adriangm44 Posted March 10, 2021 Share Posted March 10, 2021 26 minutes ago, Lisias said: Unsurprisingly because KISConfig already have the data. Yes, I want the log and the craft for inspection, please. Here you go, I also added a speeded up video reproducind the issue. Hope you can find something. Thanks dude. https://drive.google.com/drive/folders/1P3vXtjSBTCbS7QO21hN4OdMZYoR3yV2l?usp=sharing Quote Link to comment Share on other sites More sharing options...
Lisias Posted March 11, 2021 Author Share Posted March 11, 2021 (edited) 15 hours ago, adriangm44 said: Here you go, I also added a speeded up video reproducind the issue. Hope you can find something. Thanks dude. https://drive.google.com/drive/folders/1P3vXtjSBTCbS7QO21hN4OdMZYoR3yV2l?usp=sharing I made this test, WITHOUT TweakScale installed. And I got the same results, only a very few parts are Stackable. And some Stock parts (as the Go-ob ED Monitor) could not even be placed on the KIS container. So, nope. This is not on TweakScale - this need to go back to the KIS Maintainer. And below the same test but with TweakScale and TweakScale Companion for KIS installed: You see, whatever was not Stackable without TweakScale, continue to be not Stackable. And whatever was Stackable without TweakScale, continued to be Stackable when I installed it. However, this was not a waste of time - you warned up that I need to update the KISConfig with the TweakScalerKISInventory module! For now, update that patch to @KISConfig:AFTER[KIS]:NEEDS[TweakScaleCompanion_KIS] { @StackableModule { moduleName = TweakScale moduleName = TweakScalerKISInventory } } It will not solve your issue, but it will prevent the TweakScalerKISInventory to be a problem when things start to work for you. Edited March 11, 2021 by Lisias adding images Quote Link to comment Share on other sites More sharing options...
adriangm44 Posted March 11, 2021 Share Posted March 11, 2021 (edited) 6 hours ago, Lisias said: I made this test, WITHOUT TweakScale installed. And I got the same results, only a very few parts are Stackable. And some Stock parts (as the Go-ob ED Monitor) could not even be placed on the KIS container. So, nope. This is not on TweakScale - this need to go back to the KIS Maintainer. And below the same test but with TweakScale and TweakScale Companion for KIS installed: You see, whatever was not Stackable without TweakScale, continue to be not Stackable. And whatever was Stackable without TweakScale, continued to be Stackable when I installed it. However, this was not a waste of time - you warned up that I need to update the KISConfig with the TweakScalerKISInventory module! For now, update that patch to @KISConfig:AFTER[KIS]:NEEDS[TweakScaleCompanion_KIS] { @StackableModule { moduleName = TweakScale moduleName = TweakScalerKISInventory } } It will not solve your issue, but it will prevent the TweakScalerKISInventory to be a problem when things start to work for you. I did my own checkings without Tweakscale & Tweakscale Companion and indeed there's a problem with the KIS code, same happened to me. I went a bit further though. Cause then I thought I could swear I saw KAS parts stackable when I did some initial tests. I went in without mods, only with a few visual and harmles ones, and I discovered that a few more parts were stackable! Just by disabling some of my few mods. I will report this to the KIS thread in the next couple of hours and I encourage you to go check it out and give a lil support please. Thank you for your time @Lisias, I'll update my patch until the next release is out! Edited March 11, 2021 by adriangm44 Lacking a line Quote Link to comment Share on other sites More sharing options...
darthgently Posted May 25, 2021 Share Posted May 25, 2021 (edited) Does one of the flavors of Companion allow rescaling of the TACLS hex containers? I just pulled up an older craft design where I'd rescaled them and they are not rescaled now so I dropped the ball upgrading something. Edited May 25, 2021 by darthgently Quote Link to comment Share on other sites More sharing options...
Lisias Posted May 25, 2021 Author Share Posted May 25, 2021 (edited) 2 hours ago, darthgently said: Does one of the flavors of Companion allow rescaling of the TACLS hex containers? I just pulled up an older craft design where I'd rescaled them and they are not rescaled now so I dropped the ball upgrading something. TAC Life Support was previously supported, but current patches (still) embedded on TweakScale are deprecated, so it will not be maintained anymore - so any changes on the TACLS weren't implemented (neither will) on it. But updated (with support for legacy versions) patches are on the backlog, to be tackled down as time allows. There's a Companion on the cooks for updated patches for Life Support and Health add'ons (what includes TACLS), but works on it will start only in a week or two, now that I finally am getting some time to breath on Job. https://github.com/net-lisias-ksp/TweakScaleCompanion_FitAndHealth I have some other older tasks on the backlog, but this one will be worked first for sure. Edited May 25, 2021 by Lisias Added missing link - and tyops! Quote Link to comment Share on other sites More sharing options...
Lisias Posted May 30, 2021 Author Share Posted May 30, 2021 (edited) NOTAM Preliminary support for WaterfallFX is work in progress, and we have a working prototype. #HURRAY!! Soon, on a GameData near you. -- -- -- POST EDIT -- -- -- $@$#@$#$ $@^%@ Edited May 30, 2021 by Lisias post edit Quote Link to comment Share on other sites More sharing options...
Lisias Posted May 31, 2021 Author Share Posted May 31, 2021 (edited) Announce! TweakScale Companion for Visuals 0.0.1.0 ALPHA is on the wild. Adds support for Waterfall and works with TweakScale 2.4.5.x series and newer. First Public Release, Alpha Status, not ready for "production" Known Issues: The plume's scaling is reset to the original size when Reverting to Launch. There's something I still didn't understand on the ModuleWaterfallFX's life cycle, as it appears Launching from Editor and loading Savegames works fine (at least, until now... ). Download here or in the OP. have fun! Edited June 1, 2021 by Lisias Moar pics! Quote Link to comment Share on other sites More sharing options...
Arco123 Posted June 2, 2021 Share Posted June 2, 2021 @Lisias Heat Distortion! Quote Link to comment Share on other sites More sharing options...
Lisias Posted June 2, 2021 Author Share Posted June 2, 2021 (edited) 36 minutes ago, Arco123 said: @Lisias Heat Distortion! Yep! But, just to make it clear, TweakScale is just scaling what is being made by WaterfallFX, ok? WaterfallFX was already applying the heat distortion to Junos. I'm just scaling it once you scale the Juno! Edited June 2, 2021 by Lisias Uh.. Bad grammars.. =P (I have some dificultes on "just" versus "only" - they translate to the same word on my mother-tongue Quote Link to comment Share on other sites More sharing options...
Arco123 Posted June 2, 2021 Share Posted June 2, 2021 31 minutes ago, Lisias said: Yep! But, just to make it clear, TweakScale is just scaling what is being made by WaterfallFX, ok? WaterfallFX was already applying the heat distortion to Junos. I'm just scaling it once you scale the Juno! Cool! What configs/packs do this? I've been looking for a way to do heat distortion forever. Quote Link to comment Share on other sites More sharing options...
Lisias Posted June 2, 2021 Author Share Posted June 2, 2021 26 minutes ago, Arco123 said: Cool! What configs/packs do this? I've been looking for a way to do heat distortion forever. For the "stock" parts, you need: Waterfall Stock Waterfall Effects Others add'ons will need further packages, see Waterfall's OP for moar info. TweakScale Companion for Visuals (currently Alpha) See OP Quote Link to comment Share on other sites More sharing options...
Hohmannson Posted June 7, 2021 Share Posted June 7, 2021 (edited) Hi! I want to contribute this for new CryoEngines Methalox parts support. Worked fine for me. Spoiler @PART[cryoengine-compsognathus-1,cryoengine-hawk-1] { #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { } %MODULE[TweakScale] { type = stack defaultScale = 0.625 } } @PART[cryoengine-buzzard-1,cryoengine-deinonychus-1] { #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { } %MODULE[TweakScale] { type = stack defaultScale = 1.25 } } @PART[cryoengine-iguanodon-1,cryoengine-harrier-1] { #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { } %MODULE[TweakScale] { type = stack defaultScale = 1.875 } } @PART[cryoengine-allosaur-1,cryoengine-eagle-1] { #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { } %MODULE[TweakScale] { type = stack defaultScale = 2.5 } } @PART[cryoengine-tyrannosaur-1,cryoengine-vulture-1] { #@TWEAKSCALEBEHAVIOR[Engine]/MODULE[TweakScale] { } %MODULE[TweakScale] { type = stack defaultScale = 3.75 } } Edited June 7, 2021 by Hohmannson Quote Link to comment Share on other sites More sharing options...
Hohmannson Posted June 25, 2021 Share Posted June 25, 2021 In 1.12 i'm getting a really strong logspam in VAB with Waterfall and Tweakscale Companion for it. Repro steps: you have Tweakscale, Tweakscale Companion Visuals, Waterfall, and engines with Waterfall plumes(Dangerous Systems and Near Future Propulsion in my case, but it seems that any will fit). Add them in VAB and enjoy logspam, the two last exceptions repeat indefinitely, so my log became like 80mb weight. But in flight it's all OK, logspam stops and plumes are scaling correctly. Spoiler [LOG 21:50:39.500] [BetterCrewAssignment] Ship modified, 1 parts. [LOG 21:50:39.500] [BetterCrewAssignment] Crew assignment complete. Assigned 0 kerbals, left 0 slots empty. [ERR 21:50:44.530] Module TweakScale threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object at TweakScale.Hotkey.Load () [0x00000] in <f137bf7c0dfc4221bd660b246ac5a59f>:0 at TweakScale.Hotkey..ctor (System.String name, System.Collections.Generic.ICollection`1[T] defaultKey) [0x00068] in <f137bf7c0dfc4221bd660b246ac5a59f>:0 at TweakScale.Hotkeyable..ctor (TweakScale.OSD osd, System.String name, System.Collections.Generic.ICollection`1[T] tempDisableDefault, System.Collections.Generic.ICollection`1[T] toggleDefault, System.Boolean state) [0x00030] in <f137bf7c0dfc4221bd660b246ac5a59f>:0 at TweakScale.HotkeyManager.AddHotkey (System.String hotkeyName, System.Collections.Generic.ICollection`1[T] tempDisableDefault, System.Collections.Generic.ICollection`1[T] toggleDefault, System.Boolean state) [0x0001b] in <f137bf7c0dfc4221bd660b246ac5a59f>:0 at TweakScale.TweakScale.OnStart (PartModule+StartState state) [0x000bd] in <f137bf7c0dfc4221bd660b246ac5a59f>:0 at Part.ModulesOnStart () [0x00120] in <a1ca58b5ca7140639de29a81de5e3f32>:0 [LOG 21:50:50.860] deleting part strutCube [ERR 21:50:51.223] Module TweakScale threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object at TweakScale.Hotkey.Load () [0x00000] in <f137bf7c0dfc4221bd660b246ac5a59f>:0 at TweakScale.Hotkey..ctor (System.String name, System.Collections.Generic.ICollection`1[T] defaultKey) [0x00068] in <f137bf7c0dfc4221bd660b246ac5a59f>:0 at TweakScale.Hotkeyable..ctor (TweakScale.OSD osd, System.String name, System.Collections.Generic.ICollection`1[T] tempDisableDefault, System.Collections.Generic.ICollection`1[T] toggleDefault, System.Boolean state) [0x00030] in <f137bf7c0dfc4221bd660b246ac5a59f>:0 at TweakScale.HotkeyManager.AddHotkey (System.String hotkeyName, System.Collections.Generic.ICollection`1[T] tempDisableDefault, System.Collections.Generic.ICollection`1[T] toggleDefault, System.Boolean state) [0x0001b] in <f137bf7c0dfc4221bd660b246ac5a59f>:0 at TweakScale.TweakScale.OnStart (PartModule+StartState state) [0x000bd] in <f137bf7c0dfc4221bd660b246ac5a59f>:0 at Part.ModulesOnStart () [0x00120] in <a1ca58b5ca7140639de29a81de5e3f32>:0 [LOG 21:50:51.925] structuralMiniNode added to ship - part count: 2 [LOG 21:50:51.926] [BetterCrewAssignment] Ship modified, 2 parts. [LOG 21:50:51.926] [BetterCrewAssignment] Crew assignment complete. Assigned 0 kerbals, left 0 slots empty. [LOG 21:50:51.926] [BetterCrewAssignment] Attached The Not-Rockomax Micronode. [LOG 21:50:51.926] [BetterCrewAssignment] Crew assignment complete. Assigned 0 kerbals, left 0 slots empty. [LOG 21:50:56.494] restock-fuel-tank-probe-1 added to ship - part count: 4 [LOG 21:50:56.503] [BetterCrewAssignment] Ship modified, 4 parts. [LOG 21:50:56.503] [BetterCrewAssignment] Crew assignment complete. Assigned 0 kerbals, left 0 slots empty. [LOG 21:50:56.503] [BetterCrewAssignment] Attached PRBE-9 Liquid Fuel Tank. [LOG 21:50:56.503] [BetterCrewAssignment] Crew assignment complete. Assigned 0 kerbals, left 0 slots empty. [LOG 21:51:07.628] [TweakScaleCompanion_Visuals-TweakScalerWaterfallFX] TRACE: OnAwake KerbsteinRocketNozzle(Clone):FFEF9F4A [ERR 21:51:07.761] Module TweakScale threw during OnStart: System.NullReferenceException: Object reference not set to an instance of an object at TweakScale.Hotkey.Load () [0x00000] in <f137bf7c0dfc4221bd660b246ac5a59f>:0 at TweakScale.Hotkey..ctor (System.String name, System.Collections.Generic.ICollection`1[T] defaultKey) [0x00068] in <f137bf7c0dfc4221bd660b246ac5a59f>:0 at TweakScale.Hotkeyable..ctor (TweakScale.OSD osd, System.String name, System.Collections.Generic.ICollection`1[T] tempDisableDefault, System.Collections.Generic.ICollection`1[T] toggleDefault, System.Boolean state) [0x00030] in <f137bf7c0dfc4221bd660b246ac5a59f>:0 at TweakScale.HotkeyManager.AddHotkey (System.String hotkeyName, System.Collections.Generic.ICollection`1[T] tempDisableDefault, System.Collections.Generic.ICollection`1[T] toggleDefault, System.Boolean state) [0x0001b] in <f137bf7c0dfc4221bd660b246ac5a59f>:0 at TweakScale.TweakScale.OnStart (PartModule+StartState state) [0x000bd] in <f137bf7c0dfc4221bd660b246ac5a59f>:0 at Part.ModulesOnStart () [0x00120] in <a1ca58b5ca7140639de29a81de5e3f32>:0 [LOG 21:51:07.765] [TweakScaleCompanion_Visuals-TweakScalerWaterfallFX] TRACE: OnStart KerbsteinRocketNozzle:FFEF9F4A Editor [LOG 21:51:07.865] [TweakScaleCompanion_Visuals-TweakScalerWaterfallFX] TRACE: InitInternalData KerbsteinRocketNozzle:FFEF9F4A [EXC 21:51:07.867] NullReferenceException: Object reference not set to an instance of an object TweakScaleCompanion.Visuals.Waterfall.TweakScalerWaterfallFX.InitInternalData () (at <25e6c59d81564fa58dbca9fce68f48e3>:0) TweakScaleCompanion.Visuals.Waterfall.TweakScalerWaterfallFX.Update () (at <25e6c59d81564fa58dbca9fce68f48e3>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [LOG 21:51:07.958] [TweakScaleCompanion_Visuals-TweakScalerWaterfallFX] TRACE: InitInternalData KerbsteinRocketNozzle:FFEF9F4A [EXC 21:51:07.959] NullReferenceException: Object reference not set to an instance of an object TweakScaleCompanion.Visuals.Waterfall.TweakScalerWaterfallFX.InitInternalData () (at <25e6c59d81564fa58dbca9fce68f48e3>:0) TweakScaleCompanion.Visuals.Waterfall.TweakScalerWaterfallFX.Update () (at <25e6c59d81564fa58dbca9fce68f48e3>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) Quote Link to comment Share on other sites More sharing options...
Lisias Posted June 26, 2021 Author Share Posted June 26, 2021 (edited) 6 hours ago, Hohmannson said: In 1.12 i'm getting a really strong logspam in VAB with Waterfall and Tweakscale Companion for it. Repro steps: you have Tweakscale, Tweakscale Companion Visuals, Waterfall, and engines with Waterfall plumes(Dangerous Systems and Near Future Propulsion in my case, but it seems that any will fit). Add them in VAB and enjoy logspam, the two last exceptions repeat indefinitely, so my log became like 80mb weight. But in flight it's all OK, logspam stops and plumes are scaling correctly. I don't think this is related to TweakScale or the Companion, sorry (would be, you could consider it fixed). On a near clean install, (TweakScale, Waterfall, Waterfall Stock Effects and the Companion for Visuals), TweakScale didn't got any Exceptions. Not a single one. Please publish your full KSP.log so I can try to figure out who is borking on your case. Scrap that. I had installed Waterfall for ReStock by accident, not the package for Stock. Once I installed the correct Waterfall support (StockWaterfallEffects), exceptions started to blow up everywhere. Apparently, KSP 1.12 screwed up royally something on the Add'On loading mechanism. I expect the breakage to be somewhat nasty, a lot of triangular dependencies (essentially what the Companions are) should suffer from this problem. Damn. I'm trying to diagnose this problem -- -- -- Diagnosed -- -- -- Yep, it's exactly what I was fearing. [LOG 03:12:34.310] [KSPUpgradePipeline]: Auto-Saved Ship (1.12.0) is up to date. [LOG 03:12:34.421] [TweakScaleCompanion_Visuals-TweakScalerWaterfallFX] TRACE: OnAwake turboFanEngine(Clone):FFF95734 [LOG 03:12:34.428] [TweakScaleCompanion_Visuals-TweakScalerWaterfallFX] TRACE: OnAwake turboFanEngine(Clone):FFF956C8 [LOG 03:12:34.434] [TweakScaleCompanion_Visuals-TweakScalerWaterfallFX] TRACE: OnAwake turboFanEngine(Clone):FFF9565C [LOG 03:12:34.447] Untitled Space Craft loaded! [LOG 03:12:34.462] [TweakScaleCompanion_Visuals-TweakScalerWaterfallFX] TRACE: OnSave turboFanEngine:FFF95734 True [LOG 03:12:34.462] [TweakScaleCompanion_Visuals-TweakScalerWaterfallFX] TRACE: OnSave turboFanEngine:FFF956C8 True [LOG 03:12:34.462] [TweakScaleCompanion_Visuals-TweakScalerWaterfallFX] TRACE: OnSave turboFanEngine:FFF9565C True [LOG 03:12:35.357] [TweakScaleCompanion_Visuals-TweakScalerWaterfallFX] TRACE: OnStart turboFanEngine:FFF95734 Editor [LOG 03:12:35.363] [TweakScaleCompanion_Visuals-TweakScalerWaterfallFX] TRACE: OnStart turboFanEngine:FFF956C8 Editor [LOG 03:12:35.364] [TweakScaleCompanion_Visuals-TweakScalerWaterfallFX] TRACE: OnStart turboFanEngine:FFF9565C Editor [LOG 03:12:35.649] [TweakScaleCompanion_Visuals-TweakScalerWaterfallFX] TRACE: InitInternalData turboFanEngine:FFF95734 [EXC 03:12:35.651] NullReferenceException: Object reference not set to an instance of an object TweakScaleCompanion.Visuals.Waterfall.TweakScalerWaterfallFX.InitInternalData () (at <f71f20d34b7e44209de722287f96e6ea>:0) TweakScaleCompanion.Visuals.Waterfall.TweakScalerWaterfallFX.Update () (at <f71f20d34b7e44209de722287f96e6ea>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) KSPe.Util.Log.UnityLogDecorator:UnityEngine.ILogHandler.LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [LOG 03:12:35.652] [TweakScaleCompanion_Visuals-TweakScalerWaterfallFX] TRACE: InitInternalData turboFanEngine:FFF956C8 [EXC 03:12:35.652] NullReferenceException: Object reference not set to an instance of an object TweakScaleCompanion.Visuals.Waterfall.TweakScalerWaterfallFX.InitInternalData () (at <f71f20d34b7e44209de722287f96e6ea>:0) TweakScaleCompanion.Visuals.Waterfall.TweakScalerWaterfallFX.Update () (at <f71f20d34b7e44209de722287f96e6ea>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) KSPe.Util.Log.UnityLogDecorator:UnityEngine.ILogHandler.LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) Before KSP 1.12, the part.Modules were being initialized before the OnStart event. On KSP 1.12, This is not happening anymore. So, it's not safe to check this.part.Modules on OnStart anymore, and I expect a lot of problems on the wild due this stunt. Until KSP 1.11, the this.part.Modules apparently was being filed after OnAwake and before OnStart. Oh well... It could be worst, I think. At least I know my trade and could detect this mishap. Edited June 26, 2021 by Lisias scrap that. Quote Link to comment Share on other sites More sharing options...
Lisias Posted June 26, 2021 Author Share Posted June 26, 2021 (edited) Announce! TweakScale Companion for Visuals 0.0.2.0 ALPHA is on the wild. Adds support for Waterfall and works with TweakScale 2.4.5.x series and newer. Rework the Initialisation procedures to cope with new KSP 1.12 idiosyncrasies. Known Issues: The plume's scaling is reset to the original size when Reverting to Launch. There's something I still didn't understand on the ModuleWaterfallFX's life cycle, as it appears Launching from Editor and loading Savegames works fine (at least, until now... ). Download here or in the OP. have fun! Edited June 26, 2021 by Lisias forgot the title. =P Quote Link to comment Share on other sites More sharing options...
Lisias Posted July 5, 2021 Author Share Posted July 5, 2021 Announce! TweakScale Companion for Visuals 0.0.2.0 BETA is on the wild. Adds support for Waterfall and works with TweakScale 2.4.5.x series and newer. Rework the DLL loading procedures to bet cope with missing dependencies. Slightly faster patching when dependencies are not met Promotes the thingy to BETA, as this is not blowing up on the wild anymore. Hopefully. Known Issues: The plume's scaling is reset to the original size when Reverting to Launch. There's something I still didn't understand on the ModuleWaterfallFX's life cycle, as it appears Launching from Editor and loading Savegames works fine (at least, until now... ). Download here or in the OP. have fun! Quote Link to comment Share on other sites More sharing options...
dan1ell1ma Posted July 21, 2021 Share Posted July 21, 2021 Hello! When i change the size of antennas of NF Exploration the power of antennas don't change. Thanks and nice work! Quote Link to comment Share on other sites More sharing options...
Lisias Posted July 22, 2021 Author Share Posted July 22, 2021 (edited) 13 hours ago, dan1ell1ma said: Hello! When i change the size of antennas of NF Exploration the power of antennas don't change. did you have TSC for NF installed? https://github.com/net-lisias-ksp/TweakScaleCompanion_NF If not, install it and see if it solves the problem. If it didn't, please advise so I will revise the patches on TSC-NF . It’s some time since I inspected it. 13 hours ago, dan1ell1ma said: Thanks and nice work! Welcome and thanks! Edited July 22, 2021 by Lisias grammars…. Don't you hate it? Quote Link to comment Share on other sites More sharing options...
dan1ell1ma Posted July 22, 2021 Share Posted July 22, 2021 17 hours ago, Lisias said: did you have TSC for NF installed? https://github.com/net-lisias-ksp/TweakScaleCompanion_NF If not, install it and see if it solves the problem. If it didn't, please advise so I will revise the patches on TSC-NF . It’s some time since I inspected it. Welcome and thanks! Solved! I remove the feed patches (REMOTE TECH) of NFEX addon . When i do it, change the size change the power. Thanks! Quote Link to comment Share on other sites More sharing options...
Lisias Posted July 22, 2021 Author Share Posted July 22, 2021 37 minutes ago, dan1ell1ma said: Solved! I remove the feed patches (REMOTE TECH) of NFEX addon . When i do it, change the size change the power. Thanks! Where was these patches? On the Companion? If they were on the Companion, it's something I need to investigate... In a way or another, great you solved it! Cheers! Quote Link to comment Share on other sites More sharing options...
dan1ell1ma Posted July 23, 2021 Share Posted July 23, 2021 On 7/22/2021 at 3:41 PM, Lisias said: Where was these patches? On the Companion? If they were on the Companion, it's something I need to investigate... In a way or another, great you solved it! Cheers! No, they were in the NFEX, at the patches folder. Something related with remotech tech system of antenna power. :-) Quote Link to comment Share on other sites More sharing options...
Hohmannson Posted August 8, 2021 Share Posted August 8, 2021 (edited) On 7/5/2021 at 2:14 PM, Lisias said: Issues There is one. KSP 1.12.2, Waterfall 0.6.7, Waterfall-Restock, Stock Waterfall Effects, Tweakscale 2.4.5.1, Tweakscale Companion Visuals 0.1.0.0, plumes are not scaled and Kerbal Object Inspector doesn't see the companion's module on engines. Seems to not be a problem of plume patches, because even custom engine with custom plume doesn't get scaling. Log - https://disk.yandex.ru/d/5VvekiqL0G20SQ Edited August 8, 2021 by Hohmannson Quote Link to comment Share on other sites More sharing options...
Lisias Posted August 8, 2021 Author Share Posted August 8, 2021 1 minute ago, Hohmannson said: There is one. Me and my big mouth. 1 minute ago, Hohmannson said: KSP 1.12.2, Waterfall 0.6.7, Waterfall-Restock, Stock Waterfall Effects, Tweakscale 2.4.5.1, Tweakscale Companion Visuals 0.1.0.0, plumes are not scaled and Kerbal Object Inspector doesn't see the companion's module on engines. Seems to not be a problem of plume patches, because even custom engine with custom plume doesn't get scaling. Log - https://disk.yandex.ru/d/5VvekiqL0G20SQ Yep, I just detected that myself yesterday trying to do some fancy screenshots on my first pure leisure time on KSP 1.12.2 . I ended up reverting temporarily to SmokeScreen (did you knew Waterfall can reuse SmokeScreen's configs? Pretty handy!). https://github.com/net-lisias-ksp/TweakScaleCompanion_Visuals/issues/1 I will tell you the true, I should be working on the ScaleExponents right now - but I'm currently more on the mood for some coding, so I will give this a try tonight. Quote Link to comment Share on other sites More sharing options...
Hohmannson Posted August 8, 2021 Share Posted August 8, 2021 (edited) 17 minutes ago, Lisias said: coding Also - if you use a previous version of companion, it mostly works, module appears, plumes of engines scales(sometimes no RCS) - but produces logspam in VAB exactly like in my previous report. Hope it helps - and i wish you luck! Edited August 8, 2021 by Hohmannson Quote Link to comment Share on other sites More sharing options...
Lisias Posted August 8, 2021 Author Share Posted August 8, 2021 (edited) Announce! TweakScale Companion for Visuals 0.1.0.1 BETA is on the wild. Adds support for Waterfall and works with TweakScale 2.4.5.x series and newer. Short circuiting some Dependency Checks due a new misbehaviour introduced by KSP 1.12.2 Known Issues: The plume's scaling is reset to the original size when Reverting to Launch. And yeah, I didn't managed to have time to work of this issue yet. Spent the whole night chasing ghosts, as the problem was on KSP itself and not on something I did. Download here or in the OP. Edited August 8, 2021 by Lisias Copy&Paste error fixed. Quote Link to comment Share on other sites More sharing options...
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