Xd the great Posted June 27, 2020 Share Posted June 27, 2020 (edited) 13 hours ago, gilflo said: And add a rear cam to see your opponent behind ? they use a mirror to see behind during 2nd world war...... Yes, some IVA mods add cameras, which can be set to display on your IVA cockpit. Or just use rear-facing laser pods. Edited June 27, 2020 by Xd the great Quote Link to comment Share on other sites More sharing options...
Manul Posted June 27, 2020 Share Posted June 27, 2020 19 hours ago, gilflo said: Any chance to get a mod that help to see what's going on around the cockpit as you would see by turning your head, left and right, up and down, I mean seeing on 180° ahead an up and down, without having to use the keyboard all the time which is very disturbing when you're piloting... ? And add a rear cam to see your opponent behind ? they use a mirror to see behind during 2nd world war...... KSP has head tracker support in stock. I use a POV switch to look around without releasing hands from joystick and throttle Mirrors are already made by NMB team Quote Link to comment Share on other sites More sharing options...
The_Stinky_Broccoli Posted June 27, 2020 Share Posted June 27, 2020 are you planning to add any parts if this is updated to 1.10? Quote Link to comment Share on other sites More sharing options...
gilflo Posted June 28, 2020 Share Posted June 28, 2020 On 6/27/2020 at 10:40 AM, Manul said: KSP has head tracker support in stock. I use a POV switch to look around without releasing hands from joystick and throttle Mirrors are already made by NMB team Thank you for that, I am going to look at it! Quote Link to comment Share on other sites More sharing options...
Delta dart Posted June 29, 2020 Share Posted June 29, 2020 On 5/27/2020 at 2:36 AM, Xd the great said: Check wrong version, missing module manager, missing physics range extender and try not using the weak .50 cal. that was an old comment turns out it was an issue with an old version of sm armory i still had from the 1.5.1 days by the way does anyone have any idea if sm armory will come back Quote Link to comment Share on other sites More sharing options...
Xd the great Posted June 29, 2020 Share Posted June 29, 2020 7 hours ago, Delta dart said: By the way does anyone have any idea if sm armory will come back Probably not, the modder left. On 6/28/2020 at 12:06 AM, epicfailure2020 said: are you planning to add any parts if this is updated to 1.10? Unlikely. I think unless new functions are added and new parts are needed to demonstrate that, new parts will not be added. Quote Link to comment Share on other sites More sharing options...
The_Stinky_Broccoli Posted June 29, 2020 Share Posted June 29, 2020 7 hours ago, Xd the great said: Unlikely. I think unless new functions are added and new parts are needed to demonstrate that, new parts will not be added. they are adding commits. maybe that has some new features? Quote Link to comment Share on other sites More sharing options...
The_Stinky_Broccoli Posted July 2, 2020 Share Posted July 2, 2020 (edited) is there a way to create modular missiles without using action groups? also is this compatible with ro/rss and rp1/rp0 Edited July 2, 2020 by epicfailure2020 Quote Link to comment Share on other sites More sharing options...
jrodriguez Posted July 2, 2020 Author Share Posted July 2, 2020 2 hours ago, epicfailure2020 said: is there a way to create modular missiles without using action groups? also is this compatible with ro/rss and rp1/rp0 No and yes. But there is no tech tree or anything like that Quote Link to comment Share on other sites More sharing options...
Targetedmissle Posted July 3, 2020 Share Posted July 3, 2020 Please update this to 1.10 i really want to be able to put flags on my fighters! Quote Link to comment Share on other sites More sharing options...
Xd the great Posted July 3, 2020 Share Posted July 3, 2020 (edited) 2 hours ago, Targetedmissle said: Please update this to 1.10 i really want to be able to put flags on my fighters! It will be updated, eventually. P.S. do not poke the bears by asking for updates. Edited July 3, 2020 by Xd the great Quote Link to comment Share on other sites More sharing options...
Manul Posted July 4, 2020 Share Posted July 4, 2020 On 7/3/2020 at 5:36 AM, Targetedmissle said: Please update this to 1.10 i really want to be able to put flags on my fighters! Did you notice any problems with current version in 1.10? You can help modders to keep the mod up to date by reporting what exactly is broken. If nothing is broken there is no need for an update. Quote Link to comment Share on other sites More sharing options...
KSP dogfight master Posted July 9, 2020 Share Posted July 9, 2020 On 7/3/2020 at 11:26 PM, Manul said: Did you notice any problems with current version in 1.10? You can help modders to keep the mod up to date by reporting what exactly is broken. If nothing is broken there is no need for an update. I think the vessel spawner is broken in ksp 1.10, (at least on mine(mac) and one other person's computer) Quote Link to comment Share on other sites More sharing options...
jrodriguez Posted July 10, 2020 Author Share Posted July 10, 2020 23 hours ago, KSP dogfight master said: I think the vessel spawner is broken in ksp 1.10, (at least on mine(mac) and one other person's computer) Thanks.I haven't take a look yet but I will begin soon Quote Link to comment Share on other sites More sharing options...
Guest Posted July 10, 2020 Share Posted July 10, 2020 9 hours ago, jrodriguez said: Thanks.I haven't take a look yet but I will begin soon OK Quote Link to comment Share on other sites More sharing options...
Gargamel Posted July 10, 2020 Share Posted July 10, 2020 Ok Folks, a bunch of posts were removed from this thread. 1) Please do not pester the modders about demanding an updated release. The latest version only recently dropped, and since these guys do this on their own time, on their own volition, they may take a while to release. Of course they know the latest version just came out. If they don't, then an update is not coming in the near future. Demanding an update serves no purpose other than to annoy the modders. 2) If you have a problem with a post, please use the report button. Leave the moderating to the moderators. 3) Do Not be rude or call people offensive names. If you disagree with what they are saying, then deal with their argument. If you think a post is rule breaking, use the report button. It is never appropriate to be offensively rude to another forum member. Capiche? Thank You. Quote Link to comment Share on other sites More sharing options...
Danielle Posted July 12, 2020 Share Posted July 12, 2020 Is there anyway for an implementation into the Research tree for the existing parts? Maybe thought community tech tree? There's only procedural missiles that are from the precedural mod on the tree. Quote Link to comment Share on other sites More sharing options...
Guest Posted July 12, 2020 Share Posted July 12, 2020 This mod is one of the best I've ever tried! Quote Link to comment Share on other sites More sharing options...
PapaDragon Posted July 12, 2020 Share Posted July 12, 2020 ive tried downloading this mod and ive been having troubles with it. Ive downloaded all the required mods (physicsextention and Module manager) but the BD armour in game wont show up. I feel like ive tried everything. ive uninstalled the game, uninstalled all mods then put them back. The mod loads when in the loading screen but it doesnt show up when im in game. i would like some help plz. Quote Link to comment Share on other sites More sharing options...
Guest Posted July 12, 2020 Share Posted July 12, 2020 58 minutes ago, [email protected] said: ive tried downloading this mod and ive been having troubles with it. Ive downloaded all the required mods (physicsextention and Module manager) but the BD armour in game wont show up. I feel like ive tried everything. ive uninstalled the game, uninstalled all mods then put them back. The mod loads when in the loading screen but it doesnt show up when im in game. i would like some help plz. What version of the game are you using? Quote Link to comment Share on other sites More sharing options...
PapaDragon Posted July 13, 2020 Share Posted July 13, 2020 (edited) 3 hours ago, gabo04 said: What version of the game are you using? 1.10.0, the newest one Edited July 13, 2020 by [email protected] Quote Link to comment Share on other sites More sharing options...
Xd the great Posted July 13, 2020 Share Posted July 13, 2020 12 hours ago, [email protected] said: 1.10.0, the newest one The relavant version of the mod has not been released yet. Try using 1.9.1 ksp Quote Link to comment Share on other sites More sharing options...
PapaDragon Posted July 13, 2020 Share Posted July 13, 2020 5 hours ago, Xd the great said: The relavant version of the mod has not been released yet. Try using 1.9.1 ksp ive just tried it. and no avail Quote Link to comment Share on other sites More sharing options...
Xd the great Posted July 14, 2020 Share Posted July 14, 2020 7 hours ago, [email protected] said: ive just tried it. and no avail Check: correct versions of BDAc, Module manager and physics range extender has been installed. BDArmory folder is placed inside Gamedata folder, not Gamedata/Gamedata folder. Quote Link to comment Share on other sites More sharing options...
PapaDragon Posted July 14, 2020 Share Posted July 14, 2020 (edited) 3 hours ago, Xd the great said: Check: correct versions of BDAc, Module manager and physics range extender has been installed. BDArmory folder is placed inside Gamedata folder, not Gamedata/Gamedata folder. i seem to have all the correct updated ones ( at least the current ones). but maybe i have the wrong physics ranger extender and Module Manager. Could you possibly get me the links for both? Cause i believe i have the right ones installed. I put my mods in Steam/steamapps/common/KSP/Gamedata. ive even tried putting the mods in squad. Edited July 14, 2020 by [email protected] Quote Link to comment Share on other sites More sharing options...
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