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How to download HyperEdit for 1.8.1/1.8.x?


ItsSky

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So I like testing custom space stations in KSP Sandbox but a challenge is making a big enough rocket to get it to orbit perfectly.  I want to take a next step into making stations and by that I mean start to make big ones.  Yet I cant bring them into orbit, which I hate.  After lurking around on the internet, I saw some comments on posts saying that you can TP stations into orbit using hyperedit.  I went onto the HyperEdit website but the latest release is for 1.7.  I'm not sure if it will be compatible with 1.8.  Please link me to a continued version of HyperEdit or a updated version for 1.8.  I also heard that the BETA version of it is for 1.8 but I don't know how to download it.  Thanks if you read this far.  I'll appreciate all of the help you guys give me.  Anyways, yeah.. can I get some help?

Edited by ItsSky
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Is there something specific that you need HyperEdit for this?  If you're just doing basic orbits, you can use the stock functionality to put stuff into orbit, using the debug/cheat menu.  That's accessed by (On Windows, which I'm assuming you're using) holding Alt and pressing F12.  There's a "Set Orbit" option under Cheats on the left side.

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18 minutes ago, Geonovast said:

Is there something specific that you need HyperEdit for this?  If you're just doing basic orbits, you can use the stock functionality to put stuff into orbit, using the debug/cheat menu.  That's accessed by (On Windows, which I'm assuming you're using) holding Alt and pressing F12.  There's a "Set Orbit" option under Cheats on the left side.

Oh yeah!  Totally forgot about that!  I'll just use that, but is there a way to adjust your orbit altitude as the only literal thing I understand in that tab is inclination.

Edited by ItsSky
Some reason, this post didn't show up when I edited it before. So I reposted this post and then this post finally showed up. Wierd glitch. I edited both this post and the otherone to avoid spam as that wasn't my intentions.
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17 minutes ago, Geonovast said:

Is there something specific that you need HyperEdit for this?  If you're just doing basic orbits, you can use the stock functionality to put stuff into orbit, using the debug/cheat menu.  That's accessed by (On Windows, which I'm assuming you're using) holding Alt and pressing F12.  There's a "Set Orbit" option under Cheats on the left side.

Yeah, I just want to TP stations into Kerbin's orbit.  And thats it!

Edited by ItsSky
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1 hour ago, ItsSky said:

Oh yeah!  Totally forgot about that!  I'll just use that, but is there a way to adjust your orbit altitude as the only literal thing I understand in that tab is inclination.

Semi-major Axis.  For a circular orbit, which your orbit will be if you don't touch the eccentricity setting, the orbit's altitude will be the height from the planet's center.  Kerbin has a radius of 600,000 meters, so for kerbin it will default to ~ 686,000 meters.  So your orbit above sea level will be about 86km.  So set your semi-major axis to whatever you want your orbital height above sea level to be, plus 600,000.

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