Xd the great Posted August 27, 2020 Share Posted August 27, 2020 34 minutes ago, RustyVader said: ok, but what about the weapons not functioning properly after a few minutes of gameplay? like after some time all bombs and missiles wont do damage at all, guns work fine but the main stuff doesnt function properly Reboot ksp. BDAc is like this, it usually happens after hours of playing. On second thought, what are the specs of your computer? Maybe freeing up memory and closing other application may help. Quote Link to comment Share on other sites More sharing options...
Guest Posted August 27, 2020 Share Posted August 27, 2020 11 hours ago, RustyVader said: well when i physics range extender is on, it has massive lag almost unplayable lag. i get 16 or less frames when its on but when its off its perfect, but the only problem with that is bdarmory doesnt work properly with it off What system do you have? Quote Link to comment Share on other sites More sharing options...
RustyVader Posted August 27, 2020 Share Posted August 27, 2020 (edited) 12 hours ago, Xd the great said: Reboot ksp. BDAc is like this, it usually happens after hours of playing. On second thought, what are the specs of your computer? Maybe freeing up memory and closing other application may help. ] version Protocol version 24 Exe version 2020.03.17 Exe build: 19:51:57 Aug 7 2020 (7891) (4000) version 2020.08.18, branch: unknown, multicore: 0 Windows 32bit like this? this computer is relatively new Edited August 27, 2020 by RustyVader Quote Link to comment Share on other sites More sharing options...
Xd the great Posted August 28, 2020 Share Posted August 28, 2020 13 hours ago, RustyVader said: ] version Protocol version 24 Exe version 2020.03.17 Exe build: 19:51:57 Aug 7 2020 (7891) (4000) version 2020.08.18, branch: unknown, multicore: 0 Windows 32bit like this? this computer is relatively new try 64 bit Quote Link to comment Share on other sites More sharing options...
TheInsanePickle Posted August 29, 2020 Share Posted August 29, 2020 On 8/24/2020 at 5:01 AM, Xd the great said: No. Not yet. BUT, there is a less official release called runway project bdac. Not sure what you mean by looping around. Make sure machine guns have the correct type of ammo available. they do, they just keep following each other without firing the guns Quote Link to comment Share on other sites More sharing options...
RustyVader Posted August 29, 2020 Share Posted August 29, 2020 19 hours ago, Xd the great said: try 64 bit how would i do that? can i just can the bit of my computer like that or are you talking about my game? either way idk how to change that Quote Link to comment Share on other sites More sharing options...
Xd the great Posted August 29, 2020 Share Posted August 29, 2020 9 hours ago, TheInsanePickle said: they do, they just keep following each other without firing the guns Yep, check correct ammo type and weapons are not blocked by other parts. Also try switching them to different teams. 7 hours ago, RustyVader said: how would i do that? can i just can the bit of my computer like that or are you talking about my game? either way idk how to change that Both should be 64 bit. Also do not use launcher to launch game. Quote Link to comment Share on other sites More sharing options...
Neros7 Posted August 30, 2020 Share Posted August 30, 2020 (edited) Would the old old (think KSP 0.22) Gatling gun mod still work if i had it? (PS.: If it works I'd love if someone could send me it ... if anyone has it) Edited August 30, 2020 by Neros7 Quote Link to comment Share on other sites More sharing options...
Neros7 Posted August 30, 2020 Share Posted August 30, 2020 And another question: Can you get targeting rectiles for ballistic missiles aka HVAR or Tiny Tim of NAS? Quote Link to comment Share on other sites More sharing options...
Xd the great Posted August 30, 2020 Share Posted August 30, 2020 (edited) 1 hour ago, Neros7 said: Would the old old (think KSP 0.22) Gatling gun mod still work if i had it? (PS.: If it works I'd love if someone could send me it ... if anyone has it) Very unlikely. 1 hour ago, Neros7 said: And another question: Can you get targeting rectiles for ballistic missiles aka HVAR or Tiny Tim of NAS? Ballistic missile correct their trajectory in-flight. So probably no. Edited August 30, 2020 by Xd the great Quote Link to comment Share on other sites More sharing options...
RustyVader Posted August 30, 2020 Share Posted August 30, 2020 On 8/29/2020 at 5:25 AM, Xd the great said: Yep, check correct ammo type and weapons are not blocked by other parts. Also try switching them to different teams. Both should be 64 bit. Also do not use launcher to launch game. i dont use a launcher to start up ksp also my computer doesnt do 64bit Quote Link to comment Share on other sites More sharing options...
Xd the great Posted September 1, 2020 Share Posted September 1, 2020 On 8/30/2020 at 11:38 PM, RustyVader said: i dont use a launcher to start up ksp also my computer doesnt do 64bit That seems to be the problem. 32bit KSP support has been removed. Quote Link to comment Share on other sites More sharing options...
Guest Posted September 1, 2020 Share Posted September 1, 2020 If any of you are having problems with this mod, try this version below optimized for 1.10.1. At least for me it works fine. https://spacedock.info/mod/2487/BDArmory for Runway Project Quote Link to comment Share on other sites More sharing options...
Dakitess Posted September 4, 2020 Share Posted September 4, 2020 Hi ! Playing on 1.9.1, and enjoying a LOT this mod, such a great work ! I'm facing an issue with CargoBay. I did my search on the internet, finding some related issues, but on the old version of BDA, quite a long time ago AND without proper solution / answer. I have a rotary dispenser with some AIM120 attach, no clipping, some clearance at the end and the back, everything looks fine. But in combat, AutoPilot and Guard activated, the plane wants to use them, missile correctly selected, radar being tracking the target and all, but the cargo bay won't open. As soon as I open the doors, the missile will properly decouple and reach the target. Is there something I can do to fix this ? I checked the "In CargoBay" box for the missile Thanks in advance ! Quote Link to comment Share on other sites More sharing options...
cukkoo Posted September 6, 2020 Share Posted September 6, 2020 How to make custom FX pls Quote Link to comment Share on other sites More sharing options...
Neros7 Posted September 6, 2020 Share Posted September 6, 2020 On 8/30/2020 at 4:31 PM, Xd the great said: Ballistic missile correct their trajectory in-flight. So probably no. I mean unguided ballistic missiles like the hvar, a targeting mechanism for those would be great, as they are unguided and additionally relatively slow and inaccurate... Quote Link to comment Share on other sites More sharing options...
Xd the great Posted September 7, 2020 Share Posted September 7, 2020 10 hours ago, Neros7 said: I mean unguided ballistic missiles like the hvar, a targeting mechanism for those would be great, as they are unguided and additionally relatively slow and inaccurate... Hmm. You may try editing the .cfg on missiles to create new ones with unguided properties, but I doubt if it works and if the AI knows how to use it. 22 hours ago, cukkoo said: How to make custom FX pls Try asking people in the mod page Add-on development. Quote Link to comment Share on other sites More sharing options...
cukkoo Posted September 7, 2020 Share Posted September 7, 2020 3 hours ago, Xd the great said: Try asking people in the mod page Add-on development. I ask it twice and I am on risk of being ban by spamming but no one answer both. Quote Link to comment Share on other sites More sharing options...
Cattette Posted September 7, 2020 Share Posted September 7, 2020 1 hour ago, cukkoo said: I ask it twice and I am on risk of being ban by spamming but no one answer both. Chances are then that no one knows the solution. I'd advice trying to figure it out yourself, and when you manage, publish a guide on how to solve said solution. Quote Link to comment Share on other sites More sharing options...
cukkoo Posted September 7, 2020 Share Posted September 7, 2020 yah and i am stuck at it for 3 month now and i am dreaming about the solution. Quote Link to comment Share on other sites More sharing options...
Sarxis Posted September 8, 2020 Share Posted September 8, 2020 What is the Armor Thickness slider supposed to do? I'm using BDArmory version for KSP version 1.7.3, and I've been looking all over the web for what this slider is meant to do, but I haven't found any information. Quote Link to comment Share on other sites More sharing options...
Komander Faul Posted September 8, 2020 Share Posted September 8, 2020 1 hour ago, Sarxis said: What is the Armor Thickness slider supposed to do? I'm using BDArmory version for KSP version 1.7.3, and I've been looking all over the web for what this slider is meant to do, but I haven't found any information. Basically improves the armor value of the armor section Quote Link to comment Share on other sites More sharing options...
Sarxis Posted September 8, 2020 Share Posted September 8, 2020 28 minutes ago, Komander Faul said: Basically improves the armor value of the armor section Only thing is, I have the slider on many, if not all, ship components. So does it only work on armor pieces, or all pieces? Quote Link to comment Share on other sites More sharing options...
Komander Faul Posted September 8, 2020 Share Posted September 8, 2020 38 minutes ago, Sarxis said: Only thing is, I have the slider on many, if not all, ship components. So does it only work on armor pieces, or all pieces? It works on all parts Quote Link to comment Share on other sites More sharing options...
Xd the great Posted September 8, 2020 Share Posted September 8, 2020 19 hours ago, cukkoo said: yah and i am stuck at it for 3 month now and i am dreaming about the solution. You might want to PM some modders who know how to make custom FX. Quote Link to comment Share on other sites More sharing options...
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