Kakub Posted January 29 Share Posted January 29 (edited) 20 hours ago, OrbitalManeuvers said: I have a couple thoughts. The folder named "Retro" is in the wrong place. Here's a quote from the wiki for Katniss Cape for KSRSS: !!!!! Instructions: Place the Retro/Modern folder into KatnisssCapeCanaveral/Instances !!!!! (there is no Modern folder, so this only applies to the Retro folder) Also, this folder _LOCAL doesn't belong here as it's not a mod folder. Lastly, I would definitely recommend trying your install *without* the KSRSS-64K folder and see if it looks better/the same to you. I don't believe the mod authors have said anything in public but I have definitely seen them say it's no longer supported on Reborn, and indeed it trashed some of my visuals when I had it installed. Should be a quick/simple test to see if it makes a difference for you, too. So it was pretty stupid fix but i just went to EVE city lights menu and click apply.... it fixed itself. Oh and thank you with Retro folder <3 Edited January 29 by Kakub Quote Link to comment Share on other sites More sharing options...
ballisticfox0 Posted January 29 Share Posted January 29 On 1/28/2024 at 7:37 AM, OrbitalManeuvers said: I have a couple thoughts. The folder named "Retro" is in the wrong place. Here's a quote from the wiki for Katniss Cape for KSRSS: !!!!! Instructions: Place the Retro/Modern folder into KatnisssCapeCanaveral/Instances !!!!! (there is no Modern folder, so this only applies to the Retro folder) Also, this folder _LOCAL doesn't belong here as it's not a mod folder. Lastly, I would definitely recommend trying your install *without* the KSRSS-64K folder and see if it looks better/the same to you. I don't believe the mod authors have said anything in public but I have definitely seen them say it's no longer supported on Reborn, and indeed it trashed some of my visuals when I had it installed. Should be a quick/simple test to see if it makes a difference for you, too. That would be correct yeah, I removed KSRSS-64k a few commits ago in favor of: https://github.com/ballisticfox/KSP-64k/releases, which performs better, runs through Kopernicus, has better lighting and supports normal and emissive maps. Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted January 29 Share Posted January 29 (edited) On 1/29/2024 at 4:23 PM, ballisticfox0 said: in favor of: would love to give this a try, but your kopernicus release zip gives me an extraction error on every file. Tried the latest and the one prior. (Tried both Windows 10 and Windows 11) yet another update: using winzip worked Spoiler Using: Windows 10 Explorer ... annnnd we're in the Eve thread so ... oops. </gumflapping> Edited January 31 by OrbitalManeuvers updated info, yet again Quote Link to comment Share on other sites More sharing options...
Geblag.Xelvari Posted March 2 Share Posted March 2 Will there be smog? Quote Link to comment Share on other sites More sharing options...
shifty803 Posted July 2 Share Posted July 2 (edited) Edit: To clarify, what I want to do is not edit the standard Scatterer/EVE "options", I want to see the effect of changing Mie and Rayleigh params in-game, on the fly. I am not actually sure if that is possible... to date I have been changing text files and re-loading KSP, which is quite slow unfortunately. Can somebody explain to me like I am idiot how to edit Mei and Rayleigh scattering variables in-game for a custom scatterer config? The documentation says I should be able to do it in the GUI for the most recent versions of Scatterer. I open up the EVE menu in-game via the toolbar and navigate to the Atmospheres tab, but it says: No config! Please add a config with the content of "EVE_ATMOSPHERE{}" to populate. I am not sure how to address that. Configurations exist and are loaded properly, but are not recognized in the GUI for some reason? I have tried BoulderCo, Spectra, Volumetric Clouds, etcetera. Thank you for any help, I appreciate it. Edited July 2 by shifty803 Quote Link to comment Share on other sites More sharing options...
Zaxxon Posted July 26 Share Posted July 26 On 1/24/2023 at 7:58 PM, WarriorSabe said: Best I can think of would be removing the layer2D, but that would also remove them in-flight from orbit Hi, thanks for these mods - volumetric clouds are amazing in-flight. I would love to see a mod or addition that gives a settings option or in-game toggle to turn on/off clouds in the map view. (but still have them during in-flight orbit if possible). Often I'm using map view to do planning where I'd need to more clearly see the ground map of the planet and such - clouds make it difficult in those situations. If it was an in-game toggle rather than static setting, then wouldn't mind if it turned on/off all clouds or all layer2D - could just switch it as needed when in map view. Thanks! Quote Link to comment Share on other sites More sharing options...
fred242435425252 Posted August 12 Share Posted August 12 I can't tell what EVE and dependancies actually do, I downloaded them and I can't tell the difference between vanilla and EVE, and my game certainly doesnt look like the pictures you posted EVE should look like Quote Link to comment Share on other sites More sharing options...
KeaKaka Posted August 12 Share Posted August 12 19 hours ago, fred242435425252 said: I can't tell what EVE and dependancies actually do, I downloaded them and I can't tell the difference between vanilla and EVE, and my game certainly doesnt look like the pictures you posted EVE should look like Quote Link to comment Share on other sites More sharing options...
DrDaveS Posted October 13 Share Posted October 13 I used this in the past, so when I came back to KSP, it was a "must have". I installed it and it is working. But a basic question. I want to increase the numbers of clouds. I understand I modify clouds.cfg. But I don't see what to change? I'm sure the question has been asked before. But when I look for a previous post on this I'm swamped with search results on more complicated questions. So pointing me to a post that will answer this is good also. Quote Link to comment Share on other sites More sharing options...
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