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[1.11.x - 1.12.3] Galaxies Unbound: A Stellar Odyssey [1.3.1]&[1.4.3] [27June 2023]


StarCrusher96

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54 minutes ago, Kazako said:

so I'm aware that Kcalbeloh is possibly a "galactic themed mod" and would therefore be unsupported, but I'm wondering if anyone else has tried running both this and Kcalbeloh? I have been trying to and I know the mod is installed correctly (in terms of actually running in some capacity) because Kerbol looks far prettier, but I'm not getting any of the systems anywhere. am I missing something, and these systems DON'T show up in the map view like I thought they did, or are these mods just flat-out incompatible as I fear they might be?

 

I should also note that I'm using the spacedock reupload as of current, in case that's the issue. and I am aware that I need to contact the reuploader over this, but I'm thinking it's just an issue with how I installed it, or something relating to Kcalbeloh that I can get advice on here.

 

edit: methinks maybe the issue is actually a combination of me being stupid, running a version of the game the current upload of GU does not support, and possibly other things. please ignore this.

Ik I should ignore this but from what I remember kcalbeloh and gu are incompatible. If it's the black hole experience that your looking for GU adds two of them

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On 8/11/2024 at 6:27 PM, B0lt said:

Ik I should ignore this but from what I remember kcalbeloh and gu are incompatible. If it's the black hole experience that your looking for GU adds two of them

Kcalbeloh and GU will be compatible when it returns. 
KSS2 is compatible as well.

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7 hours ago, StarCrusher96 said:

Kcalbeloh and GU will be compatible when it returns. 
KSS2 is compatible as well.

More bodies to kolonize:sticktongue:

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  • 2 weeks later...
7 hours ago, Jetstreamsam2123 said:

ok but why did it have to be taken down in the first place. this is hands down the best planetpack

KSS2 was going to be released, there were many bugs and the planets needed a bit of a glowup so GU was taken down for all that. Expect it to drop soon.

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Unfortunately no possible way unless you find out how to use the wayback machine to acquire archive files. There may be other techniques but I have yet to find them out. Also changing a .ckan to a .zip and extracting doesn't work. All you can do is have it before it was taken down.

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19 hours ago, hdeharry12 said:

Will this support volumetric clouds  if no Will it possibly be a future updateWill this support volumetric clouds  if no Will it possibly be a future update 

Support will be there from the start.

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can't wait for the mod to be put back up, does it have support for kerbalism? since i have multiple saves with it already installed, would be lovely to keep the pain going

Edited by dert_7
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