Well Posted May 17, 2021 Author Share Posted May 17, 2021 5 hours ago, NateDaBeast said: Thanks for the update! Have you ever considered expanding this mod to include the H2 rocket or more of JAXAs rockets? No, this mod is feature complete Quote Link to comment Share on other sites More sharing options...
Pipcard Posted June 4, 2021 Share Posted June 4, 2021 Made a video with the "minimum system" Quote Link to comment Share on other sites More sharing options...
Well Posted June 5, 2021 Author Share Posted June 5, 2021 16 hours ago, Pipcard said: Made a video with the "minimum system" Nice Japanese feelings! Love it Quote Link to comment Share on other sites More sharing options...
jordanjay29 Posted June 5, 2021 Share Posted June 5, 2021 Absolutely love this pod and its launch system. It led me to read up about the Fuji spacecraft and I sincerely wish this had made it to production phase (especially with those Outlaw Star manipulator arms on the top). At least I can make it fly in KSP. Thanks @Well. Quote Link to comment Share on other sites More sharing options...
Well Posted June 25, 2021 Author Share Posted June 25, 2021 Fuji 1.3.1 is online (Fix update) Fuji 1.3.1 [2021-06-25] ------------------------------- - Fix Waterfall patch - 1.12.0 check https://github.com/AstroWell/Fuji/releases/tag/v1.3.1 Quote Link to comment Share on other sites More sharing options...
Pipcard Posted October 29, 2021 Share Posted October 29, 2021 (edited) @Well I just realized today that my Realism Overhaul / ROSolar config for the Fuji solar panels don't actually function properly. When I used the "debug suncatching" button, I found out that the suncatcher (red vector) is pointing in the opposite direction as to where the panel is pointing (green vector) and tracking the Sun (yellow vector), therefore the solar panels aren't getting any light as they should. The ROSolar modeldata .cfg looks like this: https://pastebin.com/ekab6Q9R I used your "Solar3" transform in your mesh as the secondaryTransformName. Is there a transform that points in the opposite direction? Edited October 29, 2021 by Pipcard Quote Link to comment Share on other sites More sharing options...
ksp player Posted January 4, 2022 Share Posted January 4, 2022 (edited) Nice mod! I wonder if this is suitable for RSS/RO. Edited January 4, 2022 by ksp player Quote Link to comment Share on other sites More sharing options...
ksp player Posted January 5, 2022 Share Posted January 5, 2022 (edited) On 9/25/2019 at 5:55 PM, Zorg said: Congrats on this release! It looks fantastic and very unique! Love the crazy LES What mod do you use for the rocket? Edited January 5, 2022 by ksp player Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted January 5, 2022 Share Posted January 5, 2022 4 minutes ago, ksp player said: What mod do you use for the rocket? Look at page 1. Also @Beale has made a mod for japanese launchers: Quote Link to comment Share on other sites More sharing options...
ksp player Posted January 5, 2022 Share Posted January 5, 2022 56 minutes ago, Cheesecake said: Look at page 1. There isnt anything to click. Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted January 5, 2022 Share Posted January 5, 2022 There is no link. There is a post from Zorg where he explained how he kitbashed the launcher. Quote Link to comment Share on other sites More sharing options...
ksp player Posted January 5, 2022 Share Posted January 5, 2022 20 minutes ago, Cheesecake said: There is no link. There is a post from Zorg where he explained how he kitbashed the launcher. Okay, I'll use the mod from Beale, but one question, is it compatible with RSS/RO? I'm more of a RSS/RO user. Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted January 5, 2022 Share Posted January 5, 2022 6 minutes ago, ksp player said: Okay, I'll use the mod from Beale, but one question, is it compatible with RSS/RO? I'm more of a RSS/RO user. As far as I know there are no RO-configs. But that`s a thing you should ask the RO-guys, not the modder. Quote Link to comment Share on other sites More sharing options...
ksp player Posted January 7, 2022 Share Posted January 7, 2022 (edited) The heat shield, engine, service module etc. isnt showing when I install it. Edit: Don't reply, just had to delete a Tantares folder. Edited January 7, 2022 by ksp player Quote Link to comment Share on other sites More sharing options...
Pipcard Posted February 21, 2022 Share Posted February 21, 2022 (edited) [deleted, never mind] Edited February 21, 2022 by Pipcard Quote Link to comment Share on other sites More sharing options...
Well Posted July 18, 2022 Author Share Posted July 18, 2022 Fuji 1.4 is online https://spacedock.info/mod/2240/Fuji Quote Fuji 1.4 [2022-07-18] ------------------------------- - Add Localization config - Add French Language Quote Link to comment Share on other sites More sharing options...
Fabled_Mike Posted September 25, 2022 Share Posted September 25, 2022 Whats the diameter of the capsule Quote Link to comment Share on other sites More sharing options...
nothingSpecial Posted September 25, 2022 Share Posted September 25, 2022 2.5m Quote Link to comment Share on other sites More sharing options...
IceColdPeps Posted May 1, 2023 Share Posted May 1, 2023 Looks awesome! Quote Link to comment Share on other sites More sharing options...
aviin Posted January 11 Share Posted January 11 I've been going through the mods I use and adding TweakScale support to the mods that don't have it and did Fuji a few days ago. In the cases of the P-XX6 Orbital Module and the P-GM9 Structural Section, I set the defaultScale to be 0.625 because that is the size of the attachment points, but both parts to flair out considerably larger, so feel free to change it if you prefer something different, but personally I find that setting the defaultScale to match the size of the attachment point allows for easier sizing to mate to other parts). At any rate, if interested, find it below: Fuji TweakScale Configs Spoiler // -------------------------------------------------------------------------------------------------------------------- // Fuji (Japanese Crewed Vehicle) TweakScale Patches // Last Updated: January 9th, 2024 // -------------------------------------------------------------------------------------------------------------------- @PART[Polaris_Crew_A]:NEEDS[TweakScale,Fuji] // Fuji Crew Capsule { %MODULE[TweakScale] { type:NEEDS[!TweakScaleExperimental] = stack_square type:NEEDS[TweakScaleExperimental] = stack_crewed defaultScale = 2.5 } } @PART[Polaris_Crew_B]:NEEDS[TweakScale,Fuji] // Fuji Rescue Capsule { %MODULE[TweakScale] { type:NEEDS[!TweakScaleExperimental] = stack_square type:NEEDS[TweakScaleExperimental] = stack_crewed defaultScale = 2.5 } } @PART[Polaris_Engine_A]:NEEDS[TweakScale,Fuji] // P-UX8 Rocket Motor { #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[*] { } %MODULE[TweakScale] { type = stack defaultScale = 0.625 } } @PART[Polaris_Heatshield_A]:NEEDS[TweakScale,Fuji] // P-3F7 Ablative Heatshield { %MODULE[TweakScale] { type = stack_square defaultScale = 2.5 } } @PART[Polaris_Heatshield_Cover]:NEEDS[TweakScale,Fuji] // P-3F7 Heatshield Cover { #@TWEAKSCALEBEHAVIOR[Decoupler]/MODULE[*] { } %MODULE[TweakScale] { type = stack defaultScale = 2.5 } } @PART[_Polaris_LES]:NEEDS[TweakScale,Fuji] // P-4LES Sepuku Launch Escape System { #@TWEAKSCALEBEHAVIOR[SRB]/MODULE[*] { } %MODULE[TweakScale] { type = stack defaultScale = 0.625 } } @PART[Polaris_LFO_A]:NEEDS[TweakScale,Fuji] // P-AP7 Propellant Tank { %MODULE[TweakScale] { type = stack defaultScale = 0.625 } } @PART[Polaris_Orbital_A]:NEEDS[TweakScale,Fuji] // P-XX6 Orbital Module { %MODULE[TweakScale] { type:NEEDS[!TweakScaleExperimental] = stack_square type:NEEDS[TweakScaleExperimental] = stack_crewed defaultScale = 0.625 } } @PART[_Polaris_Paraglider]:NEEDS[TweakScale,Fuji] // P-4GU Paraglider { #@TWEAKSCALEBEHAVIOR[Decoupler]/MODULE[*] { } %MODULE[TweakScale] { type = stack_square defaultScale = 0.625 } } @PART[Polaris_Port_A_Chute]:NEEDS[TweakScale,Fuji] // P-4GU Parachute { #@TWEAKSCALEBEHAVIOR[Decoupler]/MODULE[*] { } %MODULE[TweakScale] { type = stack_square defaultScale = 0.625 } } @PART[Polaris_Port_B]:NEEDS[TweakScale,Fuji] // P-4GU Docking { #@TWEAKSCALEBEHAVIOR[Decoupler]/MODULE[*] { } %MODULE[TweakScale] { type = stack defaultScale = 0.625 } } @PART[Polaris_Quad_RCS]:NEEDS[TweakScale,Fuji] // P-95 RCS Thruster Block { #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[*] { } %MODULE[TweakScale] { type = free } } @PART[Polaris_Solar_A]:NEEDS[TweakScale,Fuji] // P-W42 1x3 Photovoltaic Panels { %MODULE[TweakScale] { type = free_square } } @PART[Polaris_Structure_A]:NEEDS[TweakScale,Fuji] // P-GM9 Structural Section { %MODULE[TweakScale] { type = stack defaultScale = 0.625 } } Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted January 11 Share Posted January 11 1 hour ago, aviin said: I've been going through the mods I use and adding TweakScale support to the mods that don't have it and did Fuji a few days ago. In the cases of the P-XX6 Orbital Module and the P-GM9 Structural Section, I set the defaultScale to be 0.625 because that is the size of the attachment points, but both parts to flair out considerably larger, so feel free to change it if you prefer something different, but personally I find that setting the defaultScale to match the size of the attachment point allows for easier sizing to mate to other parts). At any rate, if interested, find it below: Fuji TweakScale Configs Hide contents // -------------------------------------------------------------------------------------------------------------------- // Fuji (Japanese Crewed Vehicle) TweakScale Patches // Last Updated: January 9th, 2024 // -------------------------------------------------------------------------------------------------------------------- @PART[Polaris_Crew_A]:NEEDS[TweakScale,Fuji] // Fuji Crew Capsule { %MODULE[TweakScale] { type:NEEDS[!TweakScaleExperimental] = stack_square type:NEEDS[TweakScaleExperimental] = stack_crewed defaultScale = 2.5 } } @PART[Polaris_Crew_B]:NEEDS[TweakScale,Fuji] // Fuji Rescue Capsule { %MODULE[TweakScale] { type:NEEDS[!TweakScaleExperimental] = stack_square type:NEEDS[TweakScaleExperimental] = stack_crewed defaultScale = 2.5 } } @PART[Polaris_Engine_A]:NEEDS[TweakScale,Fuji] // P-UX8 Rocket Motor { #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[*] { } %MODULE[TweakScale] { type = stack defaultScale = 0.625 } } @PART[Polaris_Heatshield_A]:NEEDS[TweakScale,Fuji] // P-3F7 Ablative Heatshield { %MODULE[TweakScale] { type = stack_square defaultScale = 2.5 } } @PART[Polaris_Heatshield_Cover]:NEEDS[TweakScale,Fuji] // P-3F7 Heatshield Cover { #@TWEAKSCALEBEHAVIOR[Decoupler]/MODULE[*] { } %MODULE[TweakScale] { type = stack defaultScale = 2.5 } } @PART[_Polaris_LES]:NEEDS[TweakScale,Fuji] // P-4LES Sepuku Launch Escape System { #@TWEAKSCALEBEHAVIOR[SRB]/MODULE[*] { } %MODULE[TweakScale] { type = stack defaultScale = 0.625 } } @PART[Polaris_LFO_A]:NEEDS[TweakScale,Fuji] // P-AP7 Propellant Tank { %MODULE[TweakScale] { type = stack defaultScale = 0.625 } } @PART[Polaris_Orbital_A]:NEEDS[TweakScale,Fuji] // P-XX6 Orbital Module { %MODULE[TweakScale] { type:NEEDS[!TweakScaleExperimental] = stack_square type:NEEDS[TweakScaleExperimental] = stack_crewed defaultScale = 0.625 } } @PART[_Polaris_Paraglider]:NEEDS[TweakScale,Fuji] // P-4GU Paraglider { #@TWEAKSCALEBEHAVIOR[Decoupler]/MODULE[*] { } %MODULE[TweakScale] { type = stack_square defaultScale = 0.625 } } @PART[Polaris_Port_A_Chute]:NEEDS[TweakScale,Fuji] // P-4GU Parachute { #@TWEAKSCALEBEHAVIOR[Decoupler]/MODULE[*] { } %MODULE[TweakScale] { type = stack_square defaultScale = 0.625 } } @PART[Polaris_Port_B]:NEEDS[TweakScale,Fuji] // P-4GU Docking { #@TWEAKSCALEBEHAVIOR[Decoupler]/MODULE[*] { } %MODULE[TweakScale] { type = stack defaultScale = 0.625 } } @PART[Polaris_Quad_RCS]:NEEDS[TweakScale,Fuji] // P-95 RCS Thruster Block { #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[*] { } %MODULE[TweakScale] { type = free } } @PART[Polaris_Solar_A]:NEEDS[TweakScale,Fuji] // P-W42 1x3 Photovoltaic Panels { %MODULE[TweakScale] { type = free_square } } @PART[Polaris_Structure_A]:NEEDS[TweakScale,Fuji] // P-GM9 Structural Section { %MODULE[TweakScale] { type = stack defaultScale = 0.625 } } You don`t need this for every part. You can simply use the vertical bar like here: @PART[Polaris_Structure_A|Polaris_Port_B]:NEEDS[TweakScale,Fuji] // P-GM9 Structural Section { %MODULE[TweakScale] { type = stack defaultScale = 0.625 } } Quote Link to comment Share on other sites More sharing options...
aviin Posted January 11 Share Posted January 11 3 hours ago, Cheesecake said: You don`t need this for every part. You can simply use the vertical bar like here: @PART[Polaris_Structure_A|Polaris_Port_B]:NEEDS[TweakScale,Fuji] // P-GM9 Structural Section { %MODULE[TweakScale] { type = stack defaultScale = 0.625 } } I am aware of that, but it is my personal preference to keep them all separate for ease of editing. The "official" TweakScale patches for Squad parts are done in the same way. Of course, to each their own. Just my preference. Quote Link to comment Share on other sites More sharing options...
misha4444 Posted July 3 Share Posted July 3 nice mod Quote Link to comment Share on other sites More sharing options...
misha4444 Posted July 3 Share Posted July 3 cool mod Quote Link to comment Share on other sites More sharing options...
aviin Posted August 25 Share Posted August 25 I've been playing around with some custom texture work for Fuji to replicate some of the versions featured in the wallpapers at this link and figured I might as well share a couple pics (Conformal Decals was used for the text and flags). And because it took me ages to find a copy of the Fuji program logo, I might as well share a flag for anyone who might want one for their own crafts. I've looked around on and off for a few years searching for that logo. But finally yesterday I located a clean copy of it. Quote Link to comment Share on other sites More sharing options...
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