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Quickload sometimes doesnt work? Bug or feature?


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Last few weeks I experience more and more often that quickload doesn't work sometimes. I wanted to test atmospheric breaking today in Kerbal and just as I realized that I have started burn too early - Quickload and test something else? - no cant do. Try to load the game through load menu selection. Nope..

Force exit the program and load again? - no problem, I load at the place in game where I saved before being barred from reloading. This happen so often lately that I am really getting annoyed and thinking about shelving the KSP for good and wait for KSP 2 (provided they dont inherit the tech debt through reuse of code).

I have tried to see if anyone else have experienced this but google search shows nothing except few comments that they have changed how quickload works and that under some circumstance you cant go back to earlier save (but FFFFF if I know which...)

KER, Kerbal Alarm Clock and Transfer Planner are the mods I have installed but these are recent installations - the above mentioned problem is older than these.

PS:

I have over 400 hours in KSP so far but not all of that has been in one go, rather spread out over the years ever since the game was launched. I have even used Kerbal to spice up the physics class when I was being part time teacher. I have to say that unfortunately KSP  these days seems to have more bugs than earlier in development cycle (more than I would expect).

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12 hours ago, RealKerbal3x said:

You have to hold F9 for a few seconds for it to work, not tap it (if I'm understanding you correctly).

 

57 minutes ago, Vanamonde said:

Yes, to prevent accidentally loads, one must hold F9 for a short period. 

I have figured that one out couple of years ago, so that is not the problem. :lol:

In situation I describe you can hold the F9 for minutes and nothing will happen.

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6 hours ago, IncompetentSpacer said:

I have figured that one out couple of years ago, so that is not the problem. :lol:

In situation I describe you can hold the F9 for minutes and nothing will happen.

In my case if i quicksave/quickload many times in short time it stops working, and in stock too, i think it must be a bug...a really old bug.

It only starts to happen when my save gets ''big'', i am pretty sure it doesnt happen in the early stages when not many things happening.

Edited by Boyster
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5 hours ago, jimmymcgoochie said:

Can you reload while in atmospheric flight? I thought that wasn’t possible, so that may be the reason?

Heh, I never tried that specifically before now. But I just started a game, made new quicksave and then launched  an airplane and took it up to 1000 meters above sea level and tryed to reload. It loaded the wrong save (not the one I made in space center just after I started the game) but it loaded alright.

9 hours ago, Boyster said:

In my case if i quicksave/quickload many times in short time it stops working, and in stock too, i think it must be a bug...a really old bug.

It only starts to happen when my save gets ''big'', i am pretty sure it doesnt happen in the early stages when not many things happening.

Could be, because I was experimenting in all circumstances (launching several versions of same rocket or trying to get perfect atmospheric breaking) which involves lot of loading and reloading. Now the save file...I have not idea if it large or small, but persistance SFS file size is 3.8 MB. Judging by stuff happening in my game (55 objects including flags and asteroids are being tracked), I don't think it should be counted as "large".

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