VoidCosmos Posted January 9, 2021 Author Share Posted January 9, 2021 On 11/22/2020 at 4:58 AM, YourAgony said: hi, is it possible that you also continue the Apollo Saturn V mod from DECQ ???? that would be awesome Sorry but DECQ has told me that someone else has already adopted it. On 12/1/2020 at 12:58 PM, Brainpop14 said: Is there a craft file? 3 hours ago, ComradeYukki said: Do you have a fully assembled craft file we can mess around with? I would love it since I'm still not used yet to the mod. I will try to include one for the next release. (my forum notifications don't work for this thread) Quote Link to comment Share on other sites More sharing options...
ComradeYukki Posted January 10, 2021 Share Posted January 10, 2021 20 hours ago, VoidCosmos said: I will try to include one for the next release. That would be most appreciated! Thanks! Quote Link to comment Share on other sites More sharing options...
MacLuky Posted February 8, 2021 Share Posted February 8, 2021 Really cool. I was planning on using Raidernicks Soyuz for the early game, but can upgrade to TMA later. Quote Link to comment Share on other sites More sharing options...
olivertk Posted March 15, 2021 Share Posted March 15, 2021 Playing on 1.10.1 and not getting plumes. Could it be an interference with realplume or waterfall? Quote Link to comment Share on other sites More sharing options...
VoidCosmos Posted March 16, 2021 Author Share Posted March 16, 2021 11 hours ago, olivertk said: realplume or waterfall? Maybe Quote Link to comment Share on other sites More sharing options...
lionbeast321 Posted March 19, 2021 Share Posted March 19, 2021 i have a problem.. the mod works but i do not s the plume of the rocket nor soyuz Quote Link to comment Share on other sites More sharing options...
loupiloupi Posted May 2, 2021 Share Posted May 2, 2021 (edited) Bonjour j'ai toujours le même problème ou on ne voit pas les propulseur s'allumé Quote Hello I still have the same problem or we do not see the thruster on Edited May 4, 2021 by Vanamonde Please post in English when not using the International subforums. Quote Link to comment Share on other sites More sharing options...
lemon cup Posted May 10, 2021 Share Posted May 10, 2021 Hey all, I've created two sets of configs for this mod: -full Waterfall support for all engines and RCS thrusters (obviously requires Waterfall) -a 2.5x rescale balance - which adjusts all engines to their real-world ISP, slightly greater thrust, and gives the R7 tanks roughly 10-15% greater fuel/dry mass fractions. I've extensively tested this in KSRSS in 1.11.2 with 2.5x rescale, and the R7 with a crewed Soyuz on top can reach orbit if piloted carefully. (I've also added a few extra tweaks here, such as removed some fuel from the Progress module in exchange for 6 inventory slots, restored the engine cover animation on the Soyuz service module, and if you have Making History, the Soyuz orbital module will now have the IVA from the KV3 Spherical Pod thingy. Link to Dropbox file These are all just .cfg files, so the folder SOYUZ_EXTRAS can be placed anywhere in your game data folder @VoidCosmos I'm not sure if there is a Github repository for your mod but please let me know if you'd like me to submit a PR Quote Link to comment Share on other sites More sharing options...
Marlon Kerman Posted May 12, 2021 Share Posted May 12, 2021 Is there a decoupler for the boosters cause I cant find one Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted May 12, 2021 Share Posted May 12, 2021 4 minutes ago, Marlon Kerman said: Is there a decoupler for the boosters cause I cant find one Yes, there is a decoupler, called "R7 Booster Decoupler" in category Coupling. PS: Noch jemand aus DE. Quote Link to comment Share on other sites More sharing options...
CollectingSP Posted May 13, 2021 Share Posted May 13, 2021 @VoidCosmos Is this Stock scale? Quote Link to comment Share on other sites More sharing options...
lemon cup Posted May 13, 2021 Share Posted May 13, 2021 45 minutes ago, CollectingSP said: @VoidCosmos Is this Stock scale? Hey thought I’d go ahead and answer since I’ve been messing around with this lately but yes, the parts are stock scale and balanced accordingly. Apparently there is an RO patch included, but I do not know if that rescales the parts, as I can’t seem to find the patch in any folders. Quote Link to comment Share on other sites More sharing options...
CollectingSP Posted May 13, 2021 Share Posted May 13, 2021 1 hour ago, lemon cup said: Hey thought I’d go ahead and answer since I’ve been messing around with this lately but yes, the parts are stock scale and balanced accordingly. Apparently there is an RO patch included, but I do not know if that rescales the parts, as I can’t seem to find the patch in any folders. That’s totally fine. I’m in stock. I wonder if the Soyuz SM engine cover will ever work again.... it appears to be broken. Quote Link to comment Share on other sites More sharing options...
alberro+ Posted May 13, 2021 Share Posted May 13, 2021 Cool stuff as always, thanks for adopting this! Quote Link to comment Share on other sites More sharing options...
GuyWithAHoodie Posted June 12, 2021 Share Posted June 12, 2021 (edited) are ther eany engines for the upper stage? doesn't seem like there are and if there is what is it called? Edit: Nevermind I found it Edited June 12, 2021 by GuyWithAHoodie Quote Link to comment Share on other sites More sharing options...
shenherm Posted August 12, 2021 Share Posted August 12, 2021 Hi guys, Here are the craft files for the 3 Soyuz versions if you struggle to build them: https://drive.google.com/drive/folders/1Kjud1iZ6CSswaPl68eunb3ohyTRpGtyU?usp=sharing Quote Link to comment Share on other sites More sharing options...
Cerious Posted August 28, 2021 Share Posted August 28, 2021 When I was trying to replicate the ISS and its assembly in LEO, I have noticed that the mod "Soviet Spacecraft" by Raidernick doesn't have any soyuz tma/newer versions. Is the spacecraft compatible with RO? Thanks! Quote Link to comment Share on other sites More sharing options...
Brainpop14 Posted September 9, 2021 Share Posted September 9, 2021 Does this work in 1.12.2? Quote Link to comment Share on other sites More sharing options...
HgoDR Posted October 12, 2021 Share Posted October 12, 2021 Hello everyone i have a problenm with the solar panels in the 1.12.2 and i think that was because of how solar panels works now(with permanent deployed solar panels) before the lunch the solar panels allways apears deployed(but not really deployed on the configs) and i cant change that dont matters what i do, maybe i will missing something? Quote Link to comment Share on other sites More sharing options...
HgoDR Posted January 2, 2022 Share Posted January 2, 2022 craft files please? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted January 2, 2022 Share Posted January 2, 2022 2 hours ago, HgoDR said: craft files please? Why didn`t you build it yourself? It`s quiet easy to build. Quote Link to comment Share on other sites More sharing options...
PSA Posted February 12, 2022 Share Posted February 12, 2022 Is there a SSVP Drogue that comes with this mod? Quote Link to comment Share on other sites More sharing options...
vieju17 Posted February 16, 2022 Share Posted February 16, 2022 On 5/10/2021 at 3:28 PM, lemon cup said: Hey all, I've created two sets of configs for this mod: -full Waterfall support for all engines and RCS thrusters (obviously requires Waterfall) -a 2.5x rescale balance - which adjusts all engines to their real-world ISP, slightly greater thrust, and gives the R7 tanks roughly 10-15% greater fuel/dry mass fractions. I've extensively tested this in KSRSS in 1.11.2 with 2.5x rescale, and the R7 with a crewed Soyuz on top can reach orbit if piloted carefully. (I've also added a few extra tweaks here, such as removed some fuel from the Progress module in exchange for 6 inventory slots, restored the engine cover animation on the Soyuz service module, and if you have Making History, the Soyuz orbital module will now have the IVA from the KV3 Spherical Pod thingy. Link to Dropbox file These are all just .cfg files, so the folder SOYUZ_EXTRAS can be placed anywhere in your game data folder @VoidCosmos I'm not sure if there is a Github repository for your mod but please let me know if you'd like me to submit a PR Awesome plumes! I have a problem tho… I’ve installed them but they don’t remove the old ones so both Waterfall and RealPlumes are emitting plumes at the same time lol Maybe I did something wrong, I’d be glad if you were able to help Btw, to those who can’t open the engine cap, I am playing in 1.12 and had the same problem. However, I uninstalled the mod, installed it again but adding the “Versioning” folder in both the rocket’s and ship’s directory and now it all works perfectly, except for the solar panels. For the later I’m using BobCat’s ones. Try that, hope it helps! Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted February 16, 2022 Share Posted February 16, 2022 2 hours ago, vieju17 said: Awesome plumes! I have a problem tho… I’ve installed them but they don’t remove the old ones so both Waterfall and RealPlumes are emitting plumes at the same time lol Maybe I did something wrong, I’d be glad if you were able to help Btw, to those who can’t open the engine cap, I am playing in 1.12 and had the same problem. However, I uninstalled the mod, installed it again but adding the “Versioning” folder in both the rocket’s and ship’s directory and now it all works perfectly, except for the solar panels. For the later I’m using BobCat’s ones. Try that, hope it helps! That`s because you can only use one of them, Waterfall OR RealPlume. Quote Link to comment Share on other sites More sharing options...
vieju17 Posted February 16, 2022 Share Posted February 16, 2022 (edited) 4 hours ago, Cheesecake said: That`s because you can only use one of them, Waterfall OR RealPlume. Nevermind, found a workaround. Just deleted the real plume configs for DECQ’s r7 from realism overhaul and it worked. Edited February 16, 2022 by vieju17 Quote Link to comment Share on other sites More sharing options...
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