2GB VRAM (Graphics memory) Delta-V Maps With the amazing help of @JadeOfMaar, the Beyond Home Delta V map is finally here! You can download it in both light and dark modes at incredible resolutions and finally know just how much fuel you're spending Donations I have developed Beyond Home almost completely by myself, keeping outsourcing to an absolute minimum. As of writing this forum page, I have worked on Beyond Home almost every day for just over a year. In 2020 I will not have as much time to develop the mod because I will be in university. Donations are by no means asked for, but are greatly appreciated. Thank you for downloading the mod or if you're a long time supporter, thank you for sticking with it throughout its development Support If think you have encountered a bug you will only get support if you submit screenshots or your KSP log file. Without evidence or logs, I will not help you. Licensing Beyond Home is licensed under All Rights Reserved. This means: You cannot redistribute my work You cannot use my work in another project You cannot create derivatives of my work I reserve all the rights to my work If you would like to derive my work or use my assets elsewhere you must contact me directly requesting permission to do so. Edited March 21, 2021 by Gameslinx Parallax support Quote Link to comment Share on other sites More sharing options...
Heliocentric Posted March 7, 2019 Share Posted March 7, 2019 So happy its out! Cant wait to download it! First! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 7, 2019 Author Share Posted March 7, 2019 (edited) LET'S HOPE IT DOESN'T BREAK ON RELEASE SHALL WE NOW AYE? Post reserved. Edited March 7, 2019 by Gameslinx Quote Link to comment Share on other sites More sharing options...
GrandProtectorDark Posted March 7, 2019 Share Posted March 7, 2019 (edited) After all this time, It finally is here. The great After after Kerbin. Preview screenshots looked very promising. Edited March 7, 2019 by GrandProtectorDark Quote Link to comment Share on other sites More sharing options...
Aodhan Posted March 7, 2019 Share Posted March 7, 2019 Yeaaah ! Quote Link to comment Share on other sites More sharing options...
QuantumNight12 Posted March 7, 2019 Share Posted March 7, 2019 (edited) Hurray! Congratulations on the release; cannot wait to play! Edited March 10, 2019 by QuantumNight12 Quote Link to comment Share on other sites More sharing options...
Elowiny Posted March 7, 2019 Share Posted March 7, 2019 Great job on the release! Quote Link to comment Share on other sites More sharing options...
Sky The Heck Posted March 7, 2019 Share Posted March 7, 2019 Congrats on release! I'm eager to play this; If my computer approves of at least the cloud's (though the fact that this runs better than stock gives me high hopes on being able to run this on max settings) Quote Link to comment Share on other sites More sharing options...
halleyyy Posted March 7, 2019 Share Posted March 7, 2019 AHHHH YES SO EXCITED TO PLAY THIS LATER Quote Link to comment Share on other sites More sharing options...
KSPFanatic102 Posted March 7, 2019 Share Posted March 7, 2019 Wow, will definitely be checking out this one!, Hope the best for you! Quote Link to comment Share on other sites More sharing options...
GurrenLagannCWP Posted March 7, 2019 Share Posted March 7, 2019 Congrats on the release, Gameslinx! Now lets wait a few hours until Kottabos reviews it! Quote Link to comment Share on other sites More sharing options...
ZONTOX Posted March 7, 2019 Share Posted March 7, 2019 Installing atm; looks awesome! Quote Link to comment Share on other sites More sharing options...
Barzon Posted March 7, 2019 Share Posted March 7, 2019 For the skybox, can I use DiRT? Also great work @Gameslinx ! Quote Link to comment Share on other sites More sharing options...
DeltaDizzy Posted March 7, 2019 Share Posted March 7, 2019 So glad this is finally out! I'll be sure to keep dropping in with new screenshots from time to time. Quote Link to comment Share on other sites More sharing options...
Barzon Posted March 7, 2019 Share Posted March 7, 2019 @DeltaDizzy would you be able to send me your screenshots on Discord? So I can look at your beautiful screenshots on my phone? Quote Link to comment Share on other sites More sharing options...
DeltaDizzy Posted March 7, 2019 Share Posted March 7, 2019 Just now, Barzon Kerman said: @DeltaDizzy would you be able to send me your screenshots on Discord? So I can look at your beautiful screenshots on my phone? uh ok Quote Link to comment Share on other sites More sharing options...
Barzon Posted March 7, 2019 Share Posted March 7, 2019 Thanks! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 7, 2019 Author Share Posted March 7, 2019 22 minutes ago, Barzon Kerman said: For the skybox, can I use DiRT? Also great work @Gameslinx ! What's DiRT? Use sigma replacements for the skybox since that's what it's made to use Quote Link to comment Share on other sites More sharing options...
Barzon Posted March 7, 2019 Share Posted March 7, 2019 Drop in Texture Replacements by @Cydonian Monk It's pretty much just for skyboxs. It has a textures file where I put the skybox from Beyond Home in. Quote Link to comment Share on other sites More sharing options...
Praetorian Posted March 7, 2019 Share Posted March 7, 2019 Is there a DeltaV map available for this? Or an in-game wiki page with one? Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 7, 2019 Author Share Posted March 7, 2019 3 minutes ago, Praetorian said: Is there a DeltaV map available for this? Or an in-game wiki page with one? There is not, unfortunately. This is something I want to get done for the future but it's very time consuming. If anyone would want me to create a spreadsheet for this to accelerate the process do let me know. Quote Link to comment Share on other sites More sharing options...
Noname115 Posted March 8, 2019 Share Posted March 8, 2019 These mod packs are the closest we'll possibly ever get to a true story mode for KSP. I thank you for these. Quote Link to comment Share on other sites More sharing options...
IWillAskQuestions Posted March 8, 2019 Share Posted March 8, 2019 Congrats on the release! I do have two bugs, though, and they won't ever go away. I tried searching google, but nothing helped me: So for Scatterer, the oceans and atmospheres turn white, so I can't use it. (Spectra visual enhancements works fine, though, since it doesn't need Scatterer.) However, Kopernicus also keeps telling me that, "There was an exception in the loading process and the planet pack couldn't be loaded," or something like that. Quote Link to comment Share on other sites More sharing options...
Eaten by Black Hole Posted March 8, 2019 Share Posted March 8, 2019 AYYYYYYYY IT RELEASED!! Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted March 8, 2019 Author Share Posted March 8, 2019 (edited) 4 hours ago, IWillAskQuestions said: Congrats on the release! I do have two bugs, though, and they won't ever go away. I tried searching google, but nothing helped me: So for Scatterer, the oceans and atmospheres turn white, so I can't use it. (Spectra visual enhancements works fine, though, since it doesn't need Scatterer.) However, Kopernicus also keeps telling me that, "There was an exception in the loading process and the planet pack couldn't be loaded," or something like that. Don't use spectra with planet mods. Spectra is for the stock game. I provide my own visuals for the planets and you should be using those. Upload KSP.log, please, since you did not follow the install instructions correctly Edited March 8, 2019 by Gameslinx Quote Link to comment Share on other sites More sharing options...
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